// // Copyright (C) 2002-2005 3Dlabs Inc. Ltd. // Copyright (C) 2012-2016 LunarG, Inc. // Copyright (C) 2015-2018 Google, Inc. // Copyright (C) 2017 ARM Limited. // // All rights reserved. // // Redistribution and use in source and binary forms, with or without // modification, are permitted provided that the following conditions // are met: // // Redistributions of source code must retain the above copyright // notice, this list of conditions and the following disclaimer. // // Redistributions in binary form must reproduce the above // copyright notice, this list of conditions and the following // disclaimer in the documentation and/or other materials provided // with the distribution. // // Neither the name of 3Dlabs Inc. Ltd. nor the names of its // contributors may be used to endorse or promote products derived // from this software without specific prior written permission. // // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS // "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT // LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS // FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE // COPYRIGHT HOLDERS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, // INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, // BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; // LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER // CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT // LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN // ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE // POSSIBILITY OF SUCH DAMAGE. // // // Create strings that declare built-in definitions, add built-ins programmatically // that cannot be expressed in the strings, and establish mappings between // built-in functions and operators. // // Where to put a built-in: // TBuiltIns::initialize(version,profile) context-independent textual built-ins; add them to the right string // TBuiltIns::initialize(resources,...) context-dependent textual built-ins; add them to the right string // TBuiltIns::identifyBuiltIns(...,symbolTable) context-independent programmatic additions/mappings to the symbol table, // including identifying what extensions are needed if a version does not allow a symbol // TBuiltIns::identifyBuiltIns(...,symbolTable, resources) context-dependent programmatic additions/mappings to the symbol table, // including identifying what extensions are needed if a version does not allow a symbol // #include "../Include/intermediate.h" #include "Initialize.h" namespace glslang { // TODO: ARB_Compatability: do full extension support const bool ARBCompatibility = true; const bool ForwardCompatibility = false; // change this back to false if depending on textual spellings of texturing calls when consuming the AST // Using PureOperatorBuiltins=false is deprecated. bool PureOperatorBuiltins = true; inline bool IncludeLegacy(int version, EProfile profile, const SpvVersion& spvVersion) { return profile != EEsProfile && (version <= 130 || (spvVersion.spv == 0 && ARBCompatibility) || profile == ECompatibilityProfile); } // Construct TBuiltInParseables base class. This can be used for language-common constructs. TBuiltInParseables::TBuiltInParseables() { } // Destroy TBuiltInParseables. TBuiltInParseables::~TBuiltInParseables() { } TBuiltIns::TBuiltIns() { // Set up textual representations for making all the permutations // of texturing/imaging functions. prefixes[EbtFloat] = ""; #ifdef AMD_EXTENSIONS prefixes[EbtFloat16] = "f16"; #endif prefixes[EbtInt8] = "i8"; prefixes[EbtUint8] = "u8"; prefixes[EbtInt16] = "i16"; prefixes[EbtUint16] = "u16"; prefixes[EbtInt] = "i"; prefixes[EbtUint] = "u"; postfixes[2] = "2"; postfixes[3] = "3"; postfixes[4] = "4"; // Map from symbolic class of texturing dimension to numeric dimensions. dimMap[Esd1D] = 1; dimMap[Esd2D] = 2; dimMap[EsdRect] = 2; dimMap[Esd3D] = 3; dimMap[EsdCube] = 3; dimMap[EsdBuffer] = 1; dimMap[EsdSubpass] = 2; // potientially unused for now } TBuiltIns::~TBuiltIns() { } // // Add all context-independent built-in functions and variables that are present // for the given version and profile. Share common ones across stages, otherwise // make stage-specific entries. // // Most built-ins variables can be added as simple text strings. Some need to // be added programmatically, which is done later in IdentifyBuiltIns() below. // void TBuiltIns::initialize(int version, EProfile profile, const SpvVersion& spvVersion) { //============================================================================ // // Prototypes for built-in functions used repeatly by different shaders // //============================================================================ // // Derivatives Functions. // TString derivatives ( "float dFdx(float p);" "vec2 dFdx(vec2 p);" "vec3 dFdx(vec3 p);" "vec4 dFdx(vec4 p);" "float dFdy(float p);" "vec2 dFdy(vec2 p);" "vec3 dFdy(vec3 p);" "vec4 dFdy(vec4 p);" "float fwidth(float p);" "vec2 fwidth(vec2 p);" "vec3 fwidth(vec3 p);" "vec4 fwidth(vec4 p);" ); TString derivativeControls ( "float dFdxFine(float p);" "vec2 dFdxFine(vec2 p);" "vec3 dFdxFine(vec3 p);" "vec4 dFdxFine(vec4 p);" "float dFdyFine(float p);" "vec2 dFdyFine(vec2 p);" "vec3 dFdyFine(vec3 p);" "vec4 dFdyFine(vec4 p);" "float fwidthFine(float p);" "vec2 fwidthFine(vec2 p);" "vec3 fwidthFine(vec3 p);" "vec4 fwidthFine(vec4 p);" "float dFdxCoarse(float p);" "vec2 dFdxCoarse(vec2 p);" "vec3 dFdxCoarse(vec3 p);" "vec4 dFdxCoarse(vec4 p);" "float dFdyCoarse(float p);" "vec2 dFdyCoarse(vec2 p);" "vec3 dFdyCoarse(vec3 p);" "vec4 dFdyCoarse(vec4 p);" "float fwidthCoarse(float p);" "vec2 fwidthCoarse(vec2 p);" "vec3 fwidthCoarse(vec3 p);" "vec4 fwidthCoarse(vec4 p);" ); TString derivativesAndControl16bits ( "float16_t dFdx(float16_t);" "f16vec2 dFdx(f16vec2);" "f16vec3 dFdx(f16vec3);" "f16vec4 dFdx(f16vec4);" "float16_t dFdy(float16_t);" "f16vec2 dFdy(f16vec2);" "f16vec3 dFdy(f16vec3);" "f16vec4 dFdy(f16vec4);" "float16_t dFdxFine(float16_t);" "f16vec2 dFdxFine(f16vec2);" "f16vec3 dFdxFine(f16vec3);" "f16vec4 dFdxFine(f16vec4);" "float16_t dFdyFine(float16_t);" "f16vec2 dFdyFine(f16vec2);" "f16vec3 dFdyFine(f16vec3);" "f16vec4 dFdyFine(f16vec4);" "float16_t dFdxCoarse(float16_t);" "f16vec2 dFdxCoarse(f16vec2);" "f16vec3 dFdxCoarse(f16vec3);" "f16vec4 dFdxCoarse(f16vec4);" "float16_t dFdyCoarse(float16_t);" "f16vec2 dFdyCoarse(f16vec2);" "f16vec3 dFdyCoarse(f16vec3);" "f16vec4 dFdyCoarse(f16vec4);" "float16_t fwidth(float16_t);" "f16vec2 fwidth(f16vec2);" "f16vec3 fwidth(f16vec3);" "f16vec4 fwidth(f16vec4);" "float16_t fwidthFine(float16_t);" "f16vec2 fwidthFine(f16vec2);" "f16vec3 fwidthFine(f16vec3);" "f16vec4 fwidthFine(f16vec4);" "float16_t fwidthCoarse(float16_t);" "f16vec2 fwidthCoarse(f16vec2);" "f16vec3 fwidthCoarse(f16vec3);" "f16vec4 fwidthCoarse(f16vec4);" ); TString derivativesAndControl64bits ( "float64_t dFdx(float64_t);" "f64vec2 dFdx(f64vec2);" "f64vec3 dFdx(f64vec3);" "f64vec4 dFdx(f64vec4);" "float64_t dFdy(float64_t);" "f64vec2 dFdy(f64vec2);" "f64vec3 dFdy(f64vec3);" "f64vec4 dFdy(f64vec4);" "float64_t dFdxFine(float64_t);" "f64vec2 dFdxFine(f64vec2);" "f64vec3 dFdxFine(f64vec3);" "f64vec4 dFdxFine(f64vec4);" "float64_t dFdyFine(float64_t);" "f64vec2 dFdyFine(f64vec2);" "f64vec3 dFdyFine(f64vec3);" "f64vec4 dFdyFine(f64vec4);" "float64_t dFdxCoarse(float64_t);" "f64vec2 dFdxCoarse(f64vec2);" "f64vec3 dFdxCoarse(f64vec3);" "f64vec4 dFdxCoarse(f64vec4);" "float64_t dFdyCoarse(float64_t);" "f64vec2 dFdyCoarse(f64vec2);" "f64vec3 dFdyCoarse(f64vec3);" "f64vec4 dFdyCoarse(f64vec4);" "float64_t fwidth(float64_t);" "f64vec2 fwidth(f64vec2);" "f64vec3 fwidth(f64vec3);" "f64vec4 fwidth(f64vec4);" "float64_t fwidthFine(float64_t);" "f64vec2 fwidthFine(f64vec2);" "f64vec3 fwidthFine(f64vec3);" "f64vec4 fwidthFine(f64vec4);" "float64_t fwidthCoarse(float64_t);" "f64vec2 fwidthCoarse(f64vec2);" "f64vec3 fwidthCoarse(f64vec3);" "f64vec4 fwidthCoarse(f64vec4);" ); //============================================================================ // // Prototypes for built-in functions seen by both vertex and fragment shaders. // //============================================================================ // // Angle and Trigonometric Functions. // commonBuiltins.append( "float radians(float degrees);" "vec2 radians(vec2 degrees);" "vec3 radians(vec3 degrees);" "vec4 radians(vec4 degrees);" "float degrees(float radians);" "vec2 degrees(vec2 radians);" "vec3 degrees(vec3 radians);" "vec4 degrees(vec4 radians);" "float sin(float angle);" "vec2 sin(vec2 angle);" "vec3 sin(vec3 angle);" "vec4 sin(vec4 angle);" "float cos(float angle);" "vec2 cos(vec2 angle);" "vec3 cos(vec3 angle);" "vec4 cos(vec4 angle);" "float tan(float angle);" "vec2 tan(vec2 angle);" "vec3 tan(vec3 angle);" "vec4 tan(vec4 angle);" "float asin(float x);" "vec2 asin(vec2 x);" "vec3 asin(vec3 x);" "vec4 asin(vec4 x);" "float acos(float x);" "vec2 acos(vec2 x);" "vec3 acos(vec3 x);" "vec4 acos(vec4 x);" "float atan(float y, float x);" "vec2 atan(vec2 y, vec2 x);" "vec3 atan(vec3 y, vec3 x);" "vec4 atan(vec4 y, vec4 x);" "float atan(float y_over_x);" "vec2 atan(vec2 y_over_x);" "vec3 atan(vec3 y_over_x);" "vec4 atan(vec4 y_over_x);" "\n"); if (version >= 130) { commonBuiltins.append( "float sinh(float angle);" "vec2 sinh(vec2 angle);" "vec3 sinh(vec3 angle);" "vec4 sinh(vec4 angle);" "float cosh(float angle);" "vec2 cosh(vec2 angle);" "vec3 cosh(vec3 angle);" "vec4 cosh(vec4 angle);" "float tanh(float angle);" "vec2 tanh(vec2 angle);" "vec3 tanh(vec3 angle);" "vec4 tanh(vec4 angle);" "float asinh(float x);" "vec2 asinh(vec2 x);" "vec3 asinh(vec3 x);" "vec4 asinh(vec4 x);" "float acosh(float x);" "vec2 acosh(vec2 x);" "vec3 acosh(vec3 x);" "vec4 acosh(vec4 x);" "float atanh(float y_over_x);" "vec2 atanh(vec2 y_over_x);" "vec3 atanh(vec3 y_over_x);" "vec4 atanh(vec4 y_over_x);" "\n"); } // // Exponential Functions. // commonBuiltins.append( "float pow(float x, float y);" "vec2 pow(vec2 x, vec2 y);" "vec3 pow(vec3 x, vec3 y);" "vec4 pow(vec4 x, vec4 y);" "float exp(float x);" "vec2 exp(vec2 x);" "vec3 exp(vec3 x);" "vec4 exp(vec4 x);" "float log(float x);" "vec2 log(vec2 x);" "vec3 log(vec3 x);" "vec4 log(vec4 x);" "float exp2(float x);" "vec2 exp2(vec2 x);" "vec3 exp2(vec3 x);" "vec4 exp2(vec4 x);" "float log2(float x);" "vec2 log2(vec2 x);" "vec3 log2(vec3 x);" "vec4 log2(vec4 x);" "float sqrt(float x);" "vec2 sqrt(vec2 x);" "vec3 sqrt(vec3 x);" "vec4 sqrt(vec4 x);" "float inversesqrt(float x);" "vec2 inversesqrt(vec2 x);" "vec3 inversesqrt(vec3 x);" "vec4 inversesqrt(vec4 x);" "\n"); // // Common Functions. // commonBuiltins.append( "float abs(float x);" "vec2 abs(vec2 x);" "vec3 abs(vec3 x);" "vec4 abs(vec4 x);" "float sign(float x);" "vec2 sign(vec2 x);" "vec3 sign(vec3 x);" "vec4 sign(vec4 x);" "float floor(float x);" "vec2 floor(vec2 x);" "vec3 floor(vec3 x);" "vec4 floor(vec4 x);" "float ceil(float x);" "vec2 ceil(vec2 x);" "vec3 ceil(vec3 x);" "vec4 ceil(vec4 x);" "float fract(float x);" "vec2 fract(vec2 x);" "vec3 fract(vec3 x);" "vec4 fract(vec4 x);" "float mod(float x, float y);" "vec2 mod(vec2 x, float y);" "vec3 mod(vec3 x, float y);" "vec4 mod(vec4 x, float y);" "vec2 mod(vec2 x, vec2 y);" "vec3 mod(vec3 x, vec3 y);" "vec4 mod(vec4 x, vec4 y);" "float min(float x, float y);" "vec2 min(vec2 x, float y);" "vec3 min(vec3 x, float y);" "vec4 min(vec4 x, float y);" "vec2 min(vec2 x, vec2 y);" "vec3 min(vec3 x, vec3 y);" "vec4 min(vec4 x, vec4 y);" "float max(float x, float y);" "vec2 max(vec2 x, float y);" "vec3 max(vec3 x, float y);" "vec4 max(vec4 x, float y);" "vec2 max(vec2 x, vec2 y);" "vec3 max(vec3 x, vec3 y);" "vec4 max(vec4 x, vec4 y);" "float clamp(float x, float minVal, float maxVal);" "vec2 clamp(vec2 x, float minVal, float maxVal);" "vec3 clamp(vec3 x, float minVal, float maxVal);" "vec4 clamp(vec4 x, float minVal, float maxVal);" "vec2 clamp(vec2 x, vec2 minVal, vec2 maxVal);" "vec3 clamp(vec3 x, vec3 minVal, vec3 maxVal);" "vec4 clamp(vec4 x, vec4 minVal, vec4 maxVal);" "float mix(float x, float y, float a);" "vec2 mix(vec2 x, vec2 y, float a);" "vec3 mix(vec3 x, vec3 y, float a);" "vec4 mix(vec4 x, vec4 y, float a);" "vec2 mix(vec2 x, vec2 y, vec2 a);" "vec3 mix(vec3 x, vec3 y, vec3 a);" "vec4 mix(vec4 x, vec4 y, vec4 a);" "float step(float edge, float x);" "vec2 step(vec2 edge, vec2 x);" "vec3 step(vec3 edge, vec3 x);" "vec4 step(vec4 edge, vec4 x);" "vec2 step(float edge, vec2 x);" "vec3 step(float edge, vec3 x);" "vec4 step(float edge, vec4 x);" "float smoothstep(float edge0, float edge1, float x);" "vec2 smoothstep(vec2 edge0, vec2 edge1, vec2 x);" "vec3 smoothstep(vec3 edge0, vec3 edge1, vec3 x);" "vec4 smoothstep(vec4 edge0, vec4 edge1, vec4 x);" "vec2 smoothstep(float edge0, float edge1, vec2 x);" "vec3 smoothstep(float edge0, float edge1, vec3 x);" "vec4 smoothstep(float edge0, float edge1, vec4 x);" "\n"); if (version >= 130) { commonBuiltins.append( " int abs( int x);" "ivec2 abs(ivec2 x);" "ivec3 abs(ivec3 x);" "ivec4 abs(ivec4 x);" " int sign( int x);" "ivec2 sign(ivec2 x);" "ivec3 sign(ivec3 x);" "ivec4 sign(ivec4 x);" "float trunc(float x);" "vec2 trunc(vec2 x);" "vec3 trunc(vec3 x);" "vec4 trunc(vec4 x);" "float round(float x);" "vec2 round(vec2 x);" "vec3 round(vec3 x);" "vec4 round(vec4 x);" "float roundEven(float x);" "vec2 roundEven(vec2 x);" "vec3 roundEven(vec3 x);" "vec4 roundEven(vec4 x);" "float modf(float, out float);" "vec2 modf(vec2, out vec2 );" "vec3 modf(vec3, out vec3 );" "vec4 modf(vec4, out vec4 );" " int min(int x, int y);" "ivec2 min(ivec2 x, int y);" "ivec3 min(ivec3 x, int y);" "ivec4 min(ivec4 x, int y);" "ivec2 min(ivec2 x, ivec2 y);" "ivec3 min(ivec3 x, ivec3 y);" "ivec4 min(ivec4 x, ivec4 y);" " uint min(uint x, uint y);" "uvec2 min(uvec2 x, uint y);" "uvec3 min(uvec3 x, uint y);" "uvec4 min(uvec4 x, uint y);" "uvec2 min(uvec2 x, uvec2 y);" "uvec3 min(uvec3 x, uvec3 y);" "uvec4 min(uvec4 x, uvec4 y);" " int max(int x, int y);" "ivec2 max(ivec2 x, int y);" "ivec3 max(ivec3 x, int y);" "ivec4 max(ivec4 x, int y);" "ivec2 max(ivec2 x, ivec2 y);" "ivec3 max(ivec3 x, ivec3 y);" "ivec4 max(ivec4 x, ivec4 y);" " uint max(uint x, uint y);" "uvec2 max(uvec2 x, uint y);" "uvec3 max(uvec3 x, uint y);" "uvec4 max(uvec4 x, uint y);" "uvec2 max(uvec2 x, uvec2 y);" "uvec3 max(uvec3 x, uvec3 y);" "uvec4 max(uvec4 x, uvec4 y);" "int clamp(int x, int minVal, int maxVal);" "ivec2 clamp(ivec2 x, int minVal, int maxVal);" "ivec3 clamp(ivec3 x, int minVal, int maxVal);" "ivec4 clamp(ivec4 x, int minVal, int maxVal);" "ivec2 clamp(ivec2 x, ivec2 minVal, ivec2 maxVal);" "ivec3 clamp(ivec3 x, ivec3 minVal, ivec3 maxVal);" "ivec4 clamp(ivec4 x, ivec4 minVal, ivec4 maxVal);" "uint clamp(uint x, uint minVal, uint maxVal);" "uvec2 clamp(uvec2 x, uint minVal, uint maxVal);" "uvec3 clamp(uvec3 x, uint minVal, uint maxVal);" "uvec4 clamp(uvec4 x, uint minVal, uint maxVal);" "uvec2 clamp(uvec2 x, uvec2 minVal, uvec2 maxVal);" "uvec3 clamp(uvec3 x, uvec3 minVal, uvec3 maxVal);" "uvec4 clamp(uvec4 x, uvec4 minVal, uvec4 maxVal);" "float mix(float x, float y, bool a);" "vec2 mix(vec2 x, vec2 y, bvec2 a);" "vec3 mix(vec3 x, vec3 y, bvec3 a);" "vec4 mix(vec4 x, vec4 y, bvec4 a);" "bool isnan(float x);" "bvec2 isnan(vec2 x);" "bvec3 isnan(vec3 x);" "bvec4 isnan(vec4 x);" "bool isinf(float x);" "bvec2 isinf(vec2 x);" "bvec3 isinf(vec3 x);" "bvec4 isinf(vec4 x);" "\n"); } // // double functions added to desktop 4.00, but not fma, frexp, ldexp, or pack/unpack // if (profile != EEsProfile && version >= 400) { commonBuiltins.append( "double sqrt(double);" "dvec2 sqrt(dvec2);" "dvec3 sqrt(dvec3);" "dvec4 sqrt(dvec4);" "double inversesqrt(double);" "dvec2 inversesqrt(dvec2);" "dvec3 inversesqrt(dvec3);" "dvec4 inversesqrt(dvec4);" "double abs(double);" "dvec2 abs(dvec2);" "dvec3 abs(dvec3);" "dvec4 abs(dvec4);" "double sign(double);" "dvec2 sign(dvec2);" "dvec3 sign(dvec3);" "dvec4 sign(dvec4);" "double floor(double);" "dvec2 floor(dvec2);" "dvec3 floor(dvec3);" "dvec4 floor(dvec4);" "double trunc(double);" "dvec2 trunc(dvec2);" "dvec3 trunc(dvec3);" "dvec4 trunc(dvec4);" "double round(double);" "dvec2 round(dvec2);" "dvec3 round(dvec3);" "dvec4 round(dvec4);" "double roundEven(double);" "dvec2 roundEven(dvec2);" "dvec3 roundEven(dvec3);" "dvec4 roundEven(dvec4);" "double ceil(double);" "dvec2 ceil(dvec2);" "dvec3 ceil(dvec3);" "dvec4 ceil(dvec4);" "double fract(double);" "dvec2 fract(dvec2);" "dvec3 fract(dvec3);" "dvec4 fract(dvec4);" "double mod(double, double);" "dvec2 mod(dvec2 , double);" "dvec3 mod(dvec3 , double);" "dvec4 mod(dvec4 , double);" "dvec2 mod(dvec2 , dvec2);" "dvec3 mod(dvec3 , dvec3);" "dvec4 mod(dvec4 , dvec4);" "double modf(double, out double);" "dvec2 modf(dvec2, out dvec2);" "dvec3 modf(dvec3, out dvec3);" "dvec4 modf(dvec4, out dvec4);" "double min(double, double);" "dvec2 min(dvec2, double);" "dvec3 min(dvec3, double);" "dvec4 min(dvec4, double);" "dvec2 min(dvec2, dvec2);" "dvec3 min(dvec3, dvec3);" "dvec4 min(dvec4, dvec4);" "double max(double, double);" "dvec2 max(dvec2 , double);" "dvec3 max(dvec3 , double);" "dvec4 max(dvec4 , double);" "dvec2 max(dvec2 , dvec2);" "dvec3 max(dvec3 , dvec3);" "dvec4 max(dvec4 , dvec4);" "double clamp(double, double, double);" "dvec2 clamp(dvec2 , double, double);" "dvec3 clamp(dvec3 , double, double);" "dvec4 clamp(dvec4 , double, double);" "dvec2 clamp(dvec2 , dvec2 , dvec2);" "dvec3 clamp(dvec3 , dvec3 , dvec3);" "dvec4 clamp(dvec4 , dvec4 , dvec4);" "double mix(double, double, double);" "dvec2 mix(dvec2, dvec2, double);" "dvec3 mix(dvec3, dvec3, double);" "dvec4 mix(dvec4, dvec4, double);" "dvec2 mix(dvec2, dvec2, dvec2);" "dvec3 mix(dvec3, dvec3, dvec3);" "dvec4 mix(dvec4, dvec4, dvec4);" "double mix(double, double, bool);" "dvec2 mix(dvec2, dvec2, bvec2);" "dvec3 mix(dvec3, dvec3, bvec3);" "dvec4 mix(dvec4, dvec4, bvec4);" "double step(double, double);" "dvec2 step(dvec2 , dvec2);" "dvec3 step(dvec3 , dvec3);" "dvec4 step(dvec4 , dvec4);" "dvec2 step(double, dvec2);" "dvec3 step(double, dvec3);" "dvec4 step(double, dvec4);" "double smoothstep(double, double, double);" "dvec2 smoothstep(dvec2 , dvec2 , dvec2);" "dvec3 smoothstep(dvec3 , dvec3 , dvec3);" "dvec4 smoothstep(dvec4 , dvec4 , dvec4);" "dvec2 smoothstep(double, double, dvec2);" "dvec3 smoothstep(double, double, dvec3);" "dvec4 smoothstep(double, double, dvec4);" "bool isnan(double);" "bvec2 isnan(dvec2);" "bvec3 isnan(dvec3);" "bvec4 isnan(dvec4);" "bool isinf(double);" "bvec2 isinf(dvec2);" "bvec3 isinf(dvec3);" "bvec4 isinf(dvec4);" "double length(double);" "double length(dvec2);" "double length(dvec3);" "double length(dvec4);" "double distance(double, double);" "double distance(dvec2 , dvec2);" "double distance(dvec3 , dvec3);" "double distance(dvec4 , dvec4);" "double dot(double, double);" "double dot(dvec2 , dvec2);" "double dot(dvec3 , dvec3);" "double dot(dvec4 , dvec4);" "dvec3 cross(dvec3, dvec3);" "double normalize(double);" "dvec2 normalize(dvec2);" "dvec3 normalize(dvec3);" "dvec4 normalize(dvec4);" "double faceforward(double, double, double);" "dvec2 faceforward(dvec2, dvec2, dvec2);" "dvec3 faceforward(dvec3, dvec3, dvec3);" "dvec4 faceforward(dvec4, dvec4, dvec4);" "double reflect(double, double);" "dvec2 reflect(dvec2 , dvec2 );" "dvec3 reflect(dvec3 , dvec3 );" "dvec4 reflect(dvec4 , dvec4 );" "double refract(double, double, double);" "dvec2 refract(dvec2 , dvec2 , double);" "dvec3 refract(dvec3 , dvec3 , double);" "dvec4 refract(dvec4 , dvec4 , double);" "dmat2 matrixCompMult(dmat2, dmat2);" "dmat3 matrixCompMult(dmat3, dmat3);" "dmat4 matrixCompMult(dmat4, dmat4);" "dmat2x3 matrixCompMult(dmat2x3, dmat2x3);" "dmat2x4 matrixCompMult(dmat2x4, dmat2x4);" "dmat3x2 matrixCompMult(dmat3x2, dmat3x2);" "dmat3x4 matrixCompMult(dmat3x4, dmat3x4);" "dmat4x2 matrixCompMult(dmat4x2, dmat4x2);" "dmat4x3 matrixCompMult(dmat4x3, dmat4x3);" "dmat2 outerProduct(dvec2, dvec2);" "dmat3 outerProduct(dvec3, dvec3);" "dmat4 outerProduct(dvec4, dvec4);" "dmat2x3 outerProduct(dvec3, dvec2);" "dmat3x2 outerProduct(dvec2, dvec3);" "dmat2x4 outerProduct(dvec4, dvec2);" "dmat4x2 outerProduct(dvec2, dvec4);" "dmat3x4 outerProduct(dvec4, dvec3);" "dmat4x3 outerProduct(dvec3, dvec4);" "dmat2 transpose(dmat2);" "dmat3 transpose(dmat3);" "dmat4 transpose(dmat4);" "dmat2x3 transpose(dmat3x2);" "dmat3x2 transpose(dmat2x3);" "dmat2x4 transpose(dmat4x2);" "dmat4x2 transpose(dmat2x4);" "dmat3x4 transpose(dmat4x3);" "dmat4x3 transpose(dmat3x4);" "double determinant(dmat2);" "double determinant(dmat3);" "double determinant(dmat4);" "dmat2 inverse(dmat2);" "dmat3 inverse(dmat3);" "dmat4 inverse(dmat4);" "bvec2 lessThan(dvec2, dvec2);" "bvec3 lessThan(dvec3, dvec3);" "bvec4 lessThan(dvec4, dvec4);" "bvec2 lessThanEqual(dvec2, dvec2);" "bvec3 lessThanEqual(dvec3, dvec3);" "bvec4 lessThanEqual(dvec4, dvec4);" "bvec2 greaterThan(dvec2, dvec2);" "bvec3 greaterThan(dvec3, dvec3);" "bvec4 greaterThan(dvec4, dvec4);" "bvec2 greaterThanEqual(dvec2, dvec2);" "bvec3 greaterThanEqual(dvec3, dvec3);" "bvec4 greaterThanEqual(dvec4, dvec4);" "bvec2 equal(dvec2, dvec2);" "bvec3 equal(dvec3, dvec3);" "bvec4 equal(dvec4, dvec4);" "bvec2 notEqual(dvec2, dvec2);" "bvec3 notEqual(dvec3, dvec3);" "bvec4 notEqual(dvec4, dvec4);" "\n"); } if (profile != EEsProfile && version >= 450) { commonBuiltins.append( "int64_t abs(int64_t);" "i64vec2 abs(i64vec2);" "i64vec3 abs(i64vec3);" "i64vec4 abs(i64vec4);" "int64_t sign(int64_t);" "i64vec2 sign(i64vec2);" "i64vec3 sign(i64vec3);" "i64vec4 sign(i64vec4);" "int64_t min(int64_t, int64_t);" "i64vec2 min(i64vec2, int64_t);" "i64vec3 min(i64vec3, int64_t);" "i64vec4 min(i64vec4, int64_t);" "i64vec2 min(i64vec2, i64vec2);" "i64vec3 min(i64vec3, i64vec3);" "i64vec4 min(i64vec4, i64vec4);" "uint64_t min(uint64_t, uint64_t);" "u64vec2 min(u64vec2, uint64_t);" "u64vec3 min(u64vec3, uint64_t);" "u64vec4 min(u64vec4, uint64_t);" "u64vec2 min(u64vec2, u64vec2);" "u64vec3 min(u64vec3, u64vec3);" "u64vec4 min(u64vec4, u64vec4);" "int64_t max(int64_t, int64_t);" "i64vec2 max(i64vec2, int64_t);" "i64vec3 max(i64vec3, int64_t);" "i64vec4 max(i64vec4, int64_t);" "i64vec2 max(i64vec2, i64vec2);" "i64vec3 max(i64vec3, i64vec3);" "i64vec4 max(i64vec4, i64vec4);" "uint64_t max(uint64_t, uint64_t);" "u64vec2 max(u64vec2, uint64_t);" "u64vec3 max(u64vec3, uint64_t);" "u64vec4 max(u64vec4, uint64_t);" "u64vec2 max(u64vec2, u64vec2);" "u64vec3 max(u64vec3, u64vec3);" "u64vec4 max(u64vec4, u64vec4);" "int64_t clamp(int64_t, int64_t, int64_t);" "i64vec2 clamp(i64vec2, int64_t, int64_t);" "i64vec3 clamp(i64vec3, int64_t, int64_t);" "i64vec4 clamp(i64vec4, int64_t, int64_t);" "i64vec2 clamp(i64vec2, i64vec2, i64vec2);" "i64vec3 clamp(i64vec3, i64vec3, i64vec3);" "i64vec4 clamp(i64vec4, i64vec4, i64vec4);" "uint64_t clamp(uint64_t, uint64_t, uint64_t);" "u64vec2 clamp(u64vec2, uint64_t, uint64_t);" "u64vec3 clamp(u64vec3, uint64_t, uint64_t);" "u64vec4 clamp(u64vec4, uint64_t, uint64_t);" "u64vec2 clamp(u64vec2, u64vec2, u64vec2);" "u64vec3 clamp(u64vec3, u64vec3, u64vec3);" "u64vec4 clamp(u64vec4, u64vec4, u64vec4);" "int64_t mix(int64_t, int64_t, bool);" "i64vec2 mix(i64vec2, i64vec2, bvec2);" "i64vec3 mix(i64vec3, i64vec3, bvec3);" "i64vec4 mix(i64vec4, i64vec4, bvec4);" "uint64_t mix(uint64_t, uint64_t, bool);" "u64vec2 mix(u64vec2, u64vec2, bvec2);" "u64vec3 mix(u64vec3, u64vec3, bvec3);" "u64vec4 mix(u64vec4, u64vec4, bvec4);" "int64_t doubleBitsToInt64(double);" "i64vec2 doubleBitsToInt64(dvec2);" "i64vec3 doubleBitsToInt64(dvec3);" "i64vec4 doubleBitsToInt64(dvec4);" "uint64_t doubleBitsToUint64(double);" "u64vec2 doubleBitsToUint64(dvec2);" "u64vec3 doubleBitsToUint64(dvec3);" "u64vec4 doubleBitsToUint64(dvec4);" "double int64BitsToDouble(int64_t);" "dvec2 int64BitsToDouble(i64vec2);" "dvec3 int64BitsToDouble(i64vec3);" "dvec4 int64BitsToDouble(i64vec4);" "double uint64BitsToDouble(uint64_t);" "dvec2 uint64BitsToDouble(u64vec2);" "dvec3 uint64BitsToDouble(u64vec3);" "dvec4 uint64BitsToDouble(u64vec4);" "int64_t packInt2x32(ivec2);" "uint64_t packUint2x32(uvec2);" "ivec2 unpackInt2x32(int64_t);" "uvec2 unpackUint2x32(uint64_t);" "bvec2 lessThan(i64vec2, i64vec2);" "bvec3 lessThan(i64vec3, i64vec3);" "bvec4 lessThan(i64vec4, i64vec4);" "bvec2 lessThan(u64vec2, u64vec2);" "bvec3 lessThan(u64vec3, u64vec3);" "bvec4 lessThan(u64vec4, u64vec4);" "bvec2 lessThanEqual(i64vec2, i64vec2);" "bvec3 lessThanEqual(i64vec3, i64vec3);" "bvec4 lessThanEqual(i64vec4, i64vec4);" "bvec2 lessThanEqual(u64vec2, u64vec2);" "bvec3 lessThanEqual(u64vec3, u64vec3);" "bvec4 lessThanEqual(u64vec4, u64vec4);" "bvec2 greaterThan(i64vec2, i64vec2);" "bvec3 greaterThan(i64vec3, i64vec3);" "bvec4 greaterThan(i64vec4, i64vec4);" "bvec2 greaterThan(u64vec2, u64vec2);" "bvec3 greaterThan(u64vec3, u64vec3);" "bvec4 greaterThan(u64vec4, u64vec4);" "bvec2 greaterThanEqual(i64vec2, i64vec2);" "bvec3 greaterThanEqual(i64vec3, i64vec3);" "bvec4 greaterThanEqual(i64vec4, i64vec4);" "bvec2 greaterThanEqual(u64vec2, u64vec2);" "bvec3 greaterThanEqual(u64vec3, u64vec3);" "bvec4 greaterThanEqual(u64vec4, u64vec4);" "bvec2 equal(i64vec2, i64vec2);" "bvec3 equal(i64vec3, i64vec3);" "bvec4 equal(i64vec4, i64vec4);" "bvec2 equal(u64vec2, u64vec2);" "bvec3 equal(u64vec3, u64vec3);" "bvec4 equal(u64vec4, u64vec4);" "bvec2 notEqual(i64vec2, i64vec2);" "bvec3 notEqual(i64vec3, i64vec3);" "bvec4 notEqual(i64vec4, i64vec4);" "bvec2 notEqual(u64vec2, u64vec2);" "bvec3 notEqual(u64vec3, u64vec3);" "bvec4 notEqual(u64vec4, u64vec4);" "int findLSB(int64_t);" "ivec2 findLSB(i64vec2);" "ivec3 findLSB(i64vec3);" "ivec4 findLSB(i64vec4);" "int findLSB(uint64_t);" "ivec2 findLSB(u64vec2);" "ivec3 findLSB(u64vec3);" "ivec4 findLSB(u64vec4);" "int findMSB(int64_t);" "ivec2 findMSB(i64vec2);" "ivec3 findMSB(i64vec3);" "ivec4 findMSB(i64vec4);" "int findMSB(uint64_t);" "ivec2 findMSB(u64vec2);" "ivec3 findMSB(u64vec3);" "ivec4 findMSB(u64vec4);" "\n" ); } #ifdef AMD_EXTENSIONS // GL_AMD_shader_trinary_minmax if (profile != EEsProfile && version >= 430) { commonBuiltins.append( "float min3(float, float, float);" "vec2 min3(vec2, vec2, vec2);" "vec3 min3(vec3, vec3, vec3);" "vec4 min3(vec4, vec4, vec4);" "int min3(int, int, int);" "ivec2 min3(ivec2, ivec2, ivec2);" "ivec3 min3(ivec3, ivec3, ivec3);" "ivec4 min3(ivec4, ivec4, ivec4);" "uint min3(uint, uint, uint);" "uvec2 min3(uvec2, uvec2, uvec2);" "uvec3 min3(uvec3, uvec3, uvec3);" "uvec4 min3(uvec4, uvec4, uvec4);" "float max3(float, float, float);" "vec2 max3(vec2, vec2, vec2);" "vec3 max3(vec3, vec3, vec3);" "vec4 max3(vec4, vec4, vec4);" "int max3(int, int, int);" "ivec2 max3(ivec2, ivec2, ivec2);" "ivec3 max3(ivec3, ivec3, ivec3);" "ivec4 max3(ivec4, ivec4, ivec4);" "uint max3(uint, uint, uint);" "uvec2 max3(uvec2, uvec2, uvec2);" "uvec3 max3(uvec3, uvec3, uvec3);" "uvec4 max3(uvec4, uvec4, uvec4);" "float mid3(float, float, float);" "vec2 mid3(vec2, vec2, vec2);" "vec3 mid3(vec3, vec3, vec3);" "vec4 mid3(vec4, vec4, vec4);" "int mid3(int, int, int);" "ivec2 mid3(ivec2, ivec2, ivec2);" "ivec3 mid3(ivec3, ivec3, ivec3);" "ivec4 mid3(ivec4, ivec4, ivec4);" "uint mid3(uint, uint, uint);" "uvec2 mid3(uvec2, uvec2, uvec2);" "uvec3 mid3(uvec3, uvec3, uvec3);" "uvec4 mid3(uvec4, uvec4, uvec4);" "float16_t min3(float16_t, float16_t, float16_t);" "f16vec2 min3(f16vec2, f16vec2, f16vec2);" "f16vec3 min3(f16vec3, f16vec3, f16vec3);" "f16vec4 min3(f16vec4, f16vec4, f16vec4);" "float16_t max3(float16_t, float16_t, float16_t);" "f16vec2 max3(f16vec2, f16vec2, f16vec2);" "f16vec3 max3(f16vec3, f16vec3, f16vec3);" "f16vec4 max3(f16vec4, f16vec4, f16vec4);" "float16_t mid3(float16_t, float16_t, float16_t);" "f16vec2 mid3(f16vec2, f16vec2, f16vec2);" "f16vec3 mid3(f16vec3, f16vec3, f16vec3);" "f16vec4 mid3(f16vec4, f16vec4, f16vec4);" "int16_t min3(int16_t, int16_t, int16_t);" "i16vec2 min3(i16vec2, i16vec2, i16vec2);" "i16vec3 min3(i16vec3, i16vec3, i16vec3);" "i16vec4 min3(i16vec4, i16vec4, i16vec4);" "int16_t max3(int16_t, int16_t, int16_t);" "i16vec2 max3(i16vec2, i16vec2, i16vec2);" "i16vec3 max3(i16vec3, i16vec3, i16vec3);" "i16vec4 max3(i16vec4, i16vec4, i16vec4);" "int16_t mid3(int16_t, int16_t, int16_t);" "i16vec2 mid3(i16vec2, i16vec2, i16vec2);" "i16vec3 mid3(i16vec3, i16vec3, i16vec3);" "i16vec4 mid3(i16vec4, i16vec4, i16vec4);" "uint16_t min3(uint16_t, uint16_t, uint16_t);" "u16vec2 min3(u16vec2, u16vec2, u16vec2);" "u16vec3 min3(u16vec3, u16vec3, u16vec3);" "u16vec4 min3(u16vec4, u16vec4, u16vec4);" "uint16_t max3(uint16_t, uint16_t, uint16_t);" "u16vec2 max3(u16vec2, u16vec2, u16vec2);" "u16vec3 max3(u16vec3, u16vec3, u16vec3);" "u16vec4 max3(u16vec4, u16vec4, u16vec4);" "uint16_t mid3(uint16_t, uint16_t, uint16_t);" "u16vec2 mid3(u16vec2, u16vec2, u16vec2);" "u16vec3 mid3(u16vec3, u16vec3, u16vec3);" "u16vec4 mid3(u16vec4, u16vec4, u16vec4);" "\n" ); } #endif if ((profile == EEsProfile && version >= 310) || (profile != EEsProfile && version >= 430)) { commonBuiltins.append( "uint atomicAdd(coherent volatile inout uint, uint);" " int atomicAdd(coherent volatile inout int, int);" "uint atomicAdd(coherent volatile inout uint, uint, int, int, int);" " int atomicAdd(coherent volatile inout int, int, int, int, int);" "uint atomicMin(coherent volatile inout uint, uint);" " int atomicMin(coherent volatile inout int, int);" "uint atomicMin(coherent volatile inout uint, uint, int, int, int);" " int atomicMin(coherent volatile inout int, int, int, int, int);" "uint atomicMax(coherent volatile inout uint, uint);" " int atomicMax(coherent volatile inout int, int);" "uint atomicMax(coherent volatile inout uint, uint, int, int, int);" " int atomicMax(coherent volatile inout int, int, int, int, int);" "uint atomicAnd(coherent volatile inout uint, uint);" " int atomicAnd(coherent volatile inout int, int);" "uint atomicAnd(coherent volatile inout uint, uint, int, int, int);" " int atomicAnd(coherent volatile inout int, int, int, int, int);" "uint atomicOr (coherent volatile inout uint, uint);" " int atomicOr (coherent volatile inout int, int);" "uint atomicOr (coherent volatile inout uint, uint, int, int, int);" " int atomicOr (coherent volatile inout int, int, int, int, int);" "uint atomicXor(coherent volatile inout uint, uint);" " int atomicXor(coherent volatile inout int, int);" "uint atomicXor(coherent volatile inout uint, uint, int, int, int);" " int atomicXor(coherent volatile inout int, int, int, int, int);" "uint atomicExchange(coherent volatile inout uint, uint);" " int atomicExchange(coherent volatile inout int, int);" "uint atomicExchange(coherent volatile inout uint, uint, int, int, int);" " int atomicExchange(coherent volatile inout int, int, int, int, int);" "uint atomicCompSwap(coherent volatile inout uint, uint, uint);" " int atomicCompSwap(coherent volatile inout int, int, int);" "uint atomicCompSwap(coherent volatile inout uint, uint, uint, int, int, int, int, int);" " int atomicCompSwap(coherent volatile inout int, int, int, int, int, int, int, int);" "uint atomicLoad(coherent volatile in uint, int, int, int);" " int atomicLoad(coherent volatile in int, int, int, int);" "void atomicStore(coherent volatile out uint, uint, int, int, int);" "void atomicStore(coherent volatile out int, int, int, int, int);" "\n"); } if (profile != EEsProfile && version >= 440) { commonBuiltins.append( "uint64_t atomicMin(coherent volatile inout uint64_t, uint64_t);" " int64_t atomicMin(coherent volatile inout int64_t, int64_t);" "uint64_t atomicMin(coherent volatile inout uint64_t, uint64_t, int, int, int);" " int64_t atomicMin(coherent volatile inout int64_t, int64_t, int, int, int);" "uint64_t atomicMax(coherent volatile inout uint64_t, uint64_t);" " int64_t atomicMax(coherent volatile inout int64_t, int64_t);" "uint64_t atomicMax(coherent volatile inout uint64_t, uint64_t, int, int, int);" " int64_t atomicMax(coherent volatile inout int64_t, int64_t, int, int, int);" "uint64_t atomicAnd(coherent volatile inout uint64_t, uint64_t);" " int64_t atomicAnd(coherent volatile inout int64_t, int64_t);" "uint64_t atomicAnd(coherent volatile inout uint64_t, uint64_t, int, int, int);" " int64_t atomicAnd(coherent volatile inout int64_t, int64_t, int, int, int);" "uint64_t atomicOr (coherent volatile inout uint64_t, uint64_t);" " int64_t atomicOr (coherent volatile inout int64_t, int64_t);" "uint64_t atomicOr (coherent volatile inout uint64_t, uint64_t, int, int, int);" " int64_t atomicOr (coherent volatile inout int64_t, int64_t, int, int, int);" "uint64_t atomicXor(coherent volatile inout uint64_t, uint64_t);" " int64_t atomicXor(coherent volatile inout int64_t, int64_t);" "uint64_t atomicXor(coherent volatile inout uint64_t, uint64_t, int, int, int);" " int64_t atomicXor(coherent volatile inout int64_t, int64_t, int, int, int);" "uint64_t atomicAdd(coherent volatile inout uint64_t, uint64_t);" " int64_t atomicAdd(coherent volatile inout int64_t, int64_t);" "uint64_t atomicAdd(coherent volatile inout uint64_t, uint64_t, int, int, int);" " int64_t atomicAdd(coherent volatile inout int64_t, int64_t, int, int, int);" "uint64_t atomicExchange(coherent volatile inout uint64_t, uint64_t);" " int64_t atomicExchange(coherent volatile inout int64_t, int64_t);" "uint64_t atomicExchange(coherent volatile inout uint64_t, uint64_t, int, int, int);" " int64_t atomicExchange(coherent volatile inout int64_t, int64_t, int, int, int);" "uint64_t atomicCompSwap(coherent volatile inout uint64_t, uint64_t, uint64_t);" " int64_t atomicCompSwap(coherent volatile inout int64_t, int64_t, int64_t);" "uint64_t atomicCompSwap(coherent volatile inout uint64_t, uint64_t, uint64_t, int, int, int, int, int);" " int64_t atomicCompSwap(coherent volatile inout int64_t, int64_t, int64_t, int, int, int, int, int);" "uint64_t atomicLoad(coherent volatile in uint64_t, int, int, int);" " int64_t atomicLoad(coherent volatile in int64_t, int, int, int);" "void atomicStore(coherent volatile out uint64_t, uint64_t, int, int, int);" "void atomicStore(coherent volatile out int64_t, int64_t, int, int, int);" "\n"); } if ((profile == EEsProfile && version >= 310) || (profile != EEsProfile && version >= 450)) { commonBuiltins.append( "int mix(int x, int y, bool a);" "ivec2 mix(ivec2 x, ivec2 y, bvec2 a);" "ivec3 mix(ivec3 x, ivec3 y, bvec3 a);" "ivec4 mix(ivec4 x, ivec4 y, bvec4 a);" "uint mix(uint x, uint y, bool a);" "uvec2 mix(uvec2 x, uvec2 y, bvec2 a);" "uvec3 mix(uvec3 x, uvec3 y, bvec3 a);" "uvec4 mix(uvec4 x, uvec4 y, bvec4 a);" "bool mix(bool x, bool y, bool a);" "bvec2 mix(bvec2 x, bvec2 y, bvec2 a);" "bvec3 mix(bvec3 x, bvec3 y, bvec3 a);" "bvec4 mix(bvec4 x, bvec4 y, bvec4 a);" "\n"); } if ((profile == EEsProfile && version >= 300) || (profile != EEsProfile && version >= 330)) { commonBuiltins.append( "int floatBitsToInt(highp float value);" "ivec2 floatBitsToInt(highp vec2 value);" "ivec3 floatBitsToInt(highp vec3 value);" "ivec4 floatBitsToInt(highp vec4 value);" "uint floatBitsToUint(highp float value);" "uvec2 floatBitsToUint(highp vec2 value);" "uvec3 floatBitsToUint(highp vec3 value);" "uvec4 floatBitsToUint(highp vec4 value);" "float intBitsToFloat(highp int value);" "vec2 intBitsToFloat(highp ivec2 value);" "vec3 intBitsToFloat(highp ivec3 value);" "vec4 intBitsToFloat(highp ivec4 value);" "float uintBitsToFloat(highp uint value);" "vec2 uintBitsToFloat(highp uvec2 value);" "vec3 uintBitsToFloat(highp uvec3 value);" "vec4 uintBitsToFloat(highp uvec4 value);" "\n"); } if ((profile != EEsProfile && version >= 400) || (profile == EEsProfile && version >= 310)) { // GL_OES_gpu_shader5 commonBuiltins.append( "float fma(float, float, float );" "vec2 fma(vec2, vec2, vec2 );" "vec3 fma(vec3, vec3, vec3 );" "vec4 fma(vec4, vec4, vec4 );" "\n"); if (profile != EEsProfile) { commonBuiltins.append( "double fma(double, double, double);" "dvec2 fma(dvec2, dvec2, dvec2 );" "dvec3 fma(dvec3, dvec3, dvec3 );" "dvec4 fma(dvec4, dvec4, dvec4 );" "\n"); } } if ((profile == EEsProfile && version >= 310) || (profile != EEsProfile && version >= 400)) { commonBuiltins.append( "float frexp(highp float, out highp int);" "vec2 frexp(highp vec2, out highp ivec2);" "vec3 frexp(highp vec3, out highp ivec3);" "vec4 frexp(highp vec4, out highp ivec4);" "float ldexp(highp float, highp int);" "vec2 ldexp(highp vec2, highp ivec2);" "vec3 ldexp(highp vec3, highp ivec3);" "vec4 ldexp(highp vec4, highp ivec4);" "\n"); } if (profile != EEsProfile && version >= 400) { commonBuiltins.append( "double frexp(double, out int);" "dvec2 frexp( dvec2, out ivec2);" "dvec3 frexp( dvec3, out ivec3);" "dvec4 frexp( dvec4, out ivec4);" "double ldexp(double, int);" "dvec2 ldexp( dvec2, ivec2);" "dvec3 ldexp( dvec3, ivec3);" "dvec4 ldexp( dvec4, ivec4);" "double packDouble2x32(uvec2);" "uvec2 unpackDouble2x32(double);" "\n"); } if ((profile == EEsProfile && version >= 300) || (profile != EEsProfile && version >= 400)) { commonBuiltins.append( "highp uint packUnorm2x16(vec2);" "vec2 unpackUnorm2x16(highp uint);" "\n"); } if ((profile == EEsProfile && version >= 300) || (profile != EEsProfile && version >= 420)) { commonBuiltins.append( "highp uint packSnorm2x16(vec2);" " vec2 unpackSnorm2x16(highp uint);" "highp uint packHalf2x16(vec2);" "\n"); } if (profile == EEsProfile && version >= 300) { commonBuiltins.append( "mediump vec2 unpackHalf2x16(highp uint);" "\n"); } else if (profile != EEsProfile && version >= 420) { commonBuiltins.append( " vec2 unpackHalf2x16(highp uint);" "\n"); } if ((profile == EEsProfile && version >= 310) || (profile != EEsProfile && version >= 400)) { commonBuiltins.append( "highp uint packSnorm4x8(vec4);" "highp uint packUnorm4x8(vec4);" "\n"); } if (profile == EEsProfile && version >= 310) { commonBuiltins.append( "mediump vec4 unpackSnorm4x8(highp uint);" "mediump vec4 unpackUnorm4x8(highp uint);" "\n"); } else if (profile != EEsProfile && version >= 400) { commonBuiltins.append( "vec4 unpackSnorm4x8(highp uint);" "vec4 unpackUnorm4x8(highp uint);" "\n"); } // // Geometric Functions. // commonBuiltins.append( "float length(float x);" "float length(vec2 x);" "float length(vec3 x);" "float length(vec4 x);" "float distance(float p0, float p1);" "float distance(vec2 p0, vec2 p1);" "float distance(vec3 p0, vec3 p1);" "float distance(vec4 p0, vec4 p1);" "float dot(float x, float y);" "float dot(vec2 x, vec2 y);" "float dot(vec3 x, vec3 y);" "float dot(vec4 x, vec4 y);" "vec3 cross(vec3 x, vec3 y);" "float normalize(float x);" "vec2 normalize(vec2 x);" "vec3 normalize(vec3 x);" "vec4 normalize(vec4 x);" "float faceforward(float N, float I, float Nref);" "vec2 faceforward(vec2 N, vec2 I, vec2 Nref);" "vec3 faceforward(vec3 N, vec3 I, vec3 Nref);" "vec4 faceforward(vec4 N, vec4 I, vec4 Nref);" "float reflect(float I, float N);" "vec2 reflect(vec2 I, vec2 N);" "vec3 reflect(vec3 I, vec3 N);" "vec4 reflect(vec4 I, vec4 N);" "float refract(float I, float N, float eta);" "vec2 refract(vec2 I, vec2 N, float eta);" "vec3 refract(vec3 I, vec3 N, float eta);" "vec4 refract(vec4 I, vec4 N, float eta);" "\n"); // // Matrix Functions. // commonBuiltins.append( "mat2 matrixCompMult(mat2 x, mat2 y);" "mat3 matrixCompMult(mat3 x, mat3 y);" "mat4 matrixCompMult(mat4 x, mat4 y);" "\n"); // 120 is correct for both ES and desktop if (version >= 120) { commonBuiltins.append( "mat2 outerProduct(vec2 c, vec2 r);" "mat3 outerProduct(vec3 c, vec3 r);" "mat4 outerProduct(vec4 c, vec4 r);" "mat2x3 outerProduct(vec3 c, vec2 r);" "mat3x2 outerProduct(vec2 c, vec3 r);" "mat2x4 outerProduct(vec4 c, vec2 r);" "mat4x2 outerProduct(vec2 c, vec4 r);" "mat3x4 outerProduct(vec4 c, vec3 r);" "mat4x3 outerProduct(vec3 c, vec4 r);" "mat2 transpose(mat2 m);" "mat3 transpose(mat3 m);" "mat4 transpose(mat4 m);" "mat2x3 transpose(mat3x2 m);" "mat3x2 transpose(mat2x3 m);" "mat2x4 transpose(mat4x2 m);" "mat4x2 transpose(mat2x4 m);" "mat3x4 transpose(mat4x3 m);" "mat4x3 transpose(mat3x4 m);" "mat2x3 matrixCompMult(mat2x3, mat2x3);" "mat2x4 matrixCompMult(mat2x4, mat2x4);" "mat3x2 matrixCompMult(mat3x2, mat3x2);" "mat3x4 matrixCompMult(mat3x4, mat3x4);" "mat4x2 matrixCompMult(mat4x2, mat4x2);" "mat4x3 matrixCompMult(mat4x3, mat4x3);" "\n"); // 150 is correct for both ES and desktop if (version >= 150) { commonBuiltins.append( "float determinant(mat2 m);" "float determinant(mat3 m);" "float determinant(mat4 m);" "mat2 inverse(mat2 m);" "mat3 inverse(mat3 m);" "mat4 inverse(mat4 m);" "\n"); } } // // Vector relational functions. // commonBuiltins.append( "bvec2 lessThan(vec2 x, vec2 y);" "bvec3 lessThan(vec3 x, vec3 y);" "bvec4 lessThan(vec4 x, vec4 y);" "bvec2 lessThan(ivec2 x, ivec2 y);" "bvec3 lessThan(ivec3 x, ivec3 y);" "bvec4 lessThan(ivec4 x, ivec4 y);" "bvec2 lessThanEqual(vec2 x, vec2 y);" "bvec3 lessThanEqual(vec3 x, vec3 y);" "bvec4 lessThanEqual(vec4 x, vec4 y);" "bvec2 lessThanEqual(ivec2 x, ivec2 y);" "bvec3 lessThanEqual(ivec3 x, ivec3 y);" "bvec4 lessThanEqual(ivec4 x, ivec4 y);" "bvec2 greaterThan(vec2 x, vec2 y);" "bvec3 greaterThan(vec3 x, vec3 y);" "bvec4 greaterThan(vec4 x, vec4 y);" "bvec2 greaterThan(ivec2 x, ivec2 y);" "bvec3 greaterThan(ivec3 x, ivec3 y);" "bvec4 greaterThan(ivec4 x, ivec4 y);" "bvec2 greaterThanEqual(vec2 x, vec2 y);" "bvec3 greaterThanEqual(vec3 x, vec3 y);" "bvec4 greaterThanEqual(vec4 x, vec4 y);" "bvec2 greaterThanEqual(ivec2 x, ivec2 y);" "bvec3 greaterThanEqual(ivec3 x, ivec3 y);" "bvec4 greaterThanEqual(ivec4 x, ivec4 y);" "bvec2 equal(vec2 x, vec2 y);" "bvec3 equal(vec3 x, vec3 y);" "bvec4 equal(vec4 x, vec4 y);" "bvec2 equal(ivec2 x, ivec2 y);" "bvec3 equal(ivec3 x, ivec3 y);" "bvec4 equal(ivec4 x, ivec4 y);" "bvec2 equal(bvec2 x, bvec2 y);" "bvec3 equal(bvec3 x, bvec3 y);" "bvec4 equal(bvec4 x, bvec4 y);" "bvec2 notEqual(vec2 x, vec2 y);" "bvec3 notEqual(vec3 x, vec3 y);" "bvec4 notEqual(vec4 x, vec4 y);" "bvec2 notEqual(ivec2 x, ivec2 y);" "bvec3 notEqual(ivec3 x, ivec3 y);" "bvec4 notEqual(ivec4 x, ivec4 y);" "bvec2 notEqual(bvec2 x, bvec2 y);" "bvec3 notEqual(bvec3 x, bvec3 y);" "bvec4 notEqual(bvec4 x, bvec4 y);" "bool any(bvec2 x);" "bool any(bvec3 x);" "bool any(bvec4 x);" "bool all(bvec2 x);" "bool all(bvec3 x);" "bool all(bvec4 x);" "bvec2 not(bvec2 x);" "bvec3 not(bvec3 x);" "bvec4 not(bvec4 x);" "\n"); if (version >= 130) { commonBuiltins.append( "bvec2 lessThan(uvec2 x, uvec2 y);" "bvec3 lessThan(uvec3 x, uvec3 y);" "bvec4 lessThan(uvec4 x, uvec4 y);" "bvec2 lessThanEqual(uvec2 x, uvec2 y);" "bvec3 lessThanEqual(uvec3 x, uvec3 y);" "bvec4 lessThanEqual(uvec4 x, uvec4 y);" "bvec2 greaterThan(uvec2 x, uvec2 y);" "bvec3 greaterThan(uvec3 x, uvec3 y);" "bvec4 greaterThan(uvec4 x, uvec4 y);" "bvec2 greaterThanEqual(uvec2 x, uvec2 y);" "bvec3 greaterThanEqual(uvec3 x, uvec3 y);" "bvec4 greaterThanEqual(uvec4 x, uvec4 y);" "bvec2 equal(uvec2 x, uvec2 y);" "bvec3 equal(uvec3 x, uvec3 y);" "bvec4 equal(uvec4 x, uvec4 y);" "bvec2 notEqual(uvec2 x, uvec2 y);" "bvec3 notEqual(uvec3 x, uvec3 y);" "bvec4 notEqual(uvec4 x, uvec4 y);" "\n"); } // // Original-style texture functions existing in all stages. // (Per-stage functions below.) // if ((profile == EEsProfile && version == 100) || profile == ECompatibilityProfile || (profile == ECoreProfile && version < 420) || profile == ENoProfile) { if (spvVersion.spv == 0) { commonBuiltins.append( "vec4 texture2D(sampler2D, vec2);" "vec4 texture2DProj(sampler2D, vec3);" "vec4 texture2DProj(sampler2D, vec4);" "vec4 texture3D(sampler3D, vec3);" // OES_texture_3D, but caught by keyword check "vec4 texture3DProj(sampler3D, vec4);" // OES_texture_3D, but caught by keyword check "vec4 textureCube(samplerCube, vec3);" "\n"); } } if ( profile == ECompatibilityProfile || (profile == ECoreProfile && version < 420) || profile == ENoProfile) { if (spvVersion.spv == 0) { commonBuiltins.append( "vec4 texture1D(sampler1D, float);" "vec4 texture1DProj(sampler1D, vec2);" "vec4 texture1DProj(sampler1D, vec4);" "vec4 shadow1D(sampler1DShadow, vec3);" "vec4 shadow2D(sampler2DShadow, vec3);" "vec4 shadow1DProj(sampler1DShadow, vec4);" "vec4 shadow2DProj(sampler2DShadow, vec4);" "vec4 texture2DRect(sampler2DRect, vec2);" // GL_ARB_texture_rectangle, caught by keyword check "vec4 texture2DRectProj(sampler2DRect, vec3);" // GL_ARB_texture_rectangle, caught by keyword check "vec4 texture2DRectProj(sampler2DRect, vec4);" // GL_ARB_texture_rectangle, caught by keyword check "vec4 shadow2DRect(sampler2DRectShadow, vec3);" // GL_ARB_texture_rectangle, caught by keyword check "vec4 shadow2DRectProj(sampler2DRectShadow, vec4);" // GL_ARB_texture_rectangle, caught by keyword check "\n"); } } if (profile == EEsProfile) { if (spvVersion.spv == 0) { if (version < 300) { commonBuiltins.append( "vec4 texture2D(samplerExternalOES, vec2 coord);" // GL_OES_EGL_image_external "vec4 texture2DProj(samplerExternalOES, vec3);" // GL_OES_EGL_image_external "vec4 texture2DProj(samplerExternalOES, vec4);" // GL_OES_EGL_image_external "\n"); } else { commonBuiltins.append( "highp ivec2 textureSize(samplerExternalOES, int lod);" // GL_OES_EGL_image_external_essl3 "vec4 texture(samplerExternalOES, vec2);" // GL_OES_EGL_image_external_essl3 "vec4 texture(samplerExternalOES, vec2, float bias);" // GL_OES_EGL_image_external_essl3 "vec4 textureProj(samplerExternalOES, vec3);" // GL_OES_EGL_image_external_essl3 "vec4 textureProj(samplerExternalOES, vec3, float bias);" // GL_OES_EGL_image_external_essl3 "vec4 textureProj(samplerExternalOES, vec4);" // GL_OES_EGL_image_external_essl3 "vec4 textureProj(samplerExternalOES, vec4, float bias);" // GL_OES_EGL_image_external_essl3 "vec4 texelFetch(samplerExternalOES, ivec2, int lod);" // GL_OES_EGL_image_external_essl3 "\n"); } commonBuiltins.append( "highp ivec2 textureSize(__samplerExternal2DY2YEXT, int lod);" // GL_EXT_YUV_target "vec4 texture(__samplerExternal2DY2YEXT, vec2);" // GL_EXT_YUV_target "vec4 texture(__samplerExternal2DY2YEXT, vec2, float bias);" // GL_EXT_YUV_target "vec4 textureProj(__samplerExternal2DY2YEXT, vec3);" // GL_EXT_YUV_target "vec4 textureProj(__samplerExternal2DY2YEXT, vec3, float bias);" // GL_EXT_YUV_target "vec4 textureProj(__samplerExternal2DY2YEXT, vec4);" // GL_EXT_YUV_target "vec4 textureProj(__samplerExternal2DY2YEXT, vec4, float bias);" // GL_EXT_YUV_target "vec4 texelFetch(__samplerExternal2DY2YEXT sampler, ivec2, int lod);" // GL_EXT_YUV_target "\n"); commonBuiltins.append( "vec4 texture2DGradEXT(sampler2D, vec2, vec2, vec2);" // GL_EXT_shader_texture_lod "vec4 texture2DProjGradEXT(sampler2D, vec3, vec2, vec2);" // GL_EXT_shader_texture_lod "vec4 texture2DProjGradEXT(sampler2D, vec4, vec2, vec2);" // GL_EXT_shader_texture_lod "vec4 textureCubeGradEXT(samplerCube, vec3, vec3, vec3);" // GL_EXT_shader_texture_lod "float shadow2DEXT(sampler2DShadow, vec3);" // GL_EXT_shadow_samplers "float shadow2DProjEXT(sampler2DShadow, vec4);" // GL_EXT_shadow_samplers "\n"); } } // // Noise functions. // if (spvVersion.spv == 0 && profile != EEsProfile) { commonBuiltins.append( "float noise1(float x);" "float noise1(vec2 x);" "float noise1(vec3 x);" "float noise1(vec4 x);" "vec2 noise2(float x);" "vec2 noise2(vec2 x);" "vec2 noise2(vec3 x);" "vec2 noise2(vec4 x);" "vec3 noise3(float x);" "vec3 noise3(vec2 x);" "vec3 noise3(vec3 x);" "vec3 noise3(vec4 x);" "vec4 noise4(float x);" "vec4 noise4(vec2 x);" "vec4 noise4(vec3 x);" "vec4 noise4(vec4 x);" "\n"); } if (spvVersion.vulkan == 0) { // // Atomic counter functions. // if ((profile != EEsProfile && version >= 300) || (profile == EEsProfile && version >= 310)) { commonBuiltins.append( "uint atomicCounterIncrement(atomic_uint);" "uint atomicCounterDecrement(atomic_uint);" "uint atomicCounter(atomic_uint);" "\n"); } if (profile != EEsProfile && version >= 460) { commonBuiltins.append( "uint atomicCounterAdd(atomic_uint, uint);" "uint atomicCounterSubtract(atomic_uint, uint);" "uint atomicCounterMin(atomic_uint, uint);" "uint atomicCounterMax(atomic_uint, uint);" "uint atomicCounterAnd(atomic_uint, uint);" "uint atomicCounterOr(atomic_uint, uint);" "uint atomicCounterXor(atomic_uint, uint);" "uint atomicCounterExchange(atomic_uint, uint);" "uint atomicCounterCompSwap(atomic_uint, uint, uint);" "\n"); } } // Bitfield if ((profile == EEsProfile && version >= 310) || (profile != EEsProfile && version >= 400)) { commonBuiltins.append( " int bitfieldExtract( int, int, int);" "ivec2 bitfieldExtract(ivec2, int, int);" "ivec3 bitfieldExtract(ivec3, int, int);" "ivec4 bitfieldExtract(ivec4, int, int);" " uint bitfieldExtract( uint, int, int);" "uvec2 bitfieldExtract(uvec2, int, int);" "uvec3 bitfieldExtract(uvec3, int, int);" "uvec4 bitfieldExtract(uvec4, int, int);" " int bitfieldInsert( int base, int, int, int);" "ivec2 bitfieldInsert(ivec2 base, ivec2, int, int);" "ivec3 bitfieldInsert(ivec3 base, ivec3, int, int);" "ivec4 bitfieldInsert(ivec4 base, ivec4, int, int);" " uint bitfieldInsert( uint base, uint, int, int);" "uvec2 bitfieldInsert(uvec2 base, uvec2, int, int);" "uvec3 bitfieldInsert(uvec3 base, uvec3, int, int);" "uvec4 bitfieldInsert(uvec4 base, uvec4, int, int);" "\n"); } if (profile != EEsProfile && version >= 400) { commonBuiltins.append( " int findLSB( int);" "ivec2 findLSB(ivec2);" "ivec3 findLSB(ivec3);" "ivec4 findLSB(ivec4);" " int findLSB( uint);" "ivec2 findLSB(uvec2);" "ivec3 findLSB(uvec3);" "ivec4 findLSB(uvec4);" "\n"); } else if (profile == EEsProfile && version >= 310) { commonBuiltins.append( "lowp int findLSB( int);" "lowp ivec2 findLSB(ivec2);" "lowp ivec3 findLSB(ivec3);" "lowp ivec4 findLSB(ivec4);" "lowp int findLSB( uint);" "lowp ivec2 findLSB(uvec2);" "lowp ivec3 findLSB(uvec3);" "lowp ivec4 findLSB(uvec4);" "\n"); } if (profile != EEsProfile && version >= 400) { commonBuiltins.append( " int bitCount( int);" "ivec2 bitCount(ivec2);" "ivec3 bitCount(ivec3);" "ivec4 bitCount(ivec4);" " int bitCount( uint);" "ivec2 bitCount(uvec2);" "ivec3 bitCount(uvec3);" "ivec4 bitCount(uvec4);" " int findMSB(highp int);" "ivec2 findMSB(highp ivec2);" "ivec3 findMSB(highp ivec3);" "ivec4 findMSB(highp ivec4);" " int findMSB(highp uint);" "ivec2 findMSB(highp uvec2);" "ivec3 findMSB(highp uvec3);" "ivec4 findMSB(highp uvec4);" "\n"); } if ((profile == EEsProfile && version >= 310) || (profile != EEsProfile && version >= 400)) { commonBuiltins.append( " uint uaddCarry(highp uint, highp uint, out lowp uint carry);" "uvec2 uaddCarry(highp uvec2, highp uvec2, out lowp uvec2 carry);" "uvec3 uaddCarry(highp uvec3, highp uvec3, out lowp uvec3 carry);" "uvec4 uaddCarry(highp uvec4, highp uvec4, out lowp uvec4 carry);" " uint usubBorrow(highp uint, highp uint, out lowp uint borrow);" "uvec2 usubBorrow(highp uvec2, highp uvec2, out lowp uvec2 borrow);" "uvec3 usubBorrow(highp uvec3, highp uvec3, out lowp uvec3 borrow);" "uvec4 usubBorrow(highp uvec4, highp uvec4, out lowp uvec4 borrow);" "void umulExtended(highp uint, highp uint, out highp uint, out highp uint lsb);" "void umulExtended(highp uvec2, highp uvec2, out highp uvec2, out highp uvec2 lsb);" "void umulExtended(highp uvec3, highp uvec3, out highp uvec3, out highp uvec3 lsb);" "void umulExtended(highp uvec4, highp uvec4, out highp uvec4, out highp uvec4 lsb);" "void imulExtended(highp int, highp int, out highp int, out highp int lsb);" "void imulExtended(highp ivec2, highp ivec2, out highp ivec2, out highp ivec2 lsb);" "void imulExtended(highp ivec3, highp ivec3, out highp ivec3, out highp ivec3 lsb);" "void imulExtended(highp ivec4, highp ivec4, out highp ivec4, out highp ivec4 lsb);" " int bitfieldReverse(highp int);" "ivec2 bitfieldReverse(highp ivec2);" "ivec3 bitfieldReverse(highp ivec3);" "ivec4 bitfieldReverse(highp ivec4);" " uint bitfieldReverse(highp uint);" "uvec2 bitfieldReverse(highp uvec2);" "uvec3 bitfieldReverse(highp uvec3);" "uvec4 bitfieldReverse(highp uvec4);" "\n"); } if (profile == EEsProfile && version >= 310) { commonBuiltins.append( "lowp int bitCount( int);" "lowp ivec2 bitCount(ivec2);" "lowp ivec3 bitCount(ivec3);" "lowp ivec4 bitCount(ivec4);" "lowp int bitCount( uint);" "lowp ivec2 bitCount(uvec2);" "lowp ivec3 bitCount(uvec3);" "lowp ivec4 bitCount(uvec4);" "lowp int findMSB(highp int);" "lowp ivec2 findMSB(highp ivec2);" "lowp ivec3 findMSB(highp ivec3);" "lowp ivec4 findMSB(highp ivec4);" "lowp int findMSB(highp uint);" "lowp ivec2 findMSB(highp uvec2);" "lowp ivec3 findMSB(highp uvec3);" "lowp ivec4 findMSB(highp uvec4);" "\n"); } // GL_ARB_shader_ballot if (profile != EEsProfile && version >= 450) { commonBuiltins.append( "uint64_t ballotARB(bool);" "float readInvocationARB(float, uint);" "vec2 readInvocationARB(vec2, uint);" "vec3 readInvocationARB(vec3, uint);" "vec4 readInvocationARB(vec4, uint);" "int readInvocationARB(int, uint);" "ivec2 readInvocationARB(ivec2, uint);" "ivec3 readInvocationARB(ivec3, uint);" "ivec4 readInvocationARB(ivec4, uint);" "uint readInvocationARB(uint, uint);" "uvec2 readInvocationARB(uvec2, uint);" "uvec3 readInvocationARB(uvec3, uint);" "uvec4 readInvocationARB(uvec4, uint);" "float readFirstInvocationARB(float);" "vec2 readFirstInvocationARB(vec2);" "vec3 readFirstInvocationARB(vec3);" "vec4 readFirstInvocationARB(vec4);" "int readFirstInvocationARB(int);" "ivec2 readFirstInvocationARB(ivec2);" "ivec3 readFirstInvocationARB(ivec3);" "ivec4 readFirstInvocationARB(ivec4);" "uint readFirstInvocationARB(uint);" "uvec2 readFirstInvocationARB(uvec2);" "uvec3 readFirstInvocationARB(uvec3);" "uvec4 readFirstInvocationARB(uvec4);" "\n"); } // GL_ARB_shader_group_vote if (profile != EEsProfile && version >= 430) { commonBuiltins.append( "bool anyInvocationARB(bool);" "bool allInvocationsARB(bool);" "bool allInvocationsEqualARB(bool);" "\n"); } // GL_KHR_shader_subgroup if ((profile == EEsProfile && version >= 310) || (profile != EEsProfile && version >= 140)) { commonBuiltins.append( "void subgroupBarrier();" "void subgroupMemoryBarrier();" "void subgroupMemoryBarrierBuffer();" "void subgroupMemoryBarrierImage();" "bool subgroupElect();" "bool subgroupAll(bool);\n" "bool subgroupAny(bool);\n" "bool subgroupAllEqual(float);\n" "bool subgroupAllEqual(vec2);\n" "bool subgroupAllEqual(vec3);\n" "bool subgroupAllEqual(vec4);\n" "bool subgroupAllEqual(int);\n" "bool subgroupAllEqual(ivec2);\n" "bool subgroupAllEqual(ivec3);\n" "bool subgroupAllEqual(ivec4);\n" "bool subgroupAllEqual(uint);\n" "bool subgroupAllEqual(uvec2);\n" "bool subgroupAllEqual(uvec3);\n" "bool subgroupAllEqual(uvec4);\n" "bool subgroupAllEqual(bool);\n" "bool subgroupAllEqual(bvec2);\n" "bool subgroupAllEqual(bvec3);\n" "bool subgroupAllEqual(bvec4);\n" "float subgroupBroadcast(float, uint);\n" "vec2 subgroupBroadcast(vec2, uint);\n" "vec3 subgroupBroadcast(vec3, uint);\n" "vec4 subgroupBroadcast(vec4, uint);\n" "int subgroupBroadcast(int, uint);\n" "ivec2 subgroupBroadcast(ivec2, uint);\n" "ivec3 subgroupBroadcast(ivec3, uint);\n" "ivec4 subgroupBroadcast(ivec4, uint);\n" "uint subgroupBroadcast(uint, uint);\n" "uvec2 subgroupBroadcast(uvec2, uint);\n" "uvec3 subgroupBroadcast(uvec3, uint);\n" "uvec4 subgroupBroadcast(uvec4, uint);\n" "bool subgroupBroadcast(bool, uint);\n" "bvec2 subgroupBroadcast(bvec2, uint);\n" "bvec3 subgroupBroadcast(bvec3, uint);\n" "bvec4 subgroupBroadcast(bvec4, uint);\n" "float subgroupBroadcastFirst(float);\n" "vec2 subgroupBroadcastFirst(vec2);\n" "vec3 subgroupBroadcastFirst(vec3);\n" "vec4 subgroupBroadcastFirst(vec4);\n" "int subgroupBroadcastFirst(int);\n" "ivec2 subgroupBroadcastFirst(ivec2);\n" "ivec3 subgroupBroadcastFirst(ivec3);\n" "ivec4 subgroupBroadcastFirst(ivec4);\n" "uint subgroupBroadcastFirst(uint);\n" "uvec2 subgroupBroadcastFirst(uvec2);\n" "uvec3 subgroupBroadcastFirst(uvec3);\n" "uvec4 subgroupBroadcastFirst(uvec4);\n" "bool subgroupBroadcastFirst(bool);\n" "bvec2 subgroupBroadcastFirst(bvec2);\n" "bvec3 subgroupBroadcastFirst(bvec3);\n" "bvec4 subgroupBroadcastFirst(bvec4);\n" "uvec4 subgroupBallot(bool);\n" "bool subgroupInverseBallot(uvec4);\n" "bool subgroupBallotBitExtract(uvec4, uint);\n" "uint subgroupBallotBitCount(uvec4);\n" "uint subgroupBallotInclusiveBitCount(uvec4);\n" "uint subgroupBallotExclusiveBitCount(uvec4);\n" "uint subgroupBallotFindLSB(uvec4);\n" "uint subgroupBallotFindMSB(uvec4);\n" "float subgroupShuffle(float, uint);\n" "vec2 subgroupShuffle(vec2, uint);\n" "vec3 subgroupShuffle(vec3, uint);\n" "vec4 subgroupShuffle(vec4, uint);\n" "int subgroupShuffle(int, uint);\n" "ivec2 subgroupShuffle(ivec2, uint);\n" "ivec3 subgroupShuffle(ivec3, uint);\n" "ivec4 subgroupShuffle(ivec4, uint);\n" "uint subgroupShuffle(uint, uint);\n" "uvec2 subgroupShuffle(uvec2, uint);\n" "uvec3 subgroupShuffle(uvec3, uint);\n" "uvec4 subgroupShuffle(uvec4, uint);\n" "bool subgroupShuffle(bool, uint);\n" "bvec2 subgroupShuffle(bvec2, uint);\n" "bvec3 subgroupShuffle(bvec3, uint);\n" "bvec4 subgroupShuffle(bvec4, uint);\n" "float subgroupShuffleXor(float, uint);\n" "vec2 subgroupShuffleXor(vec2, uint);\n" "vec3 subgroupShuffleXor(vec3, uint);\n" "vec4 subgroupShuffleXor(vec4, uint);\n" "int subgroupShuffleXor(int, uint);\n" "ivec2 subgroupShuffleXor(ivec2, uint);\n" "ivec3 subgroupShuffleXor(ivec3, uint);\n" "ivec4 subgroupShuffleXor(ivec4, uint);\n" "uint subgroupShuffleXor(uint, uint);\n" "uvec2 subgroupShuffleXor(uvec2, uint);\n" "uvec3 subgroupShuffleXor(uvec3, uint);\n" "uvec4 subgroupShuffleXor(uvec4, uint);\n" "bool subgroupShuffleXor(bool, uint);\n" "bvec2 subgroupShuffleXor(bvec2, uint);\n" "bvec3 subgroupShuffleXor(bvec3, uint);\n" "bvec4 subgroupShuffleXor(bvec4, uint);\n" "float subgroupShuffleUp(float, uint delta);\n" "vec2 subgroupShuffleUp(vec2, uint delta);\n" "vec3 subgroupShuffleUp(vec3, uint delta);\n" "vec4 subgroupShuffleUp(vec4, uint delta);\n" "int subgroupShuffleUp(int, uint delta);\n" "ivec2 subgroupShuffleUp(ivec2, uint delta);\n" "ivec3 subgroupShuffleUp(ivec3, uint delta);\n" "ivec4 subgroupShuffleUp(ivec4, uint delta);\n" "uint subgroupShuffleUp(uint, uint delta);\n" "uvec2 subgroupShuffleUp(uvec2, uint delta);\n" "uvec3 subgroupShuffleUp(uvec3, uint delta);\n" "uvec4 subgroupShuffleUp(uvec4, uint delta);\n" "bool subgroupShuffleUp(bool, uint delta);\n" "bvec2 subgroupShuffleUp(bvec2, uint delta);\n" "bvec3 subgroupShuffleUp(bvec3, uint delta);\n" "bvec4 subgroupShuffleUp(bvec4, uint delta);\n" "float subgroupShuffleDown(float, uint delta);\n" "vec2 subgroupShuffleDown(vec2, uint delta);\n" "vec3 subgroupShuffleDown(vec3, uint delta);\n" "vec4 subgroupShuffleDown(vec4, uint delta);\n" "int subgroupShuffleDown(int, uint delta);\n" "ivec2 subgroupShuffleDown(ivec2, uint delta);\n" "ivec3 subgroupShuffleDown(ivec3, uint delta);\n" "ivec4 subgroupShuffleDown(ivec4, uint delta);\n" "uint subgroupShuffleDown(uint, uint delta);\n" "uvec2 subgroupShuffleDown(uvec2, uint delta);\n" "uvec3 subgroupShuffleDown(uvec3, uint delta);\n" "uvec4 subgroupShuffleDown(uvec4, uint delta);\n" "bool subgroupShuffleDown(bool, uint delta);\n" "bvec2 subgroupShuffleDown(bvec2, uint delta);\n" "bvec3 subgroupShuffleDown(bvec3, uint delta);\n" "bvec4 subgroupShuffleDown(bvec4, uint delta);\n" "float subgroupAdd(float);\n" "vec2 subgroupAdd(vec2);\n" "vec3 subgroupAdd(vec3);\n" "vec4 subgroupAdd(vec4);\n" "int subgroupAdd(int);\n" "ivec2 subgroupAdd(ivec2);\n" "ivec3 subgroupAdd(ivec3);\n" "ivec4 subgroupAdd(ivec4);\n" "uint subgroupAdd(uint);\n" "uvec2 subgroupAdd(uvec2);\n" "uvec3 subgroupAdd(uvec3);\n" "uvec4 subgroupAdd(uvec4);\n" "float subgroupMul(float);\n" "vec2 subgroupMul(vec2);\n" "vec3 subgroupMul(vec3);\n" "vec4 subgroupMul(vec4);\n" "int subgroupMul(int);\n" "ivec2 subgroupMul(ivec2);\n" "ivec3 subgroupMul(ivec3);\n" "ivec4 subgroupMul(ivec4);\n" "uint subgroupMul(uint);\n" "uvec2 subgroupMul(uvec2);\n" "uvec3 subgroupMul(uvec3);\n" "uvec4 subgroupMul(uvec4);\n" "float subgroupMin(float);\n" "vec2 subgroupMin(vec2);\n" "vec3 subgroupMin(vec3);\n" "vec4 subgroupMin(vec4);\n" "int subgroupMin(int);\n" "ivec2 subgroupMin(ivec2);\n" "ivec3 subgroupMin(ivec3);\n" "ivec4 subgroupMin(ivec4);\n" "uint subgroupMin(uint);\n" "uvec2 subgroupMin(uvec2);\n" "uvec3 subgroupMin(uvec3);\n" "uvec4 subgroupMin(uvec4);\n" "float subgroupMax(float);\n" "vec2 subgroupMax(vec2);\n" "vec3 subgroupMax(vec3);\n" "vec4 subgroupMax(vec4);\n" "int subgroupMax(int);\n" "ivec2 subgroupMax(ivec2);\n" "ivec3 subgroupMax(ivec3);\n" "ivec4 subgroupMax(ivec4);\n" "uint subgroupMax(uint);\n" "uvec2 subgroupMax(uvec2);\n" "uvec3 subgroupMax(uvec3);\n" "uvec4 subgroupMax(uvec4);\n" "int subgroupAnd(int);\n" "ivec2 subgroupAnd(ivec2);\n" "ivec3 subgroupAnd(ivec3);\n" "ivec4 subgroupAnd(ivec4);\n" "uint subgroupAnd(uint);\n" "uvec2 subgroupAnd(uvec2);\n" "uvec3 subgroupAnd(uvec3);\n" "uvec4 subgroupAnd(uvec4);\n" "bool subgroupAnd(bool);\n" "bvec2 subgroupAnd(bvec2);\n" "bvec3 subgroupAnd(bvec3);\n" "bvec4 subgroupAnd(bvec4);\n" "int subgroupOr(int);\n" "ivec2 subgroupOr(ivec2);\n" "ivec3 subgroupOr(ivec3);\n" "ivec4 subgroupOr(ivec4);\n" "uint subgroupOr(uint);\n" "uvec2 subgroupOr(uvec2);\n" "uvec3 subgroupOr(uvec3);\n" "uvec4 subgroupOr(uvec4);\n" "bool subgroupOr(bool);\n" "bvec2 subgroupOr(bvec2);\n" "bvec3 subgroupOr(bvec3);\n" "bvec4 subgroupOr(bvec4);\n" "int subgroupXor(int);\n" "ivec2 subgroupXor(ivec2);\n" "ivec3 subgroupXor(ivec3);\n" "ivec4 subgroupXor(ivec4);\n" "uint subgroupXor(uint);\n" "uvec2 subgroupXor(uvec2);\n" "uvec3 subgroupXor(uvec3);\n" "uvec4 subgroupXor(uvec4);\n" "bool subgroupXor(bool);\n" "bvec2 subgroupXor(bvec2);\n" "bvec3 subgroupXor(bvec3);\n" "bvec4 subgroupXor(bvec4);\n" "float subgroupInclusiveAdd(float);\n" "vec2 subgroupInclusiveAdd(vec2);\n" "vec3 subgroupInclusiveAdd(vec3);\n" "vec4 subgroupInclusiveAdd(vec4);\n" "int subgroupInclusiveAdd(int);\n" "ivec2 subgroupInclusiveAdd(ivec2);\n" "ivec3 subgroupInclusiveAdd(ivec3);\n" "ivec4 subgroupInclusiveAdd(ivec4);\n" "uint subgroupInclusiveAdd(uint);\n" "uvec2 subgroupInclusiveAdd(uvec2);\n" "uvec3 subgroupInclusiveAdd(uvec3);\n" "uvec4 subgroupInclusiveAdd(uvec4);\n" "float subgroupInclusiveMul(float);\n" "vec2 subgroupInclusiveMul(vec2);\n" "vec3 subgroupInclusiveMul(vec3);\n" "vec4 subgroupInclusiveMul(vec4);\n" "int subgroupInclusiveMul(int);\n" "ivec2 subgroupInclusiveMul(ivec2);\n" "ivec3 subgroupInclusiveMul(ivec3);\n" "ivec4 subgroupInclusiveMul(ivec4);\n" "uint subgroupInclusiveMul(uint);\n" "uvec2 subgroupInclusiveMul(uvec2);\n" "uvec3 subgroupInclusiveMul(uvec3);\n" "uvec4 subgroupInclusiveMul(uvec4);\n" "float subgroupInclusiveMin(float);\n" "vec2 subgroupInclusiveMin(vec2);\n" "vec3 subgroupInclusiveMin(vec3);\n" "vec4 subgroupInclusiveMin(vec4);\n" "int subgroupInclusiveMin(int);\n" "ivec2 subgroupInclusiveMin(ivec2);\n" "ivec3 subgroupInclusiveMin(ivec3);\n" "ivec4 subgroupInclusiveMin(ivec4);\n" "uint subgroupInclusiveMin(uint);\n" "uvec2 subgroupInclusiveMin(uvec2);\n" "uvec3 subgroupInclusiveMin(uvec3);\n" "uvec4 subgroupInclusiveMin(uvec4);\n" "float subgroupInclusiveMax(float);\n" "vec2 subgroupInclusiveMax(vec2);\n" "vec3 subgroupInclusiveMax(vec3);\n" "vec4 subgroupInclusiveMax(vec4);\n" "int subgroupInclusiveMax(int);\n" "ivec2 subgroupInclusiveMax(ivec2);\n" "ivec3 subgroupInclusiveMax(ivec3);\n" "ivec4 subgroupInclusiveMax(ivec4);\n" "uint subgroupInclusiveMax(uint);\n" "uvec2 subgroupInclusiveMax(uvec2);\n" "uvec3 subgroupInclusiveMax(uvec3);\n" "uvec4 subgroupInclusiveMax(uvec4);\n" "int subgroupInclusiveAnd(int);\n" "ivec2 subgroupInclusiveAnd(ivec2);\n" "ivec3 subgroupInclusiveAnd(ivec3);\n" "ivec4 subgroupInclusiveAnd(ivec4);\n" "uint subgroupInclusiveAnd(uint);\n" "uvec2 subgroupInclusiveAnd(uvec2);\n" "uvec3 subgroupInclusiveAnd(uvec3);\n" "uvec4 subgroupInclusiveAnd(uvec4);\n" "bool subgroupInclusiveAnd(bool);\n" "bvec2 subgroupInclusiveAnd(bvec2);\n" "bvec3 subgroupInclusiveAnd(bvec3);\n" "bvec4 subgroupInclusiveAnd(bvec4);\n" "int subgroupInclusiveOr(int);\n" "ivec2 subgroupInclusiveOr(ivec2);\n" "ivec3 subgroupInclusiveOr(ivec3);\n" "ivec4 subgroupInclusiveOr(ivec4);\n" "uint subgroupInclusiveOr(uint);\n" "uvec2 subgroupInclusiveOr(uvec2);\n" "uvec3 subgroupInclusiveOr(uvec3);\n" "uvec4 subgroupInclusiveOr(uvec4);\n" "bool subgroupInclusiveOr(bool);\n" "bvec2 subgroupInclusiveOr(bvec2);\n" "bvec3 subgroupInclusiveOr(bvec3);\n" "bvec4 subgroupInclusiveOr(bvec4);\n" "int subgroupInclusiveXor(int);\n" "ivec2 subgroupInclusiveXor(ivec2);\n" "ivec3 subgroupInclusiveXor(ivec3);\n" "ivec4 subgroupInclusiveXor(ivec4);\n" "uint subgroupInclusiveXor(uint);\n" "uvec2 subgroupInclusiveXor(uvec2);\n" "uvec3 subgroupInclusiveXor(uvec3);\n" "uvec4 subgroupInclusiveXor(uvec4);\n" "bool subgroupInclusiveXor(bool);\n" "bvec2 subgroupInclusiveXor(bvec2);\n" "bvec3 subgroupInclusiveXor(bvec3);\n" "bvec4 subgroupInclusiveXor(bvec4);\n" "float subgroupExclusiveAdd(float);\n" "vec2 subgroupExclusiveAdd(vec2);\n" "vec3 subgroupExclusiveAdd(vec3);\n" "vec4 subgroupExclusiveAdd(vec4);\n" "int subgroupExclusiveAdd(int);\n" "ivec2 subgroupExclusiveAdd(ivec2);\n" "ivec3 subgroupExclusiveAdd(ivec3);\n" "ivec4 subgroupExclusiveAdd(ivec4);\n" "uint subgroupExclusiveAdd(uint);\n" "uvec2 subgroupExclusiveAdd(uvec2);\n" "uvec3 subgroupExclusiveAdd(uvec3);\n" "uvec4 subgroupExclusiveAdd(uvec4);\n" "float subgroupExclusiveMul(float);\n" "vec2 subgroupExclusiveMul(vec2);\n" "vec3 subgroupExclusiveMul(vec3);\n" "vec4 subgroupExclusiveMul(vec4);\n" "int subgroupExclusiveMul(int);\n" "ivec2 subgroupExclusiveMul(ivec2);\n" "ivec3 subgroupExclusiveMul(ivec3);\n" "ivec4 subgroupExclusiveMul(ivec4);\n" "uint subgroupExclusiveMul(uint);\n" "uvec2 subgroupExclusiveMul(uvec2);\n" "uvec3 subgroupExclusiveMul(uvec3);\n" "uvec4 subgroupExclusiveMul(uvec4);\n" "float subgroupExclusiveMin(float);\n" "vec2 subgroupExclusiveMin(vec2);\n" "vec3 subgroupExclusiveMin(vec3);\n" "vec4 subgroupExclusiveMin(vec4);\n" "int subgroupExclusiveMin(int);\n" "ivec2 subgroupExclusiveMin(ivec2);\n" "ivec3 subgroupExclusiveMin(ivec3);\n" "ivec4 subgroupExclusiveMin(ivec4);\n" "uint subgroupExclusiveMin(uint);\n" "uvec2 subgroupExclusiveMin(uvec2);\n" "uvec3 subgroupExclusiveMin(uvec3);\n" "uvec4 subgroupExclusiveMin(uvec4);\n" "float subgroupExclusiveMax(float);\n" "vec2 subgroupExclusiveMax(vec2);\n" "vec3 subgroupExclusiveMax(vec3);\n" "vec4 subgroupExclusiveMax(vec4);\n" "int subgroupExclusiveMax(int);\n" "ivec2 subgroupExclusiveMax(ivec2);\n" "ivec3 subgroupExclusiveMax(ivec3);\n" "ivec4 subgroupExclusiveMax(ivec4);\n" "uint subgroupExclusiveMax(uint);\n" "uvec2 subgroupExclusiveMax(uvec2);\n" "uvec3 subgroupExclusiveMax(uvec3);\n" "uvec4 subgroupExclusiveMax(uvec4);\n" "int subgroupExclusiveAnd(int);\n" "ivec2 subgroupExclusiveAnd(ivec2);\n" "ivec3 subgroupExclusiveAnd(ivec3);\n" "ivec4 subgroupExclusiveAnd(ivec4);\n" "uint subgroupExclusiveAnd(uint);\n" "uvec2 subgroupExclusiveAnd(uvec2);\n" "uvec3 subgroupExclusiveAnd(uvec3);\n" "uvec4 subgroupExclusiveAnd(uvec4);\n" "bool subgroupExclusiveAnd(bool);\n" "bvec2 subgroupExclusiveAnd(bvec2);\n" "bvec3 subgroupExclusiveAnd(bvec3);\n" "bvec4 subgroupExclusiveAnd(bvec4);\n" "int subgroupExclusiveOr(int);\n" "ivec2 subgroupExclusiveOr(ivec2);\n" "ivec3 subgroupExclusiveOr(ivec3);\n" "ivec4 subgroupExclusiveOr(ivec4);\n" "uint subgroupExclusiveOr(uint);\n" "uvec2 subgroupExclusiveOr(uvec2);\n" "uvec3 subgroupExclusiveOr(uvec3);\n" "uvec4 subgroupExclusiveOr(uvec4);\n" "bool subgroupExclusiveOr(bool);\n" "bvec2 subgroupExclusiveOr(bvec2);\n" "bvec3 subgroupExclusiveOr(bvec3);\n" "bvec4 subgroupExclusiveOr(bvec4);\n" "int subgroupExclusiveXor(int);\n" "ivec2 subgroupExclusiveXor(ivec2);\n" "ivec3 subgroupExclusiveXor(ivec3);\n" "ivec4 subgroupExclusiveXor(ivec4);\n" "uint subgroupExclusiveXor(uint);\n" "uvec2 subgroupExclusiveXor(uvec2);\n" "uvec3 subgroupExclusiveXor(uvec3);\n" "uvec4 subgroupExclusiveXor(uvec4);\n" "bool subgroupExclusiveXor(bool);\n" "bvec2 subgroupExclusiveXor(bvec2);\n" "bvec3 subgroupExclusiveXor(bvec3);\n" "bvec4 subgroupExclusiveXor(bvec4);\n" "float subgroupClusteredAdd(float, uint);\n" "vec2 subgroupClusteredAdd(vec2, uint);\n" "vec3 subgroupClusteredAdd(vec3, uint);\n" "vec4 subgroupClusteredAdd(vec4, uint);\n" "int subgroupClusteredAdd(int, uint);\n" "ivec2 subgroupClusteredAdd(ivec2, uint);\n" "ivec3 subgroupClusteredAdd(ivec3, uint);\n" "ivec4 subgroupClusteredAdd(ivec4, uint);\n" "uint subgroupClusteredAdd(uint, uint);\n" "uvec2 subgroupClusteredAdd(uvec2, uint);\n" "uvec3 subgroupClusteredAdd(uvec3, uint);\n" "uvec4 subgroupClusteredAdd(uvec4, uint);\n" "float subgroupClusteredMul(float, uint);\n" "vec2 subgroupClusteredMul(vec2, uint);\n" "vec3 subgroupClusteredMul(vec3, uint);\n" "vec4 subgroupClusteredMul(vec4, uint);\n" "int subgroupClusteredMul(int, uint);\n" "ivec2 subgroupClusteredMul(ivec2, uint);\n" "ivec3 subgroupClusteredMul(ivec3, uint);\n" "ivec4 subgroupClusteredMul(ivec4, uint);\n" "uint subgroupClusteredMul(uint, uint);\n" "uvec2 subgroupClusteredMul(uvec2, uint);\n" "uvec3 subgroupClusteredMul(uvec3, uint);\n" "uvec4 subgroupClusteredMul(uvec4, uint);\n" "float subgroupClusteredMin(float, uint);\n" "vec2 subgroupClusteredMin(vec2, uint);\n" "vec3 subgroupClusteredMin(vec3, uint);\n" "vec4 subgroupClusteredMin(vec4, uint);\n" "int subgroupClusteredMin(int, uint);\n" "ivec2 subgroupClusteredMin(ivec2, uint);\n" "ivec3 subgroupClusteredMin(ivec3, uint);\n" "ivec4 subgroupClusteredMin(ivec4, uint);\n" "uint subgroupClusteredMin(uint, uint);\n" "uvec2 subgroupClusteredMin(uvec2, uint);\n" "uvec3 subgroupClusteredMin(uvec3, uint);\n" "uvec4 subgroupClusteredMin(uvec4, uint);\n" "float subgroupClusteredMax(float, uint);\n" "vec2 subgroupClusteredMax(vec2, uint);\n" "vec3 subgroupClusteredMax(vec3, uint);\n" "vec4 subgroupClusteredMax(vec4, uint);\n" "int subgroupClusteredMax(int, uint);\n" "ivec2 subgroupClusteredMax(ivec2, uint);\n" "ivec3 subgroupClusteredMax(ivec3, uint);\n" "ivec4 subgroupClusteredMax(ivec4, uint);\n" "uint subgroupClusteredMax(uint, uint);\n" "uvec2 subgroupClusteredMax(uvec2, uint);\n" "uvec3 subgroupClusteredMax(uvec3, uint);\n" "uvec4 subgroupClusteredMax(uvec4, uint);\n" "int subgroupClusteredAnd(int, uint);\n" "ivec2 subgroupClusteredAnd(ivec2, uint);\n" "ivec3 subgroupClusteredAnd(ivec3, uint);\n" "ivec4 subgroupClusteredAnd(ivec4, uint);\n" "uint subgroupClusteredAnd(uint, uint);\n" "uvec2 subgroupClusteredAnd(uvec2, uint);\n" "uvec3 subgroupClusteredAnd(uvec3, uint);\n" "uvec4 subgroupClusteredAnd(uvec4, uint);\n" "bool subgroupClusteredAnd(bool, uint);\n" "bvec2 subgroupClusteredAnd(bvec2, uint);\n" "bvec3 subgroupClusteredAnd(bvec3, uint);\n" "bvec4 subgroupClusteredAnd(bvec4, uint);\n" "int subgroupClusteredOr(int, uint);\n" "ivec2 subgroupClusteredOr(ivec2, uint);\n" "ivec3 subgroupClusteredOr(ivec3, uint);\n" "ivec4 subgroupClusteredOr(ivec4, uint);\n" "uint subgroupClusteredOr(uint, uint);\n" "uvec2 subgroupClusteredOr(uvec2, uint);\n" "uvec3 subgroupClusteredOr(uvec3, uint);\n" "uvec4 subgroupClusteredOr(uvec4, uint);\n" "bool subgroupClusteredOr(bool, uint);\n" "bvec2 subgroupClusteredOr(bvec2, uint);\n" "bvec3 subgroupClusteredOr(bvec3, uint);\n" "bvec4 subgroupClusteredOr(bvec4, uint);\n" "int subgroupClusteredXor(int, uint);\n" "ivec2 subgroupClusteredXor(ivec2, uint);\n" "ivec3 subgroupClusteredXor(ivec3, uint);\n" "ivec4 subgroupClusteredXor(ivec4, uint);\n" "uint subgroupClusteredXor(uint, uint);\n" "uvec2 subgroupClusteredXor(uvec2, uint);\n" "uvec3 subgroupClusteredXor(uvec3, uint);\n" "uvec4 subgroupClusteredXor(uvec4, uint);\n" "bool subgroupClusteredXor(bool, uint);\n" "bvec2 subgroupClusteredXor(bvec2, uint);\n" "bvec3 subgroupClusteredXor(bvec3, uint);\n" "bvec4 subgroupClusteredXor(bvec4, uint);\n" "float subgroupQuadBroadcast(float, uint);\n" "vec2 subgroupQuadBroadcast(vec2, uint);\n" "vec3 subgroupQuadBroadcast(vec3, uint);\n" "vec4 subgroupQuadBroadcast(vec4, uint);\n" "int subgroupQuadBroadcast(int, uint);\n" "ivec2 subgroupQuadBroadcast(ivec2, uint);\n" "ivec3 subgroupQuadBroadcast(ivec3, uint);\n" "ivec4 subgroupQuadBroadcast(ivec4, uint);\n" "uint subgroupQuadBroadcast(uint, uint);\n" "uvec2 subgroupQuadBroadcast(uvec2, uint);\n" "uvec3 subgroupQuadBroadcast(uvec3, uint);\n" "uvec4 subgroupQuadBroadcast(uvec4, uint);\n" "bool subgroupQuadBroadcast(bool, uint);\n" "bvec2 subgroupQuadBroadcast(bvec2, uint);\n" "bvec3 subgroupQuadBroadcast(bvec3, uint);\n" "bvec4 subgroupQuadBroadcast(bvec4, uint);\n" "float subgroupQuadSwapHorizontal(float);\n" "vec2 subgroupQuadSwapHorizontal(vec2);\n" "vec3 subgroupQuadSwapHorizontal(vec3);\n" "vec4 subgroupQuadSwapHorizontal(vec4);\n" "int subgroupQuadSwapHorizontal(int);\n" "ivec2 subgroupQuadSwapHorizontal(ivec2);\n" "ivec3 subgroupQuadSwapHorizontal(ivec3);\n" "ivec4 subgroupQuadSwapHorizontal(ivec4);\n" "uint subgroupQuadSwapHorizontal(uint);\n" "uvec2 subgroupQuadSwapHorizontal(uvec2);\n" "uvec3 subgroupQuadSwapHorizontal(uvec3);\n" "uvec4 subgroupQuadSwapHorizontal(uvec4);\n" "bool subgroupQuadSwapHorizontal(bool);\n" "bvec2 subgroupQuadSwapHorizontal(bvec2);\n" "bvec3 subgroupQuadSwapHorizontal(bvec3);\n" "bvec4 subgroupQuadSwapHorizontal(bvec4);\n" "float subgroupQuadSwapVertical(float);\n" "vec2 subgroupQuadSwapVertical(vec2);\n" "vec3 subgroupQuadSwapVertical(vec3);\n" "vec4 subgroupQuadSwapVertical(vec4);\n" "int subgroupQuadSwapVertical(int);\n" "ivec2 subgroupQuadSwapVertical(ivec2);\n" "ivec3 subgroupQuadSwapVertical(ivec3);\n" "ivec4 subgroupQuadSwapVertical(ivec4);\n" "uint subgroupQuadSwapVertical(uint);\n" "uvec2 subgroupQuadSwapVertical(uvec2);\n" "uvec3 subgroupQuadSwapVertical(uvec3);\n" "uvec4 subgroupQuadSwapVertical(uvec4);\n" "bool subgroupQuadSwapVertical(bool);\n" "bvec2 subgroupQuadSwapVertical(bvec2);\n" "bvec3 subgroupQuadSwapVertical(bvec3);\n" "bvec4 subgroupQuadSwapVertical(bvec4);\n" "float subgroupQuadSwapDiagonal(float);\n" "vec2 subgroupQuadSwapDiagonal(vec2);\n" "vec3 subgroupQuadSwapDiagonal(vec3);\n" "vec4 subgroupQuadSwapDiagonal(vec4);\n" "int subgroupQuadSwapDiagonal(int);\n" "ivec2 subgroupQuadSwapDiagonal(ivec2);\n" "ivec3 subgroupQuadSwapDiagonal(ivec3);\n" "ivec4 subgroupQuadSwapDiagonal(ivec4);\n" "uint subgroupQuadSwapDiagonal(uint);\n" "uvec2 subgroupQuadSwapDiagonal(uvec2);\n" "uvec3 subgroupQuadSwapDiagonal(uvec3);\n" "uvec4 subgroupQuadSwapDiagonal(uvec4);\n" "bool subgroupQuadSwapDiagonal(bool);\n" "bvec2 subgroupQuadSwapDiagonal(bvec2);\n" "bvec3 subgroupQuadSwapDiagonal(bvec3);\n" "bvec4 subgroupQuadSwapDiagonal(bvec4);\n" #ifdef NV_EXTENSIONS "uvec4 subgroupPartitionNV(float);\n" "uvec4 subgroupPartitionNV(vec2);\n" "uvec4 subgroupPartitionNV(vec3);\n" "uvec4 subgroupPartitionNV(vec4);\n" "uvec4 subgroupPartitionNV(int);\n" "uvec4 subgroupPartitionNV(ivec2);\n" "uvec4 subgroupPartitionNV(ivec3);\n" "uvec4 subgroupPartitionNV(ivec4);\n" "uvec4 subgroupPartitionNV(uint);\n" "uvec4 subgroupPartitionNV(uvec2);\n" "uvec4 subgroupPartitionNV(uvec3);\n" "uvec4 subgroupPartitionNV(uvec4);\n" "uvec4 