/**************************************************************************** ** ** Copyright (C) 2012 Digia Plc and/or its subsidiary(-ies). ** Contact: http://www.qt-project.org/legal ** Author: Milian Wolff, KDAB (milian.wolff@kdab.com) ** ** This file is part of Qt Creator. ** ** Commercial License Usage ** Licensees holding valid commercial Qt licenses may use this file in ** accordance with the commercial license agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and Digia. For licensing terms and ** conditions see http://qt.digia.com/licensing. For further information ** use the contact form at http://qt.digia.com/contact-us. ** ** GNU Lesser General Public License Usage ** Alternatively, this file may be used under the terms of the GNU Lesser ** General Public License version 2.1 as published by the Free Software ** Foundation and appearing in the file LICENSE.LGPL included in the ** packaging of this file. Please review the following information to ** ensure the GNU Lesser General Public License version 2.1 requirements ** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. ** ** In addition, as a special exception, Digia gives you certain additional ** rights. These rights are described in the Digia Qt LGPL Exception ** version 1.1, included in the file LGPL_EXCEPTION.txt in this package. ** ****************************************************************************/ #include "valgrindrunner.h" #include "valgrindprocess.h" #include #include #include #include #include namespace Valgrind { class ValgrindRunner::Private { public: explicit Private(ValgrindRunner *qq) : q(qq), process(0), channelMode(QProcess::SeparateChannels), finished(false), startMode(Analyzer::StartLocal) { } void run(ValgrindProcess *process); ValgrindRunner *q; ValgrindProcess *process; Utils::Environment environment; QProcess::ProcessChannelMode channelMode; bool finished; QString valgrindExecutable; QStringList valgrindArguments; QString debuggeeExecutable; QString debuggeeArguments; QString workingdir; Analyzer::StartMode startMode; QSsh::SshConnectionParameters connParams; }; void ValgrindRunner::Private::run(ValgrindProcess *_process) { if (process && process->isRunning()) { process->close(); process->disconnect(q); process->deleteLater(); } QTC_ASSERT(_process, return); process = _process; if (environment.size() > 0) process->setEnvironment(environment); process->setWorkingDirectory(workingdir); process->setProcessChannelMode(channelMode); // consider appending our options last so they override any interfering user-supplied options // -q as suggested by valgrind manual QStringList valgrindArgs = valgrindArguments; valgrindArgs << QString("--tool=%1").arg(q->tool()); #ifdef Q_OS_MAC // May be slower to start but without it we get no filenames for symbols. valgrindArgs << QLatin1String("--dsymutil=yes"); #endif QObject::connect(process, SIGNAL(processOutput(QByteArray,Utils::OutputFormat)), q, SIGNAL(processOutputReceived(QByteArray,Utils::OutputFormat))); QObject::connect(process, SIGNAL(started()), q, SLOT(processStarted())); QObject::connect(process, SIGNAL(finished(int,QProcess::ExitStatus)), q, SLOT(processFinished(int,QProcess::ExitStatus))); QObject::connect(process, SIGNAL(error(QProcess::ProcessError)), q, SLOT(processError(QProcess::ProcessError))); process->run(valgrindExecutable, valgrindArgs, debuggeeExecutable, debuggeeArguments); } ValgrindRunner::ValgrindRunner(QObject *parent) : QObject(parent), d(new Private(this)) { } ValgrindRunner::~ValgrindRunner() { if (d->process && d->process->isRunning()) { // make sure we don't delete the thread while it's still running waitForFinished(); } delete d; d = 0; } void ValgrindRunner::setValgrindExecutable(const QString &executable) { d->valgrindExecutable = executable; } QString ValgrindRunner::valgrindExecutable() const { return d->valgrindExecutable; } void ValgrindRunner::setValgrindArguments(const QStringList &toolArguments) { d->valgrindArguments = toolArguments; } QStringList ValgrindRunner::valgrindArguments() const { return d->valgrindArguments; } QString ValgrindRunner::debuggeeExecutable() const { return d->debuggeeExecutable; } void ValgrindRunner::setDebuggeeExecutable(const QString &executable) { d->debuggeeExecutable = executable; } QString ValgrindRunner::debuggeeArguments() const { return d->debuggeeArguments; } void ValgrindRunner::setDebuggeeArguments(const QString &arguments) { d->debuggeeArguments = arguments; } Analyzer::StartMode ValgrindRunner::startMode() const { return d->startMode; } void ValgrindRunner::setStartMode(Analyzer::StartMode startMode) { d->startMode = startMode; } const QSsh::SshConnectionParameters &ValgrindRunner::connectionParameters() const { return d->connParams; } void ValgrindRunner::setConnectionParameters(const QSsh::SshConnectionParameters &connParams) { d->connParams = connParams; } void ValgrindRunner::setWorkingDirectory(const QString &path) { d->workingdir = path; } QString ValgrindRunner::workingDirectory() const { return d->workingdir; } void ValgrindRunner::setEnvironment(const Utils::Environment &environment) { d->environment = environment; } void ValgrindRunner::setProcessChannelMode(QProcess::ProcessChannelMode mode) { d->channelMode = mode; } void ValgrindRunner::waitForFinished() const { if (d->finished || !d->process) return; QEventLoop loop; connect(this, SIGNAL(finished()), &loop, SLOT(quit())); loop.exec(); } bool ValgrindRunner::start() { if (d->startMode == Analyzer::StartLocal) d->run(new LocalValgrindProcess(this)); else if (d->startMode == Analyzer::StartRemote) d->run(new RemoteValgrindProcess(d->connParams, this)); return true; } void ValgrindRunner::processError(QProcess::ProcessError e) { if (d->finished) return; d->finished = true; // make sure we don't wait for the connection anymore emit processErrorReceived(errorString(), e); emit finished(); } void ValgrindRunner::processFinished(int ret, QProcess::ExitStatus status) { if (d->finished) return; d->finished = true; // make sure we don't wait for the connection anymore emit finished(); if (ret != 0 || status == QProcess::CrashExit) emit processErrorReceived(errorString(), d->process->error()); } void ValgrindRunner::processStarted() { emit started(); } QString ValgrindRunner::errorString() const { if (d->process) return d->process->errorString(); else return QString(); } void ValgrindRunner::stop() { if (d->process) d->process->close(); } ValgrindProcess *ValgrindRunner::valgrindProcess() const { return d->process; } } // namespace Valgrind