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#ifndef ITEMREGISTER_H
#define ITEMREGISTER_H
#include <QObject>
class QQuickItem;
//keeps track of items that are cursor navigable
class ItemRegister : public QObject
{
Q_OBJECT
public:
ItemRegister();
void registerItem(QQuickItem* item);
void unregisterItem(QQuickItem* item);
const QList<QQuickItem*> items() const;
private Q_SLOTS:
void onItemDestroyed(QObject *obj);
private:
//for now the data structure is just a list. could be replaced with something more efficient for the final purpose
QList<QQuickItem*> m_items;
};
#endif // ITEMREGISTER_H
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