subgroupPartitionNV(bool);\n" "uvec4 subgroupPartitionNV(bvec2);\n" "uvec4 subgroupPartitionNV(bvec3);\n" "uvec4 subgroupPartitionNV(bvec4);\n" "float subgroupPartitionedAddNV(float, uvec4 ballot);\n" "vec2 subgroupPartitionedAddNV(vec2, uvec4 ballot);\n" "vec3 subgroupPartitionedAddNV(vec3, uvec4 ballot);\n" "vec4 subgroupPartitionedAddNV(vec4, uvec4 ballot);\n" "int subgroupPartitionedAddNV(int, uvec4 ballot);\n" "ivec2 subgroupPartitionedAddNV(ivec2, uvec4 ballot);\n" "ivec3 subgroupPartitionedAddNV(ivec3, uvec4 ballot);\n" "ivec4 subgroupPartitionedAddNV(ivec4, uvec4 ballot);\n" "uint subgroupPartitionedAddNV(uint, uvec4 ballot);\n" "uvec2 subgroupPartitionedAddNV(uvec2, uvec4 ballot);\n" "uvec3 subgroupPartitionedAddNV(uvec3, uvec4 ballot);\n" "uvec4 subgroupPartitionedAddNV(uvec4, uvec4 ballot);\n" "float subgroupPartitionedMulNV(float, uvec4 ballot);\n" "vec2 subgroupPartitionedMulNV(vec2, uvec4 ballot);\n" "vec3 subgroupPartitionedMulNV(vec3, uvec4 ballot);\n" "vec4 subgroupPartitionedMulNV(vec4, uvec4 ballot);\n" "int subgroupPartitionedMulNV(int, uvec4 ballot);\n" "ivec2 subgroupPartitionedMulNV(ivec2, uvec4 ballot);\n" "ivec3 subgroupPartitionedMulNV(ivec3, uvec4 ballot);\n" "ivec4 subgroupPartitionedMulNV(ivec4, uvec4 ballot);\n" "uint subgroupPartitionedMulNV(uint, uvec4 ballot);\n" "uvec2 subgroupPartitionedMulNV(uvec2, uvec4 ballot);\n" "uvec3 subgroupPartitionedMulNV(uvec3, uvec4 ballot);\n" "uvec4 subgroupPartitionedMulNV(uvec4, uvec4 ballot);\n" "float subgroupPartitionedMinNV(float, uvec4 ballot);\n" "vec2 subgroupPartitionedMinNV(vec2, uvec4 ballot);\n" "vec3 subgroupPartitionedMinNV(vec3, uvec4 ballot);\n" "vec4 subgroupPartitionedMinNV(vec4, uvec4 ballot);\n" "int subgroupPartitionedMinNV(int, uvec4 ballot);\n" "ivec2 subgroupPartitionedMinNV(ivec2, uvec4 ballot);\n" "ivec3 subgroupPartitionedMinNV(ivec3, uvec4 ballot);\n" "ivec4 subgroupPartitionedMinNV(ivec4, uvec4 ballot);\n" "uint subgroupPartitionedMinNV(uint, uvec4 ballot);\n" "uvec2 subgroupPartitionedMinNV(uvec2, uvec4 ballot);\n" "uvec3 subgroupPartitionedMinNV(uvec3, uvec4 ballot);\n" "uvec4 subgroupPartitionedMinNV(uvec4, uvec4 ballot);\n" "float subgroupPartitionedMaxNV(float, uvec4 ballot);\n" "vec2 subgroupPartitionedMaxNV(vec2, uvec4 ballot);\n" "vec3 subgroupPartitionedMaxNV(vec3, uvec4 ballot);\n" "vec4 subgroupPartitionedMaxNV(vec4, uvec4 ballot);\n" "int subgroupPartitionedMaxNV(int, uvec4 ballot);\n" "ivec2 subgroupPartitionedMaxNV(ivec2, uvec4 ballot);\n" "ivec3 subgroupPartitionedMaxNV(ivec3, uvec4 ballot);\n" "ivec4 subgroupPartitionedMaxNV(ivec4, uvec4 ballot);\n" "uint subgroupPartitionedMaxNV(uint, uvec4 ballot);\n" "uvec2 subgroupPartitionedMaxNV(uvec2, uvec4 ballot);\n" "uvec3 subgroupPartitionedMaxNV(uvec3, uvec4 ballot);\n" "uvec4 subgroupPartitionedMaxNV(uvec4, uvec4 ballot);\n" "int subgroupPartitionedAndNV(int, uvec4 ballot);\n" "ivec2 subgroupPartitionedAndNV(ivec2, uvec4 ballot);\n" "ivec3 subgroupPartitionedAndNV(ivec3, uvec4 ballot);\n" "ivec4 subgroupPartitionedAndNV(ivec4, uvec4 ballot);\n" "uint subgroupPartitionedAndNV(uint, uvec4 ballot);\n" "uvec2 subgroupPartitionedAndNV(uvec2, uvec4 ballot);\n" "uvec3 subgroupPartitionedAndNV(uvec3, uvec4 ballot);\n" "uvec4 subgroupPartitionedAndNV(uvec4, uvec4 ballot);\n" "bool subgroupPartitionedAndNV(bool, uvec4 ballot);\n" "bvec2 subgroupPartitionedAndNV(bvec2, uvec4 ballot);\n" "bvec3 subgroupPartitionedAndNV(bvec3, uvec4 ballot);\n" "bvec4 subgroupPartitionedAndNV(bvec4, uvec4 ballot);\n" "int subgroupPartitionedOrNV(int, uvec4 ballot);\n" "ivec2 subgroupPartitionedOrNV(ivec2, uvec4 ballot);\n" "ivec3 subgroupPartitionedOrNV(ivec3, uvec4 ballot);\n" "ivec4 subgroupPartitionedOrNV(ivec4, uvec4 ballot);\n" "uint subgroupPartitionedOrNV(uint, uvec4 ballot);\n" "uvec2 subgroupPartitionedOrNV(uvec2, uvec4 ballot);\n" "uvec3 subgroupPartitionedOrNV(uvec3, uvec4 ballot);\n" "uvec4 subgroupPartitionedOrNV(uvec4, uvec4 ballot);\n" "bool subgroupPartitionedOrNV(bool, uvec4 ballot);\n" "bvec2 subgroupPartitionedOrNV(bvec2, uvec4 ballot);\n" "bvec3 subgroupPartitionedOrNV(bvec3, uvec4 ballot);\n" "bvec4 subgroupPartitionedOrNV(bvec4, uvec4 ballot);\n" "int subgroupPartitionedXorNV(int, uvec4 ballot);\n" "ivec2 subgroupPartitionedXorNV(ivec2, uvec4 ballot);\n" "ivec3 subgroupPartitionedXorNV(ivec3, uvec4 ballot);\n" "ivec4 subgroupPartitionedXorNV(ivec4, uvec4 ballot);\n" "uint subgroupPartitionedXorNV(uint, uvec4 ballot);\n" "uvec2 subgroupPartitionedXorNV(uvec2, uvec4 ballot);\n" "uvec3 subgroupPartitionedXorNV(uvec3, uvec4 ballot);\n" "uvec4 subgroupPartitionedXorNV(uvec4, uvec4 ballot);\n" "bool subgroupPartitionedXorNV(bool, uvec4 ballot);\n" "bvec2 subgroupPartitionedXorNV(bvec2, uvec4 ballot);\n" "bvec3 subgroupPartitionedXorNV(bvec3, uvec4 ballot);\n" "bvec4 subgroupPartitionedXorNV(bvec4, uvec4 ballot);\n" "float subgroupPartitionedInclusiveAddNV(float, uvec4 ballot);\n" "vec2 subgroupPartitionedInclusiveAddNV(vec2, uvec4 ballot);\n" "vec3 subgroupPartitionedInclusiveAddNV(vec3, uvec4 ballot);\n" "vec4 subgroupPartitionedInclusiveAddNV(vec4, uvec4 ballot);\n" "int subgroupPartitionedInclusiveAddNV(int, uvec4 ballot);\n" "ivec2 subgroupPartitionedInclusiveAddNV(ivec2, uvec4 ballot);\n" "ivec3 subgroupPartitionedInclusiveAddNV(ivec3, uvec4 ballot);\n" "ivec4 subgroupPartitionedInclusiveAddNV(ivec4, uvec4 ballot);\n" "uint subgroupPartitionedInclusiveAddNV(uint, uvec4 ballot);\n" "uvec2 subgroupPartitionedInclusiveAddNV(uvec2, uvec4 ballot);\n" "uvec3 subgroupPartitionedInclusiveAddNV(uvec3, uvec4 ballot);\n" "uvec4 subgroupPartitionedInclusiveAddNV(uvec4, uvec4 ballot);\n" "float subgroupPartitionedInclusiveMulNV(float, uvec4 ballot);\n" "vec2 subgroupPartitionedInclusiveMulNV(vec2, uvec4 ballot);\n" "vec3 subgroupPartitionedInclusiveMulNV(vec3, uvec4 ballot);\n" "vec4 subgroupPartitionedInclusiveMulNV(vec4, uvec4 ballot);\n" "int subgroupPartitionedInclusiveMulNV(int, uvec4 ballot);\n" "ivec2 subgroupPartitionedInclusiveMulNV(ivec2, uvec4 ballot);\n" "ivec3 subgroupPartitionedInclusiveMulNV(ivec3, uvec4 ballot);\n" "ivec4 subgroupPartitionedInclusiveMulNV(ivec4, uvec4 ballot);\n" "uint subgroupPartitionedInclusiveMulNV(uint, uvec4 ballot);\n" "uvec2 subgroupPartitionedInclusiveMulNV(uvec2, uvec4 ballot);\n" "uvec3 subgroupPartitionedInclusiveMulNV(uvec3, uvec4 ballot);\n" "uvec4 subgroupPartitionedInclusiveMulNV(uvec4, uvec4 ballot);\n" "float subgroupPartitionedInclusiveMinNV(float, uvec4 ballot);\n" "vec2 subgroupPartitionedInclusiveMinNV(vec2, uvec4 ballot);\n" "vec3 subgroupPartitionedInclusiveMinNV(vec3, uvec4 ballot);\n" "vec4 subgroupPartitionedInclusiveMinNV(vec4, uvec4 ballot);\n" "int subgroupPartitionedInclusiveMinNV(int, uvec4 ballot);\n" "ivec2 subgroupPartitionedInclusiveMinNV(ivec2, uvec4 ballot);\n" "ivec3 subgroupPartitionedInclusiveMinNV(ivec3, uvec4 ballot);\n" "ivec4 subgroupPartitionedInclusiveMinNV(ivec4, uvec4 ballot);\n" "uint subgroupPartitionedInclusiveMinNV(uint, uvec4 ballot);\n" "uvec2 subgroupPartitionedInclusiveMinNV(uvec2, uvec4 ballot);\n" "uvec3 subgroupPartitionedInclusiveMinNV(uvec3, uvec4 ballot);\n" "uvec4 subgroupPartitionedInclusiveMinNV(uvec4, uvec4 ballot);\n" "float subgroupPartitionedInclusiveMaxNV(float, uvec4 ballot);\n" "vec2 subgroupPartitionedInclusiveMaxNV(vec2, uvec4 ballot);\n" "vec3 subgroupPartitionedInclusiveMaxNV(vec3, uvec4 ballot);\n" "vec4 subgroupPartitionedInclusiveMaxNV(vec4, uvec4 ballot);\n" "int subgroupPartitionedInclusiveMaxNV(int, uvec4 ballot);\n" "ivec2 subgroupPartitionedInclusiveMaxNV(ivec2, uvec4 ballot);\n" "ivec3 subgroupPartitionedInclusiveMaxNV(ivec3, uvec4 ballot);\n" "ivec4 subgroupPartitionedInclusiveMaxNV(ivec4, uvec4 ballot);\n" "uint subgroupPartitionedInclusiveMaxNV(uint, uvec4 ballot);\n" "uvec2 subgroupPartitionedInclusiveMaxNV(uvec2, uvec4 ballot);\n" "uvec3 subgroupPartitionedInclusiveMaxNV(uvec3, uvec4 ballot);\n" "uvec4 subgroupPartitionedInclusiveMaxNV(uvec4, uvec4 ballot);\n" "int subgroupPartitionedInclusiveAndNV(int, uvec4 ballot);\n" "ivec2 subgroupPartitionedInclusiveAndNV(ivec2, uvec4 ballot);\n" "ivec3 subgroupPartitionedInclusiveAndNV(ivec3, uvec4 ballot);\n" "ivec4 subgroupPartitionedInclusiveAndNV(ivec4, uvec4 ballot);\n" "uint subgroupPartitionedInclusiveAndNV(uint, uvec4 ballot);\n" "uvec2 subgroupPartitionedInclusiveAndNV(uvec2, uvec4 ballot);\n" "uvec3 subgroupPartitionedInclusiveAndNV(uvec3, uvec4 ballot);\n" "uvec4 subgroupPartitionedInclusiveAndNV(uvec4, uvec4 ballot);\n" "bool subgroupPartitionedInclusiveAndNV(bool, uvec4 ballot);\n" "bvec2 subgroupPartitionedInclusiveAndNV(bvec2, uvec4 ballot);\n" "bvec3 subgroupPartitionedInclusiveAndNV(bvec3, uvec4 ballot);\n" "bvec4 subgroupPartitionedInclusiveAndNV(bvec4, uvec4 ballot);\n" "int subgroupPartitionedInclusiveOrNV(int, uvec4 ballot);\n" "ivec2 subgroupPartitionedInclusiveOrNV(ivec2, uvec4 ballot);\n" "ivec3 subgroupPartitionedInclusiveOrNV(ivec3, uvec4 ballot);\n" "ivec4 subgroupPartitionedInclusiveOrNV(ivec4, uvec4 ballot);\n" "uint subgroupPartitionedInclusiveOrNV(uint, uvec4 ballot);\n" "uvec2 subgroupPartitionedInclusiveOrNV(uvec2, uvec4 ballot);\n" "uvec3 subgroupPartitionedInclusiveOrNV(uvec3, uvec4 ballot);\n" "uvec4 subgroupPartitionedInclusiveOrNV(uvec4, uvec4 ballot);\n" "bool subgroupPartitionedInclusiveOrNV(bool, uvec4 ballot);\n" "bvec2 subgroupPartitionedInclusiveOrNV(bvec2, uvec4 ballot);\n" "bvec3 subgroupPartitionedInclusiveOrNV(bvec3, uvec4 ballot);\n" "bvec4 subgroupPartitionedInclusiveOrNV(bvec4, uvec4 ballot);\n" "int subgroupPartitionedInclusiveXorNV(int, uvec4 ballot);\n" "ivec2 subgroupPartitionedInclusiveXorNV(ivec2, uvec4 ballot);\n" "ivec3 subgroupPartitionedInclusiveXorNV(ivec3, uvec4 ballot);\n" "ivec4 subgroupPartitionedInclusiveXorNV(ivec4, uvec4 ballot);\n" "uint subgroupPartitionedInclusiveXorNV(uint, uvec4 ballot);\n" "uvec2 subgroupPartitionedInclusiveXorNV(uvec2, uvec4 ballot);\n" "uvec3 subgroupPartitionedInclusiveXorNV(uvec3, uvec4 ballot);\n" "uvec4 subgroupPartitionedInclusiveXorNV(uvec4, uvec4 ballot);\n" "bool subgroupPartitionedInclusiveXorNV(bool, uvec4 ballot);\n" "bvec2 subgroupPartitionedInclusiveXorNV(bvec2, uvec4 ballot);\n" "bvec3 subgroupPartitionedInclusiveXorNV(bvec3, uvec4 ballot);\n" "bvec4 subgroupPartitionedInclusiveXorNV(bvec4, uvec4 ballot);\n" "float subgroupPartitionedExclusiveAddNV(float, uvec4 ballot);\n" "vec2 subgroupPartitionedExclusiveAddNV(vec2, uvec4 ballot);\n" "vec3 subgroupPartitionedExclusiveAddNV(vec3, uvec4 ballot);\n" "vec4 subgroupPartitionedExclusiveAddNV(vec4, uvec4 ballot);\n" "int subgroupPartitionedExclusiveAddNV(int, uvec4 ballot);\n" "ivec2 subgroupPartitionedExclusiveAddNV(ivec2, uvec4 ballot);\n" "ivec3 subgroupPartitionedExclusiveAddNV(ivec3, uvec4 ballot);\n" "ivec4 subgroupPartitionedExclusiveAddNV(ivec4, uvec4 ballot);\n" "uint subgroupPartitionedExclusiveAddNV(uint, uvec4 ballot);\n" "uvec2 subgroupPartitionedExclusiveAddNV(uvec2, uvec4 ballot);\n" "uvec3 subgroupPartitionedExclusiveAddNV(uvec3, uvec4 ballot);\n" "uvec4 subgroupPartitionedExclusiveAddNV(uvec4, uvec4 ballot);\n" "float subgroupPartitionedExclusiveMulNV(float, uvec4 ballot);\n" "vec2 subgroupPartitionedExclusiveMulNV(vec2, uvec4 ballot);\n" "vec3 subgroupPartitionedExclusiveMulNV(vec3, uvec4 ballot);\n" "vec4 subgroupPartitionedExclusiveMulNV(vec4, uvec4 ballot);\n" "int subgroupPartitionedExclusiveMulNV(int, uvec4 ballot);\n" "ivec2 subgroupPartitionedExclusiveMulNV(ivec2, uvec4 ballot);\n" "ivec3 subgroupPartitionedExclusiveMulNV(ivec3, uvec4 ballot);\n" "ivec4 subgroupPartitionedExclusiveMulNV(ivec4, uvec4 ballot);\n" "uint subgroupPartitionedExclusiveMulNV(uint, uvec4 ballot);\n" "uvec2 subgroupPartitionedExclusiveMulNV(uvec2, uvec4 ballot);\n" "uvec3 subgroupPartitionedExclusiveMulNV(uvec3, uvec4 ballot);\n" "uvec4 subgroupPartitionedExclusiveMulNV(uvec4, uvec4 ballot);\n" "float subgroupPartitionedExclusiveMinNV(float, uvec4 ballot);\n" "vec2 subgroupPartitionedExclusiveMinNV(vec2, uvec4 ballot);\n" "vec3 subgroupPartitionedExclusiveMinNV(vec3, uvec4 ballot);\n" "vec4 subgroupPartitionedExclusiveMinNV(vec4, uvec4 ballot);\n" "int subgroupPartitionedExclusiveMinNV(int, uvec4 ballot);\n" "ivec2 subgroupPartitionedExclusiveMinNV(ivec2, uvec4 ballot);\n" "ivec3 subgroupPartitionedExclusiveMinNV(ivec3, uvec4 ballot);\n" "ivec4 subgroupPartitionedExclusiveMinNV(ivec4, uvec4 ballot);\n" "uint subgroupPartitionedExclusiveMinNV(uint, uvec4 ballot);\n" "uvec2 subgroupPartitionedExclusiveMinNV(uvec2, uvec4 ballot);\n" "uvec3 subgroupPartitionedExclusiveMinNV(uvec3, uvec4 ballot);\n" "uvec4 subgroupPartitionedExclusiveMinNV(uvec4, uvec4 ballot);\n" "float subgroupPartitionedExclusiveMaxNV(float, uvec4 ballot);\n" "vec2 subgroupPartitionedExclusiveMaxNV(vec2, uvec4 ballot);\n" "vec3 subgroupPartitionedExclusiveMaxNV(vec3, uvec4 ballot);\n" "vec4 subgroupPartitionedExclusiveMaxNV(vec4, uvec4 ballot);\n" "int subgroupPartitionedExclusiveMaxNV(int, uvec4 ballot);\n" "ivec2 subgroupPartitionedExclusiveMaxNV(ivec2, uvec4 ballot);\n" "ivec3 subgroupPartitionedExclusiveMaxNV(ivec3, uvec4 ballot);\n" "ivec4 subgroupPartitionedExclusiveMaxNV(ivec4, uvec4 ballot);\n" "uint subgroupPartitionedExclusiveMaxNV(uint, uvec4 ballot);\n" "uvec2 subgroupPartitionedExclusiveMaxNV(uvec2, uvec4 ballot);\n" "uvec3 subgroupPartitionedExclusiveMaxNV(uvec3, uvec4 ballot);\n" "uvec4 subgroupPartitionedExclusiveMaxNV(uvec4, uvec4 ballot);\n" "int subgroupPartitionedExclusiveAndNV(int, uvec4 ballot);\n" "ivec2 subgroupPartitionedExclusiveAndNV(ivec2, uvec4 ballot);\n" "ivec3 subgroupPartitionedExclusiveAndNV(ivec3, uvec4 ballot);\n" "ivec4 subgroupPartitionedExclusiveAndNV(ivec4, uvec4 ballot);\n" "uint subgroupPartitionedExclusiveAndNV(uint, uvec4 ballot);\n" "uvec2 subgroupPartitionedExclusiveAndNV(uvec2, uvec4 ballot);\n" "uvec3 subgroupPartitionedExclusiveAndNV(uvec3, uvec4 ballot);\n" "uvec4 subgroupPartitionedExclusiveAndNV(uvec4, uvec4 ballot);\n" "bool subgroupPartitionedExclusiveAndNV(bool, uvec4 ballot);\n" "bvec2 subgroupPartitionedExclusiveAndNV(bvec2, uvec4 ballot);\n" "bvec3 subgroupPartitionedExclusiveAndNV(bvec3, uvec4 ballot);\n" "bvec4 subgroupPartitionedExclusiveAndNV(bvec4, uvec4 ballot);\n" "int subgroupPartitionedExclusiveOrNV(int, uvec4 ballot);\n" "ivec2 subgroupPartitionedExclusiveOrNV(ivec2, uvec4 ballot);\n" "ivec3 subgroupPartitionedExclusiveOrNV(ivec3, uvec4 ballot);\n" "ivec4 subgroupPartitionedExclusiveOrNV(ivec4, uvec4 ballot);\n" "uint subgroupPartitionedExclusiveOrNV(uint, uvec4 ballot);\n" "uvec2 subgroupPartitionedExclusiveOrNV(uvec2, uvec4 ballot);\n" "uvec3 subgroupPartitionedExclusiveOrNV(uvec3, uvec4 ballot);\n" "uvec4 subgroupPartitionedExclusiveOrNV(uvec4, uvec4 ballot);\n" "bool subgroupPartitionedExclusiveOrNV(bool, uvec4 ballot);\n" "bvec2 subgroupPartitionedExclusiveOrNV(bvec2, uvec4 ballot);\n" "bvec3 subgroupPartitionedExclusiveOrNV(bvec3, uvec4 ballot);\n" "bvec4 subgroupPartitionedExclusiveOrNV(bvec4, uvec4 ballot);\n" "int subgroupPartitionedExclusiveXorNV(int, uvec4 ballot);\n" "ivec2 subgroupPartitionedExclusiveXorNV(ivec2, uvec4 ballot);\n" "ivec3 subgroupPartitionedExclusiveXorNV(ivec3, uvec4 ballot);\n" "ivec4 subgroupPartitionedExclusiveXorNV(ivec4, uvec4 ballot);\n" "uint subgroupPartitionedExclusiveXorNV(uint, uvec4 ballot);\n" "uvec2 subgroupPartitionedExclusiveXorNV(uvec2, uvec4 ballot);\n" "uvec3 subgroupPartitionedExclusiveXorNV(uvec3, uvec4 ballot);\n" "uvec4 subgroupPartitionedExclusiveXorNV(uvec4, uvec4 ballot);\n" "bool subgroupPartitionedExclusiveXorNV(bool, uvec4 ballot);\n" "bvec2 subgroupPartitionedExclusiveXorNV(bvec2, uvec4 ballot);\n" "bvec3 subgroupPartitionedExclusiveXorNV(bvec3, uvec4 ballot);\n" "bvec4 subgroupPartitionedExclusiveXorNV(bvec4, uvec4 ballot);\n" #endif "\n"); if (profile != EEsProfile && version >= 400) { commonBuiltins.append( "bool subgroupAllEqual(double);\n" "bool subgroupAllEqual(dvec2);\n" "bool subgroupAllEqual(dvec3);\n" "bool subgroupAllEqual(dvec4);\n" "double subgroupBroadcast(double, uint);\n" "dvec2 subgroupBroadcast(dvec2, uint);\n" "dvec3 subgroupBroadcast(dvec3, uint);\n" "dvec4 subgroupBroadcast(dvec4, uint);\n" "double subgroupBroadcastFirst(double);\n" "dvec2 subgroupBroadcastFirst(dvec2);\n" "dvec3 subgroupBroadcastFirst(dvec3);\n" "dvec4 subgroupBroadcastFirst(dvec4);\n" "double subgroupShuffle(double, uint);\n" "dvec2 subgroupShuffle(dvec2, uint);\n" "dvec3 subgroupShuffle(dvec3, uint);\n" "dvec4 subgroupShuffle(dvec4, uint);\n" "double subgroupShuffleXor(double, uint);\n" "dvec2 subgroupShuffleXor(dvec2, uint);\n" "dvec3 subgroupShuffleXor(dvec3, uint);\n" "dvec4 subgroupShuffleXor(dvec4, uint);\n" "double subgroupShuffleUp(double, uint delta);\n" "dvec2 subgroupShuffleUp(dvec2, uint delta);\n" "dvec3 subgroupShuffleUp(dvec3, uint delta);\n" "dvec4 subgroupShuffleUp(dvec4, uint delta);\n" "double subgroupShuffleDown(double, uint delta);\n" "dvec2 subgroupShuffleDown(dvec2, uint delta);\n" "dvec3 subgroupShuffleDown(dvec3, uint delta);\n" "dvec4 subgroupShuffleDown(dvec4, uint delta);\n" "double subgroupAdd(double);\n" "dvec2 subgroupAdd(dvec2);\n" "dvec3 subgroupAdd(dvec3);\n" "dvec4 subgroupAdd(dvec4);\n" "double subgroupMul(double);\n" "dvec2 subgroupMul(dvec2);\n" "dvec3 subgroupMul(dvec3);\n" "dvec4 subgroupMul(dvec4);\n" "double subgroupMin(double);\n" "dvec2 subgroupMin(dvec2);\n" "dvec3 subgroupMin(dvec3);\n" "dvec4 subgroupMin(dvec4);\n" "double subgroupMax(double);\n" "dvec2 subgroupMax(dvec2);\n" "dvec3 subgroupMax(dvec3);\n" "dvec4 subgroupMax(dvec4);\n" "double subgroupInclusiveAdd(double);\n" "dvec2 subgroupInclusiveAdd(dvec2);\n" "dvec3 subgroupInclusiveAdd(dvec3);\n" "dvec4 subgroupInclusiveAdd(dvec4);\n" "double subgroupInclusiveMul(double);\n" "dvec2 subgroupInclusiveMul(dvec2);\n" "dvec3 subgroupInclusiveMul(dvec3);\n" "dvec4 subgroupInclusiveMul(dvec4);\n" "double subgroupInclusiveMin(double);\n" "dvec2 subgroupInclusiveMin(dvec2);\n" "dvec3 subgroupInclusiveMin(dvec3);\n" "dvec4 subgroupInclusiveMin(dvec4);\n" "double subgroupInclusiveMax(double);\n" "dvec2 subgroupInclusiveMax(dvec2);\n" "dvec3 subgroupInclusiveMax(dvec3);\n" "dvec4 subgroupInclusiveMax(dvec4);\n" "double subgroupExclusiveAdd(double);\n" "dvec2 subgroupExclusiveAdd(dvec2);\n" "dvec3 subgroupExclusiveAdd(dvec3);\n" "dvec4 subgroupExclusiveAdd(dvec4);\n" "double subgroupExclusiveMul(double);\n" "dvec2 subgroupExclusiveMul(dvec2);\n" "dvec3 subgroupExclusiveMul(dvec3);\n" "dvec4 subgroupExclusiveMul(dvec4);\n" "double subgroupExclusiveMin(double);\n" "dvec2 subgroupExclusiveMin(dvec2);\n" "dvec3 subgroupExclusiveMin(dvec3);\n" "dvec4 subgroupExclusiveMin(dvec4);\n" "double subgroupExclusiveMax(double);\n" "dvec2 subgroupExclusiveMax(dvec2);\n" "dvec3 subgroupExclusiveMax(dvec3);\n" "dvec4 subgroupExclusiveMax(dvec4);\n" "double subgroupClusteredAdd(double, uint);\n" "dvec2 subgroupClusteredAdd(dvec2, uint);\n" "dvec3 subgroupClusteredAdd(dvec3, uint);\n" "dvec4 subgroupClusteredAdd(dvec4, uint);\n" "double subgroupClusteredMul(double, uint);\n" "dvec2 subgroupClusteredMul(dvec2, uint);\n" "dvec3 subgroupClusteredMul(dvec3, uint);\n" "dvec4 subgroupClusteredMul(dvec4, uint);\n" "double subgroupClusteredMin(double, uint);\n" "dvec2 subgroupClusteredMin(dvec2, uint);\n" "dvec3 subgroupClusteredMin(dvec3, uint);\n" "dvec4 subgroupClusteredMin(dvec4, uint);\n" "double subgroupClusteredMax(double, uint);\n" "dvec2 subgroupClusteredMax(dvec2, uint);\n" "dvec3 subgroupClusteredMax(dvec3, uint);\n" "dvec4 subgroupClusteredMax(dvec4, uint);\n" "double subgroupQuadBroadcast(double, uint);\n" "dvec2 subgroupQuadBroadcast(dvec2, uint);\n" "dvec3 subgroupQuadBroadcast(dvec3, uint);\n" "dvec4 subgroupQuadBroadcast(dvec4, uint);\n" "double subgroupQuadSwapHorizontal(double);\n" "dvec2 subgroupQuadSwapHorizontal(dvec2);\n" "dvec3 subgroupQuadSwapHorizontal(dvec3);\n" "dvec4 subgroupQuadSwapHorizontal(dvec4);\n" "double subgroupQuadSwapVertical(double);\n" "dvec2 subgroupQuadSwapVertical(dvec2);\n" "dvec3 subgroupQuadSwapVertical(dvec3);\n" "dvec4 subgroupQuadSwapVertical(dvec4);\n" "double subgroupQuadSwapDiagonal(double);\n" "dvec2 subgroupQuadSwapDiagonal(dvec2);\n" "dvec3 subgroupQuadSwapDiagonal(dvec3);\n" "dvec4 subgroupQuadSwapDiagonal(dvec4);\n" #ifdef NV_EXTENSIONS "uvec4 subgroupPartitionNV(double);\n" "uvec4 subgroupPartitionNV(dvec2);\n" "uvec4 subgroupPartitionNV(dvec3);\n" "uvec4 subgroupPartitionNV(dvec4);\n" "double subgroupPartitionedAddNV(double, uvec4 ballot);\n" "dvec2 subgroupPartitionedAddNV(dvec2, uvec4 ballot);\n" "dvec3 subgroupPartitionedAddNV(dvec3, uvec4 ballot);\n" "dvec4 subgroupPartitionedAddNV(dvec4, uvec4 ballot);\n" "double subgroupPartitionedMulNV(double, uvec4 ballot);\n" "dvec2 subgroupPartitionedMulNV(dvec2, uvec4 ballot);\n" "dvec3 subgroupPartitionedMulNV(dvec3, uvec4 ballot);\n" "dvec4 subgroupPartitionedMulNV(dvec4, uvec4 ballot);\n" "double subgroupPartitionedMinNV(double, uvec4 ballot);\n" "dvec2 subgroupPartitionedMinNV(dvec2, uvec4 ballot);\n" "dvec3 subgroupPartitionedMinNV(dvec3, uvec4 ballot);\n" "dvec4 subgroupPartitionedMinNV(dvec4, uvec4 ballot);\n" "double subgroupPartitionedMaxNV(double, uvec4 ballot);\n" "dvec2 subgroupPartitionedMaxNV(dvec2, uvec4 ballot);\n" "dvec3 subgroupPartitionedMaxNV(dvec3, uvec4 ballot);\n" "dvec4 subgroupPartitionedMaxNV(dvec4, uvec4 ballot);\n" "double subgroupPartitionedInclusiveAddNV(double, uvec4 ballot);\n" "dvec2 subgroupPartitionedInclusiveAddNV(dvec2, uvec4 ballot);\n" "dvec3 subgroupPartitionedInclusiveAddNV(dvec3, uvec4 ballot);\n" "dvec4 subgroupPartitionedInclusiveAddNV(dvec4, uvec4 ballot);\n" "double subgroupPartitionedInclusiveMulNV(double, uvec4 ballot);\n" "dvec2 subgroupPartitionedInclusiveMulNV(dvec2, uvec4 ballot);\n" "dvec3 subgroupPartitionedInclusiveMulNV(dvec3, uvec4 ballot);\n" "dvec4 subgroupPartitionedInclusiveMulNV(dvec4, uvec4 ballot);\n" "double subgroupPartitionedInclusiveMinNV(double, uvec4 ballot);\n" "dvec2 subgroupPartitionedInclusiveMinNV(dvec2, uvec4 ballot);\n" "dvec3 subgroupPartitionedInclusiveMinNV(dvec3, uvec4 ballot);\n" "dvec4 subgroupPartitionedInclusiveMinNV(dvec4, uvec4 ballot);\n" "double subgroupPartitionedInclusiveMaxNV(double, uvec4 ballot);\n" "dvec2 subgroupPartitionedInclusiveMaxNV(dvec2, uvec4 ballot);\n" "dvec3 subgroupPartitionedInclusiveMaxNV(dvec3, uvec4 ballot);\n" "dvec4 subgroupPartitionedInclusiveMaxNV(dvec4, uvec4 ballot);\n" "double subgroupPartitionedExclusiveAddNV(double, uvec4 ballot);\n" "dvec2 subgroupPartitionedExclusiveAddNV(dvec2, uvec4 ballot);\n" "dvec3 subgroupPartitionedExclusiveAddNV(dvec3, uvec4 ballot);\n" "dvec4 subgroupPartitionedExclusiveAddNV(dvec4, uvec4 ballot);\n" "double subgroupPartitionedExclusiveMulNV(double, uvec4 ballot);\n" "dvec2 subgroupPartitionedExclusiveMulNV(dvec2, uvec4 ballot);\n" "dvec3 subgroupPartitionedExclusiveMulNV(dvec3, uvec4 ballot);\n" "dvec4 subgroupPartitionedExclusiveMulNV(dvec4, uvec4 ballot);\n" "double subgroupPartitionedExclusiveMinNV(double, uvec4 ballot);\n" "dvec2 subgroupPartitionedExclusiveMinNV(dvec2, uvec4 ballot);\n" "dvec3 subgroupPartitionedExclusiveMinNV(dvec3, uvec4 ballot);\n" "dvec4 subgroupPartitionedExclusiveMinNV(dvec4, uvec4 ballot);\n" "double subgroupPartitionedExclusiveMaxNV(double, uvec4 ballot);\n" "dvec2 subgroupPartitionedExclusiveMaxNV(dvec2, uvec4 ballot);\n" "dvec3 subgroupPartitionedExclusiveMaxNV(dvec3, uvec4 ballot);\n" "dvec4 subgroupPartitionedExclusiveMaxNV(dvec4, uvec4 ballot);\n" #endif "\n"); } stageBuiltins[EShLangCompute].append( "void subgroupMemoryBarrierShared();" "\n" ); #ifdef NV_EXTENSIONS stageBuiltins[EShLangMeshNV].append( "void subgroupMemoryBarrierShared();" "\n" ); stageBuiltins[EShLangTaskNV].append( "void subgroupMemoryBarrierShared();" "\n" ); #endif } if (profile != EEsProfile && version >= 460) { commonBuiltins.append( "bool anyInvocation(bool);" "bool allInvocations(bool);" "bool allInvocationsEqual(bool);" "\n"); } #ifdef AMD_EXTENSIONS // GL_AMD_shader_ballot if (profile != EEsProfile && version >= 450) { commonBuiltins.append( "float minInvocationsAMD(float);" "vec2 minInvocationsAMD(vec2);" "vec3 minInvocationsAMD(vec3);" "vec4 minInvocationsAMD(vec4);" "int minInvocationsAMD(int);" "ivec2 minInvocationsAMD(ivec2);" "ivec3 minInvocationsAMD(ivec3);" "ivec4 minInvocationsAMD(ivec4);" "uint minInvocationsAMD(uint);" "uvec2 minInvocationsAMD(uvec2);" "uvec3 minInvocationsAMD(uvec3);" "uvec4 minInvocationsAMD(uvec4);" "double minInvocationsAMD(double);" "dvec2 minInvocationsAMD(dvec2);" "dvec3 minInvocationsAMD(dvec3);" "dvec4 minInvocationsAMD(dvec4);" "int64_t minInvocationsAMD(int64_t);" "i64vec2 minInvocationsAMD(i64vec2);" "i64vec3 minInvocationsAMD(i64vec3);" "i64vec4 minInvocationsAMD(i64vec4);" "uint64_t minInvocationsAMD(uint64_t);" "u64vec2 minInvocationsAMD(u64vec2);" "u64vec3 minInvocationsAMD(u64vec3);" "u64vec4 minInvocationsAMD(u64vec4);" "float16_t minInvocationsAMD(float16_t);" "f16vec2 minInvocationsAMD(f16vec2);" "f16vec3 minInvocationsAMD(f16vec3);" "f16vec4 minInvocationsAMD(f16vec4);" "int16_t minInvocationsAMD(int16_t);" "i16vec2 minInvocationsAMD(i16vec2);" "i16vec3 minInvocationsAMD(i16vec3);" "i16vec4 minInvocationsAMD(i16vec4);" "uint16_t minInvocationsAMD(uint16_t);" "u16vec2 minInvocationsAMD(u16vec2);" "u16vec3 minInvocationsAMD(u16vec3);" "u16vec4 minInvocationsAMD(u16vec4);" "float minInvocationsInclusiveScanAMD(float);" "vec2 minInvocationsInclusiveScanAMD(vec2);" "vec3 minInvocationsInclusiveScanAMD(vec3);" "vec4 minInvocationsInclusiveScanAMD(vec4);" "int minInvocationsInclusiveScanAMD(int);" "ivec2 minInvocationsInclusiveScanAMD(ivec2);" "ivec3 minInvocationsInclusiveScanAMD(ivec3);" "ivec4 minInvocationsInclusiveScanAMD(ivec4);" "uint minInvocationsInclusiveScanAMD(uint);" "uvec2 minInvocationsInclusiveScanAMD(uvec2);" "uvec3 minInvocationsInclusiveScanAMD(uvec3);" "uvec4 minInvocationsInclusiveScanAMD(uvec4);" "double minInvocationsInclusiveScanAMD(double);" "dvec2 minInvocationsInclusiveScanAMD(dvec2);" "dvec3 minInvocationsInclusiveScanAMD(dvec3);" "dvec4 minInvocationsInclusiveScanAMD(dvec4);" "int64_t minInvocationsInclusiveScanAMD(int64_t);" "i64vec2 minInvocationsInclusiveScanAMD(i64vec2);" "i64vec3 minInvocationsInclusiveScanAMD(i64vec3);" "i64vec4 minInvocationsInclusiveScanAMD(i64vec4);" "uint64_t minInvocationsInclusiveScanAMD(uint64_t);" "u64vec2 minInvocationsInclusiveScanAMD(u64vec2);" "u64vec3 minInvocationsInclusiveScanAMD(u64vec3);" "u64vec4 minInvocationsInclusiveScanAMD(u64vec4);" "float16_t minInvocationsInclusiveScanAMD(float16_t);" "f16vec2 minInvocationsInclusiveScanAMD(f16vec2);" "f16vec3 minInvocationsInclusiveScanAMD(f16vec3);" "f16vec4 minInvocationsInclusiveScanAMD(f16vec4);" "int16_t minInvocationsInclusiveScanAMD(int16_t);" "i16vec2 minInvocationsInclusiveScanAMD(i16vec2);" "i16vec3 minInvocationsInclusiveScanAMD(i16vec3);" "i16vec4 minInvocationsInclusiveScanAMD(i16vec4);" "uint16_t minInvocationsInclusiveScanAMD(uint16_t);" "u16vec2 minInvocationsInclusiveScanAMD(u16vec2);" "u16vec3 minInvocationsInclusiveScanAMD(u16vec3);" "u16vec4 minInvocationsInclusiveScanAMD(u16vec4);" "float minInvocationsExclusiveScanAMD(float);" "vec2 minInvocationsExclusiveScanAMD(vec2);" "vec3 minInvocationsExclusiveScanAMD(vec3);" "vec4 minInvocationsExclusiveScanAMD(vec4);" "int minInvocationsExclusiveScanAMD(int);" "ivec2 minInvocationsExclusiveScanAMD(ivec2);" "ivec3 minInvocationsExclusiveScanAMD(ivec3);" "ivec4 minInvocationsExclusiveScanAMD(ivec4);" "uint minInvocationsExclusiveScanAMD(uint);" "uvec2 minInvocationsExclusiveScanAMD(uvec2);" "uvec3 minInvocationsExclusiveScanAMD(uvec3);" "uvec4 minInvocationsExclusiveScanAMD(uvec4);" "double minInvocationsExclusiveScanAMD(double);" "dvec2 minInvocationsExclusiveScanAMD(dvec2);" "dvec3 minInvocationsExclusiveScanAMD(dvec3);" "dvec4 minInvocationsExclusiveScanAMD(dvec4);" "int64_t minInvocationsExclusiveScanAMD(int64_t);" "i64vec2 minInvocationsExclusiveScanAMD(i64vec2);" "i64vec3 minInvocationsExclusiveScanAMD(i64vec3);" "i64vec4 minInvocationsExclusiveScanAMD(i64vec4);" "uint64_t minInvocationsExclusiveScanAMD(uint64_t);" "u64vec2 minInvocationsExclusiveScanAMD(u64vec2);" "u64vec3 minInvocationsExclusiveScanAMD(u64vec3);" "u64vec4 minInvocationsExclusiveScanAMD(u64vec4);" "float16_t minInvocationsExclusiveScanAMD(float16_t);" "f16vec2 minInvocationsExclusiveScanAMD(f16vec2);" "f16vec3 minInvocationsExclusiveScanAMD(f16vec3);" "f16vec4 minInvocationsExclusiveScanAMD(f16vec4);" "int16_t minInvocationsExclusiveScanAMD(int16_t);" "i16vec2 minInvocationsExclusiveScanAMD(i16vec2);" "i16vec3 minInvocationsExclusiveScanAMD(i16vec3);" "i16vec4 minInvocationsExclusiveScanAMD(i16vec4);" "uint16_t minInvocationsExclusiveScanAMD(uint16_t);" "u16vec2 minInvocationsExclusiveScanAMD(u16vec2);" "u16vec3 minInvocationsExclusiveScanAMD(u16vec3);" "u16vec4 minInvocationsExclusiveScanAMD(u16vec4);" "float maxInvocationsAMD(float);" "vec2 maxInvocationsAMD(vec2);" "vec3 maxInvocationsAMD(vec3);" "vec4 maxInvocationsAMD(vec4);" "int maxInvocationsAMD(int);" "ivec2 maxInvocationsAMD(ivec2);" "ivec3 maxInvocationsAMD(ivec3);" "ivec4 maxInvocationsAMD(ivec4);" "uint maxInvocationsAMD(uint);" "uvec2 maxInvocationsAMD(uvec2);" "uvec3 maxInvocationsAMD(uvec3);" "uvec4 maxInvocationsAMD(uvec4);" "double maxInvocationsAMD(double);" "dvec2 maxInvocationsAMD(dvec2);" "dvec3 maxInvocationsAMD(dvec3);" "dvec4 maxInvocationsAMD(dvec4);" "int64_t maxInvocationsAMD(int64_t);" "i64vec2 maxInvocationsAMD(i64vec2);" "i64vec3 maxInvocationsAMD(i64vec3);" "i64vec4 maxInvocationsAMD(i64vec4);" "uint64_t maxInvocationsAMD(uint64_t);" "u64vec2 maxInvocationsAMD(u64vec2);" "u64vec3 maxInvocationsAMD(u64vec3);" "u64vec4 maxInvocationsAMD(u64vec4);" "float16_t maxInvocationsAMD(float16_t);" "f16vec2 maxInvocationsAMD(f16vec2);" "f16vec3 maxInvocationsAMD(f16vec3);" "f16vec4 maxInvocationsAMD(f16vec4);" "int16_t maxInvocationsAMD(int16_t);" "i16vec2 maxInvocationsAMD(i16vec2);" "i16vec3 maxInvocationsAMD(i16vec3);" "i16vec4 maxInvocationsAMD(i16vec4);" "uint16_t maxInvocationsAMD(uint16_t);" "u16vec2 maxInvocationsAMD(u16vec2);" "u16vec3 maxInvocationsAMD(u16vec3);" "u16vec4 maxInvocationsAMD(u16vec4);" "float maxInvocationsInclusiveScanAMD(float);" "vec2 maxInvocationsInclusiveScanAMD(vec2);" "vec3 maxInvocationsInclusiveScanAMD(vec3);" "vec4 maxInvocationsInclusiveScanAMD(vec4);" "int maxInvocationsInclusiveScanAMD(int);" "ivec2 maxInvocationsInclusiveScanAMD(ivec2);" "ivec3 maxInvocationsInclusiveScanAMD(ivec3);" "ivec4 maxInvocationsInclusiveScanAMD(ivec4);" "uint maxInvocationsInclusiveScanAMD(uint);" "uvec2 maxInvocationsInclusiveScanAMD(uvec2);" "uvec3 maxInvocationsInclusiveScanAMD(uvec3);" "uvec4 maxInvocationsInclusiveScanAMD(uvec4);" "double maxInvocationsInclusiveScanAMD(double);" "dvec2 maxInvocationsInclusiveScanAMD(dvec2);" "dvec3 maxInvocationsInclusiveScanAMD(dvec3);" "dvec4 maxInvocationsInclusiveScanAMD(dvec4);" "int64_t maxInvocationsInclusiveScanAMD(int64_t);" "i64vec2 maxInvocationsInclusiveScanAMD(i64vec2);" "i64vec3 maxInvocationsInclusiveScanAMD(i64vec3);" "i64vec4 maxInvocationsInclusiveScanAMD(i64vec4);" "uint64_t maxInvocationsInclusiveScanAMD(uint64_t);" "u64vec2 maxInvocationsInclusiveScanAMD(u64vec2);" "u64vec3 maxInvocationsInclusiveScanAMD(u64vec3);" "u64vec4 maxInvocationsInclusiveScanAMD(u64vec4);" "float16_t maxInvocationsInclusiveScanAMD(float16_t);" "f16vec2 maxInvocationsInclusiveScanAMD(f16vec2);" "f16vec3 maxInvocationsInclusiveScanAMD(f16vec3);" "f16vec4 maxInvocationsInclusiveScanAMD(f16vec4);" "int16_t maxInvocationsInclusiveScanAMD(int16_t);" "i16vec2 maxInvocationsInclusiveScanAMD(i16vec2);" "i16vec3 maxInvocationsInclusiveScanAMD(i16vec3);" "i16vec4 maxInvocationsInclusiveScanAMD(i16vec4);" "uint16_t maxInvocationsInclusiveScanAMD(uint16_t);" "u16vec2 maxInvocationsInclusiveScanAMD(u16vec2);" "u16vec3 maxInvocationsInclusiveScanAMD(u16vec3);" "u16vec4 maxInvocationsInclusiveScanAMD(u16vec4);" "float maxInvocationsExclusiveScanAMD(float);" "vec2 maxInvocationsExclusiveScanAMD(vec2);" "vec3 maxInvocationsExclusiveScanAMD(vec3);" "vec4 maxInvocationsExclusiveScanAMD(vec4);" "int maxInvocationsExclusiveScanAMD(int);" "ivec2 maxInvocationsExclusiveScanAMD(ivec2);" "ivec3 maxInvocationsExclusiveScanAMD(ivec3);" "ivec4 maxInvocationsExclusiveScanAMD(ivec4);" "uint maxInvocationsExclusiveScanAMD(uint);" "uvec2 maxInvocationsExclusiveScanAMD(uvec2);" "uvec3 maxInvocationsExclusiveScanAMD(uvec3);" "uvec4 maxInvocationsExclusiveScanAMD(uvec4);" "double maxInvocationsExclusiveScanAMD(double);" "dvec2 maxInvocationsExclusiveScanAMD(dvec2);" "dvec3 maxInvocationsExclusiveScanAMD(dvec3);" "dvec4 maxInvocationsExclusiveScanAMD(dvec4);" "int64_t maxInvocationsExclusiveScanAMD(int64_t);" "i64vec2 maxInvocationsExclusiveScanAMD(i64vec2);" "i64vec3 maxInvocationsExclusiveScanAMD(i64vec3);" "i64vec4 maxInvocationsExclusiveScanAMD(i64vec4);" "uint64_t maxInvocationsExclusiveScanAMD(uint64_t);" "u64vec2 maxInvocationsExclusiveScanAMD(u64vec2);" "u64vec3 maxInvocationsExclusiveScanAMD(u64vec3);" "u64vec4 maxInvocationsExclusiveScanAMD(u64vec4);" "float16_t maxInvocationsExclusiveScanAMD(float16_t);" "f16vec2 maxInvocationsExclusiveScanAMD(f16vec2);" "f16vec3 maxInvocationsExclusiveScanAMD(f16vec3);" "f16vec4 maxInvocationsExclusiveScanAMD(f16vec4);" "int16_t maxInvocationsExclusiveScanAMD(int16_t);" "i16vec2 maxInvocationsExclusiveScanAMD(i16vec2);" "i16vec3 maxInvocationsExclusiveScanAMD(i16vec3);" "i16vec4 maxInvocationsExclusiveScanAMD(i16vec4);" "uint16_t maxInvocationsExclusiveScanAMD(uint16_t);" "u16vec2 maxInvocationsExclusiveScanAMD(u16vec2);" "u16vec3 maxInvocationsExclusiveScanAMD(u16vec3);" "u16vec4 maxInvocationsExclusiveScanAMD(u16vec4);" "float addInvocationsAMD(float);" "vec2 addInvocationsAMD(vec2);" "vec3 addInvocationsAMD(vec3);" "vec4 addInvocationsAMD(vec4);" "int addInvocationsAMD(int);" "ivec2 addInvocationsAMD(ivec2);" "ivec3 addInvocationsAMD(ivec3);" "ivec4 addInvocationsAMD(ivec4);" "uint addInvocationsAMD(uint);" "uvec2 addInvocationsAMD(uvec2);" "uvec3 addInvocationsAMD(uvec3);" "uvec4 addInvocationsAMD(uvec4);" "double addInvocationsAMD(double);" "dvec2 addInvocationsAMD(dvec2);" "dvec3 addInvocationsAMD(dvec3);" "dvec4 addInvocationsAMD(dvec4);" "int64_t addInvocationsAMD(int64_t);" "i64vec2 addInvocationsAMD(i64vec2);" "i64vec3 addInvocationsAMD(i64vec3);" "i64vec4 addInvocationsAMD(i64vec4);" "uint64_t addInvocationsAMD(uint64_t);" "u64vec2 addInvocationsAMD(u64vec2);" "u64vec3 addInvocationsAMD(u64vec3);" "u64vec4 addInvocationsAMD(u64vec4);" "float16_t addInvocationsAMD(float16_t);" "f16vec2 addInvocationsAMD(f16vec2);" "f16vec3 addInvocationsAMD(f16vec3);" "f16vec4 addInvocationsAMD(f16vec4);" "int16_t addInvocationsAMD(int16_t);" "i16vec2 addInvocationsAMD(i16vec2);" "i16vec3 addInvocationsAMD(i16vec3);" "i16vec4 addInvocationsAMD(i16vec4);" "uint16_t addInvocationsAMD(uint16_t);" "u16vec2 addInvocationsAMD(u16vec2);" "u16vec3 addInvocationsAMD(u16vec3);" "u16vec4 addInvocationsAMD(u16vec4);" "float addInvocationsInclusiveScanAMD(float);" "vec2 addInvocationsInclusiveScanAMD(vec2);" "vec3 addInvocationsInclusiveScanAMD(vec3);" "vec4 addInvocationsInclusiveScanAMD(vec4);" "int addInvocationsInclusiveScanAMD(int);" "ivec2 addInvocationsInclusiveScanAMD(ivec2);" "ivec3 addInvocationsInclusiveScanAMD(ivec3);" "ivec4 addInvocationsInclusiveScanAMD(ivec4);" "uint addInvocationsInclusiveScanAMD(uint);" "uvec2 addInvocationsInclusiveScanAMD(uvec2);" "uvec3 addInvocationsInclusiveScanAMD(uvec3);" "uvec4 addInvocationsInclusiveScanAMD(uvec4);" "double addInvocationsInclusiveScanAMD(double);" "dvec2 addInvocationsInclusiveScanAMD(dvec2);" "dvec3 addInvocationsInclusiveScanAMD(dvec3);" "dvec4 addInvocationsInclusiveScanAMD(dvec4);" "int64_t addInvocationsInclusiveScanAMD(int64_t);" "i64vec2 addInvocationsInclusiveScanAMD(i64vec2);" "i64vec3 addInvocationsInclusiveScanAMD(i64vec3);" "i64vec4 addInvocationsInclusiveScanAMD(i64vec4);" "uint64_t addInvocationsInclusiveScanAMD(uint64_t);" "u64vec2 addInvocationsInclusiveScanAMD(u64vec2);" "u64vec3 addInvocationsInclusiveScanAMD(u64vec3);" "u64vec4 addInvocationsInclusiveScanAMD(u64vec4);" "float16_t addInvocationsInclusiveScanAMD(float16_t);" "f16vec2 addInvocationsInclusiveScanAMD(f16vec2);" "f16vec3 addInvocationsInclusiveScanAMD(f16vec3);" "f16vec4 addInvocationsInclusiveScanAMD(f16vec4);" "int16_t addInvocationsInclusiveScanAMD(int16_t);" "i16vec2 addInvocationsInclusiveScanAMD(i16vec2);" "i16vec3 addInvocationsInclusiveScanAMD(i16vec3);" "i16vec4 addInvocationsInclusiveScanAMD(i16vec4);" "uint16_t addInvocationsInclusiveScanAMD(uint16_t);" "u16vec2 addInvocationsInclusiveScanAMD(u16vec2);" "u16vec3 addInvocationsInclusiveScanAMD(u16vec3);" "u16vec4 addInvocationsInclusiveScanAMD(u16vec4);" "float addInvocationsExclusiveScanAMD(float);" "vec2 addInvocationsExclusiveScanAMD(vec2);" "vec3 addInvocationsExclusiveScanAMD(vec3);" "vec4 addInvocationsExclusiveScanAMD(vec4);" "int addInvocationsExclusiveScanAMD(int);" "ivec2 addInvocationsExclusiveScanAMD(ivec2);" "ivec3 addInvocationsExclusiveScanAMD(ivec3);" "ivec4 addInvocationsExclusiveScanAMD(ivec4);" "uint addInvocationsExclusiveScanAMD(uint);" "uvec2 addInvocationsExclusiveScanAMD(uvec2);" "uvec3 addInvocationsExclusiveScanAMD(uvec3);" "uvec4 