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Occasionally one will need to access one single generated shader variant.
Change-Id: Ied0a7862e900fc8476f1dc12bbc5615e9442e918
Reviewed-by: Laszlo Agocs <laszlo.agocs@qt.io>
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Change-Id: I4ebde6e68fe8c8fe0105981f9bea6f01aba96c60
Reviewed-by: Laszlo Agocs <laszlo.agocs@qt.io>
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Allow inserting a user provided string. glslang takes care of
heavy lifting. For qsb this means compile time #define statements
can now be generated by passing -DSOMETHING and -DSOMETHING=123 on
the command line.
Change-Id: Iddf276c3fa91e21780530aa2f54719325f404ba6
Reviewed-by: Laszlo Agocs <laszlo.agocs@qt.io>
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...from https://git.qt.io/laagocs/qtshadertools/
Change-Id: I3aa655da81978e13016f8150634e278448015709
Reviewed-by: Laszlo Agocs <laszlo.agocs@qt.io>
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