import QtQuick 2.0 Rectangle { id: root anchors.fill: parent property color rimColor: '#ff0000' property color dialColor: '#333333' color: "#333333" Text{ id: codeText anchors {fill:parent} //; leftMargin: parent.width*.05; rightMargin: parent.width*.05} text: "" rotation: 10 color: "#666666" font.pixelSize: root.height*.05 verticalAlignment:Text.AlignBottom property int pos: 0 property string code: " var ctx = clockCanvas.getContext('2d') ctx.clearRect(0,0,clockContainer.clockRadius,clockContainer.clockRadius) var gradient = ctx.createRadialGradient(clockContainer.clockRadius/4, clockContainer.clockRadius/4, 0, clockContainer.clockRadius/4, clockContainer.clockRadius/4, clockContainer.clockRadius) gradient.addColorStop(0, '#ffffff') gradient.addColorStop(1, '#888888') ctx.fillStyle = gradient ctx.arc(clockContainer.clockRadius/2, clockContainer.clockRadius/2, clockContainer.clockRadius*.475, 0, 360, false) ctx.fill() drawDials(ctx) var gradient2 = ctx.createLinearGradient(0, 0, clockContainer.clockRadius, clockContainer.clockRadius) gradient2.addColorStop(0, Qt.rgba(0,0,0,.5)) gradient2.addColorStop(.5, Qt.rgba(1,1,1,.5)) gradient2.addColorStop(1, Qt.rgba(0,0,0,.5)) var gradient3 = ctx.createLinearGradient(0, 0, clockContainer.clockRadius, clockContainer.clockRadius) gradient3.addColorStop(0, Qt.rgba(1,1,1,.5)) gradient3.addColorStop(.5, Qt.rgba(0,0,0,.5)) gradient3.addColorStop(1, Qt.rgba(1,1,1,.5)) ctx.lineWidth = clockContainer.clockRadius*.05 ctx.strokeStyle = root.rimColor ctx.beginPath() ctx.arc(clockContainer.clockRadius/2, clockContainer.clockRadius/2, clockContainer.clockRadius*.45, 0, 360, false) ctx.stroke() ctx.strokeStyle = gradient2 ctx.arc(clockContainer.clockRadius/2, clockContainer.clockRadius/2, clockContainer.clockRadius*.45, 0, 360, false) ctx.stroke() ctx.beginPath() ctx.strokeStyle = root.rimColor ctx.arc(clockContainer.clockRadius/2, clockContainer.clockRadius/2, clockContainer.clockRadius*.475, 0, 360, false) ctx.stroke() ctx.strokeStyle = gradient3 ctx.arc(clockContainer.clockRadius/2, clockContainer.clockRadius/2, clockContainer.clockRadius*.475, 0, 360, false) ctx.stroke() ctx.closePath() function drawPointer(context, angle, len, thickness, color){ context.beginPath() context.lineWidth = thickness context.strokeStyle = color context.moveTo(clockContainer.clockRadius/2, clockContainer.clockRadius/2) var x1=Math.cos(angle*0.01745)*len var y1=Math.sin(angle*0.01745)*len context.lineTo(clockContainer.clockRadius/2+.5+x1,clockContainer.clockRadius/2+.5+y1) context.stroke() context.closePath() }" Timer{ id: textTimer interval: 10 onTriggered: { codeText.pos++ if (codeText.pos >= codeText.code.length)codeText.pos=0 codeText.text+=codeText.code.charAt(codeText.pos) if (codeText.text.length >1000){ codeText.text=codeText.text.substring(codeText.text.length-1000) } } repeat: true running: true } } Rectangle { anchors.fill: parent gradient: Gradient { GradientStop {position: .0; color :"black"} GradientStop {position: .5; color :"transparent"} GradientStop {position: 1.0; color :"black"} } opacity: .5 } Item { id: clockContainer width: Math.min(root.width*.8, root.height*.8) height: width anchors.centerIn: parent property int clockRadius: width ShaderEffectSource{ id: clockBg anchors.fill: parent sourceItem: clockCanvas hideSource: true live: false } Canvas { id: clockCanvas anchors.fill: parent onPaint: { var ctx = clockCanvas.getContext('2d') ctx.clearRect(0,0,clockContainer.clockRadius,clockContainer.clockRadius) var gradient = ctx.createRadialGradient(clockContainer.clockRadius/4, clockContainer.clockRadius/4, 0, clockContainer.clockRadius/4, clockContainer.clockRadius/4, clockContainer.clockRadius) gradient.addColorStop(0, '#ffffff') gradient.addColorStop(1, '#888888') ctx.fillStyle = gradient ctx.arc(clockContainer.clockRadius/2, clockContainer.clockRadius/2, clockContainer.clockRadius*.475, 0, 360, false) ctx.fill() drawDials(ctx) var gradient2 = ctx.createLinearGradient(0, 0, clockContainer.clockRadius, clockContainer.clockRadius) gradient2.addColorStop(0, Qt.rgba(0,0,0,.5)) gradient2.addColorStop(.5, Qt.rgba(1,1,1,.5)) gradient2.addColorStop(1, Qt.rgba(0,0,0,.5)) var gradient3 = ctx.createLinearGradient(0, 0, clockContainer.clockRadius, clockContainer.clockRadius) gradient3.addColorStop(0, Qt.rgba(1,1,1,.5)) gradient3.addColorStop(.5, Qt.rgba(0,0,0,.5)) gradient3.addColorStop(1, Qt.rgba(1,1,1,.5)) ctx.lineWidth = clockContainer.clockRadius*.05 ctx.strokeStyle = root.rimColor ctx.beginPath() ctx.arc(clockContainer.clockRadius/2, clockContainer.clockRadius/2, clockContainer.clockRadius*.45, 0, 360, false) ctx.stroke() ctx.strokeStyle = gradient2 ctx.arc(clockContainer.clockRadius/2, clockContainer.clockRadius/2, clockContainer.clockRadius*.45, 0, 360, false) ctx.stroke() ctx.beginPath() ctx.strokeStyle = root.rimColor ctx.arc(clockContainer.clockRadius/2, clockContainer.clockRadius/2, clockContainer.clockRadius*.475, 0, 360, false) ctx.stroke() ctx.strokeStyle = gradient3 ctx.arc(clockContainer.clockRadius/2, clockContainer.clockRadius/2, clockContainer.clockRadius*.475, 0, 360, false) ctx.stroke() ctx.closePath() clockBg.scheduleUpdate() } function drawDials(context){ context.strokeStyle = "#888888" context.fillStyle = root.dialColor context.lineWidth = 1 context.beginPath() for (var i=1; i<=60; i++){ var x1=Math.cos(((i)*6)*0.01745)*clockContainer.clockRadius*.4 var y1=Math.sin(((i)*6)*0.01745)*clockContainer.clockRadius*.4 var x2=Math.cos(((i)*6)*0.01745)*clockContainer.clockRadius*.45 var y2=Math.sin(((i)*6)*0.01745)*clockContainer.clockRadius*.45 context.moveTo(clockContainer.clockRadius/2+.5+x1,clockContainer.clockRadius/2+.5+y1) context.lineTo(clockContainer.clockRadius/2+.5+x2,clockContainer.clockRadius/2+.5+y2) context.stroke() } context.closePath() for (i=1; i<=12; i++){ x1=Math.cos((-90+(i)*30)*0.01745)*clockContainer.clockRadius*.35 y1=Math.sin((-90+(i)*30)*0.01745)*clockContainer.clockRadius*.35 context.font = 'bold '+Math.floor(clockContainer.width*.1)+'px Arial' context.textAlign = 'center'; context.textBaseline = 'middle' context.text(i,clockContainer.clockRadius/2+x1-12,clockContainer.clockRadius/2+y1+12) context.fill() context.stroke() } } } Canvas { id: clockPointers anchors.fill: parent onPaint: { var ctx = clockPointers.getContext('2d') ctx.clearRect(0,0,clockContainer.clockRadius,clockContainer.clockRadius) ctx.lineCap = 'round' drawPointer(ctx, -90+clock.hours*30, clockContainer.clockRadius*.25, clockContainer.clockRadius*.05, "#000000") drawPointer(ctx, -90+clock.minutes*6, clockContainer.clockRadius*.375, clockContainer.clockRadius*.025, "#333333") drawPointer(ctx, -90+clock.seconds*6, clockContainer.clockRadius*.40, 2, "#aa0000") } function drawPointer(context, angle, len, thickness, color){ context.beginPath() context.lineWidth = thickness context.strokeStyle = color context.moveTo(clockContainer.clockRadius/2, clockContainer.clockRadius/2) var x1=Math.cos(angle*0.01745)*len var y1=Math.sin(angle*0.01745)*len context.lineTo(clockContainer.clockRadius/2+.5+x1,clockContainer.clockRadius/2+.5+y1) context.stroke() context.closePath() } } Timer{ id: clock interval: 1000 repeat: true running: !mouseArea.pressed property int hours: 0 property int minutes: 0 property int seconds: 0 onTriggered: { //var d = new Date() //seconds = d.getSeconds() seconds ++ if (seconds == 60) seconds = 0 if (seconds == 0) minutes++ if (minutes == 60) { hours++ minutes=0 } if (hours >= 12) hours=0 clockPointers.requestPaint() } } } MouseArea { id: mouseArea anchors.fill: clockContainer property bool grabbed: false onPressed: { var ang = (90+Math.atan2((mouseY-clockContainer.clockRadius/2), (mouseX-clockContainer.clockRadius/2))*57.2957795) if (ang <0) ang+=360 if (ang/6 > clock.minutes-2 && ang/6clockContainer.clockRadius*.42){ root.rimColor = newColor() clockCanvas.requestPaint() return; }else if (dist>clockContainer.clockRadius*.32) { root.dialColor = newColor() clockCanvas.requestPaint() } } } onPositionChanged: { if (grabbed) { var ang = (90+Math.atan2((mouseY-clockContainer.clockRadius/2), (mouseX-clockContainer.clockRadius/2))*57.2957795) if (ang <0) ang+=360 var oldMinutes = clock.minutes clock.minutes=ang/6 if (oldMinutes>55 && clock.minutes <5) clock.hours++ if (oldMinutes<5 && clock.minutes >50) clock.hours-- if (clock.hours >12) clock.hours=1 if (clock.hours <0) clock.hours=11 clockPointers.requestPaint() } } onReleased: grabbed = false; } function newColor(){ var r=Math.random() var g=Math.random() var b=Math.random() return Qt.rgba(r,g,b,1) } Component.onCompleted: { var d = new Date() clock.hours = d.getHours() if (clock.hours>=12)clock.hours-=12 clock.minutes = d.getMinutes() clock.seconds = d.getSeconds() clockCanvas.requestPaint() } }