addInvocationsExclusiveScanAMD(uvec4);" "double addInvocationsExclusiveScanAMD(double);" "dvec2 addInvocationsExclusiveScanAMD(dvec2);" "dvec3 addInvocationsExclusiveScanAMD(dvec3);" "dvec4 addInvocationsExclusiveScanAMD(dvec4);" "int64_t addInvocationsExclusiveScanAMD(int64_t);" "i64vec2 addInvocationsExclusiveScanAMD(i64vec2);" "i64vec3 addInvocationsExclusiveScanAMD(i64vec3);" "i64vec4 addInvocationsExclusiveScanAMD(i64vec4);" "uint64_t addInvocationsExclusiveScanAMD(uint64_t);" "u64vec2 addInvocationsExclusiveScanAMD(u64vec2);" "u64vec3 addInvocationsExclusiveScanAMD(u64vec3);" "u64vec4 addInvocationsExclusiveScanAMD(u64vec4);" "float16_t addInvocationsExclusiveScanAMD(float16_t);" "f16vec2 addInvocationsExclusiveScanAMD(f16vec2);" "f16vec3 addInvocationsExclusiveScanAMD(f16vec3);" "f16vec4 addInvocationsExclusiveScanAMD(f16vec4);" "int16_t addInvocationsExclusiveScanAMD(int16_t);" "i16vec2 addInvocationsExclusiveScanAMD(i16vec2);" "i16vec3 addInvocationsExclusiveScanAMD(i16vec3);" "i16vec4 addInvocationsExclusiveScanAMD(i16vec4);" "uint16_t addInvocationsExclusiveScanAMD(uint16_t);" "u16vec2 addInvocationsExclusiveScanAMD(u16vec2);" "u16vec3 addInvocationsExclusiveScanAMD(u16vec3);" "u16vec4 addInvocationsExclusiveScanAMD(u16vec4);" "float minInvocationsNonUniformAMD(float);" "vec2 minInvocationsNonUniformAMD(vec2);" "vec3 minInvocationsNonUniformAMD(vec3);" "vec4 minInvocationsNonUniformAMD(vec4);" "int minInvocationsNonUniformAMD(int);" "ivec2 minInvocationsNonUniformAMD(ivec2);" "ivec3 minInvocationsNonUniformAMD(ivec3);" "ivec4 minInvocationsNonUniformAMD(ivec4);" "uint minInvocationsNonUniformAMD(uint);" "uvec2 minInvocationsNonUniformAMD(uvec2);" "uvec3 minInvocationsNonUniformAMD(uvec3);" "uvec4 minInvocationsNonUniformAMD(uvec4);" "double minInvocationsNonUniformAMD(double);" "dvec2 minInvocationsNonUniformAMD(dvec2);" "dvec3 minInvocationsNonUniformAMD(dvec3);" "dvec4 minInvocationsNonUniformAMD(dvec4);" "int64_t minInvocationsNonUniformAMD(int64_t);" "i64vec2 minInvocationsNonUniformAMD(i64vec2);" "i64vec3 minInvocationsNonUniformAMD(i64vec3);" "i64vec4 minInvocationsNonUniformAMD(i64vec4);" "uint64_t minInvocationsNonUniformAMD(uint64_t);" "u64vec2 minInvocationsNonUniformAMD(u64vec2);" "u64vec3 minInvocationsNonUniformAMD(u64vec3);" "u64vec4 minInvocationsNonUniformAMD(u64vec4);" "float16_t minInvocationsNonUniformAMD(float16_t);" "f16vec2 minInvocationsNonUniformAMD(f16vec2);" "f16vec3 minInvocationsNonUniformAMD(f16vec3);" "f16vec4 minInvocationsNonUniformAMD(f16vec4);" "int16_t minInvocationsNonUniformAMD(int16_t);" "i16vec2 minInvocationsNonUniformAMD(i16vec2);" "i16vec3 minInvocationsNonUniformAMD(i16vec3);" "i16vec4 minInvocationsNonUniformAMD(i16vec4);" "uint16_t minInvocationsNonUniformAMD(uint16_t);" "u16vec2 minInvocationsNonUniformAMD(u16vec2);" "u16vec3 minInvocationsNonUniformAMD(u16vec3);" "u16vec4 minInvocationsNonUniformAMD(u16vec4);" "float minInvocationsInclusiveScanNonUniformAMD(float);" "vec2 minInvocationsInclusiveScanNonUniformAMD(vec2);" "vec3 minInvocationsInclusiveScanNonUniformAMD(vec3);" "vec4 minInvocationsInclusiveScanNonUniformAMD(vec4);" "int minInvocationsInclusiveScanNonUniformAMD(int);" "ivec2 minInvocationsInclusiveScanNonUniformAMD(ivec2);" "ivec3 minInvocationsInclusiveScanNonUniformAMD(ivec3);" "ivec4 minInvocationsInclusiveScanNonUniformAMD(ivec4);" "uint minInvocationsInclusiveScanNonUniformAMD(uint);" "uvec2 minInvocationsInclusiveScanNonUniformAMD(uvec2);" "uvec3 minInvocationsInclusiveScanNonUniformAMD(uvec3);" "uvec4 minInvocationsInclusiveScanNonUniformAMD(uvec4);" "double minInvocationsInclusiveScanNonUniformAMD(double);" "dvec2 minInvocationsInclusiveScanNonUniformAMD(dvec2);" "dvec3 minInvocationsInclusiveScanNonUniformAMD(dvec3);" "dvec4 minInvocationsInclusiveScanNonUniformAMD(dvec4);" "int64_t minInvocationsInclusiveScanNonUniformAMD(int64_t);" "i64vec2 minInvocationsInclusiveScanNonUniformAMD(i64vec2);" "i64vec3 minInvocationsInclusiveScanNonUniformAMD(i64vec3);" "i64vec4 minInvocationsInclusiveScanNonUniformAMD(i64vec4);" "uint64_t minInvocationsInclusiveScanNonUniformAMD(uint64_t);" "u64vec2 minInvocationsInclusiveScanNonUniformAMD(u64vec2);" "u64vec3 minInvocationsInclusiveScanNonUniformAMD(u64vec3);" "u64vec4 minInvocationsInclusiveScanNonUniformAMD(u64vec4);" "float16_t minInvocationsInclusiveScanNonUniformAMD(float16_t);" "f16vec2 minInvocationsInclusiveScanNonUniformAMD(f16vec2);" "f16vec3 minInvocationsInclusiveScanNonUniformAMD(f16vec3);" "f16vec4 minInvocationsInclusiveScanNonUniformAMD(f16vec4);" "int16_t minInvocationsInclusiveScanNonUniformAMD(int16_t);" "i16vec2 minInvocationsInclusiveScanNonUniformAMD(i16vec2);" "i16vec3 minInvocationsInclusiveScanNonUniformAMD(i16vec3);" "i16vec4 minInvocationsInclusiveScanNonUniformAMD(i16vec4);" "uint16_t minInvocationsInclusiveScanNonUniformAMD(uint16_t);" "u16vec2 minInvocationsInclusiveScanNonUniformAMD(u16vec2);" "u16vec3 minInvocationsInclusiveScanNonUniformAMD(u16vec3);" "u16vec4 minInvocationsInclusiveScanNonUniformAMD(u16vec4);" "float minInvocationsExclusiveScanNonUniformAMD(float);" "vec2 minInvocationsExclusiveScanNonUniformAMD(vec2);" "vec3 minInvocationsExclusiveScanNonUniformAMD(vec3);" "vec4 minInvocationsExclusiveScanNonUniformAMD(vec4);" "int minInvocationsExclusiveScanNonUniformAMD(int);" "ivec2 minInvocationsExclusiveScanNonUniformAMD(ivec2);" "ivec3 minInvocationsExclusiveScanNonUniformAMD(ivec3);" "ivec4 minInvocationsExclusiveScanNonUniformAMD(ivec4);" "uint minInvocationsExclusiveScanNonUniformAMD(uint);" "uvec2 minInvocationsExclusiveScanNonUniformAMD(uvec2);" "uvec3 minInvocationsExclusiveScanNonUniformAMD(uvec3);" "uvec4 minInvocationsExclusiveScanNonUniformAMD(uvec4);" "double minInvocationsExclusiveScanNonUniformAMD(double);" "dvec2 minInvocationsExclusiveScanNonUniformAMD(dvec2);" "dvec3 minInvocationsExclusiveScanNonUniformAMD(dvec3);" "dvec4 minInvocationsExclusiveScanNonUniformAMD(dvec4);" "int64_t minInvocationsExclusiveScanNonUniformAMD(int64_t);" "i64vec2 minInvocationsExclusiveScanNonUniformAMD(i64vec2);" "i64vec3 minInvocationsExclusiveScanNonUniformAMD(i64vec3);" "i64vec4 minInvocationsExclusiveScanNonUniformAMD(i64vec4);" "uint64_t minInvocationsExclusiveScanNonUniformAMD(uint64_t);" "u64vec2 minInvocationsExclusiveScanNonUniformAMD(u64vec2);" "u64vec3 minInvocationsExclusiveScanNonUniformAMD(u64vec3);" "u64vec4 minInvocationsExclusiveScanNonUniformAMD(u64vec4);" "float16_t minInvocationsExclusiveScanNonUniformAMD(float16_t);" "f16vec2 minInvocationsExclusiveScanNonUniformAMD(f16vec2);" "f16vec3 minInvocationsExclusiveScanNonUniformAMD(f16vec3);" "f16vec4 minInvocationsExclusiveScanNonUniformAMD(f16vec4);" "int16_t minInvocationsExclusiveScanNonUniformAMD(int16_t);" "i16vec2 minInvocationsExclusiveScanNonUniformAMD(i16vec2);" "i16vec3 minInvocationsExclusiveScanNonUniformAMD(i16vec3);" "i16vec4 minInvocationsExclusiveScanNonUniformAMD(i16vec4);" "uint16_t minInvocationsExclusiveScanNonUniformAMD(uint16_t);" "u16vec2 minInvocationsExclusiveScanNonUniformAMD(u16vec2);" "u16vec3 minInvocationsExclusiveScanNonUniformAMD(u16vec3);" "u16vec4 minInvocationsExclusiveScanNonUniformAMD(u16vec4);" "float maxInvocationsNonUniformAMD(float);" "vec2 maxInvocationsNonUniformAMD(vec2);" "vec3 maxInvocationsNonUniformAMD(vec3);" "vec4 maxInvocationsNonUniformAMD(vec4);" "int maxInvocationsNonUniformAMD(int);" "ivec2 maxInvocationsNonUniformAMD(ivec2);" "ivec3 maxInvocationsNonUniformAMD(ivec3);" "ivec4 maxInvocationsNonUniformAMD(ivec4);" "uint maxInvocationsNonUniformAMD(uint);" "uvec2 maxInvocationsNonUniformAMD(uvec2);" "uvec3 maxInvocationsNonUniformAMD(uvec3);" "uvec4 maxInvocationsNonUniformAMD(uvec4);" "double maxInvocationsNonUniformAMD(double);" "dvec2 maxInvocationsNonUniformAMD(dvec2);" "dvec3 maxInvocationsNonUniformAMD(dvec3);" "dvec4 maxInvocationsNonUniformAMD(dvec4);" "int64_t maxInvocationsNonUniformAMD(int64_t);" "i64vec2 maxInvocationsNonUniformAMD(i64vec2);" "i64vec3 maxInvocationsNonUniformAMD(i64vec3);" "i64vec4 maxInvocationsNonUniformAMD(i64vec4);" "uint64_t maxInvocationsNonUniformAMD(uint64_t);" "u64vec2 maxInvocationsNonUniformAMD(u64vec2);" "u64vec3 maxInvocationsNonUniformAMD(u64vec3);" "u64vec4 maxInvocationsNonUniformAMD(u64vec4);" "float16_t maxInvocationsNonUniformAMD(float16_t);" "f16vec2 maxInvocationsNonUniformAMD(f16vec2);" "f16vec3 maxInvocationsNonUniformAMD(f16vec3);" "f16vec4 maxInvocationsNonUniformAMD(f16vec4);" "int16_t maxInvocationsNonUniformAMD(int16_t);" "i16vec2 maxInvocationsNonUniformAMD(i16vec2);" "i16vec3 maxInvocationsNonUniformAMD(i16vec3);" "i16vec4 maxInvocationsNonUniformAMD(i16vec4);" "uint16_t maxInvocationsNonUniformAMD(uint16_t);" "u16vec2 maxInvocationsNonUniformAMD(u16vec2);" "u16vec3 maxInvocationsNonUniformAMD(u16vec3);" "u16vec4 maxInvocationsNonUniformAMD(u16vec4);" "float maxInvocationsInclusiveScanNonUniformAMD(float);" "vec2 maxInvocationsInclusiveScanNonUniformAMD(vec2);" "vec3 maxInvocationsInclusiveScanNonUniformAMD(vec3);" "vec4 maxInvocationsInclusiveScanNonUniformAMD(vec4);" "int maxInvocationsInclusiveScanNonUniformAMD(int);" "ivec2 maxInvocationsInclusiveScanNonUniformAMD(ivec2);" "ivec3 maxInvocationsInclusiveScanNonUniformAMD(ivec3);" "ivec4 maxInvocationsInclusiveScanNonUniformAMD(ivec4);" "uint maxInvocationsInclusiveScanNonUniformAMD(uint);" "uvec2 maxInvocationsInclusiveScanNonUniformAMD(uvec2);" "uvec3 maxInvocationsInclusiveScanNonUniformAMD(uvec3);" "uvec4 maxInvocationsInclusiveScanNonUniformAMD(uvec4);" "double maxInvocationsInclusiveScanNonUniformAMD(double);" "dvec2 maxInvocationsInclusiveScanNonUniformAMD(dvec2);" "dvec3 maxInvocationsInclusiveScanNonUniformAMD(dvec3);" "dvec4 maxInvocationsInclusiveScanNonUniformAMD(dvec4);" "int64_t maxInvocationsInclusiveScanNonUniformAMD(int64_t);" "i64vec2 maxInvocationsInclusiveScanNonUniformAMD(i64vec2);" "i64vec3 maxInvocationsInclusiveScanNonUniformAMD(i64vec3);" "i64vec4 maxInvocationsInclusiveScanNonUniformAMD(i64vec4);" "uint64_t maxInvocationsInclusiveScanNonUniformAMD(uint64_t);" "u64vec2 maxInvocationsInclusiveScanNonUniformAMD(u64vec2);" "u64vec3 maxInvocationsInclusiveScanNonUniformAMD(u64vec3);" "u64vec4 maxInvocationsInclusiveScanNonUniformAMD(u64vec4);" "float16_t maxInvocationsInclusiveScanNonUniformAMD(float16_t);" "f16vec2 maxInvocationsInclusiveScanNonUniformAMD(f16vec2);" "f16vec3 maxInvocationsInclusiveScanNonUniformAMD(f16vec3);" "f16vec4 maxInvocationsInclusiveScanNonUniformAMD(f16vec4);" "int16_t maxInvocationsInclusiveScanNonUniformAMD(int16_t);" "i16vec2 maxInvocationsInclusiveScanNonUniformAMD(i16vec2);" "i16vec3 maxInvocationsInclusiveScanNonUniformAMD(i16vec3);" "i16vec4 maxInvocationsInclusiveScanNonUniformAMD(i16vec4);" "uint16_t maxInvocationsInclusiveScanNonUniformAMD(uint16_t);" "u16vec2 maxInvocationsInclusiveScanNonUniformAMD(u16vec2);" "u16vec3 maxInvocationsInclusiveScanNonUniformAMD(u16vec3);" "u16vec4 maxInvocationsInclusiveScanNonUniformAMD(u16vec4);" "float maxInvocationsExclusiveScanNonUniformAMD(float);" "vec2 maxInvocationsExclusiveScanNonUniformAMD(vec2);" "vec3 maxInvocationsExclusiveScanNonUniformAMD(vec3);" "vec4 maxInvocationsExclusiveScanNonUniformAMD(vec4);" "int maxInvocationsExclusiveScanNonUniformAMD(int);" "ivec2 maxInvocationsExclusiveScanNonUniformAMD(ivec2);" "ivec3 maxInvocationsExclusiveScanNonUniformAMD(ivec3);" "ivec4 maxInvocationsExclusiveScanNonUniformAMD(ivec4);" "uint maxInvocationsExclusiveScanNonUniformAMD(uint);" "uvec2 maxInvocationsExclusiveScanNonUniformAMD(uvec2);" "uvec3 maxInvocationsExclusiveScanNonUniformAMD(uvec3);" "uvec4 maxInvocationsExclusiveScanNonUniformAMD(uvec4);" "double maxInvocationsExclusiveScanNonUniformAMD(double);" "dvec2 maxInvocationsExclusiveScanNonUniformAMD(dvec2);" "dvec3 maxInvocationsExclusiveScanNonUniformAMD(dvec3);" "dvec4 maxInvocationsExclusiveScanNonUniformAMD(dvec4);" "int64_t maxInvocationsExclusiveScanNonUniformAMD(int64_t);" "i64vec2 maxInvocationsExclusiveScanNonUniformAMD(i64vec2);" "i64vec3 maxInvocationsExclusiveScanNonUniformAMD(i64vec3);" "i64vec4 maxInvocationsExclusiveScanNonUniformAMD(i64vec4);" "uint64_t maxInvocationsExclusiveScanNonUniformAMD(uint64_t);" "u64vec2 maxInvocationsExclusiveScanNonUniformAMD(u64vec2);" "u64vec3 maxInvocationsExclusiveScanNonUniformAMD(u64vec3);" "u64vec4 maxInvocationsExclusiveScanNonUniformAMD(u64vec4);" "float16_t maxInvocationsExclusiveScanNonUniformAMD(float16_t);" "f16vec2 maxInvocationsExclusiveScanNonUniformAMD(f16vec2);" "f16vec3 maxInvocationsExclusiveScanNonUniformAMD(f16vec3);" "f16vec4 maxInvocationsExclusiveScanNonUniformAMD(f16vec4);" "int16_t maxInvocationsExclusiveScanNonUniformAMD(int16_t);" "i16vec2 maxInvocationsExclusiveScanNonUniformAMD(i16vec2);" "i16vec3 maxInvocationsExclusiveScanNonUniformAMD(i16vec3);" "i16vec4 maxInvocationsExclusiveScanNonUniformAMD(i16vec4);" "uint16_t maxInvocationsExclusiveScanNonUniformAMD(uint16_t);" "u16vec2 maxInvocationsExclusiveScanNonUniformAMD(u16vec2);" "u16vec3 maxInvocationsExclusiveScanNonUniformAMD(u16vec3);" "u16vec4 maxInvocationsExclusiveScanNonUniformAMD(u16vec4);" "float addInvocationsNonUniformAMD(float);" "vec2 addInvocationsNonUniformAMD(vec2);" "vec3 addInvocationsNonUniformAMD(vec3);" "vec4 addInvocationsNonUniformAMD(vec4);" "int addInvocationsNonUniformAMD(int);" "ivec2 addInvocationsNonUniformAMD(ivec2);" "ivec3 addInvocationsNonUniformAMD(ivec3);" "ivec4 addInvocationsNonUniformAMD(ivec4);" "uint addInvocationsNonUniformAMD(uint);" "uvec2 addInvocationsNonUniformAMD(uvec2);" "uvec3 addInvocationsNonUniformAMD(uvec3);" "uvec4 addInvocationsNonUniformAMD(uvec4);" "double addInvocationsNonUniformAMD(double);" "dvec2 addInvocationsNonUniformAMD(dvec2);" "dvec3 addInvocationsNonUniformAMD(dvec3);" "dvec4 addInvocationsNonUniformAMD(dvec4);" "int64_t addInvocationsNonUniformAMD(int64_t);" "i64vec2 addInvocationsNonUniformAMD(i64vec2);" "i64vec3 addInvocationsNonUniformAMD(i64vec3);" "i64vec4 addInvocationsNonUniformAMD(i64vec4);" "uint64_t addInvocationsNonUniformAMD(uint64_t);" "u64vec2 addInvocationsNonUniformAMD(u64vec2);" "u64vec3 addInvocationsNonUniformAMD(u64vec3);" "u64vec4 addInvocationsNonUniformAMD(u64vec4);" "float16_t addInvocationsNonUniformAMD(float16_t);" "f16vec2 addInvocationsNonUniformAMD(f16vec2);" "f16vec3 addInvocationsNonUniformAMD(f16vec3);" "f16vec4 addInvocationsNonUniformAMD(f16vec4);" "int16_t addInvocationsNonUniformAMD(int16_t);" "i16vec2 addInvocationsNonUniformAMD(i16vec2);" "i16vec3 addInvocationsNonUniformAMD(i16vec3);" "i16vec4 addInvocationsNonUniformAMD(i16vec4);" "uint16_t addInvocationsNonUniformAMD(uint16_t);" "u16vec2 addInvocationsNonUniformAMD(u16vec2);" "u16vec3 addInvocationsNonUniformAMD(u16vec3);" "u16vec4 addInvocationsNonUniformAMD(u16vec4);" "float addInvocationsInclusiveScanNonUniformAMD(float);" "vec2 addInvocationsInclusiveScanNonUniformAMD(vec2);" "vec3 addInvocationsInclusiveScanNonUniformAMD(vec3);" "vec4 addInvocationsInclusiveScanNonUniformAMD(vec4);" "int addInvocationsInclusiveScanNonUniformAMD(int);" "ivec2 addInvocationsInclusiveScanNonUniformAMD(ivec2);" "ivec3 addInvocationsInclusiveScanNonUniformAMD(ivec3);" "ivec4 addInvocationsInclusiveScanNonUniformAMD(ivec4);" "uint addInvocationsInclusiveScanNonUniformAMD(uint);" "uvec2 addInvocationsInclusiveScanNonUniformAMD(uvec2);" "uvec3 addInvocationsInclusiveScanNonUniformAMD(uvec3);" "uvec4 addInvocationsInclusiveScanNonUniformAMD(uvec4);" "double addInvocationsInclusiveScanNonUniformAMD(double);" "dvec2 addInvocationsInclusiveScanNonUniformAMD(dvec2);" "dvec3 addInvocationsInclusiveScanNonUniformAMD(dvec3);" "dvec4 addInvocationsInclusiveScanNonUniformAMD(dvec4);" "int64_t addInvocationsInclusiveScanNonUniformAMD(int64_t);" "i64vec2 addInvocationsInclusiveScanNonUniformAMD(i64vec2);" "i64vec3 addInvocationsInclusiveScanNonUniformAMD(i64vec3);" "i64vec4 addInvocationsInclusiveScanNonUniformAMD(i64vec4);" "uint64_t addInvocationsInclusiveScanNonUniformAMD(uint64_t);" "u64vec2 addInvocationsInclusiveScanNonUniformAMD(u64vec2);" "u64vec3 addInvocationsInclusiveScanNonUniformAMD(u64vec3);" "u64vec4 addInvocationsInclusiveScanNonUniformAMD(u64vec4);" "float16_t addInvocationsInclusiveScanNonUniformAMD(float16_t);" "f16vec2 addInvocationsInclusiveScanNonUniformAMD(f16vec2);" "f16vec3 addInvocationsInclusiveScanNonUniformAMD(f16vec3);" "f16vec4 addInvocationsInclusiveScanNonUniformAMD(f16vec4);" "int16_t addInvocationsInclusiveScanNonUniformAMD(int16_t);" "i16vec2 addInvocationsInclusiveScanNonUniformAMD(i16vec2);" "i16vec3 addInvocationsInclusiveScanNonUniformAMD(i16vec3);" "i16vec4 addInvocationsInclusiveScanNonUniformAMD(i16vec4);" "uint16_t addInvocationsInclusiveScanNonUniformAMD(uint16_t);" "u16vec2 addInvocationsInclusiveScanNonUniformAMD(u16vec2);" "u16vec3 addInvocationsInclusiveScanNonUniformAMD(u16vec3);" "u16vec4 addInvocationsInclusiveScanNonUniformAMD(u16vec4);" "float addInvocationsExclusiveScanNonUniformAMD(float);" "vec2 addInvocationsExclusiveScanNonUniformAMD(vec2);" "vec3 addInvocationsExclusiveScanNonUniformAMD(vec3);" "vec4 addInvocationsExclusiveScanNonUniformAMD(vec4);" "int addInvocationsExclusiveScanNonUniformAMD(int);" "ivec2 addInvocationsExclusiveScanNonUniformAMD(ivec2);" "ivec3 addInvocationsExclusiveScanNonUniformAMD(ivec3);" "ivec4 addInvocationsExclusiveScanNonUniformAMD(ivec4);" "uint addInvocationsExclusiveScanNonUniformAMD(uint);" "uvec2 addInvocationsExclusiveScanNonUniformAMD(uvec2);" "uvec3 addInvocationsExclusiveScanNonUniformAMD(uvec3);" "uvec4 addInvocationsExclusiveScanNonUniformAMD(uvec4);" "double addInvocationsExclusiveScanNonUniformAMD(double);" "dvec2 addInvocationsExclusiveScanNonUniformAMD(dvec2);" "dvec3 addInvocationsExclusiveScanNonUniformAMD(dvec3);" "dvec4 addInvocationsExclusiveScanNonUniformAMD(dvec4);" "int64_t addInvocationsExclusiveScanNonUniformAMD(int64_t);" "i64vec2 addInvocationsExclusiveScanNonUniformAMD(i64vec2);" "i64vec3 addInvocationsExclusiveScanNonUniformAMD(i64vec3);" "i64vec4 addInvocationsExclusiveScanNonUniformAMD(i64vec4);" "uint64_t addInvocationsExclusiveScanNonUniformAMD(uint64_t);" "u64vec2 addInvocationsExclusiveScanNonUniformAMD(u64vec2);" "u64vec3 addInvocationsExclusiveScanNonUniformAMD(u64vec3);" "u64vec4 addInvocationsExclusiveScanNonUniformAMD(u64vec4);" "float16_t addInvocationsExclusiveScanNonUniformAMD(float16_t);" "f16vec2 addInvocationsExclusiveScanNonUniformAMD(f16vec2);" "f16vec3 addInvocationsExclusiveScanNonUniformAMD(f16vec3);" "f16vec4 addInvocationsExclusiveScanNonUniformAMD(f16vec4);" "int16_t addInvocationsExclusiveScanNonUniformAMD(int16_t);" "i16vec2 addInvocationsExclusiveScanNonUniformAMD(i16vec2);" "i16vec3 addInvocationsExclusiveScanNonUniformAMD(i16vec3);" "i16vec4 addInvocationsExclusiveScanNonUniformAMD(i16vec4);" "uint16_t addInvocationsExclusiveScanNonUniformAMD(uint16_t);" "u16vec2 addInvocationsExclusiveScanNonUniformAMD(u16vec2);" "u16vec3 addInvocationsExclusiveScanNonUniformAMD(u16vec3);" "u16vec4 addInvocationsExclusiveScanNonUniformAMD(u16vec4);" "float swizzleInvocationsAMD(float, uvec4);" "vec2 swizzleInvocationsAMD(vec2, uvec4);" "vec3 swizzleInvocationsAMD(vec3, uvec4);" "vec4 swizzleInvocationsAMD(vec4, uvec4);" "int swizzleInvocationsAMD(int, uvec4);" "ivec2 swizzleInvocationsAMD(ivec2, uvec4);" "ivec3 swizzleInvocationsAMD(ivec3, uvec4);" "ivec4 swizzleInvocationsAMD(ivec4, uvec4);" "uint swizzleInvocationsAMD(uint, uvec4);" "uvec2 swizzleInvocationsAMD(uvec2, uvec4);" "uvec3 swizzleInvocationsAMD(uvec3, uvec4);" "uvec4 swizzleInvocationsAMD(uvec4, uvec4);" "float swizzleInvocationsMaskedAMD(float, uvec3);" "vec2 swizzleInvocationsMaskedAMD(vec2, uvec3);" "vec3 swizzleInvocationsMaskedAMD(vec3, uvec3);" "vec4 swizzleInvocationsMaskedAMD(vec4, uvec3);" "int swizzleInvocationsMaskedAMD(int, uvec3);" "ivec2 swizzleInvocationsMaskedAMD(ivec2, uvec3);" "ivec3 swizzleInvocationsMaskedAMD(ivec3, uvec3);" "ivec4 swizzleInvocationsMaskedAMD(ivec4, uvec3);" "uint swizzleInvocationsMaskedAMD(uint, uvec3);" "uvec2 swizzleInvocationsMaskedAMD(uvec2, uvec3);" "uvec3 swizzleInvocationsMaskedAMD(uvec3, uvec3);" "uvec4 swizzleInvocationsMaskedAMD(uvec4, uvec3);" "float writeInvocationAMD(float, float, uint);" "vec2 writeInvocationAMD(vec2, vec2, uint);" "vec3 writeInvocationAMD(vec3, vec3, uint);" "vec4 writeInvocationAMD(vec4, vec4, uint);" "int writeInvocationAMD(int, int, uint);" "ivec2 writeInvocationAMD(ivec2, ivec2, uint);" "ivec3 writeInvocationAMD(ivec3, ivec3, uint);" "ivec4 writeInvocationAMD(ivec4, ivec4, uint);" "uint writeInvocationAMD(uint, uint, uint);" "uvec2 writeInvocationAMD(uvec2, uvec2, uint);" "uvec3 writeInvocationAMD(uvec3, uvec3, uint);" "uvec4 writeInvocationAMD(uvec4, uvec4, uint);" "uint mbcntAMD(uint64_t);" "\n"); } // GL_AMD_gcn_shader if (profile != EEsProfile && version >= 450) { commonBuiltins.append( "float cubeFaceIndexAMD(vec3);" "vec2 cubeFaceCoordAMD(vec3);" "uint64_t timeAMD();" "\n"); } // GL_AMD_shader_fragment_mask if (profile != EEsProfile && version >= 450) { commonBuiltins.append( "uint fragmentMaskFetchAMD(sampler2DMS, ivec2);" "uint fragmentMaskFetchAMD(isampler2DMS, ivec2);" "uint fragmentMaskFetchAMD(usampler2DMS, ivec2);" "uint fragmentMaskFetchAMD(sampler2DMSArray, ivec3);" "uint fragmentMaskFetchAMD(isampler2DMSArray, ivec3);" "uint fragmentMaskFetchAMD(usampler2DMSArray, ivec3);" "vec4 fragmentFetchAMD(sampler2DMS, ivec2, uint);" "ivec4 fragmentFetchAMD(isampler2DMS, ivec2, uint);" "uvec4 fragmentFetchAMD(usampler2DMS, ivec2, uint);" "vec4 fragmentFetchAMD(sampler2DMSArray, ivec3, uint);" "ivec4 fragmentFetchAMD(isampler2DMSArray, ivec3, uint);" "uvec4 fragmentFetchAMD(usampler2DMSArray, ivec3, uint);" "\n"); } #endif // AMD_EXTENSIONS #ifdef NV_EXTENSIONS if ((profile != EEsProfile && version >= 450) || (profile == EEsProfile && version >= 320)) { commonBuiltins.append( "struct gl_TextureFootprint2DNV {" "uvec2 anchor;" "uvec2 offset;" "uvec2 mask;" "uint lod;" "uint granularity;" "};" "struct gl_TextureFootprint3DNV {" "uvec3 anchor;" "uvec3 offset;" "uvec2 mask;" "uint lod;" "uint granularity;" "};" "bool textureFootprintNV(sampler2D, vec2, int, bool, out gl_TextureFootprint2DNV);" "bool textureFootprintNV(sampler3D, vec3, int, bool, out gl_TextureFootprint3DNV);" "bool textureFootprintNV(sampler2D, vec2, int, bool, out gl_TextureFootprint2DNV, float);" "bool textureFootprintNV(sampler3D, vec3, int, bool, out gl_TextureFootprint3DNV, float);" "bool textureFootprintClampNV(sampler2D, vec2, float, int, bool, out gl_TextureFootprint2DNV);" "bool textureFootprintClampNV(sampler3D, vec3, float, int, bool, out gl_TextureFootprint3DNV);" "bool textureFootprintClampNV(sampler2D, vec2, float, int, bool, out gl_TextureFootprint2DNV, float);" "bool textureFootprintClampNV(sampler3D, vec3, float, int, bool, out gl_TextureFootprint3DNV, float);" "bool textureFootprintLodNV(sampler2D, vec2, float, int, bool, out gl_TextureFootprint2DNV);" "bool textureFootprintLodNV(sampler3D, vec3, float, int, bool, out gl_TextureFootprint3DNV);" "bool textureFootprintGradNV(sampler2D, vec2, vec2, vec2, int, bool, out gl_TextureFootprint2DNV);" "bool textureFootprintGradClampNV(sampler2D, vec2, vec2, vec2, float, int, bool, out gl_TextureFootprint2DNV);" "\n"); } #endif // NV_EXTENSIONS // GL_AMD_gpu_shader_half_float/Explicit types if (profile != EEsProfile && version >= 450) { commonBuiltins.append( "float16_t radians(float16_t);" "f16vec2 radians(f16vec2);" "f16vec3 radians(f16vec3);" "f16vec4 radians(f16vec4);" "float16_t degrees(float16_t);" "f16vec2 degrees(f16vec2);" "f16vec3 degrees(f16vec3);" "f16vec4 degrees(f16vec4);" "float16_t sin(float16_t);" "f16vec2 sin(f16vec2);" "f16vec3 sin(f16vec3);" "f16vec4 sin(f16vec4);" "float16_t cos(float16_t);" "f16vec2 cos(f16vec2);" "f16vec3 cos(f16vec3);" "f16vec4 cos(f16vec4);" "float16_t tan(float16_t);" "f16vec2 tan(f16vec2);" "f16vec3 tan(f16vec3);" "f16vec4 tan(f16vec4);" "float16_t asin(float16_t);" "f16vec2 asin(f16vec2);" "f16vec3 asin(f16vec3);" "f16vec4 asin(f16vec4);" "float16_t acos(float16_t);" "f16vec2 acos(f16vec2);" "f16vec3 acos(f16vec3);" "f16vec4 acos(f16vec4);" "float16_t atan(float16_t, float16_t);" "f16vec2 atan(f16vec2, f16vec2);" "f16vec3 atan(f16vec3, f16vec3);" "f16vec4 atan(f16vec4, f16vec4);" "float16_t atan(float16_t);" "f16vec2 atan(f16vec2);" "f16vec3 atan(f16vec3);" "f16vec4 atan(f16vec4);" "float16_t sinh(float16_t);" "f16vec2 sinh(f16vec2);" "f16vec3 sinh(f16vec3);" "f16vec4 sinh(f16vec4);" "float16_t cosh(float16_t);" "f16vec2 cosh(f16vec2);" "f16vec3 cosh(f16vec3);" "f16vec4 cosh(f16vec4);" "float16_t tanh(float16_t);" "f16vec2 tanh(f16vec2);" "f16vec3 tanh(f16vec3);" "f16vec4 tanh(f16vec4);" "float16_t asinh(float16_t);" "f16vec2 asinh(f16vec2);" "f16vec3 asinh(f16vec3);" "f16vec4 asinh(f16vec4);" "float16_t acosh(float16_t);" "f16vec2 acosh(f16vec2);" "f16vec3 acosh(f16vec3);" "f16vec4 acosh(f16vec4);" "float16_t atanh(float16_t);" "f16vec2 atanh(f16vec2);" "f16vec3 atanh(f16vec3);" "f16vec4 atanh(f16vec4);" "float16_t pow(float16_t, float16_t);" "f16vec2 pow(f16vec2, f16vec2);" "f16vec3 pow(f16vec3, f16vec3);" "f16vec4 pow(f16vec4, f16vec4);" "float16_t exp(float16_t);" "f16vec2 exp(f16vec2);" "f16vec3 exp(f16vec3);" "f16vec4 exp(f16vec4);" "float16_t log(float16_t);" "f16vec2 log(f16vec2);" "f16vec3 log(f16vec3);" "f16vec4 log(f16vec4);" "float16_t exp2(float16_t);" "f16vec2 exp2(f16vec2);" "f16vec3 exp2(f16vec3);" "f16vec4 exp2(f16vec4);" "float16_t log2(float16_t);" "f16vec2 log2(f16vec2);" "f16vec3 log2(f16vec3);" "f16vec4 log2(f16vec4);" "float16_t sqrt(float16_t);" "f16vec2 sqrt(f16vec2);" "f16vec3 sqrt(f16vec3);" "f16vec4 sqrt(f16vec4);" "float16_t inversesqrt(float16_t);" "f16vec2 inversesqrt(f16vec2);" "f16vec3 inversesqrt(f16vec3);" "f16vec4 inversesqrt(f16vec4);" "float16_t abs(float16_t);" "f16vec2 abs(f16vec2);" "f16vec3 abs(f16vec3);" "f16vec4 abs(f16vec4);" "float16_t sign(float16_t);" "f16vec2 sign(f16vec2);" "f16vec3 sign(f16vec3);" "f16vec4 sign(f16vec4);" "float16_t floor(float16_t);" "f16vec2 floor(f16vec2);" "f16vec3 floor(f16vec3);" "f16vec4 floor(f16vec4);" "float16_t trunc(float16_t);" "f16vec2 trunc(f16vec2);" "f16vec3 trunc(f16vec3);" "f16vec4 trunc(f16vec4);" "float16_t round(float16_t);" "f16vec2 round(f16vec2);" "f16vec3 round(f16vec3);" "f16vec4 round(f16vec4);" "float16_t roundEven(float16_t);" "f16vec2 roundEven(f16vec2);" "f16vec3 roundEven(f16vec3);" "f16vec4 roundEven(f16vec4);" "float16_t ceil(float16_t);" "f16vec2 ceil(f16vec2);" "f16vec3 ceil(f16vec3);" "f16vec4 ceil(f16vec4);" "float16_t fract(float16_t);" "f16vec2 fract(f16vec2);" "f16vec3 fract(f16vec3);" "f16vec4 fract(f16vec4);" "float16_t mod(float16_t, float16_t);" "f16vec2 mod(f16vec2, float16_t);" "f16vec3 mod(f16vec3, float16_t);" "f16vec4 mod(f16vec4, float16_t);" "f16vec2 mod(f16vec2, f16vec2);" "f16vec3 mod(f16vec3, f16vec3);" "f16vec4 mod(f16vec4, f16vec4);" "float16_t modf(float16_t, out float16_t);" "f16vec2 modf(f16vec2, out f16vec2);" "f16vec3 modf(f16vec3, out f16vec3);" "f16vec4 modf(f16vec4, out f16vec4);" "float16_t min(float16_t, float16_t);" "f16vec2 min(f16vec2, float16_t);" "f16vec3 min(f16vec3, float16_t);" "f16vec4 min(f16vec4, float16_t);" "f16vec2 min(f16vec2, f16vec2);" "f16vec3 min(f16vec3, f16vec3);" "f16vec4 min(f16vec4, f16vec4);" "float16_t max(float16_t, float16_t);" "f16vec2 max(f16vec2, float16_t);" "f16vec3 max(f16vec3, float16_t);" "f16vec4 max(f16vec4, float16_t);" "f16vec2 max(f16vec2, f16vec2);" "f16vec3 max(f16vec3, f16vec3);" "f16vec4 max(f16vec4, f16vec4);" "float16_t clamp(float16_t, float16_t, float16_t);" "f16vec2 clamp(f16vec2, float16_t, float16_t);" "f16vec3 clamp(f16vec3, float16_t, float16_t);" "f16vec4 clamp(f16vec4, float16_t, float16_t);" "f16vec2 clamp(f16vec2, f16vec2, f16vec2);" "f16vec3 clamp(f16vec3, f16vec3, f16vec3);" "f16vec4 clamp(f16vec4, f16vec4, f16vec4);" "float16_t mix(float16_t, float16_t, float16_t);" "f16vec2 mix(f16vec2, f16vec2, float16_t);" "f16vec3 mix(f16vec3, f16vec3, float16_t);" "f16vec4 mix(f16vec4, f16vec4, float16_t);" "f16vec2 mix(f16vec2, f16vec2, f16vec2);" "f16vec3 mix(f16vec3, f16vec3, f16vec3);" "f16vec4 mix(f16vec4, f16vec4, f16vec4);" "float16_t mix(float16_t, float16_t, bool);" "f16vec2 mix(f16vec2, f16vec2, bvec2);" "f16vec3 mix(f16vec3, f16vec3, bvec3);" "f16vec4 mix(f16vec4, f16vec4, bvec4);" "float16_t step(float16_t, float16_t);" "f16vec2 step(f16vec2, f16vec2);" "f16vec3 step(f16vec3, f16vec3);" "f16vec4 step(f16vec4, f16vec4);" "f16vec2 step(float16_t, f16vec2);" "f16vec3 step(float16_t, f16vec3);" "f16vec4 step(float16_t, f16vec4);" "float16_t smoothstep(float16_t, float16_t, float16_t);" "f16vec2 smoothstep(f16vec2, f16vec2, f16vec2);" "f16vec3 smoothstep(f16vec3, f16vec3, f16vec3);" "f16vec4 smoothstep(f16vec4, f16vec4, f16vec4);" "f16vec2 smoothstep(float16_t, float16_t, f16vec2);" "f16vec3 smoothstep(float16_t, float16_t, f16vec3);" "f16vec4 smoothstep(float16_t, float16_t, f16vec4);" "bool isnan(float16_t);" "bvec2 isnan(f16vec2);" "bvec3 isnan(f16vec3);" "bvec4 isnan(f16vec4);" "bool isinf(float16_t);" "bvec2 isinf(f16vec2);" "bvec3 isinf(f16vec3);" "bvec4 isinf(f16vec4);" "float16_t fma(float16_t, float16_t, float16_t);" "f16vec2 fma(f16vec2, f16vec2, f16vec2);" "f16vec3 fma(f16vec3, f16vec3, f16vec3);" "f16vec4 fma(f16vec4, f16vec4, f16vec4);" "float16_t frexp(float16_t, out int);" "f16vec2 frexp(f16vec2, out ivec2);" "f16vec3 frexp(f16vec3, out ivec3);" "f16vec4 frexp(f16vec4, out ivec4);" "float16_t ldexp(float16_t, in int);" "f16vec2 ldexp(f16vec2, in ivec2);" "f16vec3 ldexp(f16vec3, in ivec3);" "f16vec4 ldexp(f16vec4, in ivec4);" "uint packFloat2x16(f16vec2);" "f16vec2 unpackFloat2x16(uint);" "float16_t length(float16_t);" "float16_t length(f16vec2);" "float16_t length(f16vec3);" "float16_t length(f16vec4);" "float16_t distance(float16_t, float16_t);" "float16_t distance(f16vec2, f16vec2);" "float16_t distance(f16vec3, f16vec3);" "float16_t distance(f16vec4, f16vec4);" "float16_t dot(float16_t, float16_t);" "float16_t dot(f16vec2, f16vec2);" "float16_t dot(f16vec3, f16vec3);" "float16_t dot(f16vec4, f16vec4);" "f16vec3 cross(f16vec3, f16vec3);" "float16_t normalize(float16_t);" "f16vec2 normalize(f16vec2);" "f16vec3 normalize(f16vec3);" "f16vec4 normalize(f16vec4);" "float16_t faceforward(float16_t, float16_t, float16_t);" "f16vec2 faceforward(f16vec2, f16vec2, f16vec2);" "f16vec3 faceforward(f16vec3, f16vec3, f16vec3);" "f16vec4 faceforward(f16vec4, f16vec4, f16vec4);" "float16_t reflect(float16_t, float16_t);" "f16vec2 reflect(f16vec2, f16vec2);" "f16vec3 reflect(f16vec3, f16vec3);" "f16vec4 reflect(f16vec4, f16vec4);" "float16_t refract(float16_t, float16_t, float16_t);" "f16vec2 refract(f16vec2, f16vec2, float16_t);" "f16vec3 refract(f16vec3, f16vec3, float16_t);" "f16vec4 refract(f16vec4, f16vec4, float16_t);" "f16mat2 matrixCompMult(f16mat2, f16mat2);" "f16mat3 matrixCompMult(f16mat3, f16mat3);" "f16mat4 matrixCompMult(f16mat4, f16mat4);" "f16mat2x3 matrixCompMult(f16mat2x3, f16mat2x3);" "f16mat2x4 matrixCompMult(f16mat2x4, f16mat2x4);" "f16mat3x2 matrixCompMult(f16mat3x2, f16mat3x2);" "f16mat3x4 matrixCompMult(f16mat3x4, f16mat3x4);" "f16mat4x2 matrixCompMult(f16mat4x2, f16mat4x2);" "f16mat4x3 matrixCompMult(f16mat4x3, f16mat4x3);" "f16mat2 outerProduct(f16vec2, f16vec2);" "f16mat3 outerProduct(f16vec3, f16vec3);" "f16mat4 outerProduct(f16vec4, f16vec4);" "f16mat2x3 outerProduct(f16vec3, f16vec2);" "f16mat3x2 outerProduct(f16vec2, f16vec3);" "f16mat2x4 outerProduct(f16vec4, f16vec2);" "f16mat4x2 outerProduct(f16vec2, f16vec4);" "f16mat3x4 outerProduct(f16vec4, f16vec3);" "f16mat4x3 outerProduct(f16vec3, f16vec4);" "f16mat2 transpose(f16mat2);" "f16mat3 transpose(f16mat3);" "f16mat4 transpose(f16mat4);" "f16mat2x3 transpose(f16mat3x2);" "f16mat3x2 transpose(f16mat2x3);" "f16mat2x4 transpose(f16mat4x2);" "f16mat4x2 transpose(f16mat2x4);" "f16mat3x4 transpose(f16mat4x3);" "f16mat4x3 transpose(f16mat3x4);" "float16_t determinant(f16mat2);" "float16_t determinant(f16mat3);" "float16_t determinant(f16mat4);" "f16mat2 inverse(f16mat2);" "f16mat3 inverse(f16mat3);" "f16mat4 inverse(f16mat4);" "bvec2 lessThan(f16vec2, f16vec2);" "bvec3 lessThan(f16vec3, f16vec3);" "bvec4 lessThan(f16vec4, f16vec4);" "bvec2 lessThanEqual(f16vec2, f16vec2);" "bvec3 lessThanEqual(f16vec3, f16vec3);" "bvec4 lessThanEqual(f16vec4, f16vec4);" "bvec2 greaterThan(f16vec2, f16vec2);" "bvec3 greaterThan(f16vec3, f16vec3);" "bvec4 greaterThan(f16vec4, f16vec4);" "bvec2 greaterThanEqual(f16vec2, f16vec2);" "bvec3 greaterThanEqual(f16vec3, f16vec3);" "bvec4 greaterThanEqual(f16vec4, f16vec4);" "bvec2 equal(f16vec2, f16vec2);" "bvec3 equal(f16vec3, f16vec3);" "bvec4 equal(f16vec4, f16vec4);" "bvec2 notEqual(f16vec2, f16vec2);" "bvec3 notEqual(f16vec3, f16vec3);" "bvec4 notEqual(f16vec4, f16vec4);" "\n"); } // Explicit types if (profile != EEsProfile && version >= 450) { commonBuiltins.append( "int8_t abs(int8_t);" "i8vec2 abs(i8vec2);" "i8vec3 abs(i8vec3);" "i8vec4 abs(i8vec4);" "int8_t sign(int8_t);" "i8vec2 sign(i8vec2);" "i8vec3 sign(i8vec3);" "i8vec4 sign(i8vec4);" "int8_t min(int8_t x, int8_t y);" "i8vec2 min(i8vec2 x, int8_t y);" "i8vec3 min(i8vec3 x, int8_t y);" "i8vec4 min(i8vec4 x, int8_t y);" "i8vec2 min(i8vec2 x, i8vec2 y);" "i8vec3 min(i8vec3 x, i8vec3 y);" "i8vec4 min(i8vec4 x, i8vec4 y);" "uint8_t min(uint8_t x, uint8_t y);" "u8vec2 min(u8vec2 x, uint8_t y);" "u8vec3 min(u8vec3 x, uint8_t y);" "u8vec4 min(u8vec4 x, uint8_t y);" "u8vec2 min(u8vec2 x, u8vec2 y);" "u8vec3 min(u8vec3 x, u8vec3 y);" "u8vec4 min(u8vec4 x, u8vec4 y);" "int8_t max(int8_t x, int8_t y);" "i8vec2 max(i8vec2 x, int8_t y);" "i8vec3 max(i8vec3 x, int8_t y);" "i8vec4 max(i8vec4 x, int8_t y);" "i8vec2 max(i8vec2 x, i8vec2 y);" "i8vec3 max(i8vec3 x, i8vec3 y);" "i8vec4 max(i8vec4 x, i8vec4 y);" "uint8_t max(uint8_t x, uint8_t y);" "u8vec2 max(u8vec2 x, uint8_t y);" "u8vec3 max(u8vec3 x, uint8_t y);" "u8vec4 max(u8vec4 x, uint8_t y);" "u8vec2 max(u8vec2 x, u8vec2 y);" "u8vec3 max(u8vec3 x, u8vec3 y);" "u8vec4 max(u8vec4 x, u8vec4 y);" "int8_t clamp(int8_t x, int8_t minVal, int8_t maxVal);" "i8vec2 clamp(i8vec2 x, int8_t minVal, int8_t maxVal);" "i8vec3 clamp(i8vec3 x, int8_t minVal, int8_t maxVal);" "i8vec4 clamp(i8vec4 x, int8_t minVal, int8_t maxVal);" "i8vec2 clamp(i8vec2 x, i8vec2 minVal, i8vec2 maxVal);" "i8vec3 clamp(i8vec3 x, i8vec3 minVal, i8vec3 maxVal);" "i8vec4 clamp(i8vec4 x, i8vec4 minVal, i8vec4 maxVal);" "uint8_t clamp(uint8_t x, uint8_t minVal, uint8_t maxVal);" "u8vec2 clamp(u8vec2 x, uint8_t minVal, uint8_t maxVal);" "u8vec3 clamp(u8vec3 x, uint8_t minVal, uint8_t maxVal);" "u8vec4 clamp(u8vec4 x, uint8_t minVal, uint8_t maxVal);" "u8vec2 clamp(u8vec2 x, u8vec2 minVal, u8vec2 maxVal);" "u8vec3 clamp(u8vec3 x, u8vec3 minVal, u8vec3 maxVal);" "u8vec4 clamp(u8vec4 x, u8vec4 minVal, u8vec4 maxVal);" "int8_t mix(int8_t, int8_t, bool);" "i8vec2 mix(i8vec2, i8vec2, bvec2);" "i8vec3 mix(i8vec3, i8vec3, bvec3);" "i8vec4 mix(i8vec4, i8vec4, bvec4);" "uint8_t mix(uint8_t, uint8_t, bool);" "u8vec2 mix(u8vec2, u8vec2, bvec2);" "u8vec3 mix(u8vec3, u8vec3, bvec3);" "u8vec4 mix(u8vec4, u8vec4, bvec4);" "bvec2 lessThan(i8vec2, i8vec2);" "bvec3 lessThan(i8vec3, i8vec3);" "bvec4 lessThan(i8vec4, i8vec4);" "bvec2 lessThan(u8vec2, u8vec2);" "bvec3 lessThan(u8vec3, u8vec3);" "bvec4 lessThan(u8vec4, u8vec4);" "bvec2 lessThanEqual(i8vec2, i8vec2);" "bvec3 lessThanEqual(i8vec3, i8vec3);" "bvec4 lessThanEqual(i8vec4, i8vec4);" "bvec2 lessThanEqual(u8vec2, u8vec2);" "bvec3 lessThanEqual(u8vec3, u8vec3);" "bvec4 lessThanEqual(u8vec4, u8vec4);" "bvec2 greaterThan(i8vec2, i8vec2);" "bvec3 greaterThan(i8vec3, i8vec3);" "bvec4 greaterThan(i8vec4, i8vec4);" "bvec2 greaterThan(u8vec2, u8vec2);" "bvec3 greaterThan(u8vec3, u8vec3);" "bvec4 greaterThan(u8vec4, u8vec4);" "bvec2 greaterThanEqual(i8vec2, i8vec2);" "bvec3 greaterThanEqual(i8vec3, i8vec3);" "bvec4 greaterThanEqual(i8vec4, i8vec4);" "bvec2 greaterThanEqual(u8vec2, u8vec2);" "bvec3 greaterThanEqual(u8vec3, u8vec3);" "bvec4 greaterThanEqual(u8vec4, u8vec4);" "bvec2 equal(i8vec2, i8vec2);" "bvec3 equal(i8vec3, i8vec3);" "bvec4 equal(i8vec4, i8vec4);" "bvec2 equal(u8vec2, u8vec2);" "bvec3 equal(u8vec3, u8vec3);" "bvec4 equal(u8vec4, u8vec4);" "bvec2 notEqual(i8vec2, i8vec2);" "bvec3 notEqual(i8vec3, i8vec3);" "bvec4 notEqual(i8vec4, i8vec4);" "bvec2 notEqual(u8vec2, u8vec2);" "bvec3 notEqual(u8vec3, u8vec3);" "bvec4 notEqual(u8vec4, u8vec4);" " int8_t bitfieldExtract( int8_t, int8_t, int8_t);" "i8vec2 bitfieldExtract(i8vec2, int8_t, int8_t);" "i8vec3 bitfieldExtract(i8vec3, int8_t, int8_t);" "i8vec4 bitfieldExtract(i8vec4, int8_t, int8_t);" " uint8_t bitfieldExtract( uint8_t, int8_t, int8_t);" "u8vec2 bitfieldExtract(u8vec2, int8_t, int8_t);" "u8vec3 bitfieldExtract(u8vec3, int8_t, int8_t);" "u8vec4 bitfieldExtract(u8vec4, int8_t, int8_t);" " int8_t bitfieldInsert( int8_t base, int8_t, int8_t, int8_t);" "i8vec2 bitfieldInsert(i8vec2 base, i8vec2, int8_t, int8_t);" "i8vec3 bitfieldInsert(i8vec3 base, i8vec3, int8_t, int8_t);" "i8vec4 bitfieldInsert(i8vec4 base, i8vec4, int8_t, int8_t);" " uint8_t bitfieldInsert( uint8_t base, uint8_t, int8_t, int8_t);" "u8vec2 bitfieldInsert(u8vec2 base, u8vec2, int8_t, int8_t);" "u8vec3 bitfieldInsert(u8vec3 base, u8vec3, int8_t, int8_t);" "u8vec4 bitfieldInsert(u8vec4 