#include "inputadapter.h" #include "cursornavigation.h" #include #include #include #include InputAdapter::InputAdapter(QObject *target, CursorNavigation *cursorNavigation) : QObject(cursorNavigation) ,m_target(target) ,m_cursorNavigation(cursorNavigation) { if (m_target) m_target->installEventFilter(this); } bool InputAdapter::eventFilter(QObject *object, QEvent *event) { if (object != m_target) return false; if (event->type() == QEvent::KeyPress) { QKeyEvent *keyEvent = static_cast(event); return handleKeyEvent(keyEvent); } else if (event->type() == QEvent::Wheel) { QWheelEvent *wheelEvent = static_cast(event); return handleWheelEvent(wheelEvent); } else if (event->type() == QEvent::MouseMove) { QMouseEvent *mouseEvent = static_cast(event); return handleMouseEvent(mouseEvent); } return false; } bool InputAdapter::handleKeyEvent(QKeyEvent *event) { CursorNavigationCommand cmd; //detect arrow keys, tabs, enter and esc switch (event->key()) { case Qt::Key_Left: m_cursorNavigation->move(180, 0, true); break; case Qt::Key_Right: m_cursorNavigation->move(0, 0, true); break; case Qt::Key_Up: m_cursorNavigation->move(-90, 0, true); break; case Qt::Key_Down: m_cursorNavigation->move(90, 0, true); break; case Qt::Key_Return: case Qt::Key_Enter: m_cursorNavigation->action(Activate); break; case Qt::BackButton: case Qt::Key_Escape: m_cursorNavigation->action(Escape); break; case Qt::Key_Tab: m_cursorNavigation->action(Forward); break; case Qt::Key_Backtab: m_cursorNavigation->action(Back); break; default: return false; } return true; } bool InputAdapter::handleMouseEvent(QMouseEvent *event) { //interpret mouse movement as omnnidirectional joystick movements for testing purposes return false; } bool InputAdapter::handleWheelEvent(QWheelEvent *event) { //turn wheel events into tabs return false; }