/**************************************************************************** ** ** Copyright (C) 2012 Digia Plc and/or its subsidiary(-ies). ** Contact: http://www.qt-project.org/legal ** ** This file is part of Qt Creator. ** ** Commercial License Usage ** Licensees holding valid commercial Qt licenses may use this file in ** accordance with the commercial license agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and Digia. For licensing terms and ** conditions see http://qt.digia.com/licensing. For further information ** use the contact form at http://qt.digia.com/contact-us. ** ** GNU Lesser General Public License Usage ** Alternatively, this file may be used under the terms of the GNU Lesser ** General Public License version 2.1 as published by the Free Software ** Foundation and appearing in the file LICENSE.LGPL included in the ** packaging of this file. Please review the following information to ** ensure the GNU Lesser General Public License version 2.1 requirements ** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. ** ** In addition, as a special exception, Digia gives you certain additional ** rights. These rights are described in the Digia Qt LGPL Exception ** version 1.1, included in the file LGPL_EXCEPTION.txt in this package. ** ****************************************************************************/ #include "qtlocalpeer.h" #include #include #if defined(Q_OS_WIN) #include #include typedef BOOL(WINAPI*PProcessIdToSessionId)(DWORD,DWORD*); static PProcessIdToSessionId pProcessIdToSessionId = 0; #endif #if defined(Q_OS_UNIX) #include #include #endif namespace SharedTools { const char *QtLocalPeer::ack = "ack"; QtLocalPeer::QtLocalPeer(QObject *parent, const QString &appId) : QObject(parent), id(appId) { if (id.isEmpty()) id = QCoreApplication::applicationFilePath(); //### On win, check if this returns .../argv[0] without casefolding; .\MYAPP == .\myapp on Win QByteArray idc = id.toUtf8(); quint16 idNum = qChecksum(idc.constData(), idc.size()); //### could do: two 16bit checksums over separate halves of id, for a 32bit result - improved uniqeness probability. Every-other-char split would be best. socketName = QLatin1String("qtsingleapplication-") + QString::number(idNum, 16); #if defined(Q_OS_WIN) if (!pProcessIdToSessionId) { QLibrary lib("kernel32"); pProcessIdToSessionId = (PProcessIdToSessionId)lib.resolve("ProcessIdToSessionId"); } if (pProcessIdToSessionId) { DWORD sessionId = 0; pProcessIdToSessionId(GetCurrentProcessId(), &sessionId); socketName += QLatin1Char('-') + QString::number(sessionId, 16); } #else socketName += QLatin1Char('-') + QString::number(::getuid(), 16); #endif server = new QLocalServer(this); QString lockName = QDir(QDir::tempPath()).absolutePath() + QLatin1Char('/') + socketName + QLatin1String("-lockfile"); lockFile.setFileName(lockName); lockFile.open(QIODevice::ReadWrite); } bool QtLocalPeer::isClient() { if (lockFile.isLocked()) return false; if (!lockFile.lock(QtLockedFile::WriteLock, false)) return true; if (!QLocalServer::removeServer(socketName)) qWarning("QtSingleCoreApplication: could not cleanup socket"); bool res = server->listen(socketName); if (!res) qWarning("QtSingleCoreApplication: listen on local socket failed, %s", qPrintable(server->errorString())); QObject::connect(server, SIGNAL(newConnection()), SLOT(receiveConnection())); return false; } bool QtLocalPeer::sendMessage(const QString &message, int timeout) { if (!isClient()) return false; QLocalSocket socket; bool connOk = false; for (int i = 0; i < 2; i++) { // Try twice, in case the other instance is just starting up socket.connectToServer(socketName); connOk = socket.waitForConnected(timeout/2); if (connOk || i) break; int ms = 250; #if defined(Q_OS_WIN) Sleep(DWORD(ms)); #else struct timespec ts = { ms / 1000, (ms % 1000) * 1000 * 1000 }; nanosleep(&ts, NULL); #endif } if (!connOk) return false; QByteArray uMsg(message.toUtf8()); QDataStream ds(&socket); ds.writeBytes(uMsg.constData(), uMsg.size()); bool res = socket.waitForBytesWritten(timeout); res &= socket.waitForReadyRead(timeout); // wait for ack res &= (socket.read(qstrlen(ack)) == ack); return res; } void QtLocalPeer::receiveConnection() { QLocalSocket* socket = server->nextPendingConnection(); if (!socket) return; // Why doesn't Qt have a blocking stream that takes care of this shait??? while (socket->bytesAvailable() < static_cast(sizeof(quint32))) socket->waitForReadyRead(); QDataStream ds(socket); QByteArray uMsg; quint32 remaining; ds >> remaining; uMsg.resize(remaining); int got = 0; char* uMsgBuf = uMsg.data(); //qDebug() << "RCV: remaining" << remaining; do { got = ds.readRawData(uMsgBuf, remaining); remaining -= got; uMsgBuf += got; //qDebug() << "RCV: got" << got << "remaining" << remaining; } while (remaining && got >= 0 && socket->waitForReadyRead(2000)); //### error check: got<0 if (got < 0) { qWarning() << "QtLocalPeer: Message reception failed" << socket->errorString(); delete socket; return; } // ### async this QString message = QString::fromUtf8(uMsg.constData(), uMsg.size()); socket->write(ack, qstrlen(ack)); socket->waitForBytesWritten(1000); delete socket; emit messageReceived(message); // ##(might take a long time to return) } } // namespace SharedTools