base, u8vec4, int8_t, int8_t);" " int8_t bitCount( int8_t);" "i8vec2 bitCount(i8vec2);" "i8vec3 bitCount(i8vec3);" "i8vec4 bitCount(i8vec4);" " int8_t bitCount( uint8_t);" "i8vec2 bitCount(u8vec2);" "i8vec3 bitCount(u8vec3);" "i8vec4 bitCount(u8vec4);" " int8_t findLSB( int8_t);" "i8vec2 findLSB(i8vec2);" "i8vec3 findLSB(i8vec3);" "i8vec4 findLSB(i8vec4);" " int8_t findLSB( uint8_t);" "i8vec2 findLSB(u8vec2);" "i8vec3 findLSB(u8vec3);" "i8vec4 findLSB(u8vec4);" " int8_t findMSB( int8_t);" "i8vec2 findMSB(i8vec2);" "i8vec3 findMSB(i8vec3);" "i8vec4 findMSB(i8vec4);" " int8_t findMSB( uint8_t);" "i8vec2 findMSB(u8vec2);" "i8vec3 findMSB(u8vec3);" "i8vec4 findMSB(u8vec4);" "int16_t abs(int16_t);" "i16vec2 abs(i16vec2);" "i16vec3 abs(i16vec3);" "i16vec4 abs(i16vec4);" "int16_t sign(int16_t);" "i16vec2 sign(i16vec2);" "i16vec3 sign(i16vec3);" "i16vec4 sign(i16vec4);" "int16_t min(int16_t x, int16_t y);" "i16vec2 min(i16vec2 x, int16_t y);" "i16vec3 min(i16vec3 x, int16_t y);" "i16vec4 min(i16vec4 x, int16_t y);" "i16vec2 min(i16vec2 x, i16vec2 y);" "i16vec3 min(i16vec3 x, i16vec3 y);" "i16vec4 min(i16vec4 x, i16vec4 y);" "uint16_t min(uint16_t x, uint16_t y);" "u16vec2 min(u16vec2 x, uint16_t y);" "u16vec3 min(u16vec3 x, uint16_t y);" "u16vec4 min(u16vec4 x, uint16_t y);" "u16vec2 min(u16vec2 x, u16vec2 y);" "u16vec3 min(u16vec3 x, u16vec3 y);" "u16vec4 min(u16vec4 x, u16vec4 y);" "int16_t max(int16_t x, int16_t y);" "i16vec2 max(i16vec2 x, int16_t y);" "i16vec3 max(i16vec3 x, int16_t y);" "i16vec4 max(i16vec4 x, int16_t y);" "i16vec2 max(i16vec2 x, i16vec2 y);" "i16vec3 max(i16vec3 x, i16vec3 y);" "i16vec4 max(i16vec4 x, i16vec4 y);" "uint16_t max(uint16_t x, uint16_t y);" "u16vec2 max(u16vec2 x, uint16_t y);" "u16vec3 max(u16vec3 x, uint16_t y);" "u16vec4 max(u16vec4 x, uint16_t y);" "u16vec2 max(u16vec2 x, u16vec2 y);" "u16vec3 max(u16vec3 x, u16vec3 y);" "u16vec4 max(u16vec4 x, u16vec4 y);" "int16_t clamp(int16_t x, int16_t minVal, int16_t maxVal);" "i16vec2 clamp(i16vec2 x, int16_t minVal, int16_t maxVal);" "i16vec3 clamp(i16vec3 x, int16_t minVal, int16_t maxVal);" "i16vec4 clamp(i16vec4 x, int16_t minVal, int16_t maxVal);" "i16vec2 clamp(i16vec2 x, i16vec2 minVal, i16vec2 maxVal);" "i16vec3 clamp(i16vec3 x, i16vec3 minVal, i16vec3 maxVal);" "i16vec4 clamp(i16vec4 x, i16vec4 minVal, i16vec4 maxVal);" "uint16_t clamp(uint16_t x, uint16_t minVal, uint16_t maxVal);" "u16vec2 clamp(u16vec2 x, uint16_t minVal, uint16_t maxVal);" "u16vec3 clamp(u16vec3 x, uint16_t minVal, uint16_t maxVal);" "u16vec4 clamp(u16vec4 x, uint16_t minVal, uint16_t maxVal);" "u16vec2 clamp(u16vec2 x, u16vec2 minVal, u16vec2 maxVal);" "u16vec3 clamp(u16vec3 x, u16vec3 minVal, u16vec3 maxVal);" "u16vec4 clamp(u16vec4 x, u16vec4 minVal, u16vec4 maxVal);" "int16_t mix(int16_t, int16_t, bool);" "i16vec2 mix(i16vec2, i16vec2, bvec2);" "i16vec3 mix(i16vec3, i16vec3, bvec3);" "i16vec4 mix(i16vec4, i16vec4, bvec4);" "uint16_t mix(uint16_t, uint16_t, bool);" "u16vec2 mix(u16vec2, u16vec2, bvec2);" "u16vec3 mix(u16vec3, u16vec3, bvec3);" "u16vec4 mix(u16vec4, u16vec4, bvec4);" "float16_t frexp(float16_t, out int16_t);" "f16vec2 frexp(f16vec2, out i16vec2);" "f16vec3 frexp(f16vec3, out i16vec3);" "f16vec4 frexp(f16vec4, out i16vec4);" "float16_t ldexp(float16_t, int16_t);" "f16vec2 ldexp(f16vec2, i16vec2);" "f16vec3 ldexp(f16vec3, i16vec3);" "f16vec4 ldexp(f16vec4, i16vec4);" "int16_t halfBitsToInt16(float16_t);" "i16vec2 halfBitsToInt16(f16vec2);" "i16vec3 halhBitsToInt16(f16vec3);" "i16vec4 halfBitsToInt16(f16vec4);" "uint16_t halfBitsToUint16(float16_t);" "u16vec2 halfBitsToUint16(f16vec2);" "u16vec3 halfBitsToUint16(f16vec3);" "u16vec4 halfBitsToUint16(f16vec4);" "int16_t float16BitsToInt16(float16_t);" "i16vec2 float16BitsToInt16(f16vec2);" "i16vec3 float16BitsToInt16(f16vec3);" "i16vec4 float16BitsToInt16(f16vec4);" "uint16_t float16BitsToUint16(float16_t);" "u16vec2 float16BitsToUint16(f16vec2);" "u16vec3 float16BitsToUint16(f16vec3);" "u16vec4 float16BitsToUint16(f16vec4);" "float16_t int16BitsToFloat16(int16_t);" "f16vec2 int16BitsToFloat16(i16vec2);" "f16vec3 int16BitsToFloat16(i16vec3);" "f16vec4 int16BitsToFloat16(i16vec4);" "float16_t uint16BitsToFloat16(uint16_t);" "f16vec2 uint16BitsToFloat16(u16vec2);" "f16vec3 uint16BitsToFloat16(u16vec3);" "f16vec4 uint16BitsToFloat16(u16vec4);" "float16_t int16BitsToHalf(int16_t);" "f16vec2 int16BitsToHalf(i16vec2);" "f16vec3 int16BitsToHalf(i16vec3);" "f16vec4 int16BitsToHalf(i16vec4);" "float16_t uint16BitsToHalf(uint16_t);" "f16vec2 uint16BitsToHalf(u16vec2);" "f16vec3 uint16BitsToHalf(u16vec3);" "f16vec4 uint16BitsToHalf(u16vec4);" "int packInt2x16(i16vec2);" "uint packUint2x16(u16vec2);" "int64_t packInt4x16(i16vec4);" "uint64_t packUint4x16(u16vec4);" "i16vec2 unpackInt2x16(int);" "u16vec2 unpackUint2x16(uint);" "i16vec4 unpackInt4x16(int64_t);" "u16vec4 unpackUint4x16(uint64_t);" "bvec2 lessThan(i16vec2, i16vec2);" "bvec3 lessThan(i16vec3, i16vec3);" "bvec4 lessThan(i16vec4, i16vec4);" "bvec2 lessThan(u16vec2, u16vec2);" "bvec3 lessThan(u16vec3, u16vec3);" "bvec4 lessThan(u16vec4, u16vec4);" "bvec2 lessThanEqual(i16vec2, i16vec2);" "bvec3 lessThanEqual(i16vec3, i16vec3);" "bvec4 lessThanEqual(i16vec4, i16vec4);" "bvec2 lessThanEqual(u16vec2, u16vec2);" "bvec3 lessThanEqual(u16vec3, u16vec3);" "bvec4 lessThanEqual(u16vec4, u16vec4);" "bvec2 greaterThan(i16vec2, i16vec2);" "bvec3 greaterThan(i16vec3, i16vec3);" "bvec4 greaterThan(i16vec4, i16vec4);" "bvec2 greaterThan(u16vec2, u16vec2);" "bvec3 greaterThan(u16vec3, u16vec3);" "bvec4 greaterThan(u16vec4, u16vec4);" "bvec2 greaterThanEqual(i16vec2, i16vec2);" "bvec3 greaterThanEqual(i16vec3, i16vec3);" "bvec4 greaterThanEqual(i16vec4, i16vec4);" "bvec2 greaterThanEqual(u16vec2, u16vec2);" "bvec3 greaterThanEqual(u16vec3, u16vec3);" "bvec4 greaterThanEqual(u16vec4, u16vec4);" "bvec2 equal(i16vec2, i16vec2);" "bvec3 equal(i16vec3, i16vec3);" "bvec4 equal(i16vec4, i16vec4);" "bvec2 equal(u16vec2, u16vec2);" "bvec3 equal(u16vec3, u16vec3);" "bvec4 equal(u16vec4, u16vec4);" "bvec2 notEqual(i16vec2, i16vec2);" "bvec3 notEqual(i16vec3, i16vec3);" "bvec4 notEqual(i16vec4, i16vec4);" "bvec2 notEqual(u16vec2, u16vec2);" "bvec3 notEqual(u16vec3, u16vec3);" "bvec4 notEqual(u16vec4, u16vec4);" " int16_t bitfieldExtract( int16_t, int16_t, int16_t);" "i16vec2 bitfieldExtract(i16vec2, int16_t, int16_t);" "i16vec3 bitfieldExtract(i16vec3, int16_t, int16_t);" "i16vec4 bitfieldExtract(i16vec4, int16_t, int16_t);" " uint16_t bitfieldExtract( uint16_t, int16_t, int16_t);" "u16vec2 bitfieldExtract(u16vec2, int16_t, int16_t);" "u16vec3 bitfieldExtract(u16vec3, int16_t, int16_t);" "u16vec4 bitfieldExtract(u16vec4, int16_t, int16_t);" " int16_t bitfieldInsert( int16_t base, int16_t, int16_t, int16_t);" "i16vec2 bitfieldInsert(i16vec2 base, i16vec2, int16_t, int16_t);" "i16vec3 bitfieldInsert(i16vec3 base, i16vec3, int16_t, int16_t);" "i16vec4 bitfieldInsert(i16vec4 base, i16vec4, int16_t, int16_t);" " uint16_t bitfieldInsert( uint16_t base, uint16_t, int16_t, int16_t);" "u16vec2 bitfieldInsert(u16vec2 base, u16vec2, int16_t, int16_t);" "u16vec3 bitfieldInsert(u16vec3 base, u16vec3, int16_t, int16_t);" "u16vec4 bitfieldInsert(u16vec4 base, u16vec4, int16_t, int16_t);" " int16_t bitCount( int16_t);" "i16vec2 bitCount(i16vec2);" "i16vec3 bitCount(i16vec3);" "i16vec4 bitCount(i16vec4);" " int16_t bitCount( uint16_t);" "i16vec2 bitCount(u16vec2);" "i16vec3 bitCount(u16vec3);" "i16vec4 bitCount(u16vec4);" " int16_t findLSB( int16_t);" "i16vec2 findLSB(i16vec2);" "i16vec3 findLSB(i16vec3);" "i16vec4 findLSB(i16vec4);" " int16_t findLSB( uint16_t);" "i16vec2 findLSB(u16vec2);" "i16vec3 findLSB(u16vec3);" "i16vec4 findLSB(u16vec4);" " int16_t findMSB( int16_t);" "i16vec2 findMSB(i16vec2);" "i16vec3 findMSB(i16vec3);" "i16vec4 findMSB(i16vec4);" " int16_t findMSB( uint16_t);" "i16vec2 findMSB(u16vec2);" "i16vec3 findMSB(u16vec3);" "i16vec4 findMSB(u16vec4);" "int16_t pack16(i8vec2);" "uint16_t pack16(u8vec2);" "int32_t pack32(i8vec4);" "uint32_t pack32(u8vec4);" "int32_t pack32(i16vec2);" "uint32_t pack32(u16vec2);" "int64_t pack64(i16vec4);" "uint64_t pack64(u16vec4);" "int64_t pack64(i32vec2);" "uint64_t pack64(u32vec2);" "i8vec2 unpack8(int16_t);" "u8vec2 unpack8(uint16_t);" "i8vec4 unpack8(int32_t);" "u8vec4 unpack8(uint32_t);" "i16vec2 unpack16(int32_t);" "u16vec2 unpack16(uint32_t);" "i16vec4 unpack16(int64_t);" "u16vec4 unpack16(uint64_t);" "i32vec2 unpack32(int64_t);" "u32vec2 unpack32(uint64_t);" "float64_t radians(float64_t);" "f64vec2 radians(f64vec2);" "f64vec3 radians(f64vec3);" "f64vec4 radians(f64vec4);" "float64_t degrees(float64_t);" "f64vec2 degrees(f64vec2);" "f64vec3 degrees(f64vec3);" "f64vec4 degrees(f64vec4);" "float64_t sin(float64_t);" "f64vec2 sin(f64vec2);" "f64vec3 sin(f64vec3);" "f64vec4 sin(f64vec4);" "float64_t cos(float64_t);" "f64vec2 cos(f64vec2);" "f64vec3 cos(f64vec3);" "f64vec4 cos(f64vec4);" "float64_t tan(float64_t);" "f64vec2 tan(f64vec2);" "f64vec3 tan(f64vec3);" "f64vec4 tan(f64vec4);" "float64_t asin(float64_t);" "f64vec2 asin(f64vec2);" "f64vec3 asin(f64vec3);" "f64vec4 asin(f64vec4);" "float64_t acos(float64_t);" "f64vec2 acos(f64vec2);" "f64vec3 acos(f64vec3);" "f64vec4 acos(f64vec4);" "float64_t atan(float64_t, float64_t);" "f64vec2 atan(f64vec2, f64vec2);" "f64vec3 atan(f64vec3, f64vec3);" "f64vec4 atan(f64vec4, f64vec4);" "float64_t atan(float64_t);" "f64vec2 atan(f64vec2);" "f64vec3 atan(f64vec3);" "f64vec4 atan(f64vec4);" "float64_t sinh(float64_t);" "f64vec2 sinh(f64vec2);" "f64vec3 sinh(f64vec3);" "f64vec4 sinh(f64vec4);" "float64_t cosh(float64_t);" "f64vec2 cosh(f64vec2);" "f64vec3 cosh(f64vec3);" "f64vec4 cosh(f64vec4);" "float64_t tanh(float64_t);" "f64vec2 tanh(f64vec2);" "f64vec3 tanh(f64vec3);" "f64vec4 tanh(f64vec4);" "float64_t asinh(float64_t);" "f64vec2 asinh(f64vec2);" "f64vec3 asinh(f64vec3);" "f64vec4 asinh(f64vec4);" "float64_t acosh(float64_t);" "f64vec2 acosh(f64vec2);" "f64vec3 acosh(f64vec3);" "f64vec4 acosh(f64vec4);" "float64_t atanh(float64_t);" "f64vec2 atanh(f64vec2);" "f64vec3 atanh(f64vec3);" "f64vec4 atanh(f64vec4);" "float64_t pow(float64_t, float64_t);" "f64vec2 pow(f64vec2, f64vec2);" "f64vec3 pow(f64vec3, f64vec3);" "f64vec4 pow(f64vec4, f64vec4);" "float64_t exp(float64_t);" "f64vec2 exp(f64vec2);" "f64vec3 exp(f64vec3);" "f64vec4 exp(f64vec4);" "float64_t log(float64_t);" "f64vec2 log(f64vec2);" "f64vec3 log(f64vec3);" "f64vec4 log(f64vec4);" "float64_t exp2(float64_t);" "f64vec2 exp2(f64vec2);" "f64vec3 exp2(f64vec3);" "f64vec4 exp2(f64vec4);" "float64_t log2(float64_t);" "f64vec2 log2(f64vec2);" "f64vec3 log2(f64vec3);" "f64vec4 log2(f64vec4);" "\n"); } if (profile != EEsProfile && version >= 450) { stageBuiltins[EShLangFragment].append(derivativesAndControl64bits); stageBuiltins[EShLangFragment].append( "float64_t interpolateAtCentroid(float64_t);" "f64vec2 interpolateAtCentroid(f64vec2);" "f64vec3 interpolateAtCentroid(f64vec3);" "f64vec4 interpolateAtCentroid(f64vec4);" "float64_t interpolateAtSample(float64_t, int);" "f64vec2 interpolateAtSample(f64vec2, int);" "f64vec3 interpolateAtSample(f64vec3, int);" "f64vec4 interpolateAtSample(f64vec4, int);" "float64_t interpolateAtOffset(float64_t, f64vec2);" "f64vec2 interpolateAtOffset(f64vec2, f64vec2);" "f64vec3 interpolateAtOffset(f64vec3, f64vec2);" "f64vec4 interpolateAtOffset(f64vec4, f64vec2);" "\n"); } //============================================================================ // // Prototypes for built-in functions seen by vertex shaders only. // (Except legacy lod functions, where it depends which release they are // vertex only.) // //============================================================================ // // Geometric Functions. // if (IncludeLegacy(version, profile, spvVersion)) stageBuiltins[EShLangVertex].append("vec4 ftransform();"); // // Original-style texture Functions with lod. // TString* s; if (version == 100) s = &stageBuiltins[EShLangVertex]; else s = &commonBuiltins; if ((profile == EEsProfile && version == 100) || profile == ECompatibilityProfile || (profile == ECoreProfile && version < 420) || profile == ENoProfile) { if (spvVersion.spv == 0) { s->append( "vec4 texture2DLod(sampler2D, vec2, float);" // GL_ARB_shader_texture_lod "vec4 texture2DProjLod(sampler2D, vec3, float);" // GL_ARB_shader_texture_lod "vec4 texture2DProjLod(sampler2D, vec4, float);" // GL_ARB_shader_texture_lod "vec4 texture3DLod(sampler3D, vec3, float);" // GL_ARB_shader_texture_lod // OES_texture_3D, but caught by keyword check "vec4 texture3DProjLod(sampler3D, vec4, float);" // GL_ARB_shader_texture_lod // OES_texture_3D, but caught by keyword check "vec4 textureCubeLod(samplerCube, vec3, float);" // GL_ARB_shader_texture_lod "\n"); } } if ( profile == ECompatibilityProfile || (profile == ECoreProfile && version < 420) || profile == ENoProfile) { if (spvVersion.spv == 0) { s->append( "vec4 texture1DLod(sampler1D, float, float);" // GL_ARB_shader_texture_lod "vec4 texture1DProjLod(sampler1D, vec2, float);" // GL_ARB_shader_texture_lod "vec4 texture1DProjLod(sampler1D, vec4, float);" // GL_ARB_shader_texture_lod "vec4 shadow1DLod(sampler1DShadow, vec3, float);" // GL_ARB_shader_texture_lod "vec4 shadow2DLod(sampler2DShadow, vec3, float);" // GL_ARB_shader_texture_lod "vec4 shadow1DProjLod(sampler1DShadow, vec4, float);" // GL_ARB_shader_texture_lod "vec4 shadow2DProjLod(sampler2DShadow, vec4, float);" // GL_ARB_shader_texture_lod "vec4 texture1DGradARB(sampler1D, float, float, float);" // GL_ARB_shader_texture_lod "vec4 texture1DProjGradARB(sampler1D, vec2, float, float);" // GL_ARB_shader_texture_lod "vec4 texture1DProjGradARB(sampler1D, vec4, float, float);" // GL_ARB_shader_texture_lod "vec4 texture2DGradARB(sampler2D, vec2, vec2, vec2);" // GL_ARB_shader_texture_lod "vec4 texture2DProjGradARB(sampler2D, vec3, vec2, vec2);" // GL_ARB_shader_texture_lod "vec4 texture2DProjGradARB(sampler2D, vec4, vec2, vec2);" // GL_ARB_shader_texture_lod "vec4 texture3DGradARB(sampler3D, vec3, vec3, vec3);" // GL_ARB_shader_texture_lod "vec4 texture3DProjGradARB(sampler3D, vec4, vec3, vec3);" // GL_ARB_shader_texture_lod "vec4 textureCubeGradARB(samplerCube, vec3, vec3, vec3);" // GL_ARB_shader_texture_lod "vec4 shadow1DGradARB(sampler1DShadow, vec3, float, float);" // GL_ARB_shader_texture_lod "vec4 shadow1DProjGradARB( sampler1DShadow, vec4, float, float);" // GL_ARB_shader_texture_lod "vec4 shadow2DGradARB(sampler2DShadow, vec3, vec2, vec2);" // GL_ARB_shader_texture_lod "vec4 shadow2DProjGradARB( sampler2DShadow, vec4, vec2, vec2);" // GL_ARB_shader_texture_lod "vec4 texture2DRectGradARB(sampler2DRect, vec2, vec2, vec2);" // GL_ARB_shader_texture_lod "vec4 texture2DRectProjGradARB( sampler2DRect, vec3, vec2, vec2);" // GL_ARB_shader_texture_lod "vec4 texture2DRectProjGradARB( sampler2DRect, vec4, vec2, vec2);" // GL_ARB_shader_texture_lod "vec4 shadow2DRectGradARB( sampler2DRectShadow, vec3, vec2, vec2);" // GL_ARB_shader_texture_lod "vec4 shadow2DRectProjGradARB(sampler2DRectShadow, vec4, vec2, vec2);" // GL_ARB_shader_texture_lod "\n"); } } if ((profile != EEsProfile && version >= 150) || (profile == EEsProfile && version >= 310)) { //============================================================================ // // Prototypes for built-in functions seen by geometry shaders only. // //============================================================================ if (profile != EEsProfile && version >= 400) { stageBuiltins[EShLangGeometry].append( "void EmitStreamVertex(int);" "void EndStreamPrimitive(int);" ); } stageBuiltins[EShLangGeometry].append( "void EmitVertex();" "void EndPrimitive();" "\n"); } //============================================================================ // // Prototypes for all control functions. // //============================================================================ bool esBarrier = (profile == EEsProfile && version >= 310); if ((profile != EEsProfile && version >= 150) || esBarrier) stageBuiltins[EShLangTessControl].append( "void barrier();" ); if ((profile != EEsProfile && version >= 420) || esBarrier) stageBuiltins[EShLangCompute].append( "void barrier();" ); #ifdef NV_EXTENSIONS if ((profile != EEsProfile && version >= 450) || (profile == EEsProfile && version >= 320)) { stageBuiltins[EShLangMeshNV].append( "void barrier();" ); stageBuiltins[EShLangTaskNV].append( "void barrier();" ); } #endif if ((profile != EEsProfile && version >= 130) || esBarrier) commonBuiltins.append( "void memoryBarrier();" ); if ((profile != EEsProfile && version >= 420) || esBarrier) { commonBuiltins.append( "void memoryBarrierAtomicCounter();" "void memoryBarrierBuffer();" "void memoryBarrierImage();" ); stageBuiltins[EShLangCompute].append( "void memoryBarrierShared();" "void groupMemoryBarrier();" ); } #ifdef NV_EXTENSIONS if ((profile != EEsProfile && version >= 450) || (profile == EEsProfile && version >= 320)) { stageBuiltins[EShLangMeshNV].append( "void memoryBarrierShared();" "void groupMemoryBarrier();" ); stageBuiltins[EShLangTaskNV].append( "void memoryBarrierShared();" "void groupMemoryBarrier();" ); } #endif commonBuiltins.append("void controlBarrier(int, int, int, int);\n" "void memoryBarrier(int, int, int);\n"); if (profile != EEsProfile && version >= 450) { // coopMatStoreNV perhaps ought to have "out" on the buf parameter, but // adding it introduces undesirable tempArgs on the stack. What we want // is more like "buf" thought of as a pointer value being an in parameter. stageBuiltins[EShLangCompute].append( "void coopMatLoadNV(out fcoopmatNV m, volatile coherent float16_t[] buf, uint element, uint stride, bool colMajor);\n" "void coopMatLoadNV(out fcoopmatNV m, volatile coherent float[] buf, uint element, uint stride, bool colMajor);\n" "void coopMatLoadNV(out fcoopmatNV m, volatile coherent uint8_t[] buf, uint element, uint stride, bool colMajor);\n" "void coopMatLoadNV(out fcoopmatNV m, volatile coherent uint16_t[] buf, uint element, uint stride, bool colMajor);\n" "void coopMatLoadNV(out fcoopmatNV m, volatile coherent uint[] buf, uint element, uint stride, bool colMajor);\n" "void coopMatLoadNV(out fcoopmatNV m, volatile coherent uint64_t[] buf, uint element, uint stride, bool colMajor);\n" "void coopMatLoadNV(out fcoopmatNV m, volatile coherent uvec2[] buf, uint element, uint stride, bool colMajor);\n" "void coopMatLoadNV(out fcoopmatNV m, volatile coherent uvec4[] buf, uint element, uint stride, bool colMajor);\n" "void coopMatStoreNV(fcoopmatNV m, volatile coherent float16_t[] buf, uint element, uint stride, bool colMajor);\n" "void coopMatStoreNV(fcoopmatNV m, volatile coherent float[] buf, uint element, uint stride, bool colMajor);\n" "void coopMatStoreNV(fcoopmatNV m, volatile coherent float64_t[] buf, uint element, uint stride, bool colMajor);\n" "void coopMatStoreNV(fcoopmatNV m, volatile coherent uint8_t[] buf, uint element, uint stride, bool colMajor);\n" "void coopMatStoreNV(fcoopmatNV m, volatile coherent uint16_t[] buf, uint element, uint stride, bool colMajor);\n" "void coopMatStoreNV(fcoopmatNV m, volatile coherent uint[] buf, uint element, uint stride, bool colMajor);\n" "void coopMatStoreNV(fcoopmatNV m, volatile coherent uint64_t[] buf, uint element, uint stride, bool colMajor);\n" "void coopMatStoreNV(fcoopmatNV m, volatile coherent uvec2[] buf, uint element, uint stride, bool colMajor);\n" "void coopMatStoreNV(fcoopmatNV m, volatile coherent uvec4[] buf, uint element, uint stride, bool colMajor);\n" "fcoopmatNV coopMatMulAddNV(fcoopmatNV A, fcoopmatNV B, fcoopmatNV C);\n" ); } //============================================================================ // // Prototypes for built-in functions seen by fragment shaders only. // //============================================================================ // // Original-style texture Functions with bias. // if (spvVersion.spv == 0 && (profile != EEsProfile || version == 100)) { stageBuiltins[EShLangFragment].append( "vec4 texture2D(sampler2D, vec2, float);" "vec4 texture2DProj(sampler2D, vec3, float);" "vec4 texture2DProj(sampler2D, vec4, float);" "vec4 texture3D(sampler3D, vec3, float);" // OES_texture_3D "vec4 texture3DProj(sampler3D, vec4, float);" // OES_texture_3D "vec4 textureCube(samplerCube, vec3, float);" "\n"); } if (spvVersion.spv == 0 && (profile != EEsProfile && version > 100)) { stageBuiltins[EShLangFragment].append( "vec4 texture1D(sampler1D, float, float);" "vec4 texture1DProj(sampler1D, vec2, float);" "vec4 texture1DProj(sampler1D, vec4, float);" "vec4 shadow1D(sampler1DShadow, vec3, float);" "vec4 shadow2D(sampler2DShadow, vec3, float);" "vec4 shadow1DProj(sampler1DShadow, vec4, float);" "vec4 shadow2DProj(sampler2DShadow, vec4, float);" "\n"); } if (spvVersion.spv == 0 && profile == EEsProfile) { stageBuiltins[EShLangFragment].append( "vec4 texture2DLodEXT(sampler2D, vec2, float);" // GL_EXT_shader_texture_lod "vec4 texture2DProjLodEXT(sampler2D, vec3, float);" // GL_EXT_shader_texture_lod "vec4 texture2DProjLodEXT(sampler2D, vec4, float);" // GL_EXT_shader_texture_lod "vec4 textureCubeLodEXT(samplerCube, vec3, float);" // GL_EXT_shader_texture_lod "\n"); } stageBuiltins[EShLangFragment].append(derivatives); stageBuiltins[EShLangFragment].append("\n"); // GL_ARB_derivative_control if (profile != EEsProfile && version >= 400) { stageBuiltins[EShLangFragment].append(derivativeControls); stageBuiltins[EShLangFragment].append("\n"); } // GL_OES_shader_multisample_interpolation if ((profile == EEsProfile && version >= 310) || (profile != EEsProfile && version >= 400)) { stageBuiltins[EShLangFragment].append( "float interpolateAtCentroid(float);" "vec2 interpolateAtCentroid(vec2);" "vec3 interpolateAtCentroid(vec3);" "vec4 interpolateAtCentroid(vec4);" "float interpolateAtSample(float, int);" "vec2 interpolateAtSample(vec2, int);" "vec3 interpolateAtSample(vec3, int);" "vec4 interpolateAtSample(vec4, int);" "float interpolateAtOffset(float, vec2);" "vec2 interpolateAtOffset(vec2, vec2);" "vec3 interpolateAtOffset(vec3, vec2);" "vec4 interpolateAtOffset(vec4, vec2);" "\n"); } #ifdef AMD_EXTENSIONS // GL_AMD_shader_explicit_vertex_parameter if (profile != EEsProfile && version >= 450) { stageBuiltins[EShLangFragment].append( "float interpolateAtVertexAMD(float, uint);" "vec2 interpolateAtVertexAMD(vec2, uint);" "vec3 interpolateAtVertexAMD(vec3, uint);" "vec4 interpolateAtVertexAMD(vec4, uint);" "int interpolateAtVertexAMD(int, uint);" "ivec2 interpolateAtVertexAMD(ivec2, uint);" "ivec3 interpolateAtVertexAMD(ivec3, uint);" "ivec4 interpolateAtVertexAMD(ivec4, uint);" "uint interpolateAtVertexAMD(uint, uint);" "uvec2 interpolateAtVertexAMD(uvec2, uint);" "uvec3 interpolateAtVertexAMD(uvec3, uint);" "uvec4 interpolateAtVertexAMD(uvec4, uint);" "float16_t interpolateAtVertexAMD(float16_t, uint);" "f16vec2 interpolateAtVertexAMD(f16vec2, uint);" "f16vec3 interpolateAtVertexAMD(f16vec3, uint);" "f16vec4 interpolateAtVertexAMD(f16vec4, uint);" "\n"); } // GL_AMD_gpu_shader_half_float if (profile != EEsProfile && version >= 450) { stageBuiltins[EShLangFragment].append(derivativesAndControl16bits); stageBuiltins[EShLangFragment].append("\n"); stageBuiltins[EShLangFragment].append( "float16_t interpolateAtCentroid(float16_t);" "f16vec2 interpolateAtCentroid(f16vec2);" "f16vec3 interpolateAtCentroid(f16vec3);" "f16vec4 interpolateAtCentroid(f16vec4);" "float16_t interpolateAtSample(float16_t, int);" "f16vec2 interpolateAtSample(f16vec2, int);" "f16vec3 interpolateAtSample(f16vec3, int);" "f16vec4 interpolateAtSample(f16vec4, int);" "float16_t interpolateAtOffset(float16_t, f16vec2);" "f16vec2 interpolateAtOffset(f16vec2, f16vec2);" "f16vec3 interpolateAtOffset(f16vec3, f16vec2);" "f16vec4 interpolateAtOffset(f16vec4, f16vec2);" "\n"); } // GL_AMD_shader_fragment_mask if (profile != EEsProfile && version >= 450 && spvVersion.vulkan > 0) { stageBuiltins[EShLangFragment].append( "uint fragmentMaskFetchAMD(subpassInputMS);" "uint fragmentMaskFetchAMD(isubpassInputMS);" "uint fragmentMaskFetchAMD(usubpassInputMS);" "vec4 fragmentFetchAMD(subpassInputMS, uint);" "ivec4 fragmentFetchAMD(isubpassInputMS, uint);" "uvec4 fragmentFetchAMD(usubpassInputMS, uint);" "\n"); } #endif #ifdef NV_EXTENSIONS // Builtins for GL_NV_ray_tracing if (profile != EEsProfile && version >= 460) { stageBuiltins[EShLangRayGenNV].append( "void traceNV(accelerationStructureNV,uint,uint,uint,uint,uint,vec3,float,vec3,float,int);" "void executeCallableNV(uint, int);" "\n"); stageBuiltins[EShLangIntersectNV].append( "bool reportIntersectionNV(float, uint);" "\n"); stageBuiltins[EShLangAnyHitNV].append( "void ignoreIntersectionNV();" "void terminateRayNV();" "\n"); stageBuiltins[EShLangClosestHitNV].append( "void traceNV(accelerationStructureNV,uint,uint,uint,uint,uint,vec3,float,vec3,float,int);" "void executeCallableNV(uint, int);" "\n"); stageBuiltins[EShLangMissNV].append( "void traceNV(accelerationStructureNV,uint,uint,uint,uint,uint,vec3,float,vec3,float,int);" "void executeCallableNV(uint, int);" "\n"); stageBuiltins[EShLangCallableNV].append( "void executeCallableNV(uint, int);" "\n"); } //E_SPV_NV_compute_shader_derivatives stageBuiltins[EShLangCompute].append(derivatives); stageBuiltins[EShLangCompute].append(derivativeControls); stageBuiltins[EShLangCompute].append("\n"); if (profile != EEsProfile && version >= 450) { stageBuiltins[EShLangCompute].append(derivativesAndControl16bits); stageBuiltins[EShLangCompute].append(derivativesAndControl64bits); stageBuiltins[EShLangCompute].append("\n"); } // Builtins for GL_NV_mesh_shader if ((profile != EEsProfile && version >= 450) || (profile == EEsProfile && version >= 320)) { stageBuiltins[EShLangMeshNV].append( "void writePackedPrimitiveIndices4x8NV(uint, uint);" "\n"); } #endif //============================================================================ // // Standard Uniforms // //============================================================================ // // Depth range in window coordinates, p. 33 // if (spvVersion.spv == 0) { commonBuiltins.append( "struct gl_DepthRangeParameters {" ); if (profile == EEsProfile) { commonBuiltins.append( "highp float near;" // n "highp float far;" // f "highp float diff;" // f - n ); } else { commonBuiltins.append( "float near;" // n "float far;" // f "float diff;" // f - n ); } commonBuiltins.append( "};" "uniform gl_DepthRangeParameters gl_DepthRange;" "\n"); } if (spvVersion.spv == 0 && IncludeLegacy(version, profile, spvVersion)) { // // Matrix state. p. 31, 32, 37, 39, 40. // commonBuiltins.append( "uniform mat4 gl_ModelViewMatrix;" "uniform mat4 gl_ProjectionMatrix;" "uniform mat4 gl_ModelViewProjectionMatrix;" // // Derived matrix state that provides inverse and transposed versions // of the matrices above. // "uniform mat3 gl_NormalMatrix;" "uniform mat4 gl_ModelViewMatrixInverse;" "uniform mat4 gl_ProjectionMatrixInverse;" "uniform mat4 gl_ModelViewProjectionMatrixInverse;" "uniform mat4 gl_ModelViewMatrixTranspose;" "uniform mat4 gl_ProjectionMatrixTranspose;" "uniform mat4 gl_ModelViewProjectionMatrixTranspose;" "uniform mat4 gl_ModelViewMatrixInverseTranspose;" "uniform mat4 gl_ProjectionMatrixInverseTranspose;" "uniform mat4 gl_ModelViewProjectionMatrixInverseTranspose;" // // Normal scaling p. 39. // "uniform float gl_NormalScale;" // // Point Size, p. 66, 67. // "struct gl_PointParameters {" "float size;" "float sizeMin;" "float sizeMax;" "float fadeThresholdSize;" "float distanceConstantAttenuation;" "float distanceLinearAttenuation;" "float distanceQuadraticAttenuation;" "};" "uniform gl_PointParameters gl_Point;" // // Material State p. 50, 55. // "struct gl_MaterialParameters {" "vec4 emission;" // Ecm "vec4 ambient;" // Acm "vec4 diffuse;" // Dcm "vec4 specular;" // Scm "float shininess;" // Srm "};" "uniform gl_MaterialParameters gl_FrontMaterial;" "uniform gl_MaterialParameters gl_BackMaterial;" // // Light State p 50, 53, 55. // "struct gl_LightSourceParameters {" "vec4 ambient;" // Acli "vec4 diffuse;" // Dcli "vec4 specular;" // Scli "vec4 position;" // Ppli "vec4 halfVector;" // Derived: Hi "vec3 spotDirection;" // Sdli "float spotExponent;" // Srli "float spotCutoff;" // Crli // (range: [0.0,90.0], 180.0) "float spotCosCutoff;" // Derived: cos(Crli) // (range: [1.0,0.0],-1.0) "float constantAttenuation;" // K0 "float linearAttenuation;" // K1 "float quadraticAttenuation;"// K2 "};" "struct gl_LightModelParameters {" "vec4 ambient;" // Acs "};" "uniform gl_LightModelParameters gl_LightModel;" // // Derived state from products of light and material. // "struct gl_LightModelProducts {" "vec4 sceneColor;" // Derived. Ecm + Acm * Acs "};" "uniform gl_LightModelProducts gl_FrontLightModelProduct;" "uniform gl_LightModelProducts gl_BackLightModelProduct;" "struct gl_LightProducts {" "vec4 ambient;" // Acm * Acli "vec4 diffuse;" // Dcm * Dcli "vec4 specular;" // Scm * Scli "};" // // Fog p. 161 // "struct gl_FogParameters {" "vec4 color;" "float density;" "float start;" "float end;" "float scale;" // 1 / (gl_FogEnd - gl_FogStart) "};" "uniform gl_FogParameters gl_Fog;" "\n"); } //============================================================================ // // Define the interface to the compute shader. // //============================================================================ if ((profile != EEsProfile && version >= 420) || (profile == EEsProfile && version >= 310)) { stageBuiltins[EShLangCompute].append( "in highp uvec3 gl_NumWorkGroups;" "const highp uvec3 gl_WorkGroupSize = uvec3(1,1,1);" "in highp uvec3 gl_WorkGroupID;" "in highp uvec3 gl_LocalInvocationID;" "in highp uvec3 gl_GlobalInvocationID;" "in highp uint gl_LocalInvocationIndex;" "\n"); } if ((profile != EEsProfile && version >= 140) || (profile == EEsProfile && version >= 310)) { stageBuiltins[EShLangCompute].append( "in highp int gl_DeviceIndex;" // GL_EXT_device_group "\n"); } #ifdef NV_EXTENSIONS //============================================================================ // // Define the interface to the mesh/task shader. // //============================================================================ if ((profile != EEsProfile && version >= 450) || (profile == EEsProfile && version >= 320)) { // per-vertex attributes stageBuiltins[EShLangMeshNV].append( "out gl_MeshPerVertexNV {" "vec4 gl_Position;" "float gl_PointSize;" "float gl_ClipDistance[];" "float gl_CullDistance[];" "perviewNV vec4 gl_PositionPerViewNV[];" "perviewNV float gl_ClipDistancePerViewNV[][];" "perviewNV float gl_CullDistancePerViewNV[][];" "} gl_MeshVerticesNV[];" ); // per-primitive attributes stageBuiltins[EShLangMeshNV].append( "perprimitiveNV out gl_MeshPerPrimitiveNV {" "int gl_PrimitiveID;" "int gl_Layer;" "int gl_ViewportIndex;" "int gl_ViewportMask[];" "perviewNV int gl_LayerPerViewNV[];" "perviewNV int gl_ViewportMaskPerViewNV[][];" "} gl_MeshPrimitivesNV[];" ); stageBuiltins[EShLangMeshNV].append( "out uint gl_PrimitiveCountNV;" "out uint gl_PrimitiveIndicesNV[];" "in uint gl_MeshViewCountNV;" "in uint gl_MeshViewIndicesNV[4];" "const highp uvec3 gl_WorkGroupSize = uvec3(1,1,1);" "in highp uvec3 gl_WorkGroupID;" "in highp uvec3 gl_LocalInvocationID;" "in highp uvec3 gl_GlobalInvocationID;" "in highp uint gl_LocalInvocationIndex;" "\n"); stageBuiltins[EShLangTaskNV].append( "out uint gl_TaskCountNV;" "const highp uvec3 gl_WorkGroupSize = uvec3(1,1,1);" "in highp uvec3 gl_WorkGroupID;" "in highp uvec3 gl_LocalInvocationID;" "in highp uvec3 gl_GlobalInvocationID;" "in highp uint gl_LocalInvocationIndex;" "in uint gl_MeshViewCountNV;" "in uint gl_MeshViewIndicesNV[4];" "\n"); } if (profile != EEsProfile && version >= 450) { stageBuiltins[EShLangMeshNV].append( "in highp int gl_DeviceIndex;" // GL_EXT_device_group "in int gl_DrawIDARB;" // GL_ARB_shader_draw_parameters "\n"); stageBuiltins[EShLangTaskNV].append( "in highp int gl_DeviceIndex;" // GL_EXT_device_group "in int gl_DrawIDARB;" // GL_ARB_shader_draw_parameters "\n"); if (version >= 460) { stageBuiltins[EShLangMeshNV].append( "in int gl_DrawID;" "\n"); stageBuiltins[EShLangTaskNV].append( "in int gl_DrawID;" "\n"); } } #endif //============================================================================ // // Define the interface to the vertex shader. // //============================================================================ if (profile != EEsProfile) { if (version < 130) { stageBuiltins[EShLangVertex].append( "attribute vec4 gl_Color;" "attribute vec4 gl_SecondaryColor;" "attribute vec3 gl_Normal;" "attribute vec4 gl_Vertex;" "attribute vec4 gl_MultiTexCoord0;" "attribute vec4 gl_MultiTexCoord1;" "attribute vec4 gl_MultiTexCoord2;" "attribute vec4 gl_MultiTexCoord3;" "attribute vec4 gl_MultiTexCoord4;" "attribute vec4 gl_MultiTexCoord5;" "attribute vec4 gl_MultiTexCoord6;" "attribute vec4 gl_MultiTexCoord7;" "attribute float gl_FogCoord;" "\n"); } else if (IncludeLegacy(version, profile, spvVersion)) { stageBuiltins[EShLangVertex].append( "in vec4 gl_Color;" "in vec4 gl_SecondaryColor;" "in vec3 gl_Normal;" "in vec4 gl_Vertex;" "in vec4 gl_MultiTexCoord0;" "in vec4 gl_MultiTexCoord1;" "in vec4 gl_MultiTexCoord2;" "in vec4 gl_MultiTexCoord3;" "in vec4 gl_MultiTexCoord4;" "in vec4 gl_MultiTexCoord5;" "in vec4 gl_MultiTexCoord6;" "in vec4 gl_MultiTexCoord7;" "in float gl_FogCoord;" "\n"); } if (version < 150) { if (version < 130) { stageBuiltins[EShLangVertex].append( " vec4 gl_ClipVertex;" // needs qualifier fixed later "varying vec4 gl_FrontColor;" "varying vec4 gl_BackColor;" "varying vec4 gl_FrontSecondaryColor;" "varying vec4 gl_BackSecondaryColor;" "varying vec4 gl_TexCoord[];" "varying float gl_FogFragCoord;" "\n"); } else if (IncludeLegacy(version, profile, spvVersion)) { stageBuiltins[EShLangVertex].append( " vec4 gl_ClipVertex;" // needs qualifier fixed later "out vec4 gl_FrontColor;" "out vec4 gl_BackColor;" "out vec4 gl_FrontSecondaryColor;" "out vec4 gl_BackSecondaryColor;" "out vec4 gl_TexCoord[];" "out float gl_FogFragCoord;" "\n"); } stageBuiltins[EShLangVertex].append( "vec4 gl_Position;" // needs qualifier fixed later "float gl_PointSize;" // needs qualifier fixed later ); if (version == 130 || version == 140) stageBuiltins[EShLangVertex].append( "out float gl_ClipDistance[];" ); } else { // version >= 150 stageBuiltins[EShLangVertex].append( "out gl_PerVertex {" "vec4 gl_Position;" // needs qualifier fixed later "float gl_PointSize;" // needs qualifier fixed later "float gl_ClipDistance[];" ); if (IncludeLegacy(version, profile, spvVersion)) stageBuiltins[EShLangVertex].append( "vec4 gl_ClipVertex;" // needs qualifier fixed later "vec4 gl_FrontColor;" "vec4 gl_BackColor;" "vec4 gl_FrontSecondaryColor;" "vec4 gl_BackSecondaryColor;" "vec4 gl_TexCoord[];" "float gl_FogFragCoord;" ); if (version >= 450) stageBuiltins[EShLangVertex].append( "float gl_CullDistance[];" ); stageBuiltins[EShLangVertex].append( "};" "\n"); } if (version >= 130 && spvVersion.vulkan == 0) stageBuiltins[EShLangVertex].append( "int gl_VertexID;" // needs qualifier fixed later ); if (version >= 140 && spvVersion.vulkan == 0) stageBuiltins[EShLangVertex].append( "int gl_InstanceID;" // needs qualifier fixed later ); if (spvVersion.vulkan > 0 && version >= 140) stageBuiltins[EShLangVertex].append( "in int gl_VertexIndex;" "in int gl_InstanceIndex;" ); if (version >= 440) { stageBuiltins[EShLangVertex].append( "in int gl_BaseVertexARB;" "in int gl_BaseInstanceARB;" "in int gl_DrawIDARB;" ); } if (version >= 410) { stageBuiltins[EShLangVertex].append( "out int gl_ViewportIndex;" "out int gl_Layer;" ); } if (version >= 460) { stageBuiltins[EShLangVertex].append( "in int gl_BaseVertex;" "in int gl_BaseInstance;" "in int gl_DrawID;" ); } #ifdef NV_EXTENSIONS if (version >= 450) stageBuiltins[EShLangVertex].append( "out int gl_ViewportMask[];" // GL_NV_viewport_array2 "out int gl_SecondaryViewportMaskNV[];" // GL_NV_stereo_view_rendering "out vec4 gl_SecondaryPositionNV;" // GL_NV_stereo_view_rendering "out vec4 gl_PositionPerViewNV[];" // GL_NVX_multiview_per_view_attributes "out int gl_ViewportMaskPerViewNV[];" // GL_NVX_multiview_per_view_attributes ); #endif } else { // ES profile if (version == 100) { stageBuiltins[EShLangVertex].append( "highp vec4 gl_Position;" // needs qualifier fixed later "mediump float gl_PointSize;" // needs qualifier fixed later ); } else { if (spvVersion.vulkan == 0) stageBuiltins[EShLangVertex].append( "in highp int gl_VertexID;" // needs qualifier fixed later "in highp int gl_InstanceID;" // needs qualifier fixed later ); if (spvVersion.vulkan > 0) stageBuiltins[EShLangVertex].append( "in highp int gl_VertexIndex;" "in highp int gl_InstanceIndex;" ); if (version < 310) stageBuiltins[EShLangVertex].append( "highp vec4 gl_Position;" // needs qualifier fixed later "highp float gl_PointSize;" // needs qualifier fixed later ); else stageBuiltins[EShLangVertex].append( "out gl_PerVertex {" "highp vec4 gl_Position;" // needs qualifier fixed later "highp float gl_PointSize;" // needs qualifier fixed later "};" ); } } if ((profile != EEsProfile && version >= 140) || (profile == EEsProfile && version >= 310)) { stageBuiltins[EShLangVertex].append( "in highp int gl_DeviceIndex;" // GL_EXT_device_group "in highp int gl_ViewIndex;" // GL_EXT_multiview "\n"); } if (version >= 300 /* both ES and non-ES */) { stageBuiltins[EShLangVertex].append( "in highp uint gl_ViewID_OVR;" // GL_OVR_multiview, GL_OVR_multiview2 "\n"); } //============================================================================ // // Define the interface to the geometry shader. // //============================================================================ if (profile == ECoreProfile || profile == ECompatibilityProfile) { stageBuiltins[EShLangGeometry].append( "in gl_PerVertex {" "vec4 gl_Position;" "float gl_PointSize;" "float gl_ClipDistance[];" ); if (profile == ECompatibilityProfile) stageBuiltins[EShLangGeometry].append( "vec4 gl_ClipVertex;" "vec4 gl_FrontColor;" "vec4 gl_BackColor;" "vec4 gl_FrontSecondaryColor;" "vec4 gl_BackSecondaryColor;" "vec4 gl_TexCoord[];" "float gl_FogFragCoord;" ); if (version >= 450) stageBuiltins[EShLangGeometry].append( "float gl_CullDistance[];" #ifdef NV_EXTENSIONS "vec4 gl_SecondaryPositionNV;" // GL_NV_stereo_view_rendering "vec4 gl_PositionPerViewNV[];" // GL_NVX_multiview_per_view_attributes #endif ); stageBuiltins[EShLangGeometry].append( "} gl_in[];" "in int gl_PrimitiveIDIn;" "out gl_PerVertex {" "vec4 gl_Position;" "float gl_PointSize;" "float gl_ClipDistance[];" "\n"); if (profile == ECompatibilityProfile && version >= 400) stageBuiltins[EShLangGeometry].append( "vec4 gl_ClipVertex;" "vec4 gl_FrontColor;" "vec4 gl_BackColor;" "vec4 gl_FrontSecondaryColor;" "vec4 gl_BackSecondaryColor;" "vec4 gl_TexCoord[];" "float gl_FogFragCoord;" ); if (version >= 450) stageBuiltins[EShLangGeometry].append( "float gl_CullDistance[];" ); stageBuiltins[EShLangGeometry].append( "};" "out int gl_PrimitiveID;" "out int gl_Layer;"); if (version >= 150) stageBuiltins[EShLangGeometry].append( "out int gl_ViewportIndex;" ); if (profile == ECompatibilityProfile && version < 400) stageBuiltins[EShLangGeometry].append( "out vec4 gl_ClipVertex;" ); if (version >= 400) stageBuiltins[EShLangGeometry].append( "in int gl_InvocationID;" ); #ifdef NV_EXTENSIONS if (version >= 450) stageBuiltins[EShLangGeometry].append( "out int gl_ViewportMask[];" // GL_NV_viewport_array2 "out int gl_SecondaryViewportMaskNV[];" // GL_NV_stereo_view_rendering "out vec4 gl_SecondaryPositionNV;" // GL_NV_stereo_view_rendering "out vec4 gl_PositionPerViewNV[];" // GL_NVX_multiview_per_view_attributes "out int gl_ViewportMaskPerViewNV[];" // GL_NVX_multiview_per_view_attributes ); #endif stageBuiltins[EShLangGeometry].append("\n"); } else if (profile == EEsProfile && version >= 310) { stageBuiltins[EShLangGeometry].append( "in gl_PerVertex {" "highp vec4 gl_Position;" "highp float gl_PointSize;" "} gl_in[];" "\n" "in highp int gl_PrimitiveIDIn;" "in highp int gl_InvocationID;" "\n" "out gl_PerVertex {" "highp vec4 gl_Position;" "highp float gl_PointSize;" "};" "\n" "out highp int gl_PrimitiveID;" "out highp int gl_Layer;" "\n" ); } if ((profile != EEsProfile && version >= 140) || (profile == EEsProfile && version >= 310)) { stageBuiltins[EShLangGeometry].append( "in highp int gl_DeviceIndex;" // GL_EXT_device_group "in highp int gl_ViewIndex;" // GL_EXT_multiview "\n"); } //============================================================================ // // Define the interface to the tessellation control shader. // //============================================================================ if (profile != EEsProfile && version >= 150) { // Note: "in gl_PerVertex {...