TEMPLATE = app QT += d3d12window widgets SOURCES = main.cpp window.cpp HEADERS = window.h LIBS = -ld3d12 VSPS = shader.hlsl vshader.input = VSPS vshader.header = shader_vs.h vshader.entry = VS_Simple vshader.type = vs_5_0 pshader.input = VSPS pshader.header = shader_ps.h pshader.entry = PS_Simple pshader.type = ps_5_0 HLSL_SHADERS = vshader pshader load(hlsl)