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#include "inputadapter.h"
#include "cursornavigation.h"
#include <QEvent>
#include <QKeyEvent>
#include <QMouseEvent>
#include <QWheelEvent>
InputAdapter::InputAdapter(QObject *target, CursorNavigation *cursorNavigation)
: QObject(cursorNavigation)
,m_target(target)
,m_cursorNavigation(cursorNavigation)
{
if (m_target)
m_target->installEventFilter(this);
}
bool InputAdapter::eventFilter(QObject *object, QEvent *event)
{
if (object != m_target)
return false;
if (event->type() == QEvent::KeyPress) {
QKeyEvent *keyEvent = static_cast<QKeyEvent *>(event);
return handleKeyEvent(keyEvent);
} else if (event->type() == QEvent::Wheel) {
QWheelEvent *wheelEvent = static_cast<QWheelEvent *>(event);
return handleWheelEvent(wheelEvent);
} else if (event->type() == QEvent::MouseMove) {
QMouseEvent *mouseEvent = static_cast<QMouseEvent *>(event);
return handleMouseEvent(mouseEvent);
}
return false;
}
bool InputAdapter::handleKeyEvent(QKeyEvent *event)
{
CursorNavigationCommand cmd;
//detect arrow keys, tabs, enter and esc
switch (event->key())
{
case Qt::Key_Left:
cmd = CursorNavigationCommand::Left;
break;
case Qt::Key_Right:
cmd = CursorNavigationCommand::Right;
break;
case Qt::Key_Up:
cmd = CursorNavigationCommand::Up;
break;
case Qt::Key_Down:
cmd = CursorNavigationCommand::Down;
break;
case Qt::Key_Return:
case Qt::Key_Enter:
cmd.action = CursorNavigationCommand::Activate;
break;
case Qt::BackButton:
case Qt::Key_Escape:
cmd.action = CursorNavigationCommand::Escape;
break;
case Qt::Key_Tab:
cmd.action = CursorNavigationCommand::Escape;
break;
case Qt::Key_Backtab:
cmd.action = CursorNavigationCommand::Escape;
break;
default:
return false;
}
return m_cursorNavigation->inputCommand(cmd);
}
bool InputAdapter::handleMouseEvent(QMouseEvent *event)
{
//interpret mouse movement as omnnidirectional joystick movements for testing purposes
return false;
}
bool InputAdapter::handleWheelEvent(QWheelEvent *event)
{
//turn wheel events into tabs
return false;
}
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