} gl_in[gl_MaxPatchVertices];" is declared in initialize() below, // as it depends on the resource sizing of gl_MaxPatchVertices. stageBuiltins[EShLangTessControl].append( "in int gl_PatchVerticesIn;" "in int gl_PrimitiveID;" "in int gl_InvocationID;" "out gl_PerVertex {" "vec4 gl_Position;" "float gl_PointSize;" "float gl_ClipDistance[];" ); if (profile == ECompatibilityProfile) stageBuiltins[EShLangTessControl].append( "vec4 gl_ClipVertex;" "vec4 gl_FrontColor;" "vec4 gl_BackColor;" "vec4 gl_FrontSecondaryColor;" "vec4 gl_BackSecondaryColor;" "vec4 gl_TexCoord[];" "float gl_FogFragCoord;" ); if (version >= 450) stageBuiltins[EShLangTessControl].append( "float gl_CullDistance[];" #ifdef NV_EXTENSIONS "int gl_ViewportMask[];" // GL_NV_viewport_array2 "vec4 gl_SecondaryPositionNV;" // GL_NV_stereo_view_rendering "int gl_SecondaryViewportMaskNV[];" // GL_NV_stereo_view_rendering "vec4 gl_PositionPerViewNV[];" // GL_NVX_multiview_per_view_attributes "int gl_ViewportMaskPerViewNV[];" // GL_NVX_multiview_per_view_attributes #endif ); stageBuiltins[EShLangTessControl].append( "} gl_out[];" "patch out float gl_TessLevelOuter[4];" "patch out float gl_TessLevelInner[2];" "\n"); if (version >= 410) stageBuiltins[EShLangTessControl].append( "out int gl_ViewportIndex;" "out int gl_Layer;" "\n"); } else { // Note: "in gl_PerVertex {...} gl_in[gl_MaxPatchVertices];" is declared in initialize() below, // as it depends on the resource sizing of gl_MaxPatchVertices. stageBuiltins[EShLangTessControl].append( "in highp int gl_PatchVerticesIn;" "in highp int gl_PrimitiveID;" "in highp int gl_InvocationID;" "out gl_PerVertex {" "highp vec4 gl_Position;" "highp float gl_PointSize;" ); stageBuiltins[EShLangTessControl].append( "} gl_out[];" "patch out highp float gl_TessLevelOuter[4];" "patch out highp float gl_TessLevelInner[2];" "patch out highp vec4 gl_BoundingBoxOES[2];" "patch out highp vec4 gl_BoundingBoxEXT[2];" "\n"); if (profile == EEsProfile && version >= 320) { stageBuiltins[EShLangTessControl].append( "patch out highp vec4 gl_BoundingBox[2];" "\n" ); } } if ((profile != EEsProfile && version >= 140) || (profile == EEsProfile && version >= 310)) { stageBuiltins[EShLangTessControl].append( "in highp int gl_DeviceIndex;" // GL_EXT_device_group "in highp int gl_ViewIndex;" // GL_EXT_multiview "\n"); } //============================================================================ // // Define the interface to the tessellation evaluation shader. // //============================================================================ if (profile != EEsProfile && version >= 150) { // Note: "in gl_PerVertex {...} gl_in[gl_MaxPatchVertices];" is declared in initialize() below, // as it depends on the resource sizing of gl_MaxPatchVertices. stageBuiltins[EShLangTessEvaluation].append( "in int gl_PatchVerticesIn;" "in int gl_PrimitiveID;" "in vec3 gl_TessCoord;" "patch in float gl_TessLevelOuter[4];" "patch in float gl_TessLevelInner[2];" "out gl_PerVertex {" "vec4 gl_Position;" "float gl_PointSize;" "float gl_ClipDistance[];" ); if (version >= 400 && profile == ECompatibilityProfile) stageBuiltins[EShLangTessEvaluation].append( "vec4 gl_ClipVertex;" "vec4 gl_FrontColor;" "vec4 gl_BackColor;" "vec4 gl_FrontSecondaryColor;" "vec4 gl_BackSecondaryColor;" "vec4 gl_TexCoord[];" "float gl_FogFragCoord;" ); if (version >= 450) stageBuiltins[EShLangTessEvaluation].append( "float gl_CullDistance[];" ); stageBuiltins[EShLangTessEvaluation].append( "};" "\n"); if (version >= 410) stageBuiltins[EShLangTessEvaluation].append( "out int gl_ViewportIndex;" "out int gl_Layer;" "\n"); #ifdef NV_EXTENSIONS if (version >= 450) stageBuiltins[EShLangTessEvaluation].append( "out int gl_ViewportMask[];" // GL_NV_viewport_array2 "out vec4 gl_SecondaryPositionNV;" // GL_NV_stereo_view_rendering "out int gl_SecondaryViewportMaskNV[];" // GL_NV_stereo_view_rendering "out vec4 gl_PositionPerViewNV[];" // GL_NVX_multiview_per_view_attributes "out int gl_ViewportMaskPerViewNV[];" // GL_NVX_multiview_per_view_attributes ); #endif } else if (profile == EEsProfile && version >= 310) { // Note: "in gl_PerVertex {...} gl_in[gl_MaxPatchVertices];" is declared in initialize() below, // as it depends on the resource sizing of gl_MaxPatchVertices. stageBuiltins[EShLangTessEvaluation].append( "in highp int gl_PatchVerticesIn;" "in highp int gl_PrimitiveID;" "in highp vec3 gl_TessCoord;" "patch in highp float gl_TessLevelOuter[4];" "patch in highp float gl_TessLevelInner[2];" "out gl_PerVertex {" "highp vec4 gl_Position;" "highp float gl_PointSize;" ); stageBuiltins[EShLangTessEvaluation].append( "};" "\n"); } if ((profile != EEsProfile && version >= 140) || (profile == EEsProfile && version >= 310)) { stageBuiltins[EShLangTessEvaluation].append( "in highp int gl_DeviceIndex;" // GL_EXT_device_group "in highp int gl_ViewIndex;" // GL_EXT_multiview "\n"); } //============================================================================ // // Define the interface to the fragment shader. // //============================================================================ if (profile != EEsProfile) { stageBuiltins[EShLangFragment].append( "vec4 gl_FragCoord;" // needs qualifier fixed later "bool gl_FrontFacing;" // needs qualifier fixed later "float gl_FragDepth;" // needs qualifier fixed later ); if (version >= 120) stageBuiltins[EShLangFragment].append( "vec2 gl_PointCoord;" // needs qualifier fixed later ); if (version >= 140) stageBuiltins[EShLangFragment].append( "out int gl_FragStencilRefARB;" ); if (IncludeLegacy(version, profile, spvVersion) || (! ForwardCompatibility && version < 420)) stageBuiltins[EShLangFragment].append( "vec4 gl_FragColor;" // needs qualifier fixed later ); if (version < 130) { stageBuiltins[EShLangFragment].append( "varying vec4 gl_Color;" "varying vec4 gl_SecondaryColor;" "varying vec4 gl_TexCoord[];" "varying float gl_FogFragCoord;" ); } else { stageBuiltins[EShLangFragment].append( "in float gl_ClipDistance[];" ); if (IncludeLegacy(version, profile, spvVersion)) { if (version < 150) stageBuiltins[EShLangFragment].append( "in float gl_FogFragCoord;" "in vec4 gl_TexCoord[];" "in vec4 gl_Color;" "in vec4 gl_SecondaryColor;" ); else stageBuiltins[EShLangFragment].append( "in gl_PerFragment {" "in float gl_FogFragCoord;" "in vec4 gl_TexCoord[];" "in vec4 gl_Color;" "in vec4 gl_SecondaryColor;" "};" ); } } if (version >= 150) stageBuiltins[EShLangFragment].append( "flat in int gl_PrimitiveID;" ); if (version >= 400) { stageBuiltins[EShLangFragment].append( "flat in int gl_SampleID;" " in vec2 gl_SamplePosition;" "flat in int gl_SampleMaskIn[];" " out int gl_SampleMask[];" ); if (spvVersion.spv == 0) stageBuiltins[EShLangFragment].append( "uniform int gl_NumSamples;" ); } if (version >= 430) stageBuiltins[EShLangFragment].append( "flat in int gl_Layer;" "flat in int gl_ViewportIndex;" ); if (version >= 450) stageBuiltins[EShLangFragment].append( "in float gl_CullDistance[];" "bool gl_HelperInvocation;" // needs qualifier fixed later ); if (version >= 450) stageBuiltins[EShLangFragment].append( // GL_EXT_fragment_invocation_density "flat in ivec2 gl_FragSizeEXT;" "flat in int gl_FragInvocationCountEXT;" ); #ifdef AMD_EXTENSIONS if (version >= 450) stageBuiltins[EShLangFragment].append( "in vec2 gl_BaryCoordNoPerspAMD;" "in vec2 gl_BaryCoordNoPerspCentroidAMD;" "in vec2 gl_BaryCoordNoPerspSampleAMD;" "in vec2 gl_BaryCoordSmoothAMD;" "in vec2 gl_BaryCoordSmoothCentroidAMD;" "in vec2 gl_BaryCoordSmoothSampleAMD;" "in vec3 gl_BaryCoordPullModelAMD;" ); #endif #ifdef NV_EXTENSIONS if (version >= 430) stageBuiltins[EShLangFragment].append( "in bool gl_FragFullyCoveredNV;" ); if (version >= 450) stageBuiltins[EShLangFragment].append( "flat in ivec2 gl_FragmentSizeNV;" // GL_NV_shading_rate_image "flat in int gl_InvocationsPerPixelNV;" "in vec3 gl_BaryCoordNV;" // GL_NV_fragment_shader_barycentric "in vec3 gl_BaryCoordNoPerspNV;" ); #endif } else { // ES profile if (version == 100) { stageBuiltins[EShLangFragment].append( "mediump vec4 gl_FragCoord;" // needs qualifier fixed later " bool gl_FrontFacing;" // needs qualifier fixed later "mediump vec4 gl_FragColor;" // needs qualifier fixed later "mediump vec2 gl_PointCoord;" // needs qualifier fixed later ); } if (version >= 300) { stageBuiltins[EShLangFragment].append( "highp vec4 gl_FragCoord;" // needs qualifier fixed later " bool gl_FrontFacing;" // needs qualifier fixed later "mediump vec2 gl_PointCoord;" // needs qualifier fixed later "highp float gl_FragDepth;" // needs qualifier fixed later ); } if (version >= 310) { stageBuiltins[EShLangFragment].append( "bool gl_HelperInvocation;" // needs qualifier fixed later "flat in highp int gl_PrimitiveID;" // needs qualifier fixed later "flat in highp int gl_Layer;" // needs qualifier fixed later ); stageBuiltins[EShLangFragment].append( // GL_OES_sample_variables "flat in lowp int gl_SampleID;" " in mediump vec2 gl_SamplePosition;" "flat in highp int gl_SampleMaskIn[];" " out highp int gl_SampleMask[];" ); if (spvVersion.spv == 0) stageBuiltins[EShLangFragment].append( // GL_OES_sample_variables "uniform lowp int gl_NumSamples;" ); } stageBuiltins[EShLangFragment].append( "highp float gl_FragDepthEXT;" // GL_EXT_frag_depth ); if (version >= 310) stageBuiltins[EShLangFragment].append( // GL_EXT_fragment_invocation_density "flat in ivec2 gl_FragSizeEXT;" "flat in int gl_FragInvocationCountEXT;" ); #ifdef NV_EXTENSIONS if (version >= 320) stageBuiltins[EShLangFragment].append( // GL_NV_shading_rate_image "flat in ivec2 gl_FragmentSizeNV;" "flat in int gl_InvocationsPerPixelNV;" ); if (version >= 320) stageBuiltins[EShLangFragment].append( "in vec3 gl_BaryCoordNV;" "in vec3 gl_BaryCoordNoPerspNV;" ); #endif } stageBuiltins[EShLangFragment].append("\n"); if (version >= 130) add2ndGenerationSamplingImaging(version, profile, spvVersion); // GL_ARB_shader_ballot if (profile != EEsProfile && version >= 450) { const char* ballotDecls = "uniform uint gl_SubGroupSizeARB;" "in uint gl_SubGroupInvocationARB;" "in uint64_t gl_SubGroupEqMaskARB;" "in uint64_t gl_SubGroupGeMaskARB;" "in uint64_t gl_SubGroupGtMaskARB;" "in uint64_t gl_SubGroupLeMaskARB;" "in uint64_t gl_SubGroupLtMaskARB;" "\n"; const char* fragmentBallotDecls = "uniform uint gl_SubGroupSizeARB;" "flat in uint gl_SubGroupInvocationARB;" "flat in uint64_t gl_SubGroupEqMaskARB;" "flat in uint64_t gl_SubGroupGeMaskARB;" "flat in uint64_t gl_SubGroupGtMaskARB;" "flat in uint64_t gl_SubGroupLeMaskARB;" "flat in uint64_t gl_SubGroupLtMaskARB;" "\n"; stageBuiltins[EShLangVertex] .append(ballotDecls); stageBuiltins[EShLangTessControl] .append(ballotDecls); stageBuiltins[EShLangTessEvaluation].append(ballotDecls); stageBuiltins[EShLangGeometry] .append(ballotDecls); stageBuiltins[EShLangCompute] .append(ballotDecls); stageBuiltins[EShLangFragment] .append(fragmentBallotDecls); #ifdef NV_EXTENSIONS stageBuiltins[EShLangMeshNV] .append(ballotDecls); stageBuiltins[EShLangTaskNV] .append(ballotDecls); #endif } if ((profile != EEsProfile && version >= 140) || (profile == EEsProfile && version >= 310)) { stageBuiltins[EShLangFragment].append( "flat in highp int gl_DeviceIndex;" // GL_EXT_device_group "flat in highp int gl_ViewIndex;" // GL_EXT_multiview "\n"); } // GL_KHR_shader_subgroup if ((profile == EEsProfile && version >= 310) || (profile != EEsProfile && version >= 140)) { const char* ballotDecls = "in mediump uint gl_SubgroupSize;" "in mediump uint gl_SubgroupInvocationID;" "in highp uvec4 gl_SubgroupEqMask;" "in highp uvec4 gl_SubgroupGeMask;" "in highp uvec4 gl_SubgroupGtMask;" "in highp uvec4 gl_SubgroupLeMask;" "in highp uvec4 gl_SubgroupLtMask;" "\n"; const char* fragmentBallotDecls = "flat in mediump uint gl_SubgroupSize;" "flat in mediump uint gl_SubgroupInvocationID;" "flat in highp uvec4 gl_SubgroupEqMask;" "flat in highp uvec4 gl_SubgroupGeMask;" "flat in highp uvec4 gl_SubgroupGtMask;" "flat in highp uvec4 gl_SubgroupLeMask;" "flat in highp uvec4 gl_SubgroupLtMask;" "\n"; stageBuiltins[EShLangVertex] .append(ballotDecls); stageBuiltins[EShLangTessControl] .append(ballotDecls); stageBuiltins[EShLangTessEvaluation].append(ballotDecls); stageBuiltins[EShLangGeometry] .append(ballotDecls); stageBuiltins[EShLangCompute] .append(ballotDecls); stageBuiltins[EShLangFragment] .append(fragmentBallotDecls); #ifdef NV_EXTENSIONS stageBuiltins[EShLangMeshNV] .append(ballotDecls); stageBuiltins[EShLangTaskNV] .append(ballotDecls); #endif stageBuiltins[EShLangCompute].append( "highp in uint gl_NumSubgroups;" "highp in uint gl_SubgroupID;" "\n"); #ifdef NV_EXTENSIONS stageBuiltins[EShLangMeshNV].append( "highp in uint gl_NumSubgroups;" "highp in uint gl_SubgroupID;" "\n"); stageBuiltins[EShLangTaskNV].append( "highp in uint gl_NumSubgroups;" "highp in uint gl_SubgroupID;" "\n"); #endif } #ifdef NV_EXTENSIONS // GL_NV_ray_tracing if (profile != EEsProfile && version >= 460) { const char *constRayFlags = "const uint gl_RayFlagsNoneNV = 0U;" "const uint gl_RayFlagsOpaqueNV = 1U;" "const uint gl_RayFlagsNoOpaqueNV = 2U;" "const uint gl_RayFlagsTerminateOnFirstHitNV = 4U;" "const uint gl_RayFlagsSkipClosestHitShaderNV = 8U;" "const uint gl_RayFlagsCullBackFacingTrianglesNV = 16U;" "const uint gl_RayFlagsCullFrontFacingTrianglesNV = 32U;" "const uint gl_RayFlagsCullOpaqueNV = 64U;" "const uint gl_RayFlagsCullNoOpaqueNV = 128U;" "\n"; const char *rayGenDecls = "in uvec3 gl_LaunchIDNV;" "in uvec3 gl_LaunchSizeNV;" "\n"; const char *intersectDecls = "in uvec3 gl_LaunchIDNV;" "in uvec3 gl_LaunchSizeNV;" "in int gl_PrimitiveID;" "in int gl_InstanceID;" "in int gl_InstanceCustomIndexNV;" "in vec3 gl_WorldRayOriginNV;" "in vec3 gl_WorldRayDirectionNV;" "in vec3 gl_ObjectRayOriginNV;" "in vec3 gl_ObjectRayDirectionNV;" "in float gl_RayTminNV;" "in float gl_RayTmaxNV;" "in mat4x3 gl_ObjectToWorldNV;" "in mat4x3 gl_WorldToObjectNV;" "in uint gl_IncomingRayFlagsNV;" "\n"; const char *hitDecls = "in uvec3 gl_LaunchIDNV;" "in uvec3 gl_LaunchSizeNV;" "in int gl_PrimitiveID;" "in int gl_InstanceID;" "in int gl_InstanceCustomIndexNV;" "in vec3 gl_WorldRayOriginNV;" "in vec3 gl_WorldRayDirectionNV;" "in vec3 gl_ObjectRayOriginNV;" "in vec3 gl_ObjectRayDirectionNV;" "in float gl_RayTminNV;" "in float gl_RayTmaxNV;" "in float gl_HitTNV;" "in uint gl_HitKindNV;" "in mat4x3 gl_ObjectToWorldNV;" "in mat4x3 gl_WorldToObjectNV;" "in uint gl_IncomingRayFlagsNV;" "\n"; const char *missDecls = "in uvec3 gl_LaunchIDNV;" "in uvec3 gl_LaunchSizeNV;" "in vec3 gl_WorldRayOriginNV;" "in vec3 gl_WorldRayDirectionNV;" "in vec3 gl_ObjectRayOriginNV;" "in vec3 gl_ObjectRayDirectionNV;" "in float gl_RayTminNV;" "in float gl_RayTmaxNV;" "in uint gl_IncomingRayFlagsNV;" "\n"; const char *callableDecls = "in uvec3 gl_LaunchIDNV;" "in uvec3 gl_LaunchSizeNV;" "\n"; stageBuiltins[EShLangRayGenNV].append(rayGenDecls); stageBuiltins[EShLangRayGenNV].append(constRayFlags); stageBuiltins[EShLangIntersectNV].append(intersectDecls); stageBuiltins[EShLangIntersectNV].append(constRayFlags); stageBuiltins[EShLangAnyHitNV].append(hitDecls); stageBuiltins[EShLangAnyHitNV].append(constRayFlags); stageBuiltins[EShLangClosestHitNV].append(hitDecls); stageBuiltins[EShLangClosestHitNV].append(constRayFlags); stageBuiltins[EShLangMissNV].append(missDecls); stageBuiltins[EShLangMissNV].append(constRayFlags); stageBuiltins[EShLangCallableNV].append(callableDecls); stageBuiltins[EShLangCallableNV].append(constRayFlags); } if ((profile != EEsProfile && version >= 140)) { const char *deviceIndex = "in highp int gl_DeviceIndex;" // GL_EXT_device_group "\n"; stageBuiltins[EShLangRayGenNV].append(deviceIndex); stageBuiltins[EShLangIntersectNV].append(deviceIndex); stageBuiltins[EShLangAnyHitNV].append(deviceIndex); stageBuiltins[EShLangClosestHitNV].append(deviceIndex); stageBuiltins[EShLangMissNV].append(deviceIndex); } #endif if (version >= 300 /* both ES and non-ES */) { stageBuiltins[EShLangFragment].append( "flat in highp uint gl_ViewID_OVR;" // GL_OVR_multiview, GL_OVR_multiview2 "\n"); } if ((profile != EEsProfile && version >= 420) || (profile == EEsProfile && version >= 310)) { commonBuiltins.append("const int gl_ScopeDevice = 1;\n"); commonBuiltins.append("const int gl_ScopeWorkgroup = 2;\n"); commonBuiltins.append("const int gl_ScopeSubgroup = 3;\n"); commonBuiltins.append("const int gl_ScopeInvocation = 4;\n"); commonBuiltins.append("const int gl_ScopeQueueFamily = 5;\n"); commonBuiltins.append("const int gl_SemanticsRelaxed = 0x0;\n"); commonBuiltins.append("const int gl_SemanticsAcquire = 0x2;\n"); commonBuiltins.append("const int gl_SemanticsRelease = 0x4;\n"); commonBuiltins.append("const int gl_SemanticsAcquireRelease = 0x8;\n"); commonBuiltins.append("const int gl_SemanticsMakeAvailable = 0x2000;\n"); commonBuiltins.append("const int gl_SemanticsMakeVisible = 0x4000;\n"); commonBuiltins.append("const int gl_StorageSemanticsNone = 0x0;\n"); commonBuiltins.append("const int gl_StorageSemanticsBuffer = 0x40;\n"); commonBuiltins.append("const int gl_StorageSemanticsShared = 0x100;\n"); commonBuiltins.append("const int gl_StorageSemanticsImage = 0x800;\n"); commonBuiltins.append("const int gl_StorageSemanticsOutput = 0x1000;\n"); } // printf("%s\n", commonBuiltins.c_str()); // printf("%s\n", stageBuiltins[EShLangFragment].c_str()); } // // Helper function for initialize(), to add the second set of names for texturing, // when adding context-independent built-in functions. // void TBuiltIns::add2ndGenerationSamplingImaging(int version, EProfile profile, const SpvVersion& spvVersion) { // // In this function proper, enumerate the types, then calls the next set of functions // to enumerate all the uses for that type. // #ifdef AMD_EXTENSIONS TBasicType bTypes[4] = { EbtFloat, EbtFloat16, EbtInt, EbtUint }; #else TBasicType bTypes[3] = { EbtFloat, EbtInt, EbtUint }; #endif bool skipBuffer = (profile == EEsProfile && version < 310) || (profile != EEsProfile && version < 140); bool skipCubeArrayed = (profile == EEsProfile && version < 310) || (profile != EEsProfile && version < 130); // enumerate all the types for (int image = 0; image <= 1; ++image) { // loop over "bool" image vs sampler for (int shadow = 0; shadow <= 1; ++shadow) { // loop over "bool" shadow or not for (int ms = 0; ms <=1; ++ms) { if ((ms || image) && shadow) continue; if (ms && profile != EEsProfile && version < 150) continue; if (ms && image && profile == EEsProfile) continue; if (ms && profile == EEsProfile && version < 310) continue; for (int arrayed = 0; arrayed <= 1; ++arrayed) { // loop over "bool" arrayed or not for (int dim = Esd1D; dim < EsdNumDims; ++dim) { // 1D, 2D, ..., buffer if (dim == EsdSubpass && spvVersion.vulkan == 0) continue; if (dim == EsdSubpass && (image || shadow || arrayed)) continue; if ((dim == Esd1D || dim == EsdRect) && profile == EEsProfile) continue; if (dim != Esd2D && dim != EsdSubpass && ms) continue; if ((dim == Esd3D || dim == EsdRect) && arrayed) continue; if (dim == Esd3D && shadow) continue; if (dim == EsdCube && arrayed && skipCubeArrayed) continue; if (dim == EsdBuffer && skipBuffer) continue; if (dim == EsdBuffer && (shadow || arrayed || ms)) continue; if (ms && arrayed && profile == EEsProfile && version < 310) continue; #ifdef AMD_EXTENSIONS for (int bType = 0; bType < 4; ++bType) { // float, float16, int, uint results if (shadow && bType > 1) continue; if (bTypes[bType] == EbtFloat16 && (profile == EEsProfile ||version < 450)) continue; #else for (int bType = 0; bType < 3; ++bType) { // float, int, uint results if (shadow && bType > 0) continue; #endif if (dim == EsdRect && version < 140 && bType > 0) continue; // // Now, make all the function prototypes for the type we just built... // TSampler sampler; if (dim == EsdSubpass) { sampler.setSubpass(bTypes[bType], ms ? true : false); } else if (image) { sampler.setImage(bTypes[bType], (TSamplerDim)dim, arrayed ? true : false, shadow ? true : false, ms ? true : false); } else { sampler.set(bTypes[bType], (TSamplerDim)dim, arrayed ? true : false, shadow ? true : false, ms ? true : false); } TString typeName = sampler.getString(); if (dim == EsdSubpass) { addSubpassSampling(sampler, typeName, version, profile); continue; } addQueryFunctions(sampler, typeName, version, profile); if (image) addImageFunctions(sampler, typeName, version, profile); else { addSamplingFunctions(sampler, typeName, version, profile); addGatherFunctions(sampler, typeName, version, profile); if (spvVersion.vulkan > 0 && sampler.isCombined() && !sampler.shadow) { // Base Vulkan allows texelFetch() for // textureBuffer (i.e. without sampler). // // GL_EXT_samplerless_texture_functions // allows texelFetch() and query functions // (other than textureQueryLod()) for all // texture types. sampler.setTexture(sampler.type, sampler.dim, sampler.arrayed, sampler.shadow, sampler.ms); TString textureTypeName = sampler.getString(); addSamplingFunctions(sampler, textureTypeName, version, profile); addQueryFunctions(sampler, textureTypeName, version, profile); } } } } } } } } // // sparseTexelsResidentARB() // if (profile != EEsProfile && version >= 450) { commonBuiltins.append("bool sparseTexelsResidentARB(int code);\n"); } } // // Helper function for add2ndGenerationSamplingImaging(), // when adding context-independent built-in functions. // // Add all the query functions for the given type. // void TBuiltIns::addQueryFunctions(TSampler sampler, const TString& typeName, int version, EProfile profile) { if (sampler.image && ((profile == EEsProfile && version < 310) || (profile != EEsProfile && version < 430))) return; // // textureSize() and imageSize() // int sizeDims = dimMap[sampler.dim] + (sampler.arrayed ? 1 : 0) - (sampler.dim == EsdCube ? 1 : 0); if (profile == EEsProfile) commonBuiltins.append("highp "); if (sizeDims == 1) commonBuiltins.append("int"); else { commonBuiltins.append("ivec"); commonBuiltins.append(postfixes[sizeDims]); } if (sampler.image) commonBuiltins.append(" imageSize(readonly writeonly volatile coherent "); else commonBuiltins.append(" textureSize("); commonBuiltins.append(typeName); if (! sampler.image && sampler.dim != EsdRect && sampler.dim != EsdBuffer && ! sampler.ms) commonBuiltins.append(",int);\n"); else commonBuiltins.append(");\n"); // // textureSamples() and imageSamples() // // GL_ARB_shader_texture_image_samples // TODO: spec issue? there are no memory qualifiers; how to query a writeonly/readonly image, etc? if (profile != EEsProfile && version >= 430 && sampler.ms) { commonBuiltins.append("int "); if (sampler.image) commonBuiltins.append("imageSamples(readonly writeonly volatile coherent "); else commonBuiltins.append("textureSamples("); commonBuiltins.append(typeName); commonBuiltins.append(");\n"); } // // textureQueryLod(), fragment stage only // if (profile != EEsProfile && version >= 400 && sampler.combined && sampler.dim != EsdRect && ! sampler.ms && sampler.dim != EsdBuffer) { #ifdef AMD_EXTENSIONS for (int f16TexAddr = 0; f16TexAddr < 2; ++f16TexAddr) { if (f16TexAddr && sampler.type != EbtFloat16) continue; #endif stageBuiltins[EShLangFragment].append("vec2 textureQueryLod("); stageBuiltins[EShLangFragment].append(typeName); if (dimMap[sampler.dim] == 1) #ifdef AMD_EXTENSIONS if (f16TexAddr) stageBuiltins[EShLangFragment].append(", float16_t"); else stageBuiltins[EShLangFragment].append(", float"); #else stageBuiltins[EShLangFragment].append(", float"); #endif else { #ifdef AMD_EXTENSIONS if (f16TexAddr) stageBuiltins[EShLangFragment].append(", f16vec"); else stageBuiltins[EShLangFragment].append(", vec"); #else stageBuiltins[EShLangFragment].append(", vec"); #endif stageBuiltins[EShLangFragment].append(postfixes[dimMap[sampler.dim]]); } stageBuiltins[EShLangFragment].append(");\n"); #ifdef AMD_EXTENSIONS } #endif #ifdef NV_EXTENSIONS stageBuiltins[EShLangCompute].append("vec2 textureQueryLod("); stageBuiltins[EShLangCompute].append(typeName); if (dimMap[sampler.dim] == 1) stageBuiltins[EShLangCompute].append(", float"); else { stageBuiltins[EShLangCompute].append(", vec"); stageBuiltins[EShLangCompute].append(postfixes[dimMap[sampler.dim]]); } stageBuiltins[EShLangCompute].append(");\n"); #endif } // // textureQueryLevels() // if (profile != EEsProfile && version >= 430 && ! sampler.image && sampler.dim != EsdRect && ! sampler.ms && sampler.dim != EsdBuffer) { commonBuiltins.append("int textureQueryLevels("); commonBuiltins.append(typeName); commonBuiltins.append(");\n"); } } // // Helper function for add2ndGenerationSamplingImaging(), // when adding context-independent built-in functions. // // Add all the image access functions for the given type. // void TBuiltIns::addImageFunctions(TSampler sampler, const TString& typeName, int version, EProfile profile) { int dims = dimMap[sampler.dim]; // most things with an array add a dimension, except for cubemaps if (sampler.arrayed && sampler.dim != EsdCube) ++dims; TString imageParams = typeName; if (dims == 1) imageParams.append(", int"); else { imageParams.append(", ivec"); imageParams.append(postfixes[dims]); } if (sampler.ms) imageParams.append(", int"); if (profile == EEsProfile) commonBuiltins.append("highp "); commonBuiltins.append(prefixes[sampler.type]); commonBuiltins.append("vec4 imageLoad(readonly volatile coherent "); commonBuiltins.append(imageParams); commonBuiltins.append(");\n"); commonBuiltins.append("void imageStore(writeonly volatile coherent "); commonBuiltins.append(imageParams); commonBuiltins.append(", "); commonBuiltins.append(prefixes[sampler.type]); commonBuiltins.append("vec4);\n"); if (sampler.dim != Esd1D && sampler.dim != EsdBuffer && profile != EEsProfile && version >= 450) { commonBuiltins.append("int sparseImageLoadARB(readonly volatile coherent "); commonBuiltins.append(imageParams); commonBuiltins.append(", out "); commonBuiltins.append(prefixes[sampler.type]); commonBuiltins.append("vec4"); commonBuiltins.append(");\n"); } if ( profile != EEsProfile || (profile == EEsProfile && version >= 310)) { if (sampler.type == EbtInt || sampler.type == EbtUint) { const char* dataType = sampler.type == EbtInt ? "highp int" : "highp uint"; const int numBuiltins = 7; static const char* atomicFunc[numBuiltins] = { " imageAtomicAdd(volatile coherent ", " imageAtomicMin(volatile coherent ", " imageAtomicMax(volatile coherent ", " imageAtomicAnd(volatile coherent ", " imageAtomicOr(volatile coherent ", " imageAtomicXor(volatile coherent ", " imageAtomicExchange(volatile coherent " }; // Loop twice to add prototypes with/without scope/semantics for (int j = 0; j < 2; ++j) { for (size_t i = 0; i < numBuiltins; ++i) { commonBuiltins.append(dataType); commonBuiltins.append(atomicFunc[i]); commonBuiltins.append(imageParams); commonBuiltins.append(", "); commonBuiltins.append(dataType); if (j == 1) { commonBuiltins.append(", int, int, int"); } commonBuiltins.append(");\n"); } commonBuiltins.append(dataType); commonBuiltins.append(" imageAtomicCompSwap(volatile coherent "); commonBuiltins.append(imageParams); commonBuiltins.append(", "); commonBuiltins.append(dataType); commonBuiltins.append(", "); commonBuiltins.append(dataType); if (j == 1) { commonBuiltins.append(", int, int, int, int, int"); } commonBuiltins.append(");\n"); } commonBuiltins.append(dataType); commonBuiltins.append(" imageAtomicLoad(volatile coherent "); commonBuiltins.append(imageParams); commonBuiltins.append(", int, int, int);\n"); commonBuiltins.append("void imageAtomicStore(volatile coherent "); commonBuiltins.append(imageParams); commonBuiltins.append(", "); commonBuiltins.append(dataType); commonBuiltins.append(", int, int, int);\n"); } else { // not int or uint // GL_ARB_ES3_1_compatibility // TODO: spec issue: are there restrictions on the kind of layout() that can be used? what about dropping memory qualifiers? if ((profile != EEsProfile && version >= 450) || (profile == EEsProfile && version >= 310)) { commonBuiltins.append("float imageAtomicExchange(volatile coherent "); commonBuiltins.append(imageParams); commonBuiltins.append(", float);\n"); } } } #ifdef AMD_EXTENSIONS if (sampler.dim == EsdRect || sampler.dim == EsdBuffer || sampler.shadow || sampler.ms) return; if (profile == EEsProfile || version < 450) return; TString imageLodParams = typeName; if (dims == 1) imageLodParams.append(", int"); else { imageLodParams.append(", ivec"); imageLodParams.append(postfixes[dims]); } imageLodParams.append(", int"); commonBuiltins.append(prefixes[sampler.type]); commonBuiltins.append("vec4 imageLoadLodAMD(readonly volatile coherent "); commonBuiltins.append(imageLodParams); commonBuiltins.append(");\n"); commonBuiltins.append("void imageStoreLodAMD(writeonly volatile coherent "); commonBuiltins.append(imageLodParams); commonBuiltins.append(", "); commonBuiltins.append(prefixes[sampler.type]); commonBuiltins.append("vec4);\n"); if (sampler.dim != Esd1D) { commonBuiltins.append("int sparseImageLoadLodAMD(readonly volatile coherent "); commonBuiltins.append(imageLodParams); commonBuiltins.append(", out "); commonBuiltins.append(prefixes[sampler.type]); commonBuiltins.append("vec4"); commonBuiltins.append(");\n"); } #endif } // // Helper function for initialize(), // when adding context-independent built-in functions. // // Add all the subpass access functions for the given type. // void TBuiltIns::addSubpassSampling(TSampler sampler, const TString& typeName, int /*version*/, EProfile /*profile*/) { stageBuiltins[EShLangFragment].append(prefixes[sampler.type]); stageBuiltins[EShLangFragment].append("vec4 subpassLoad"); stageBuiltins[EShLangFragment].append("("); stageBuiltins[EShLangFragment].append(typeName.c_str()); if (sampler.ms) stageBuiltins[EShLangFragment].append(", int"); stageBuiltins[EShLangFragment].append(");\n"); } // // Helper function for add2ndGenerationSamplingImaging(), // when adding context-independent built-in functions. // // Add all the texture lookup functions for the given type. // void TBuiltIns::addSamplingFunctions(TSampler sampler, const TString& typeName, int version, EProfile profile) { // // texturing // for (int proj = 0; proj <= 1; ++proj) { // loop over "bool" projective or not if (proj && (sampler.dim == EsdCube || sampler.dim == EsdBuffer || sampler.arrayed || sampler.ms || !sampler.combined)) continue; for (int lod = 0; lod <= 1; ++lod) { if (lod && (sampler.dim == EsdBuffer || sampler.dim == EsdRect || sampler.ms || !sampler.combined)) continue; if (lod && sampler.dim == Esd2D && sampler.arrayed && sampler.shadow) continue; if (lod && sampler.dim == EsdCube && sampler.shadow) continue; for (int bias = 0; bias <= 1; ++bias) { if (bias && (lod || sampler.ms || !sampler.combined)) continue; if (bias && (sampler.dim == Esd2D || sampler.dim == EsdCube) && sampler.shadow && sampler.arrayed) continue; if (bias && (sampler.dim == EsdRect || sampler.dim == EsdBuffer)) continue; for (int offset = 0; offset <= 1; ++offset) { // loop over "bool" offset or not if (proj + offset + bias + lod > 3) continue; if (offset && (sampler.dim == EsdCube || sampler.dim == EsdBuffer || sampler.ms)) continue; for (int fetch = 0; fetch <= 1; ++fetch) { // loop over "bool" fetch or not if (proj + offset + fetch + bias + lod > 3) continue; if (fetch && (lod || bias)) continue; if (fetch && (sampler.shadow || sampler.dim == EsdCube)) continue; if (fetch == 0 && (sampler.ms || sampler.dim == EsdBuffer || !sampler.combined)) continue; for (int grad = 0; grad <= 1; ++grad) { // loop over "bool" grad or not if (grad && (lod || bias || sampler.ms || !sampler.combined)) continue; if (grad && sampler.dim == EsdBuffer) continue; if (proj + offset + fetch + grad + bias + lod > 3) continue; for (int extraProj = 0; extraProj <= 1; ++extraProj) { bool compare = false; int totalDims = dimMap[sampler.dim] + (sampler.arrayed ? 1 : 0); // skip dummy unused second component for 1D non-array shadows if (sampler.shadow && totalDims < 2) totalDims = 2; totalDims += (sampler.shadow ? 