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/****************************************************************************
**
** Copyright (C) 2021 The Qt Company Ltd.
** Contact: https://www.qt.io/licensing/
**
** This file is part of the Qt Creator documentation.
**
** Commercial License Usage
** Licensees holding valid commercial Qt licenses may use this file in
** accordance with the commercial license agreement provided with the
** Software or, alternatively, in accordance with the terms contained in
** a written agreement between you and The Qt Company. For licensing terms
** and conditions see https://www.qt.io/terms-conditions. For further
** information use the contact form at https://www.qt.io/contact-us.
**
** GNU Free Documentation License Usage
** Alternatively, this file may be used under the terms of the GNU Free
** Documentation License version 1.3 as published by the Free Software
** Foundation and appearing in the file included in the packaging of
** this file. Please review the following information to ensure
** the GNU Free Documentation License version 1.3 requirements
** will be met: https://www.gnu.org/licenses/fdl-1.3.html.
**
****************************************************************************/

/*!
//! [run settings debugger]

    \section1 Enabling Debugging

    \image qtquick-debugging-settings.png "Debugger Settings"

    To select the languages to debug, select the \uicontrol {Enable C++} and
    \uicontrol {Enable QML} check boxes.

    \note Opening a socket at a well-known port presents a security risk. Anyone
    on the Internet could connect to the application that you are debugging and
    execute any JavaScript functions. Therefore, you must make sure that the
    port is properly protected by a firewall.

    For more information about debugging, see \l{Debugging}.

//! [run settings debugger]
*/