/**************************************************************************** ** ** Copyright (C) 2016 The Qt Company Ltd. ** Contact: https://www.qt.io/licensing/ ** ** This file is part of Qt Creator. ** ** Commercial License Usage ** Licensees holding valid commercial Qt licenses may use this file in ** accordance with the commercial license agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and The Qt Company. For licensing terms ** and conditions see https://www.qt.io/terms-conditions. For further ** information use the contact form at https://www.qt.io/contact-us. ** ** GNU General Public License Usage ** Alternatively, this file may be used under the terms of the GNU ** General Public License version 3 as published by the Free Software ** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT ** included in the packaging of this file. Please review the following ** information to ensure the GNU General Public License requirements will ** be met: https://www.gnu.org/licenses/gpl-3.0.html. ** ****************************************************************************/ #pragma once #include #include #include #include #include QT_FORWARD_DECLARE_CLASS(QWidget) QT_FORWARD_DECLARE_CLASS(QPainterPath) namespace TextEditor { class NameMangler; class TextEditorWidget; namespace Internal { struct OverlaySelection { OverlaySelection() = default; QTextCursor m_cursor_begin; QTextCursor m_cursor_end; QColor m_fg; QColor m_bg; int m_fixedLength = -1; bool m_dropShadow = false; }; class TextEditorOverlay : public QObject { Q_OBJECT public: TextEditorOverlay(TextEditorWidget *editor); QRect rect() const; void paint(QPainter *painter, const QRect &clip); void fill(QPainter *painter, const QColor &color, const QRect &clip); bool isVisible() const { return m_visible; } void setVisible(bool b); inline void hide() { setVisible(false); } inline void show() { setVisible(true); } void setBorderWidth(int bw) {m_borderWidth = bw; } void update(); void setAlpha(bool enabled) { m_alpha = enabled; } void clear(); enum OverlaySelectionFlags { LockSize = 1, DropShadow = 2, ExpandBegin = 4 }; void addOverlaySelection(const QTextCursor &cursor, const QColor &fg, const QColor &bg, uint overlaySelectionFlags = 0); void addOverlaySelection(int begin, int end, const QColor &fg, const QColor &bg, uint overlaySelectionFlags = 0); const QList &selections() const { return m_selections; } inline bool isEmpty() const { return m_selections.isEmpty(); } inline int dropShadowWidth() const { return m_dropShadowWidth; } bool hasCursorInSelection(const QTextCursor &cursor) const; void mapEquivalentSelections(); void updateEquivalentSelections(const QTextCursor &cursor); void setNameMangler(const QList &manglers); void mangle(); bool hasFirstSelectionBeginMoved() const; private: QPainterPath createSelectionPath(const QTextCursor &begin, const QTextCursor &end, const QRect& clip); void paintSelection(QPainter *painter, const OverlaySelection &selection); void fillSelection(QPainter *painter, const OverlaySelection &selection, const QColor &color); int selectionIndexForCursor(const QTextCursor &cursor) const; QString selectionText(int selectionIndex) const; QTextCursor assembleCursorForSelection(int selectionIndex) const; bool m_visible; bool m_alpha; int m_borderWidth; int m_dropShadowWidth; int m_firstSelectionOriginalBegin; TextEditorWidget *m_editor; QWidget *m_viewport; QList m_selections; QVector > m_equivalentSelections; QList m_manglers; }; } // namespace Internal } // namespace TextEditor