1 : 0) + proj; if (totalDims > 4 && sampler.shadow) { compare = true; totalDims = 4; } assert(totalDims <= 4); if (extraProj && ! proj) continue; if (extraProj && (sampler.dim == Esd3D || sampler.shadow || !sampler.combined)) continue; #ifdef AMD_EXTENSIONS for (int f16TexAddr = 0; f16TexAddr <= 1; ++f16TexAddr) { // loop over 16-bit floating-point texel addressing if (f16TexAddr && sampler.type != EbtFloat16) continue; if (f16TexAddr && sampler.shadow && ! compare) { compare = true; // compare argument is always present totalDims--; } #endif for (int lodClamp = 0; lodClamp <= 1 ;++lodClamp) { // loop over "bool" lod clamp if (lodClamp && (profile == EEsProfile || version < 450)) continue; if (lodClamp && (proj || lod || fetch)) continue; for (int sparse = 0; sparse <= 1; ++sparse) { // loop over "bool" sparse or not if (sparse && (profile == EEsProfile || version < 450)) continue; // Sparse sampling is not for 1D/1D array texture, buffer texture, and projective texture if (sparse && (sampler.dim == Esd1D || sampler.dim == EsdBuffer || proj)) continue; TString s; // return type if (sparse) s.append("int "); else { if (sampler.shadow) #ifdef AMD_EXTENSIONS if (sampler.type == EbtFloat16) s.append("float16_t "); else s.append("float "); #else s.append("float "); #endif else { s.append(prefixes[sampler.type]); s.append("vec4 "); } } // name if (sparse) { if (fetch) s.append("sparseTexel"); else s.append("sparseTexture"); } else { if (fetch) s.append("texel"); else s.append("texture"); } if (proj) s.append("Proj"); if (lod) s.append("Lod"); if (grad) s.append("Grad"); if (fetch) s.append("Fetch"); if (offset) s.append("Offset"); if (lodClamp) s.append("Clamp"); if (lodClamp || sparse) s.append("ARB"); s.append("("); // sampler type s.append(typeName); #ifdef AMD_EXTENSIONS // P coordinate if (extraProj) { if (f16TexAddr) s.append(",f16vec4"); else s.append(",vec4"); } else { s.append(","); TBasicType t = fetch ? EbtInt : (f16TexAddr ? EbtFloat16 : EbtFloat); if (totalDims == 1) s.append(TType::getBasicString(t)); else { s.append(prefixes[t]); s.append("vec"); s.append(postfixes[totalDims]); } } #else // P coordinate if (extraProj) s.append(",vec4"); else { s.append(","); TBasicType t = fetch ? EbtInt : EbtFloat; if (totalDims == 1) s.append(TType::getBasicString(t)); else { s.append(prefixes[t]); s.append("vec"); s.append(postfixes[totalDims]); } } #endif // non-optional compare if (compare) s.append(",float"); // non-optional lod argument (lod that's not driven by lod loop) or sample if ((fetch && sampler.dim != EsdBuffer && sampler.dim != EsdRect && !sampler.ms) || (sampler.ms && fetch)) s.append(",int"); #ifdef AMD_EXTENSIONS // non-optional lod if (lod) { if (f16TexAddr) s.append(",float16_t"); else s.append(",float"); } // gradient arguments if (grad) { if (dimMap[sampler.dim] == 1) { if (f16TexAddr) s.append(",float16_t,float16_t"); else s.append(",float,float"); } else { if (f16TexAddr) s.append(",f16vec"); else s.append(",vec"); s.append(postfixes[dimMap[sampler.dim]]); if (f16TexAddr) s.append(",f16vec"); else s.append(",vec"); s.append(postfixes[dimMap[sampler.dim]]); } } #else // non-optional lod if (lod) s.append(",float"); // gradient arguments if (grad) { if (dimMap[sampler.dim] == 1) s.append(",float,float"); else { s.append(",vec"); s.append(postfixes[dimMap[sampler.dim]]); s.append(",vec"); s.append(postfixes[dimMap[sampler.dim]]); } } #endif // offset if (offset) { if (dimMap[sampler.dim] == 1) s.append(",int"); else { s.append(",ivec"); s.append(postfixes[dimMap[sampler.dim]]); } } #ifdef AMD_EXTENSIONS // lod clamp if (lodClamp) { if (f16TexAddr) s.append(",float16_t"); else s.append(",float"); } #else // lod clamp if (lodClamp) s.append(",float"); #endif // texel out (for sparse texture) if (sparse) { s.append(",out "); if (sampler.shadow) #ifdef AMD_EXTENSIONS if (sampler.type == EbtFloat16) s.append("float16_t"); else s.append("float"); #else s.append("float"); #endif else { s.append(prefixes[sampler.type]); s.append("vec4"); } } #ifdef AMD_EXTENSIONS // optional bias if (bias) { if (f16TexAddr) s.append(",float16_t"); else s.append(",float"); } #else // optional bias if (bias) s.append(",float"); #endif s.append(");\n"); // Add to the per-language set of built-ins if (bias || lodClamp) { stageBuiltins[EShLangFragment].append(s); #ifdef NV_EXTENSIONS stageBuiltins[EShLangCompute].append(s); #endif } else commonBuiltins.append(s); } } #ifdef AMD_EXTENSIONS } #endif } } } } } } } } // // Helper function for add2ndGenerationSamplingImaging(), // when adding context-independent built-in functions. // // Add all the texture gather functions for the given type. // void TBuiltIns::addGatherFunctions(TSampler sampler, const TString& typeName, int version, EProfile profile) { switch (sampler.dim) { case Esd2D: case EsdRect: case EsdCube: break; default: return; } if (sampler.ms) return; if (version < 140 && sampler.dim == EsdRect && sampler.type != EbtFloat) return; #ifdef AMD_EXTENSIONS for (int f16TexAddr = 0; f16TexAddr <= 1; ++f16TexAddr) { // loop over 16-bit floating-point texel addressing if (f16TexAddr && sampler.type != EbtFloat16) continue; #endif for (int offset = 0; offset < 3; ++offset) { // loop over three forms of offset in the call name: none, Offset, and Offsets for (int comp = 0; comp < 2; ++comp) { // loop over presence of comp argument if (comp > 0 && sampler.shadow) continue; if (offset > 0 && sampler.dim == EsdCube) continue; for (int sparse = 0; sparse <= 1; ++sparse) { // loop over "bool" sparse or not if (sparse && (profile == EEsProfile || version < 450)) continue; TString s; // return type if (sparse) s.append("int "); else { s.append(prefixes[sampler.type]); s.append("vec4 "); } // name if (sparse) s.append("sparseTextureGather"); else s.append("textureGather"); switch (offset) { case 1: s.append("Offset"); break; case 2: s.append("Offsets"); break; default: break; } if (sparse) s.append("ARB"); s.append("("); // sampler type argument s.append(typeName); // P coordinate argument #ifdef AMD_EXTENSIONS if (f16TexAddr) s.append(",f16vec"); else s.append(",vec"); #else s.append(",vec"); #endif int totalDims = dimMap[sampler.dim] + (sampler.arrayed ? 1 : 0); s.append(postfixes[totalDims]); // refZ argument if (sampler.shadow) s.append(",float"); // offset argument if (offset > 0) { s.append(",ivec2"); if (offset == 2) s.append("[4]"); } // texel out (for sparse texture) if (sparse) { s.append(",out "); s.append(prefixes[sampler.type]); s.append("vec4 "); } // comp argument if (comp) s.append(",int"); s.append(");\n"); commonBuiltins.append(s); #ifdef AMD_EXTENSIONS } #endif } } } #ifdef AMD_EXTENSIONS if (sampler.dim == EsdRect || sampler.shadow) return; if (profile == EEsProfile || version < 450) return; for (int bias = 0; bias < 2; ++bias) { // loop over presence of bias argument for (int lod = 0; lod < 2; ++lod) { // loop over presence of lod argument if ((lod && bias) || (lod == 0 && bias == 0)) continue; for (int f16TexAddr = 0; f16TexAddr <= 1; ++f16TexAddr) { // loop over 16-bit floating-point texel addressing if (f16TexAddr && sampler.type != EbtFloat16) continue; for (int offset = 0; offset < 3; ++offset) { // loop over three forms of offset in the call name: none, Offset, and Offsets for (int comp = 0; comp < 2; ++comp) { // loop over presence of comp argument if (comp == 0 && bias) continue; if (offset > 0 && sampler.dim == EsdCube) continue; for (int sparse = 0; sparse <= 1; ++sparse) { // loop over "bool" sparse or not if (sparse && (profile == EEsProfile || version < 450)) continue; TString s; // return type if (sparse) s.append("int "); else { s.append(prefixes[sampler.type]); s.append("vec4 "); } // name if (sparse) s.append("sparseTextureGather"); else s.append("textureGather"); if (lod) s.append("Lod"); switch (offset) { case 1: s.append("Offset"); break; case 2: s.append("Offsets"); break; default: break; } if (lod) s.append("AMD"); else if (sparse) s.append("ARB"); s.append("("); // sampler type argument s.append(typeName); // P coordinate argument if (f16TexAddr) s.append(",f16vec"); else s.append(",vec"); int totalDims = dimMap[sampler.dim] + (sampler.arrayed ? 1 : 0); s.append(postfixes[totalDims]); // lod argument if (lod) { if (f16TexAddr) s.append(",float16_t"); else s.append(",float"); } // offset argument if (offset > 0) { s.append(",ivec2"); if (offset == 2) s.append("[4]"); } // texel out (for sparse texture) if (sparse) { s.append(",out "); s.append(prefixes[sampler.type]); s.append("vec4 "); } // comp argument if (comp) s.append(",int"); // bias argument if (bias) { if (f16TexAddr) s.append(",float16_t"); else s.append(",float"); } s.append(");\n"); if (bias) stageBuiltins[EShLangFragment].append(s); else commonBuiltins.append(s); } } } } } } #endif } // // Add context-dependent built-in functions and variables that are present // for the given version and profile. All the results are put into just the // commonBuiltins, because it is called for just a specific stage. So, // add stage-specific entries to the commonBuiltins, and only if that stage // was requested. // void TBuiltIns::initialize(const TBuiltInResource &resources, int version, EProfile profile, const SpvVersion& spvVersion, EShLanguage language) { // // Initialize the context-dependent (resource-dependent) built-in strings for parsing. // //============================================================================ // // Standard Uniforms // //============================================================================ TString& s = commonBuiltins; const int maxSize = 80; char builtInConstant[maxSize]; // // Build string of implementation dependent constants. // if (profile == EEsProfile) { snprintf(builtInConstant, maxSize, "const mediump int gl_MaxVertexAttribs = %d;", resources.maxVertexAttribs); s.append(builtInConstant); snprintf(builtInConstant, maxSize, "const mediump int gl_MaxVertexUniformVectors = %d;", resources.maxVertexUniformVectors); s.append(builtInConstant); snprintf(builtInConstant, maxSize, "const mediump int gl_MaxVertexTextureImageUnits = %d;", resources.maxVertexTextureImageUnits); s.append(builtInConstant); snprintf(builtInConstant, maxSize, "const mediump int gl_MaxCombinedTextureImageUnits = %d;", resources.maxCombinedTextureImageUnits); s.append(builtInConstant); snprintf(builtInConstant, maxSize, "const mediump int gl_MaxTextureImageUnits = %d;", resources.maxTextureImageUnits); s.append(builtInConstant); snprintf(builtInConstant, maxSize, "const mediump int gl_MaxFragmentUniformVectors = %d;", resources.maxFragmentUniformVectors); s.append(builtInConstant); snprintf(builtInConstant, maxSize, "const mediump int gl_MaxDrawBuffers = %d;", resources.maxDrawBuffers); s.append(builtInConstant); if (version == 100) { snprintf(builtInConstant, maxSize, "const mediump int gl_MaxVaryingVectors = %d;", resources.maxVaryingVectors); s.append(builtInConstant); } else { snprintf(builtInConstant, maxSize, "const mediump int gl_MaxVertexOutputVectors = %d;", resources.maxVertexOutputVectors); s.append(builtInConstant); snprintf(builtInConstant, maxSize, "const mediump int gl_MaxFragmentInputVectors = %d;", resources.maxFragmentInputVectors); s.append(builtInConstant); snprintf(builtInConstant, maxSize, "const mediump int gl_MinProgramTexelOffset = %d;", resources.minProgramTexelOffset); s.append(builtInConstant); snprintf(builtInConstant, maxSize, "const mediump int gl_MaxProgramTexelOffset = %d;", resources.maxProgramTexelOffset); s.append(builtInConstant); } if (version >= 310) { // geometry snprintf(builtInConstant, maxSize, "const int gl_MaxGeometryInputComponents = %d;", resources.maxGeometryInputComponents); s.append(builtInConstant); snprintf(builtInConstant, maxSize, "const int gl_MaxGeometryOutputComponents = %d;", resources.maxGeometryOutputComponents); s.append(builtInConstant); snprintf(builtInConstant, maxSize, "const int gl_MaxGeometryImageUniforms = %d;", resources.maxGeometryImageUniforms); s.append(builtInConstant); snprintf(builtInConstant, maxSize, "const int gl_MaxGeometryTextureImageUnits = %d;", resources.maxGeometryTextureImageUnits); s.append(builtInConstant); snprintf(builtInConstant, maxSize, "const int gl_MaxGeometryOutputVertices = %d;", resources.maxGeometryOutputVertices); s.append(builtInConstant); snprintf(builtInConstant, maxSize, "const int gl_MaxGeometryTotalOutputComponents = %d;", resources.maxGeometryTotalOutputComponents); s.append(builtInConstant); snprintf(builtInConstant, maxSize, "const int gl_MaxGeometryUniformComponents = %d;", resources.maxGeometryUniformComponents); s.append(builtInConstant); snprintf(builtInConstant, maxSize, "const int gl_MaxGeometryAtomicCounters = %d;", resources.maxGeometryAtomicCounters); s.append(builtInConstant); snprintf(builtInConstant, maxSize, "const int gl_MaxGeometryAtomicCounterBuffers = %d;", resources.maxGeometryAtomicCounterBuffers); s.append(builtInConstant); // tessellation snprintf(builtInConstant, maxSize, "const int gl_MaxTessControlInputComponents = %d;", resources.maxTessControlInputComponents); s.append(builtInConstant); snprintf(builtInConstant, maxSize, "const int gl_MaxTessControlOutputComponents = %d;", resources.maxTessControlOutputComponents); s.append(builtInConstant); snprintf(builtInConstant, maxSize, "const int gl_MaxTessControlTextureImageUnits = %d;", resources.maxTessControlTextureImageUnits); s.append(builtInConstant); snprintf(builtInConstant, maxSize, "const int gl_MaxTessControlUniformComponents = %d;", resources.maxTessControlUniformComponents); s.append(builtInConstant); snprintf(builtInConstant, maxSize, "const int gl_MaxTessControlTotalOutputComponents = %d;", resources.maxTessControlTotalOutputComponents); s.append(builtInConstant); snprintf(builtInConstant, maxSize, "const int gl_MaxTessEvaluationInputComponents = %d;", resources.maxTessEvaluationInputComponents); s.append(builtInConstant); snprintf(builtInConstant, maxSize, "const int gl_MaxTessEvaluationOutputComponents = %d;", resources.maxTessEvaluationOutputComponents); s.append(builtInConstant); snprintf(builtInConstant, maxSize, "const int gl_MaxTessEvaluationTextureImageUnits = %d;", resources.maxTessEvaluationTextureImageUnits); s.append(builtInConstant); snprintf(builtInConstant, maxSize, "const int gl_MaxTessEvaluationUniformComponents = %d;", resources.maxTessEvaluationUniformComponents); s.append(builtInConstant); snprintf(builtInConstant, maxSize, "const int gl_MaxTessPatchComponents = %d;", resources.maxTessPatchComponents); s.append(builtInConstant); snprintf(builtInConstant, maxSize, "const int gl_MaxPatchVertices = %d;", resources.maxPatchVertices); s.append(builtInConstant); snprintf(builtInConstant, maxSize, "const int gl_MaxTessGenLevel = %d;", resources.maxTessGenLevel); s.append(builtInConstant); // this is here instead of with the others in initialize(version, profile) due to the dependence on gl_MaxPatchVertices if (language == EShLangTessControl || language == EShLangTessEvaluation) { s.append( "in gl_PerVertex {" "highp vec4 gl_Position;" "highp float gl_PointSize;" #ifdef NV_EXTENSIONS "highp vec4 gl_SecondaryPositionNV;" // GL_NV_stereo_view_rendering "highp vec4 gl_PositionPerViewNV[];" // GL_NVX_multiview_per_view_attributes #endif "} gl_in[gl_MaxPatchVertices];" "\n"); } } } else { // non-ES profile snprintf(builtInConstant, maxSize, "const int gl_MaxVertexAttribs = %d;", resources.maxVertexAttribs); s.append(builtInConstant); snprintf(builtInConstant, maxSize, "const int gl_MaxVertexTextureImageUnits = %d;", resources.maxVertexTextureImageUnits); s.append(builtInConstant); snprintf(builtInConstant, maxSize, "const int gl_MaxCombinedTextureImageUnits = %d;", resources.maxCombinedTextureImageUnits); s.append(builtInConstant); snprintf(builtInConstant, maxSize, "const int gl_MaxTextureImageUnits = %d;", resources.maxTextureImageUnits); s.append(builtInConstant); snprintf(builtInConstant, maxSize, "const int gl_MaxDrawBuffers = %d;", resources.maxDrawBuffers); s.append(builtInConstant); snprintf(builtInConstant, maxSize, "const int gl_MaxLights = %d;", resources.maxLights); s.append(builtInConstant); snprintf(builtInConstant, maxSize, "const int gl_MaxClipPlanes = %d;", resources.maxClipPlanes); s.append(builtInConstant); snprintf(builtInConstant, maxSize, "const int gl_MaxTextureUnits = %d;", resources.maxTextureUnits); s.append(builtInConstant); snprintf(builtInConstant, maxSize, "const int gl_MaxTextureCoords = %d;", resources.maxTextureCoords); s.append(builtInConstant); snprintf(builtInConstant, maxSize, "const int gl_MaxVertexUniformComponents = %d;", resources.maxVertexUniformComponents); s.append(builtInConstant); if (version < 150 || ARBCompatibility) { snprintf(builtInConstant, maxSize, "const int gl_MaxVaryingFloats = %d;", resources.maxVaryingFloats); s.append(builtInConstant); } snprintf(builtInConstant, maxSize, "const int gl_MaxFragmentUniformComponents = %d;", resources.maxFragmentUniformComponents); s.append(builtInConstant); if (spvVersion.spv == 0 && IncludeLegacy(version, profile, spvVersion)) { // // OpenGL'uniform' state. Page numbers are in reference to version // 1.4 of the OpenGL specification. // // // Matrix state. p. 31, 32, 37, 39, 40. // s.append("uniform mat4 gl_TextureMatrix[gl_MaxTextureCoords];" // // Derived matrix state that provides inverse and transposed versions // of the matrices above. // "uniform mat4 gl_TextureMatrixInverse[gl_MaxTextureCoords];" "uniform mat4 gl_TextureMatrixTranspose[gl_MaxTextureCoords];" "uniform mat4 gl_TextureMatrixInverseTranspose[gl_MaxTextureCoords];" // // Clip planes p. 42. // "uniform vec4 gl_ClipPlane[gl_MaxClipPlanes];" // // Light State p 50, 53, 55. // "uniform gl_LightSourceParameters gl_LightSource[gl_MaxLights];" // // Derived state from products of light. // "uniform gl_LightProducts gl_FrontLightProduct[gl_MaxLights];" "uniform gl_LightProducts gl_BackLightProduct[gl_MaxLights];" // // Texture Environment and Generation, p. 152, p. 40-42. // "uniform vec4 gl_TextureEnvColor[gl_MaxTextureImageUnits];" "uniform vec4 gl_EyePlaneS[gl_MaxTextureCoords];" "uniform vec4 gl_EyePlaneT[gl_MaxTextureCoords];" "uniform vec4 gl_EyePlaneR[gl_MaxTextureCoords];" "uniform vec4 gl_EyePlaneQ[gl_MaxTextureCoords];" "uniform vec4 gl_ObjectPlaneS[gl_MaxTextureCoords];" "uniform vec4 gl_ObjectPlaneT[gl_MaxTextureCoords];" "uniform vec4 gl_ObjectPlaneR[gl_MaxTextureCoords];" "uniform vec4 gl_ObjectPlaneQ[gl_MaxTextureCoords];"); } if (version >= 130) { snprintf(builtInConstant, maxSize, "const int gl_MaxClipDistances = %d;", resources.maxClipDistances); s.append(builtInConstant); snprintf(builtInConstant, maxSize, "const int gl_MaxVaryingComponents = %d;", resources.maxVaryingComponents); s.append(builtInConstant); // GL_ARB_shading_language_420pack snprintf(builtInConstant, maxSize, "const mediump int gl_MinProgramTexelOffset = %d;", resources.minProgramTexelOffset); s.append(builtInConstant); snprintf(builtInConstant, maxSize, "const mediump int gl_MaxProgramTexelOffset = %d;", resources.maxProgramTexelOffset); s.append(builtInConstant); } // geometry if (version >= 150) { snprintf(builtInConstant, maxSize, "const int gl_MaxGeometryInputComponents = %d;", resources.maxGeometryInputComponents); s.append(builtInConstant); snprintf(builtInConstant, maxSize, "const int gl_MaxGeometryOutputComponents = %d;", resources.maxGeometryOutputComponents); s.append(builtInConstant); snprintf(builtInConstant, maxSize, "const int gl_MaxGeometryTextureImageUnits = %d;", resources.maxGeometryTextureImageUnits); s.append(builtInConstant); snprintf(builtInConstant, maxSize, "const int gl_MaxGeometryOutputVertices = %d;", resources.maxGeometryOutputVertices); s.append(builtInConstant); snprintf(builtInConstant, maxSize, "const int gl_MaxGeometryTotalOutputComponents = %d;", resources.maxGeometryTotalOutputComponents); s.append(builtInConstant); snprintf(builtInConstant, maxSize, "const int gl_MaxGeometryUniformComponents = %d;", resources.maxGeometryUniformComponents); s.append(builtInConstant); snprintf(builtInConstant, maxSize, "const int gl_MaxGeometryVaryingComponents = %d;", resources.maxGeometryVaryingComponents); s.append(builtInConstant); } if (version >= 150) { snprintf(builtInConstant, maxSize, "const int gl_MaxVertexOutputComponents = %d;", resources.maxVertexOutputComponents); s.append(builtInConstant); snprintf(builtInConstant, maxSize, "const int gl_MaxFragmentInputComponents = %d;", resources.maxFragmentInputComponents); s.append(builtInConstant); } // tessellation if (version >= 150) { snprintf(builtInConstant, maxSize, "const int gl_MaxTessControlInputComponents = %d;", resources.maxTessControlInputComponents); s.append(builtInConstant); snprintf(builtInConstant, maxSize, "const int gl_MaxTessControlOutputComponents = %d;", resources.maxTessControlOutputComponents); s.append(builtInConstant); snprintf(builtInConstant, maxSize, "const int gl_MaxTessControlTextureImageUnits = %d;", resources.maxTessControlTextureImageUnits); s.append(builtInConstant); snprintf(builtInConstant, maxSize, "const int gl_MaxTessControlUniformComponents = %d;", resources.maxTessControlUniformComponents); s.append(builtInConstant); snprintf(builtInConstant, maxSize, "const int gl_MaxTessControlTotalOutputComponents = %d;", resources.maxTessControlTotalOutputComponents); s.append(builtInConstant); snprintf(builtInConstant, maxSize, "const int gl_MaxTessEvaluationInputComponents = %d;", resources.maxTessEvaluationInputComponents); s.append(builtInConstant); snprintf(builtInConstant, maxSize, "const int gl_MaxTessEvaluationOutputComponents = %d;", resources.maxTessEvaluationOutputComponents); s.append(builtInConstant); snprintf(builtInConstant, maxSize, "const int gl_MaxTessEvaluationTextureImageUnits = %d;", resources.maxTessEvaluationTextureImageUnits); s.append(builtInConstant); snprintf(builtInConstant, maxSize, "const int gl_MaxTessEvaluationUniformComponents = %d;", resources.maxTessEvaluationUniformComponents); s.append(builtInConstant); snprintf(builtInConstant, maxSize, "const int gl_MaxTessPatchComponents = %d;", resources.maxTessPatchComponents); s.append(builtInConstant); snprintf(builtInConstant, maxSize, "const int gl_MaxTessGenLevel = %d;", resources.maxTessGenLevel); s.append(builtInConstant); snprintf(builtInConstant, maxSize, "const int gl_MaxPatchVertices = %d;", resources.maxPatchVertices); s.append(builtInConstant); // this is here instead of with the others in initialize(version, profile) due to the dependence on gl_MaxPatchVertices if (language == EShLangTessControl || language == EShLangTessEvaluation) { s.append( "in gl_PerVertex {" "vec4 gl_Position;" "float gl_PointSize;" "float gl_ClipDistance[];" ); if (profile == ECompatibilityProfile) s.append( "vec4 gl_ClipVertex;" "vec4 gl_FrontColor;" "vec4 gl_BackColor;" "vec4 gl_FrontSecondaryColor;" "vec4 gl_BackSecondaryColor;" "vec4 gl_TexCoord[];" "float gl_FogFragCoord;" ); if (profile != EEsProfile && version >= 450) s.append( "float gl_CullDistance[];" #ifdef NV_EXTENSIONS "vec4 gl_SecondaryPositionNV;" // GL_NV_stereo_view_rendering "vec4 gl_PositionPerViewNV[];" // GL_NVX_multiview_per_view_attributes #endif ); s.append( "} gl_in[gl_MaxPatchVertices];" "\n"); } } if (version >= 150) { snprintf(builtInConstant, maxSize, "const int gl_MaxViewports = %d;", resources.maxViewports); s.append(builtInConstant); } // images if (version >= 130) { snprintf(builtInConstant, maxSize, "const int gl_MaxCombinedImageUnitsAndFragmentOutputs = %d;", resources.maxCombinedImageUnitsAndFragmentOutputs); s.append(builtInConstant); snprintf(builtInConstant, maxSize, "const int gl_MaxImageSamples = %d;", resources.maxImageSamples); s.append(builtInConstant); snprintf(builtInConstant, maxSize, "const int gl_MaxTessControlImageUniforms = %d;", resources.maxTessControlImageUniforms); s.append(builtInConstant); snprintf(builtInConstant, maxSize, "const int gl_MaxTessEvaluationImageUniforms = %d;", resources.maxTessEvaluationImageUniforms); s.append(builtInConstant); snprintf(builtInConstant, maxSize, "const int gl_MaxGeometryImageUniforms = %d;", resources.maxGeometryImageUniforms); s.append(builtInConstant); } // enhanced layouts if (version >= 430) { snprintf(builtInConstant, maxSize, "const int gl_MaxTransformFeedbackBuffers = %d;", resources.maxTransformFeedbackBuffers); s.append(builtInConstant); snprintf(builtInConstant, maxSize, "const int gl_MaxTransformFeedbackInterleavedComponents = %d;", resources.maxTransformFeedbackInterleavedComponents); s.append(builtInConstant); } } // images (some in compute below) if ((profile == EEsProfile && version >= 310) || (profile != EEsProfile && version >= 130)) { snprintf(builtInConstant, maxSize, "const int gl_MaxImageUnits = %d;", resources.maxImageUnits); s.append(builtInConstant); snprintf(builtInConstant, maxSize, "const int gl_MaxCombinedShaderOutputResources = %d;", resources.maxCombinedShaderOutputResources); s.append(builtInConstant); snprintf(builtInConstant, maxSize, "const int gl_MaxVertexImageUniforms = %d;", resources.maxVertexImageUniforms); s.append(builtInConstant); snprintf(builtInConstant, maxSize, "const int gl_MaxFragmentImageUniforms = %d;", resources.maxFragmentImageUniforms); s.append(builtInConstant); snprintf(builtInConstant, maxSize, "const int gl_MaxCombinedImageUniforms = %d;", resources.maxCombinedImageUniforms); s.append(builtInConstant); } // atomic counters (some in compute below) if ((profile == EEsProfile && version >= 310) || (profile != EEsProfile && version >= 420)) { snprintf(builtInConstant, maxSize, "const int gl_MaxVertexAtomicCounters = %d;", resources. maxVertexAtomicCounters); s.append(builtInConstant); snprintf(builtInConstant, maxSize, "const int gl_MaxFragmentAtomicCounters = %d;", resources. maxFragmentAtomicCounters); s.append(builtInConstant); snprintf(builtInConstant, maxSize, "const int gl_MaxCombinedAtomicCounters = %d;", resources. maxCombinedAtomicCounters); s.append(builtInConstant); snprintf(builtInConstant, maxSize, "const int gl_MaxAtomicCounterBindings = %d;", resources. maxAtomicCounterBindings); s.append(builtInConstant); snprintf(builtInConstant, maxSize, "const int gl_MaxVertexAtomicCounterBuffers = %d;", resources. maxVertexAtomicCounterBuffers); s.append(builtInConstant); snprintf(builtInConstant, maxSize, "const int gl_MaxFragmentAtomicCounterBuffers = %d;", resources. maxFragmentAtomicCounterBuffers); s.append(builtInConstant); snprintf(builtInConstant, maxSize, "const int gl_MaxCombinedAtomicCounterBuffers = %d;", resources. maxCombinedAtomicCounterBuffers); s.append(builtInConstant); snprintf(builtInConstant, maxSize, "const int gl_MaxAtomicCounterBufferSize = %d;", resources. maxAtomicCounterBufferSize); s.append(builtInConstant); } if (profile != EEsProfile && version >= 420) { snprintf(builtInConstant, maxSize, "const int gl_MaxTessControlAtomicCounters = %d;", resources. maxTessControlAtomicCounters); s.append(builtInConstant); snprintf(builtInConstant, maxSize, "const int gl_MaxTessEvaluationAtomicCounters = %d;", resources. maxTessEvaluationAtomicCounters); s.append(builtInConstant); snprintf(builtInConstant, maxSize, "const int gl_MaxGeometryAtomicCounters = %d;", resources. maxGeometryAtomicCounters); s.append(builtInConstant); snprintf(builtInConstant, maxSize, "const int gl_MaxTessControlAtomicCounterBuffers = %d;", resources. maxTessControlAtomicCounterBuffers); s.append(builtInConstant); snprintf(builtInConstant, maxSize, "const int gl_MaxTessEvaluationAtomicCounterBuffers = %d;", resources. maxTessEvaluationAtomicCounterBuffers); s.append(builtInConstant); snprintf(builtInConstant, maxSize, "const int gl_MaxGeometryAtomicCounterBuffers = %d;", resources. maxGeometryAtomicCounterBuffers); s.append(builtInConstant); s.append("\n"); } // compute if ((profile == EEsProfile && version >= 310) || (profile != EEsProfile && version >= 420)) { snprintf(builtInConstant, maxSize, "const ivec3 gl_MaxComputeWorkGroupCount = ivec3(%d,%d,%d);", resources.maxComputeWorkGroupCountX, resources.maxComputeWorkGroupCountY, resources.maxComputeWorkGroupCountZ); s.append(builtInConstant); snprintf(builtInConstant, maxSize, "const ivec3 gl_MaxComputeWorkGroupSize = ivec3(%d,%d,%d);", resources.maxComputeWorkGroupSizeX, resources.maxComputeWorkGroupSizeY, resources.maxComputeWorkGroupSizeZ); s.append(builtInConstant); snprintf(builtInConstant, maxSize, "const int gl_MaxComputeUniformComponents = %d;", resources.maxComputeUniformComponents); s.append(builtInConstant); snprintf(builtInConstant, maxSize, "const int gl_MaxComputeTextureImageUnits = %d;", resources.maxComputeTextureImageUnits); s.append(builtInConstant); snprintf(builtInConstant, maxSize, "const int gl_MaxComputeImageUniforms = %d;", resources.maxComputeImageUniforms); s.append(builtInConstant); snprintf(builtInConstant, maxSize, "const int gl_MaxComputeAtomicCounters = %d;", resources.maxComputeAtomicCounters); s.append(builtInConstant); snprintf(builtInConstant, maxSize, "const int gl_MaxComputeAtomicCounterBuffers = %d;", resources.maxComputeAtomicCounterBuffers); s.append(builtInConstant); s.append("\n"); } // GL_ARB_cull_distance if (profile != EEsProfile && version >= 450) { snprintf(builtInConstant, maxSize, "const int gl_MaxCullDistances = %d;", resources.maxCullDistances); s.append(builtInConstant); snprintf(builtInConstant, maxSize, "const int gl_MaxCombinedClipAndCullDistances = %d;", resources.maxCombinedClipAndCullDistances); s.append(builtInConstant); } // GL_ARB_ES3_1_compatibility if ((profile != EEsProfile && version >= 450) || (profile == EEsProfile && version >= 310)) { snprintf(builtInConstant, maxSize, "const int gl_MaxSamples = %d;", resources.maxSamples); s.append(builtInConstant); } #ifdef AMD_EXTENSIONS // GL_AMD_gcn_shader if (profile != EEsProfile && version >= 450) { snprintf(builtInConstant, maxSize, "const int gl_SIMDGroupSizeAMD = 64;"); s.append(builtInConstant); } #endif #ifdef NV_EXTENSIONS // SPV_NV_mesh_shader if ((profile != EEsProfile && version >= 450) || (profile == EEsProfile && version >= 320)) { snprintf(builtInConstant, maxSize, "const int gl_MaxMeshOutputVerticesNV = %d;", resources.maxMeshOutputVerticesNV); s.append(builtInConstant); snprintf(builtInConstant, maxSize, "const int gl_MaxMeshOutputPrimitivesNV = %d;", resources.maxMeshOutputPrimitivesNV); s.append(builtInConstant); snprintf(builtInConstant, maxSize, "const ivec3 gl_MaxMeshWorkGroupSizeNV = ivec3(%d,%d,%d);", resources.maxMeshWorkGroupSizeX_NV, resources.maxMeshWorkGroupSizeY_NV, resources.maxMeshWorkGroupSizeZ_NV); s.append(builtInConstant); snprintf(builtInConstant, maxSize, "const ivec3 gl_MaxTaskWorkGroupSizeNV = ivec3(%d,%d,%d);", resources.maxTaskWorkGroupSizeX_NV, resources.maxTaskWorkGroupSizeY_NV, resources.maxTaskWorkGroupSizeZ_NV); s.append(builtInConstant); snprintf(builtInConstant, maxSize, "const int gl_MaxMeshViewCountNV = %d;", resources.maxMeshViewCountNV); s.append(builtInConstant); s.append("\n"); } #endif s.append("\n"); } // // To support special built-ins that have a special qualifier that cannot be declared textually // in a shader, like gl_Position. // // This lets the type of the built-in be declared textually, and then have just its qualifier be // updated afterward. // // Safe to call even if name is not present. // // Only use this for built-in variables that have a special qualifier in TStorageQualifier. // New built-in variables should use a generic (textually declarable) qualifier in // TStoraregQualifier and only call BuiltInVariable(). // static void SpecialQualifier(const char* name, TStorageQualifier qualifier, TBuiltInVariable builtIn, TSymbolTable& symbolTable) { TSymbol* symbol = symbolTable.find(name); if (symbol == nullptr) return; TQualifier& symQualifier = symbol->getWritableType().getQualifier(); symQualifier.storage = qualifier; symQualifier.builtIn = builtIn; } // // To tag built-in variables with their TBuiltInVariable enum. Use this when the // normal declaration text already gets the qualifier right, and all that's needed // is setting the builtIn field. This should be the normal way for all new // built-in variables. // // If SpecialQualifier() was called, this does not need to be called. // // Safe to call even if name is not present. // static void BuiltInVariable(const char* name, TBuiltInVariable builtIn, TSymbolTable& symbolTable) { TSymbol* symbol = symbolTable.find(name); if (symbol == nullptr) return; TQualifier& symQualifier = symbol->getWritableType().getQualifier(); symQualifier.builtIn = builtIn; } // // For built-in variables inside a named block. // SpecialQualifier() won't ever go inside a block; their member's qualifier come // from the qualification of the block. // // See comments above for other detail. // static void BuiltInVariable(const char* blockName, const char* name, TBuiltInVariable builtIn, TSymbolTable& symbolTable) { TSymbol* symbol = symbolTable.find(blockName); if (symbol == nullptr) return; TTypeList& structure = *symbol->getWritableType().getWritableStruct(); for (int i = 0; i < (int)structure.size(); ++i) { if (structure[i].type->getFieldName().compare(name) == 0) { structure[i].type->getQualifier().builtIn = builtIn; return; } } } // // Finish adding/processing context-independent built-in symbols. // 1) Programmatically add symbols that could not be added by simple text strings above. // 2) Map built-in functions to operators, for those that will turn into an operation node // instead of remaining a function call. // 3) Tag extension-related symbols added to their base version with their extensions, so // that if an early version has the extension turned off, there is an error reported on use. // void TBuiltIns::identifyBuiltIns(int version, EProfile profile, const SpvVersion& spvVersion, EShLanguage language, TSymbolTable& symbolTable) { // // Tag built-in variables and functions with additional qualifier and extension information // that cannot be declared with the text strings. // // N.B.: a symbol should only be tagged once, and this function is called multiple times, once // per stage that's used for this profile. So // - generally, stick common ones in the fragment stage to ensure they are tagged exactly once // - for ES, which has different precisions for different stages, the coarsest-grained tagging // for a built-in used in many stages needs to be once for the fragment stage and once for // the vertex stage switch(language) { case EShLangVertex: if (profile != EEsProfile) { if (version >= 440) { symbolTable.setVariableExtensions("gl_BaseVertexARB", 1, &E_GL_ARB_shader_draw_parameters); symbolTable.setVariableExtensions("gl_BaseInstanceARB", 1, &E_GL_ARB_shader_draw_parameters); symbolTable.setVariableExtensions("gl_DrawIDARB", 1, &E_GL_ARB_shader_draw_parameters); BuiltInVariable("gl_BaseVertexARB", EbvBaseVertex, symbolTable); BuiltInVariable("gl_BaseInstanceARB", EbvBaseInstance, symbolTable); BuiltInVariable("gl_DrawIDARB", EbvDrawId, symbolTable); } if (version >= 460) { BuiltInVariable("gl_BaseVertex", EbvBaseVertex, symbolTable); BuiltInVariable("gl_BaseInstance", EbvBaseInstance, symbolTable); BuiltInVariable("gl_DrawID", EbvDrawId, symbolTable); } symbolTable.setVariableExtensions("gl_SubGroupSizeARB", 1, &E_GL_ARB_shader_ballot); symbolTable.setVariableExtensions("gl_SubGroupInvocationARB", 1, &E_GL_ARB_shader_ballot); symbolTable.setVariableExtensions("gl_SubGroupEqMaskARB", 1, &E_GL_ARB_shader_ballot); symbolTable.setVariableExtensions("gl_SubGroupGeMaskARB", 1, &E_GL_ARB_shader_ballot); symbolTable.setVariableExtensions("gl_SubGroupGtMaskARB", 1, &E_GL_ARB_shader_ballot); symbolTable.setVariableExtensions("gl_SubGroupLeMaskARB", 1, &E_GL_ARB_shader_ballot); symbolTable.setVariableExtensions("gl_SubGroupLtMaskARB", 1, &E_GL_ARB_shader_ballot); symbolTable.setFunctionExtensions("ballotARB", 1, &E_GL_ARB_shader_ballot); symbolTable.setFunctionExtensions("readInvocationARB", 1, &E_GL_ARB_shader_ballot); symbolTable.setFunctionExtensions("readFirstInvocationARB", 1, &E_GL_ARB_shader_ballot); BuiltInVariable("gl_SubGroupInvocationARB", EbvSubGroupInvocation, symbolTable); BuiltInVariable("gl_SubGroupEqMaskARB", EbvSubGroupEqMask, symbolTable); BuiltInVariable("gl_SubGroupGeMaskARB", EbvSubGroupGeMask, symbolTable); BuiltInVariable("gl_SubGroupGtMaskARB", EbvSubGroupGtMask, symbolTable); BuiltInVariable("gl_SubGroupLeMaskARB", EbvSubGroupLeMask, symbolTable); BuiltInVariable("gl_SubGroupLtMaskARB", EbvSubGroupLtMask, symbolTable); if (spvVersion.vulkan > 0) // Treat "gl_SubGroupSizeARB" as shader input instead of uniform for Vulkan SpecialQualifier("gl_SubGroupSizeARB", EvqVaryingIn, EbvSubGroupSize, symbolTable); else BuiltInVariable("gl_SubGroupSizeARB", EbvSubGroupSize, symbolTable); if (version >= 430) { symbolTable.setFunctionExtensions("anyInvocationARB", 1, &E_GL_ARB_shader_group_vote); symbolTable.setFunctionExtensions("allInvocationsARB", 1, &E_GL_ARB_shader_group_vote); symbolTable.setFunctionExtensions("allInvocationsEqualARB", 1, &E_GL_ARB_shader_group_vote); } } #ifdef AMD_EXTENSIONS if (profile != EEsProfile) { symbolTable.setFunctionExtensions("minInvocationsAMD", 1, &E_GL_AMD_shader_ballot); symbolTable.setFunctionExtensions("maxInvocationsAMD", 1, &E_GL_AMD_shader_ballot); symbolTable.setFunctionExtensions("addInvocationsAMD", 1, &E_GL_AMD_shader_ballot); symbolTable.setFunctionExtensions("minInvocationsNonUniformAMD", 1, &E_GL_AMD_shader_ballot); symbolTable.setFunctionExtensions("maxInvocationsNonUniformAMD", 1, &E_GL_AMD_shader_ballot); symbolTable.setFunctionExtensions("addInvocationsNonUniformAMD", 1, &E_GL_AMD_shader_ballot); symbolTable.setFunctionExtensions("swizzleInvocationsAMD", 1, &E_GL_AMD_shader_ballot); symbolTable.setFunctionExtensions("swizzleInvocationsWithPatternAMD", 1, &E_GL_AMD_shader_ballot); symbolTable.setFunctionExtensions("writeInvocationAMD", 1, &E_GL_AMD_shader_ballot); symbolTable.setFunctionExtensions("mbcntAMD", 1, &E_GL_AMD_shader_ballot); symbolTable.setFunctionExtensions("minInvocationsInclusiveScanAMD", 1, &E_GL_AMD_shader_ballot); symbolTable.setFunctionExtensions("maxInvocationsInclusiveScanAMD", 1, &E_GL_AMD_shader_ballot); symbolTable.setFunctionExtensions("addInvocationsInclusiveScanAMD", 1, &E_GL_AMD_shader_ballot); symbolTable.setFunctionExtensions("minInvocationsInclusiveScanNonUniformAMD", 1, &E_GL_AMD_shader_ballot); symbolTable.setFunctionExtensions("maxInvocationsInclusiveScanNonUniformAMD", 1, &E_GL_AMD_shader_ballot); symbolTable.setFunctionExtensions("addInvocationsInclusiveScanNonUniformAMD", 1, &E_GL_AMD_shader_ballot); symbolTable.setFunctionExtensions("minInvocationsExclusiveScanAMD", 1, &E_GL_AMD_shader_ballot); symbolTable.setFunctionExtensions("maxInvocationsExclusiveScanAMD", 1, &E_GL_AMD_shader_ballot); symbolTable.setFunctionExtensions("addInvocationsExclusiveScanAMD", 1, &E_GL_AMD_shader_ballot); symbolTable.setFunctionExtensions("minInvocationsExclusiveScanNonUniformAMD", 1, &E_GL_AMD_shader_ballot); symbolTable.setFunctionExtensions("maxInvocationsExclusiveScanNonUniformAMD", 1, &E_GL_AMD_shader_ballot); symbolTable.setFunctionExtensions("addInvocationsExclusiveScanNonUniformAMD", 1, &E_GL_AMD_shader_ballot); } if (profile != EEsProfile) { symbolTable.setFunctionExtensions("min3", 1, &E_GL_AMD_shader_trinary_minmax); symbolTable.setFunctionExtensions("max3", 