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/****************************************************************************
**
** Copyright (C) 2020 The Qt Company Ltd.
** Contact: https://www.qt.io/licensing/
**
** This file is part of Qt Creator.
**
** Commercial License Usage
** Licensees holding valid commercial Qt licenses may use this file in
** accordance with the commercial license agreement provided with the
** Software or, alternatively, in accordance with the terms contained in
** a written agreement between you and The Qt Company. For licensing terms
** and conditions see https://www.qt.io/terms-conditions. For further
** information use the contact form at https://www.qt.io/contact-us.
**
** GNU General Public License Usage
** Alternatively, this file may be used under the terms of the GNU
** General Public License version 3 as published by the Free Software
** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT
** included in the packaging of this file. Please review the following
** information to ensure the GNU General Public License requirements will
** be met: https://www.gnu.org/licenses/gpl-3.0.html.
**
****************************************************************************/
#pragma once
#ifdef QUICK3D_MODULE
#include <QtQuick3D/private/qquick3dgeometry_p.h>
#include <QtGui/QVector3D>
namespace QmlDesigner {
namespace Internal {
class LineGeometry : public QQuick3DGeometry
{
Q_OBJECT
Q_PROPERTY(QVector3D startPos READ startPos WRITE setStartPos NOTIFY startPosChanged)
Q_PROPERTY(QVector3D endPos READ endPos WRITE setEndPos NOTIFY endPosChanged)
#if QT_VERSION >= QT_VERSION_CHECK(6, 0, 0)
// Name property was removed in Qt 6, so define it here for compatibility.
// Name maps to object name.
Q_PROPERTY(QString name READ name WRITE setName NOTIFY nameChanged)
public:
QString name() const;
void setName(const QString &name);
signals:
void nameChanged();
#endif
public:
LineGeometry();
~LineGeometry() override;
QVector3D startPos() const;
QVector3D endPos() const;
public slots:
void setStartPos(const QVector3D &pos);
void setEndPos(const QVector3D &pos);
signals:
void startPosChanged();
void endPosChanged();
protected:
QSSGRenderGraphObject *updateSpatialNode(QSSGRenderGraphObject *node) override;
private:
QVector3D m_startPos;
QVector3D m_endPos;
};
}
}
QML_DECLARE_TYPE(QmlDesigner::Internal::LineGeometry)
#endif // QUICK3D_MODULE
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