1, &E_GL_AMD_shader_trinary_minmax); symbolTable.setFunctionExtensions("mid3", 1, &E_GL_AMD_shader_trinary_minmax); } if (profile != EEsProfile) { symbolTable.setFunctionExtensions("cubeFaceIndexAMD", 1, &E_GL_AMD_gcn_shader); symbolTable.setFunctionExtensions("cubeFaceCoordAMD", 1, &E_GL_AMD_gcn_shader); symbolTable.setFunctionExtensions("timeAMD", 1, &E_GL_AMD_gcn_shader); } if (profile != EEsProfile) { symbolTable.setFunctionExtensions("fragmentMaskFetchAMD", 1, &E_GL_AMD_shader_fragment_mask); symbolTable.setFunctionExtensions("fragmentFetchAMD", 1, &E_GL_AMD_shader_fragment_mask); } #endif #ifdef NV_EXTENSIONS symbolTable.setFunctionExtensions("textureFootprintNV", 1, &E_GL_NV_shader_texture_footprint); symbolTable.setFunctionExtensions("textureFootprintClampNV", 1, &E_GL_NV_shader_texture_footprint); symbolTable.setFunctionExtensions("textureFootprintLodNV", 1, &E_GL_NV_shader_texture_footprint); symbolTable.setFunctionExtensions("textureFootprintGradNV", 1, &E_GL_NV_shader_texture_footprint); symbolTable.setFunctionExtensions("textureFootprintGradClampNV", 1, &E_GL_NV_shader_texture_footprint); #endif // Compatibility variables, vertex only if (spvVersion.spv == 0) { BuiltInVariable("gl_Color", EbvColor, symbolTable); BuiltInVariable("gl_SecondaryColor", EbvSecondaryColor, symbolTable); BuiltInVariable("gl_Normal", EbvNormal, symbolTable); BuiltInVariable("gl_Vertex", EbvVertex, symbolTable); BuiltInVariable("gl_MultiTexCoord0", EbvMultiTexCoord0, symbolTable); BuiltInVariable("gl_MultiTexCoord1", EbvMultiTexCoord1, symbolTable); BuiltInVariable("gl_MultiTexCoord2", EbvMultiTexCoord2, symbolTable); BuiltInVariable("gl_MultiTexCoord3", EbvMultiTexCoord3, symbolTable); BuiltInVariable("gl_MultiTexCoord4", EbvMultiTexCoord4, symbolTable); BuiltInVariable("gl_MultiTexCoord5", EbvMultiTexCoord5, symbolTable); BuiltInVariable("gl_MultiTexCoord6", EbvMultiTexCoord6, symbolTable); BuiltInVariable("gl_MultiTexCoord7", EbvMultiTexCoord7, symbolTable); BuiltInVariable("gl_FogCoord", EbvFogFragCoord, symbolTable); } if (profile == EEsProfile) { if (spvVersion.spv == 0) { symbolTable.setFunctionExtensions("texture2DGradEXT", 1, &E_GL_EXT_shader_texture_lod); symbolTable.setFunctionExtensions("texture2DProjGradEXT", 1, &E_GL_EXT_shader_texture_lod); symbolTable.setFunctionExtensions("textureCubeGradEXT", 1, &E_GL_EXT_shader_texture_lod); if (version == 310) symbolTable.setFunctionExtensions("textureGatherOffsets", Num_AEP_gpu_shader5, AEP_gpu_shader5); } if (version == 310) symbolTable.setFunctionExtensions("fma", Num_AEP_gpu_shader5, AEP_gpu_shader5); } if (profile == EEsProfile && version < 320) { symbolTable.setFunctionExtensions("imageAtomicAdd", 1, &E_GL_OES_shader_image_atomic); symbolTable.setFunctionExtensions("imageAtomicMin", 1, &E_GL_OES_shader_image_atomic); symbolTable.setFunctionExtensions("imageAtomicMax", 1, &E_GL_OES_shader_image_atomic); symbolTable.setFunctionExtensions("imageAtomicAnd", 1, &E_GL_OES_shader_image_atomic); symbolTable.setFunctionExtensions("imageAtomicOr", 1, &E_GL_OES_shader_image_atomic); symbolTable.setFunctionExtensions("imageAtomicXor", 1, &E_GL_OES_shader_image_atomic); symbolTable.setFunctionExtensions("imageAtomicExchange", 1, &E_GL_OES_shader_image_atomic); symbolTable.setFunctionExtensions("imageAtomicCompSwap", 1, &E_GL_OES_shader_image_atomic); } if (spvVersion.vulkan == 0) { SpecialQualifier("gl_VertexID", EvqVertexId, EbvVertexId, symbolTable); SpecialQualifier("gl_InstanceID", EvqInstanceId, EbvInstanceId, symbolTable); } if (spvVersion.vulkan > 0) { BuiltInVariable("gl_VertexIndex", EbvVertexIndex, symbolTable); BuiltInVariable("gl_InstanceIndex", EbvInstanceIndex, symbolTable); } if (version >= 300 /* both ES and non-ES */) { symbolTable.setVariableExtensions("gl_ViewID_OVR", Num_OVR_multiview_EXTs, OVR_multiview_EXTs); BuiltInVariable("gl_ViewID_OVR", EbvViewIndex, symbolTable); } if (profile == EEsProfile) { symbolTable.setFunctionExtensions("shadow2DEXT", 1, &E_GL_EXT_shadow_samplers); symbolTable.setFunctionExtensions("shadow2DProjEXT", 1, &E_GL_EXT_shadow_samplers); } // Fall through case EShLangTessControl: if (profile == EEsProfile && version >= 310) { BuiltInVariable("gl_BoundingBoxEXT", EbvBoundingBox, symbolTable); symbolTable.setVariableExtensions("gl_BoundingBoxEXT", 1, &E_GL_EXT_primitive_bounding_box); BuiltInVariable("gl_BoundingBoxOES", EbvBoundingBox, symbolTable); symbolTable.setVariableExtensions("gl_BoundingBoxOES", 1, &E_GL_OES_primitive_bounding_box); if (version >= 320) { BuiltInVariable("gl_BoundingBox", EbvBoundingBox, symbolTable); } } // Fall through case EShLangTessEvaluation: case EShLangGeometry: SpecialQualifier("gl_Position", EvqPosition, EbvPosition, symbolTable); SpecialQualifier("gl_PointSize", EvqPointSize, EbvPointSize, symbolTable); SpecialQualifier("gl_ClipVertex", EvqClipVertex, EbvClipVertex, symbolTable); BuiltInVariable("gl_in", "gl_Position", EbvPosition, symbolTable); BuiltInVariable("gl_in", "gl_PointSize", EbvPointSize, symbolTable); BuiltInVariable("gl_in", "gl_ClipDistance", EbvClipDistance, symbolTable); BuiltInVariable("gl_in", "gl_CullDistance", EbvCullDistance, symbolTable); BuiltInVariable("gl_out", "gl_Position", EbvPosition, symbolTable); BuiltInVariable("gl_out", "gl_PointSize", EbvPointSize, symbolTable); BuiltInVariable("gl_out", "gl_ClipDistance", EbvClipDistance, symbolTable); BuiltInVariable("gl_out", "gl_CullDistance", EbvCullDistance, symbolTable); BuiltInVariable("gl_ClipDistance", EbvClipDistance, symbolTable); BuiltInVariable("gl_CullDistance", EbvCullDistance, symbolTable); BuiltInVariable("gl_PrimitiveIDIn", EbvPrimitiveId, symbolTable); BuiltInVariable("gl_PrimitiveID", EbvPrimitiveId, symbolTable); BuiltInVariable("gl_InvocationID", EbvInvocationId, symbolTable); BuiltInVariable("gl_Layer", EbvLayer, symbolTable); BuiltInVariable("gl_ViewportIndex", EbvViewportIndex, symbolTable); #ifdef NV_EXTENSIONS if (language != EShLangGeometry) { symbolTable.setVariableExtensions("gl_Layer", Num_viewportEXTs, viewportEXTs); symbolTable.setVariableExtensions("gl_ViewportIndex", Num_viewportEXTs, viewportEXTs); } #else if (language != EShLangGeometry && version >= 410) { symbolTable.setVariableExtensions("gl_Layer", 1, &E_GL_ARB_shader_viewport_layer_array); symbolTable.setVariableExtensions("gl_ViewportIndex", 1, &E_GL_ARB_shader_viewport_layer_array); } #endif #ifdef NV_EXTENSIONS symbolTable.setVariableExtensions("gl_ViewportMask", 1, &E_GL_NV_viewport_array2); symbolTable.setVariableExtensions("gl_SecondaryPositionNV", 1, &E_GL_NV_stereo_view_rendering); symbolTable.setVariableExtensions("gl_SecondaryViewportMaskNV", 1, &E_GL_NV_stereo_view_rendering); symbolTable.setVariableExtensions("gl_PositionPerViewNV", 1, &E_GL_NVX_multiview_per_view_attributes); symbolTable.setVariableExtensions("gl_ViewportMaskPerViewNV", 1, &E_GL_NVX_multiview_per_view_attributes); BuiltInVariable("gl_ViewportMask", EbvViewportMaskNV, symbolTable); BuiltInVariable("gl_SecondaryPositionNV", EbvSecondaryPositionNV, symbolTable); BuiltInVariable("gl_SecondaryViewportMaskNV", EbvSecondaryViewportMaskNV, symbolTable); BuiltInVariable("gl_PositionPerViewNV", EbvPositionPerViewNV, symbolTable); BuiltInVariable("gl_ViewportMaskPerViewNV", EbvViewportMaskPerViewNV, symbolTable); if (language != EShLangVertex) { symbolTable.setVariableExtensions("gl_in", "gl_SecondaryPositionNV", 1, &E_GL_NV_stereo_view_rendering); symbolTable.setVariableExtensions("gl_in", "gl_PositionPerViewNV", 1, &E_GL_NVX_multiview_per_view_attributes); BuiltInVariable("gl_in", "gl_SecondaryPositionNV", EbvSecondaryPositionNV, symbolTable); BuiltInVariable("gl_in", "gl_PositionPerViewNV", EbvPositionPerViewNV, symbolTable); } symbolTable.setVariableExtensions("gl_out", "gl_ViewportMask", 1, &E_GL_NV_viewport_array2); symbolTable.setVariableExtensions("gl_out", "gl_SecondaryPositionNV", 1, &E_GL_NV_stereo_view_rendering); symbolTable.setVariableExtensions("gl_out", "gl_SecondaryViewportMaskNV", 1, &E_GL_NV_stereo_view_rendering); symbolTable.setVariableExtensions("gl_out", "gl_PositionPerViewNV", 1, &E_GL_NVX_multiview_per_view_attributes); symbolTable.setVariableExtensions("gl_out", "gl_ViewportMaskPerViewNV", 1, &E_GL_NVX_multiview_per_view_attributes); BuiltInVariable("gl_out", "gl_ViewportMask", EbvViewportMaskNV, symbolTable); BuiltInVariable("gl_out", "gl_SecondaryPositionNV", EbvSecondaryPositionNV, symbolTable); BuiltInVariable("gl_out", "gl_SecondaryViewportMaskNV", EbvSecondaryViewportMaskNV, symbolTable); BuiltInVariable("gl_out", "gl_PositionPerViewNV", EbvPositionPerViewNV, symbolTable); BuiltInVariable("gl_out", "gl_ViewportMaskPerViewNV", EbvViewportMaskPerViewNV, symbolTable); #endif BuiltInVariable("gl_PatchVerticesIn", EbvPatchVertices, symbolTable); BuiltInVariable("gl_TessLevelOuter", EbvTessLevelOuter, symbolTable); BuiltInVariable("gl_TessLevelInner", EbvTessLevelInner, symbolTable); BuiltInVariable("gl_TessCoord", EbvTessCoord, symbolTable); if (version < 410) symbolTable.setVariableExtensions("gl_ViewportIndex", 1, &E_GL_ARB_viewport_array); // Compatibility variables BuiltInVariable("gl_in", "gl_ClipVertex", EbvClipVertex, symbolTable); BuiltInVariable("gl_in", "gl_FrontColor", EbvFrontColor, symbolTable); BuiltInVariable("gl_in", "gl_BackColor", EbvBackColor, symbolTable); BuiltInVariable("gl_in", "gl_FrontSecondaryColor", EbvFrontSecondaryColor, symbolTable); BuiltInVariable("gl_in", "gl_BackSecondaryColor", EbvBackSecondaryColor, symbolTable); BuiltInVariable("gl_in", "gl_TexCoord", EbvTexCoord, symbolTable); BuiltInVariable("gl_in", "gl_FogFragCoord", EbvFogFragCoord, symbolTable); BuiltInVariable("gl_out", "gl_ClipVertex", EbvClipVertex, symbolTable); BuiltInVariable("gl_out", "gl_FrontColor", EbvFrontColor, symbolTable); BuiltInVariable("gl_out", "gl_BackColor", EbvBackColor, symbolTable); BuiltInVariable("gl_out", "gl_FrontSecondaryColor", EbvFrontSecondaryColor, symbolTable); BuiltInVariable("gl_out", "gl_BackSecondaryColor", EbvBackSecondaryColor, symbolTable); BuiltInVariable("gl_out", "gl_TexCoord", EbvTexCoord, symbolTable); BuiltInVariable("gl_out", "gl_FogFragCoord", EbvFogFragCoord, symbolTable); BuiltInVariable("gl_ClipVertex", EbvClipVertex, symbolTable); BuiltInVariable("gl_FrontColor", EbvFrontColor, symbolTable); BuiltInVariable("gl_BackColor", EbvBackColor, symbolTable); BuiltInVariable("gl_FrontSecondaryColor", EbvFrontSecondaryColor, symbolTable); BuiltInVariable("gl_BackSecondaryColor", EbvBackSecondaryColor, symbolTable); BuiltInVariable("gl_TexCoord", EbvTexCoord, symbolTable); BuiltInVariable("gl_FogFragCoord", EbvFogFragCoord, symbolTable); // gl_PointSize, when it needs to be tied to an extension, is always a member of a block. // (Sometimes with an instance name, sometimes anonymous). if (profile == EEsProfile) { if (language == EShLangGeometry) { symbolTable.setVariableExtensions("gl_PointSize", Num_AEP_geometry_point_size, AEP_geometry_point_size); symbolTable.setVariableExtensions("gl_in", "gl_PointSize", Num_AEP_geometry_point_size, AEP_geometry_point_size); } else if (language == EShLangTessEvaluation || language == EShLangTessControl) { // gl_in tessellation settings of gl_PointSize are in the context-dependent paths symbolTable.setVariableExtensions("gl_PointSize", Num_AEP_tessellation_point_size, AEP_tessellation_point_size); symbolTable.setVariableExtensions("gl_out", "gl_PointSize", Num_AEP_tessellation_point_size, AEP_tessellation_point_size); } } if ((profile != EEsProfile && version >= 140) || (profile == EEsProfile && version >= 310)) { symbolTable.setVariableExtensions("gl_DeviceIndex", 1, &E_GL_EXT_device_group); BuiltInVariable("gl_DeviceIndex", EbvDeviceIndex, symbolTable); symbolTable.setVariableExtensions("gl_ViewIndex", 1, &E_GL_EXT_multiview); BuiltInVariable("gl_ViewIndex", EbvViewIndex, symbolTable); } // GL_KHR_shader_subgroup if ((profile == EEsProfile && version >= 310) || (profile != EEsProfile && version >= 140)) { symbolTable.setVariableExtensions("gl_SubgroupSize", 1, &E_GL_KHR_shader_subgroup_basic); symbolTable.setVariableExtensions("gl_SubgroupInvocationID", 1, &E_GL_KHR_shader_subgroup_basic); symbolTable.setVariableExtensions("gl_SubgroupEqMask", 1, &E_GL_KHR_shader_subgroup_ballot); symbolTable.setVariableExtensions("gl_SubgroupGeMask", 1, &E_GL_KHR_shader_subgroup_ballot); symbolTable.setVariableExtensions("gl_SubgroupGtMask", 1, &E_GL_KHR_shader_subgroup_ballot); symbolTable.setVariableExtensions("gl_SubgroupLeMask", 1, &E_GL_KHR_shader_subgroup_ballot); symbolTable.setVariableExtensions("gl_SubgroupLtMask", 1, &E_GL_KHR_shader_subgroup_ballot); BuiltInVariable("gl_SubgroupSize", EbvSubgroupSize2, symbolTable); BuiltInVariable("gl_SubgroupInvocationID", EbvSubgroupInvocation2, symbolTable); BuiltInVariable("gl_SubgroupEqMask", EbvSubgroupEqMask2, symbolTable); BuiltInVariable("gl_SubgroupGeMask", EbvSubgroupGeMask2, symbolTable); BuiltInVariable("gl_SubgroupGtMask", EbvSubgroupGtMask2, symbolTable); BuiltInVariable("gl_SubgroupLeMask", EbvSubgroupLeMask2, symbolTable); BuiltInVariable("gl_SubgroupLtMask", EbvSubgroupLtMask2, symbolTable); } break; case EShLangFragment: SpecialQualifier("gl_FrontFacing", EvqFace, EbvFace, symbolTable); SpecialQualifier("gl_FragCoord", EvqFragCoord, EbvFragCoord, symbolTable); SpecialQualifier("gl_PointCoord", EvqPointCoord, EbvPointCoord, symbolTable); if (spvVersion.spv == 0) SpecialQualifier("gl_FragColor", EvqFragColor, EbvFragColor, symbolTable); else { TSymbol* symbol = symbolTable.find("gl_FragColor"); if (symbol) { symbol->getWritableType().getQualifier().storage = EvqVaryingOut; symbol->getWritableType().getQualifier().layoutLocation = 0; } } SpecialQualifier("gl_FragDepth", EvqFragDepth, EbvFragDepth, symbolTable); SpecialQualifier("gl_FragDepthEXT", EvqFragDepth, EbvFragDepth, symbolTable); SpecialQualifier("gl_HelperInvocation", EvqVaryingIn, EbvHelperInvocation, symbolTable); BuiltInVariable("gl_ClipDistance", EbvClipDistance, symbolTable); BuiltInVariable("gl_CullDistance", EbvCullDistance, symbolTable); BuiltInVariable("gl_PrimitiveID", EbvPrimitiveId, symbolTable); if (profile != EEsProfile && version >= 140) { symbolTable.setVariableExtensions("gl_FragStencilRefARB", 1, &E_GL_ARB_shader_stencil_export); BuiltInVariable("gl_FragStencilRefARB", EbvFragStencilRef, symbolTable); } if ((profile != EEsProfile && version >= 400) || (profile == EEsProfile && version >= 310)) { BuiltInVariable("gl_SampleID", EbvSampleId, symbolTable); BuiltInVariable("gl_SamplePosition", EbvSamplePosition, symbolTable); BuiltInVariable("gl_SampleMaskIn", EbvSampleMask, symbolTable); BuiltInVariable("gl_SampleMask", EbvSampleMask, symbolTable); if (profile == EEsProfile && version < 320) { symbolTable.setVariableExtensions("gl_SampleID", 1, &E_GL_OES_sample_variables); symbolTable.setVariableExtensions("gl_SamplePosition", 1, &E_GL_OES_sample_variables); symbolTable.setVariableExtensions("gl_SampleMaskIn", 1, &E_GL_OES_sample_variables); symbolTable.setVariableExtensions("gl_SampleMask", 1, &E_GL_OES_sample_variables); symbolTable.setVariableExtensions("gl_NumSamples", 1, &E_GL_OES_sample_variables); } } BuiltInVariable("gl_Layer", EbvLayer, symbolTable); BuiltInVariable("gl_ViewportIndex", EbvViewportIndex, symbolTable); // Compatibility variables BuiltInVariable("gl_in", "gl_FogFragCoord", EbvFogFragCoord, symbolTable); BuiltInVariable("gl_in", "gl_TexCoord", EbvTexCoord, symbolTable); BuiltInVariable("gl_in", "gl_Color", EbvColor, symbolTable); BuiltInVariable("gl_in", "gl_SecondaryColor", EbvSecondaryColor, symbolTable); BuiltInVariable("gl_FogFragCoord", EbvFogFragCoord, symbolTable); BuiltInVariable("gl_TexCoord", EbvTexCoord, symbolTable); BuiltInVariable("gl_Color", EbvColor, symbolTable); BuiltInVariable("gl_SecondaryColor", EbvSecondaryColor, symbolTable); // built-in functions if (profile == EEsProfile) { if (spvVersion.spv == 0) { symbolTable.setFunctionExtensions("texture2DLodEXT", 1, &E_GL_EXT_shader_texture_lod); symbolTable.setFunctionExtensions("texture2DProjLodEXT", 1, &E_GL_EXT_shader_texture_lod); symbolTable.setFunctionExtensions("textureCubeLodEXT", 1, &E_GL_EXT_shader_texture_lod); symbolTable.setFunctionExtensions("texture2DGradEXT", 1, &E_GL_EXT_shader_texture_lod); symbolTable.setFunctionExtensions("texture2DProjGradEXT", 1, &E_GL_EXT_shader_texture_lod); symbolTable.setFunctionExtensions("textureCubeGradEXT", 1, &E_GL_EXT_shader_texture_lod); if (version < 320) symbolTable.setFunctionExtensions("textureGatherOffsets", Num_AEP_gpu_shader5, AEP_gpu_shader5); } if (version == 100) { symbolTable.setFunctionExtensions("dFdx", 1, &E_GL_OES_standard_derivatives); symbolTable.setFunctionExtensions("dFdy", 1, &E_GL_OES_standard_derivatives); symbolTable.setFunctionExtensions("fwidth", 1, &E_GL_OES_standard_derivatives); } if (version == 310) { symbolTable.setFunctionExtensions("fma", Num_AEP_gpu_shader5, AEP_gpu_shader5); symbolTable.setFunctionExtensions("interpolateAtCentroid", 1, &E_GL_OES_shader_multisample_interpolation); symbolTable.setFunctionExtensions("interpolateAtSample", 1, &E_GL_OES_shader_multisample_interpolation); symbolTable.setFunctionExtensions("interpolateAtOffset", 1, &E_GL_OES_shader_multisample_interpolation); } } else if (version < 130) { if (spvVersion.spv == 0) { symbolTable.setFunctionExtensions("texture1DLod", 1, &E_GL_ARB_shader_texture_lod); symbolTable.setFunctionExtensions("texture2DLod", 1, &E_GL_ARB_shader_texture_lod); symbolTable.setFunctionExtensions("texture3DLod", 1, &E_GL_ARB_shader_texture_lod); symbolTable.setFunctionExtensions("textureCubeLod", 1, &E_GL_ARB_shader_texture_lod); symbolTable.setFunctionExtensions("texture1DProjLod", 1, &E_GL_ARB_shader_texture_lod); symbolTable.setFunctionExtensions("texture2DProjLod", 1, &E_GL_ARB_shader_texture_lod); symbolTable.setFunctionExtensions("texture3DProjLod", 1, &E_GL_ARB_shader_texture_lod); symbolTable.setFunctionExtensions("shadow1DLod", 1, &E_GL_ARB_shader_texture_lod); symbolTable.setFunctionExtensions("shadow2DLod", 1, &E_GL_ARB_shader_texture_lod); symbolTable.setFunctionExtensions("shadow1DProjLod", 1, &E_GL_ARB_shader_texture_lod); symbolTable.setFunctionExtensions("shadow2DProjLod", 1, &E_GL_ARB_shader_texture_lod); } } // E_GL_ARB_shader_texture_lod functions usable only with the extension enabled if (profile != EEsProfile && spvVersion.spv == 0) { symbolTable.setFunctionExtensions("texture1DGradARB", 1, &E_GL_ARB_shader_texture_lod); symbolTable.setFunctionExtensions("texture1DProjGradARB", 1, &E_GL_ARB_shader_texture_lod); symbolTable.setFunctionExtensions("texture2DGradARB", 1, &E_GL_ARB_shader_texture_lod); symbolTable.setFunctionExtensions("texture2DProjGradARB", 1, &E_GL_ARB_shader_texture_lod); symbolTable.setFunctionExtensions("texture3DGradARB", 1, &E_GL_ARB_shader_texture_lod); symbolTable.setFunctionExtensions("texture3DProjGradARB", 1, &E_GL_ARB_shader_texture_lod); symbolTable.setFunctionExtensions("textureCubeGradARB", 1, &E_GL_ARB_shader_texture_lod); symbolTable.setFunctionExtensions("shadow1DGradARB", 1, &E_GL_ARB_shader_texture_lod); symbolTable.setFunctionExtensions("shadow1DProjGradARB", 1, &E_GL_ARB_shader_texture_lod); symbolTable.setFunctionExtensions("shadow2DGradARB", 1, &E_GL_ARB_shader_texture_lod); symbolTable.setFunctionExtensions("shadow2DProjGradARB", 1, &E_GL_ARB_shader_texture_lod); symbolTable.setFunctionExtensions("texture2DRectGradARB", 1, &E_GL_ARB_shader_texture_lod); symbolTable.setFunctionExtensions("texture2DRectProjGradARB", 1, &E_GL_ARB_shader_texture_lod); symbolTable.setFunctionExtensions("shadow2DRectGradARB", 1, &E_GL_ARB_shader_texture_lod); symbolTable.setFunctionExtensions("shadow2DRectProjGradARB", 1, &E_GL_ARB_shader_texture_lod); } // E_GL_ARB_shader_image_load_store if (profile != EEsProfile && version < 420) symbolTable.setFunctionExtensions("memoryBarrier", 1, &E_GL_ARB_shader_image_load_store); // All the image access functions are protected by checks on the type of the first argument. // E_GL_ARB_shader_atomic_counters if (profile != EEsProfile && version < 420) { symbolTable.setFunctionExtensions("atomicCounterIncrement", 1, &E_GL_ARB_shader_atomic_counters); symbolTable.setFunctionExtensions("atomicCounterDecrement", 1, &E_GL_ARB_shader_atomic_counters); symbolTable.setFunctionExtensions("atomicCounter" , 1, &E_GL_ARB_shader_atomic_counters); } // E_GL_ARB_derivative_control if (profile != EEsProfile && version < 450) { symbolTable.setFunctionExtensions("dFdxFine", 1, &E_GL_ARB_derivative_control); symbolTable.setFunctionExtensions("dFdyFine", 1, &E_GL_ARB_derivative_control); symbolTable.setFunctionExtensions("fwidthFine", 1, &E_GL_ARB_derivative_control); symbolTable.setFunctionExtensions("dFdxCoarse", 1, &E_GL_ARB_derivative_control); symbolTable.setFunctionExtensions("dFdyCoarse", 1, &E_GL_ARB_derivative_control); symbolTable.setFunctionExtensions("fwidthCoarse", 1, &E_GL_ARB_derivative_control); } // E_GL_ARB_sparse_texture2 if (profile != EEsProfile) { symbolTable.setFunctionExtensions("sparseTextureARB", 1, &E_GL_ARB_sparse_texture2); symbolTable.setFunctionExtensions("sparseTextureLodARB", 1, &E_GL_ARB_sparse_texture2); symbolTable.setFunctionExtensions("sparseTextureOffsetARB", 1, &E_GL_ARB_sparse_texture2); symbolTable.setFunctionExtensions("sparseTexelFetchARB", 1, &E_GL_ARB_sparse_texture2); symbolTable.setFunctionExtensions("sparseTexelFetchOffsetARB", 1, &E_GL_ARB_sparse_texture2); symbolTable.setFunctionExtensions("sparseTextureLodOffsetARB", 1, &E_GL_ARB_sparse_texture2); symbolTable.setFunctionExtensions("sparseTextureGradARB", 1, &E_GL_ARB_sparse_texture2); symbolTable.setFunctionExtensions("sparseTextureGradOffsetARB", 1, &E_GL_ARB_sparse_texture2); symbolTable.setFunctionExtensions("sparseTextureGatherARB", 1, &E_GL_ARB_sparse_texture2); symbolTable.setFunctionExtensions("sparseTextureGatherOffsetARB", 1, &E_GL_ARB_sparse_texture2); symbolTable.setFunctionExtensions("sparseTextureGatherOffsetsARB", 1, &E_GL_ARB_sparse_texture2); symbolTable.setFunctionExtensions("sparseImageLoadARB", 1, &E_GL_ARB_sparse_texture2); symbolTable.setFunctionExtensions("sparseTexelsResident", 1, &E_GL_ARB_sparse_texture2); } // E_GL_ARB_sparse_texture_clamp if (profile != EEsProfile) { symbolTable.setFunctionExtensions("sparseTextureClampARB", 1, &E_GL_ARB_sparse_texture_clamp); symbolTable.setFunctionExtensions("sparseTextureOffsetClampARB", 1, &E_GL_ARB_sparse_texture_clamp); symbolTable.setFunctionExtensions("sparseTextureGradClampARB", 1, &E_GL_ARB_sparse_texture_clamp); symbolTable.setFunctionExtensions("sparseTextureGradOffsetClampARB", 1, &E_GL_ARB_sparse_texture_clamp); symbolTable.setFunctionExtensions("textureClampARB", 1, &E_GL_ARB_sparse_texture_clamp); symbolTable.setFunctionExtensions("textureOffsetClampARB", 1, &E_GL_ARB_sparse_texture_clamp); symbolTable.setFunctionExtensions("textureGradClampARB", 1, &E_GL_ARB_sparse_texture_clamp); symbolTable.setFunctionExtensions("textureGradOffsetClampARB", 1, &E_GL_ARB_sparse_texture_clamp); } #ifdef AMD_EXTENSIONS // E_GL_AMD_shader_explicit_vertex_parameter if (profile != EEsProfile) { symbolTable.setVariableExtensions("gl_BaryCoordNoPerspAMD", 1, &E_GL_AMD_shader_explicit_vertex_parameter); symbolTable.setVariableExtensions("gl_BaryCoordNoPerspCentroidAMD", 1, &E_GL_AMD_shader_explicit_vertex_parameter); symbolTable.setVariableExtensions("gl_BaryCoordNoPerspSampleAMD", 1, &E_GL_AMD_shader_explicit_vertex_parameter); symbolTable.setVariableExtensions("gl_BaryCoordSmoothAMD", 1, &E_GL_AMD_shader_explicit_vertex_parameter); symbolTable.setVariableExtensions("gl_BaryCoordSmoothCentroidAMD", 1, &E_GL_AMD_shader_explicit_vertex_parameter); symbolTable.setVariableExtensions("gl_BaryCoordSmoothSampleAMD", 1, &E_GL_AMD_shader_explicit_vertex_parameter); symbolTable.setVariableExtensions("gl_BaryCoordPullModelAMD", 1, &E_GL_AMD_shader_explicit_vertex_parameter); symbolTable.setFunctionExtensions("interpolateAtVertexAMD", 1, &E_GL_AMD_shader_explicit_vertex_parameter); BuiltInVariable("gl_BaryCoordNoPerspAMD", EbvBaryCoordNoPersp, symbolTable); BuiltInVariable("gl_BaryCoordNoPerspCentroidAMD", EbvBaryCoordNoPerspCentroid, symbolTable); BuiltInVariable("gl_BaryCoordNoPerspSampleAMD", EbvBaryCoordNoPerspSample, symbolTable); BuiltInVariable("gl_BaryCoordSmoothAMD", EbvBaryCoordSmooth, symbolTable); BuiltInVariable("gl_BaryCoordSmoothCentroidAMD", EbvBaryCoordSmoothCentroid, symbolTable); BuiltInVariable("gl_BaryCoordSmoothSampleAMD", EbvBaryCoordSmoothSample, symbolTable); BuiltInVariable("gl_BaryCoordPullModelAMD", EbvBaryCoordPullModel, symbolTable); } // E_GL_AMD_texture_gather_bias_lod if (profile != EEsProfile) { symbolTable.setFunctionExtensions("textureGatherLodAMD", 1, &E_GL_AMD_texture_gather_bias_lod); symbolTable.setFunctionExtensions("textureGatherLodOffsetAMD", 1, &E_GL_AMD_texture_gather_bias_lod); symbolTable.setFunctionExtensions("textureGatherLodOffsetsAMD", 1, &E_GL_AMD_texture_gather_bias_lod); symbolTable.setFunctionExtensions("sparseTextureGatherLodAMD", 1, &E_GL_AMD_texture_gather_bias_lod); symbolTable.setFunctionExtensions("sparseTextureGatherLodOffsetAMD", 1, &E_GL_AMD_texture_gather_bias_lod); symbolTable.setFunctionExtensions("sparseTextureGatherLodOffsetsAMD", 1, &E_GL_AMD_texture_gather_bias_lod); } // E_GL_AMD_shader_image_load_store_lod if (profile != EEsProfile) { symbolTable.setFunctionExtensions("imageLoadLodAMD", 1, &E_GL_AMD_shader_image_load_store_lod); symbolTable.setFunctionExtensions("imageStoreLodAMD", 1, &E_GL_AMD_shader_image_load_store_lod); symbolTable.setFunctionExtensions("sparseImageLoadLodAMD", 1, &E_GL_AMD_shader_image_load_store_lod); } #endif #ifdef NV_EXTENSIONS if (profile != EEsProfile && version >= 430) { symbolTable.setVariableExtensions("gl_FragFullyCoveredNV", 1, &E_GL_NV_conservative_raster_underestimation); BuiltInVariable("gl_FragFullyCoveredNV", EbvFragFullyCoveredNV, symbolTable); } if ((profile != EEsProfile && version >= 450) || (profile == EEsProfile && version >= 320)) { symbolTable.setVariableExtensions("gl_FragmentSizeNV", 1, &E_GL_NV_shading_rate_image); symbolTable.setVariableExtensions("gl_InvocationsPerPixelNV", 1, &E_GL_NV_shading_rate_image); BuiltInVariable("gl_FragmentSizeNV", EbvFragmentSizeNV, symbolTable); BuiltInVariable("gl_InvocationsPerPixelNV", EbvInvocationsPerPixelNV, symbolTable); symbolTable.setVariableExtensions("gl_BaryCoordNV", 1, &E_GL_NV_fragment_shader_barycentric); symbolTable.setVariableExtensions("gl_BaryCoordNoPerspNV", 1, &E_GL_NV_fragment_shader_barycentric); BuiltInVariable("gl_BaryCoordNV", EbvBaryCoordNV, symbolTable); BuiltInVariable("gl_BaryCoordNoPerspNV", EbvBaryCoordNoPerspNV, symbolTable); } if (((profile != EEsProfile && version >= 450) || (profile == EEsProfile && version >= 320)) && language == EShLangCompute) { symbolTable.setFunctionExtensions("dFdx", 1, &E_GL_NV_compute_shader_derivatives); symbolTable.setFunctionExtensions("dFdy", 1, &E_GL_NV_compute_shader_derivatives); symbolTable.setFunctionExtensions("fwidth", 1, &E_GL_NV_compute_shader_derivatives); symbolTable.setFunctionExtensions("dFdxFine", 1, &E_GL_NV_compute_shader_derivatives); symbolTable.setFunctionExtensions("dFdyFine", 1, &E_GL_NV_compute_shader_derivatives); symbolTable.setFunctionExtensions("fwidthFine", 1, &E_GL_NV_compute_shader_derivatives); symbolTable.setFunctionExtensions("dFdxCoarse", 1, &E_GL_NV_compute_shader_derivatives); symbolTable.setFunctionExtensions("dFdyCoarse", 1, &E_GL_NV_compute_shader_derivatives); symbolTable.setFunctionExtensions("fwidthCoarse", 1, &E_GL_NV_compute_shader_derivatives); } #endif if ((profile != EEsProfile && version >= 450) || (profile == EEsProfile && version >= 310)) { symbolTable.setVariableExtensions("gl_FragSizeEXT", 1, &E_GL_EXT_fragment_invocation_density); symbolTable.setVariableExtensions("gl_FragInvocationCountEXT", 1, &E_GL_EXT_fragment_invocation_density); BuiltInVariable("gl_FragSizeEXT", EbvFragSizeEXT, symbolTable); BuiltInVariable("gl_FragInvocationCountEXT", EbvFragInvocationCountEXT, symbolTable); } symbolTable.setVariableExtensions("gl_FragDepthEXT", 1, &E_GL_EXT_frag_depth); if (profile == EEsProfile && version < 320) { symbolTable.setVariableExtensions("gl_PrimitiveID", Num_AEP_geometry_shader, AEP_geometry_shader); symbolTable.setVariableExtensions("gl_Layer", Num_AEP_geometry_shader, AEP_geometry_shader); } if (profile == EEsProfile && version < 320) { symbolTable.setFunctionExtensions("imageAtomicAdd", 1, &E_GL_OES_shader_image_atomic); symbolTable.setFunctionExtensions("imageAtomicMin", 1, &E_GL_OES_shader_image_atomic); symbolTable.setFunctionExtensions("imageAtomicMax", 1, &E_GL_OES_shader_image_atomic); symbolTable.setFunctionExtensions("imageAtomicAnd", 1, &E_GL_OES_shader_image_atomic); symbolTable.setFunctionExtensions("imageAtomicOr", 1, &E_GL_OES_shader_image_atomic); symbolTable.setFunctionExtensions("imageAtomicXor", 1, &E_GL_OES_shader_image_atomic); symbolTable.setFunctionExtensions("imageAtomicExchange", 1, &E_GL_OES_shader_image_atomic); symbolTable.setFunctionExtensions("imageAtomicCompSwap", 1, &E_GL_OES_shader_image_atomic); } symbolTable.setVariableExtensions("gl_DeviceIndex", 1, &E_GL_EXT_device_group); BuiltInVariable("gl_DeviceIndex", EbvDeviceIndex, symbolTable); symbolTable.setVariableExtensions("gl_ViewIndex", 1, &E_GL_EXT_multiview); BuiltInVariable("gl_ViewIndex", EbvViewIndex, symbolTable); if (version >= 300 /* both ES and non-ES */) { symbolTable.setVariableExtensions("gl_ViewID_OVR", Num_OVR_multiview_EXTs, OVR_multiview_EXTs); BuiltInVariable("gl_ViewID_OVR", EbvViewIndex, symbolTable); } // GL_ARB_shader_ballot if (profile != EEsProfile) { symbolTable.setVariableExtensions("gl_SubGroupSizeARB", 1, &E_GL_ARB_shader_ballot); symbolTable.setVariableExtensions("gl_SubGroupInvocationARB", 1, &E_GL_ARB_shader_ballot); symbolTable.setVariableExtensions("gl_SubGroupEqMaskARB", 1, &E_GL_ARB_shader_ballot); symbolTable.setVariableExtensions("gl_SubGroupGeMaskARB", 1, &E_GL_ARB_shader_ballot); symbolTable.setVariableExtensions("gl_SubGroupGtMaskARB", 1, &E_GL_ARB_shader_ballot); symbolTable.setVariableExtensions("gl_SubGroupLeMaskARB", 1, &E_GL_ARB_shader_ballot); symbolTable.setVariableExtensions("gl_SubGroupLtMaskARB", 1, &E_GL_ARB_shader_ballot); BuiltInVariable("gl_SubGroupInvocationARB", EbvSubGroupInvocation, symbolTable); BuiltInVariable("gl_SubGroupEqMaskARB", EbvSubGroupEqMask, symbolTable); BuiltInVariable("gl_SubGroupGeMaskARB", EbvSubGroupGeMask, symbolTable); BuiltInVariable("gl_SubGroupGtMaskARB", EbvSubGroupGtMask, symbolTable); BuiltInVariable("gl_SubGroupLeMaskARB", EbvSubGroupLeMask, symbolTable); BuiltInVariable("gl_SubGroupLtMaskARB", EbvSubGroupLtMask, symbolTable); if (spvVersion.vulkan > 0) // Treat "gl_SubGroupSizeARB" as shader input instead of uniform for Vulkan SpecialQualifier("gl_SubGroupSizeARB", EvqVaryingIn, EbvSubGroupSize, symbolTable); else BuiltInVariable("gl_SubGroupSizeARB", EbvSubGroupSize, symbolTable); } // GL_KHR_shader_subgroup if ((profile == EEsProfile && version >= 310) || (profile != EEsProfile && version >= 140)) { symbolTable.setVariableExtensions("gl_SubgroupSize", 1, &E_GL_KHR_shader_subgroup_basic); symbolTable.setVariableExtensions("gl_SubgroupInvocationID", 1, &E_GL_KHR_shader_subgroup_basic); symbolTable.setVariableExtensions("gl_SubgroupEqMask", 1, &E_GL_KHR_shader_subgroup_ballot); symbolTable.setVariableExtensions("gl_SubgroupGeMask", 1, &E_GL_KHR_shader_subgroup_ballot); symbolTable.setVariableExtensions("gl_SubgroupGtMask", 1, &E_GL_KHR_shader_subgroup_ballot); symbolTable.setVariableExtensions("gl_SubgroupLeMask", 1, &E_GL_KHR_shader_subgroup_ballot); symbolTable.setVariableExtensions("gl_SubgroupLtMask", 1, &E_GL_KHR_shader_subgroup_ballot); BuiltInVariable("gl_SubgroupSize", EbvSubgroupSize2, symbolTable); BuiltInVariable("gl_SubgroupInvocationID", EbvSubgroupInvocation2, symbolTable); BuiltInVariable("gl_SubgroupEqMask", EbvSubgroupEqMask2, symbolTable); BuiltInVariable("gl_SubgroupGeMask", EbvSubgroupGeMask2, symbolTable); BuiltInVariable("gl_SubgroupGtMask", EbvSubgroupGtMask2, symbolTable); BuiltInVariable("gl_SubgroupLeMask", EbvSubgroupLeMask2, symbolTable); BuiltInVariable("gl_SubgroupLtMask", EbvSubgroupLtMask2, symbolTable); symbolTable.setFunctionExtensions("subgroupBarrier", 1, &E_GL_KHR_shader_subgroup_basic); symbolTable.setFunctionExtensions("subgroupMemoryBarrier", 1, &E_GL_KHR_shader_subgroup_basic); symbolTable.setFunctionExtensions("subgroupMemoryBarrierBuffer", 1, &E_GL_KHR_shader_subgroup_basic); symbolTable.setFunctionExtensions("subgroupMemoryBarrierImage", 1, &E_GL_KHR_shader_subgroup_basic); symbolTable.setFunctionExtensions("subgroupElect", 1, &E_GL_KHR_shader_subgroup_basic); symbolTable.setFunctionExtensions("subgroupAll", 1, &E_GL_KHR_shader_subgroup_vote); symbolTable.setFunctionExtensions("subgroupAny", 1, &E_GL_KHR_shader_subgroup_vote); symbolTable.setFunctionExtensions("subgroupAllEqual", 1, &E_GL_KHR_shader_subgroup_vote); symbolTable.setFunctionExtensions("subgroupBroadcast", 1, &E_GL_KHR_shader_subgroup_ballot); symbolTable.setFunctionExtensions("subgroupBroadcastFirst", 1, &E_GL_KHR_shader_subgroup_ballot); symbolTable.setFunctionExtensions("subgroupBallot", 1, &E_GL_KHR_shader_subgroup_ballot); symbolTable.setFunctionExtensions("subgroupInverseBallot", 1, &E_GL_KHR_shader_subgroup_ballot); symbolTable.setFunctionExtensions("subgroupBallotBitExtract", 1, &E_GL_KHR_shader_subgroup_ballot); symbolTable.setFunctionExtensions("subgroupBallotBitCount", 1, &E_GL_KHR_shader_subgroup_ballot); symbolTable.setFunctionExtensions("subgroupBallotInclusiveBitCount", 1, &E_GL_KHR_shader_subgroup_ballot); symbolTable.setFunctionExtensions("subgroupBallotExclusiveBitCount", 1, &E_GL_KHR_shader_subgroup_ballot); symbolTable.setFunctionExtensions("subgroupBallotFindLSB", 1, &E_GL_KHR_shader_subgroup_ballot); symbolTable.setFunctionExtensions("subgroupBallotFindMSB", 1, &E_GL_KHR_shader_subgroup_ballot); symbolTable.setFunctionExtensions("subgroupShuffle", 1, &E_GL_KHR_shader_subgroup_shuffle); symbolTable.setFunctionExtensions("subgroupShuffleXor", 1, &E_GL_KHR_shader_subgroup_shuffle); symbolTable.setFunctionExtensions("subgroupShuffleUp", 1, &E_GL_KHR_shader_subgroup_shuffle_relative); symbolTable.setFunctionExtensions("subgroupShuffleDown", 1, &E_GL_KHR_shader_subgroup_shuffle_relative); symbolTable.setFunctionExtensions("subgroupAdd", 1, &E_GL_KHR_shader_subgroup_arithmetic); symbolTable.setFunctionExtensions("subgroupMul", 1, &E_GL_KHR_shader_subgroup_arithmetic); symbolTable.setFunctionExtensions("subgroupMin", 1, &E_GL_KHR_shader_subgroup_arithmetic); symbolTable.setFunctionExtensions("subgroupMax", 1, &E_GL_KHR_shader_subgroup_arithmetic); symbolTable.setFunctionExtensions("subgroupAnd", 1, &E_GL_KHR_shader_subgroup_arithmetic); symbolTable.setFunctionExtensions("subgroupOr", 1, &E_GL_KHR_shader_subgroup_arithmetic); symbolTable.setFunctionExtensions("subgroupXor", 1, &E_GL_KHR_shader_subgroup_arithmetic); symbolTable.setFunctionExtensions("subgroupInclusiveAdd", 1, &E_GL_KHR_shader_subgroup_arithmetic); symbolTable.setFunctionExtensions("subgroupInclusiveMul", 1, &E_GL_KHR_shader_subgroup_arithmetic); symbolTable.setFunctionExtensions("subgroupInclusiveMin", 1, &E_GL_KHR_shader_subgroup_arithmetic); symbolTable.setFunctionExtensions("subgroupInclusiveMax", 1, &E_GL_KHR_shader_subgroup_arithmetic); symbolTable.setFunctionExtensions("subgroupInclusiveAnd", 1, &E_GL_KHR_shader_subgroup_arithmetic); symbolTable.setFunctionExtensions("subgroupInclusiveOr", 1, &E_GL_KHR_shader_subgroup_arithmetic); symbolTable.setFunctionExtensions("subgroupInclusiveXor", 1, &E_GL_KHR_shader_subgroup_arithmetic); symbolTable.setFunctionExtensions("subgroupExclusiveAdd", 1, &E_GL_KHR_shader_subgroup_arithmetic); symbolTable.setFunctionExtensions("subgroupExclusiveMul", 1, &E_GL_KHR_shader_subgroup_arithmetic); symbolTable.setFunctionExtensions("subgroupExclusiveMin", 1, &E_GL_KHR_shader_subgroup_arithmetic); symbolTable.setFunctionExtensions("subgroupExclusiveMax", 1, &E_GL_KHR_shader_subgroup_arithmetic); symbolTable.setFunctionExtensions("subgroupExclusiveAnd", 1, &E_GL_KHR_shader_subgroup_arithmetic); symbolTable.setFunctionExtensions("subgroupExclusiveOr", 1, &E_GL_KHR_shader_subgroup_arithmetic); symbolTable.setFunctionExtensions("subgroupExclusiveXor", 1, &E_GL_KHR_shader_subgroup_arithmetic); symbolTable.setFunctionExtensions("subgroupClusteredAdd", 1, &E_GL_KHR_shader_subgroup_clustered); symbolTable.setFunctionExtensions("subgroupClusteredMul", 1, &E_GL_KHR_shader_subgroup_clustered); symbolTable.setFunctionExtensions("subgroupClusteredMin", 1, &E_GL_KHR_shader_subgroup_clustered); symbolTable.setFunctionExtensions("subgroupClusteredMax", 1, &E_GL_KHR_shader_subgroup_clustered); symbolTable.setFunctionExtensions("subgroupClusteredAnd", 1, &E_GL_KHR_shader_subgroup_clustered); symbolTable.setFunctionExtensions("subgroupClusteredOr", 1, &E_GL_KHR_shader_subgroup_clustered); symbolTable.setFunctionExtensions("subgroupClusteredXor", 1, &E_GL_KHR_shader_subgroup_clustered); symbolTable.setFunctionExtensions("subgroupQuadBroadcast", 1, &E_GL_KHR_shader_subgroup_quad); symbolTable.setFunctionExtensions("subgroupQuadSwapHorizontal", 1, &E_GL_KHR_shader_subgroup_quad); symbolTable.setFunctionExtensions("subgroupQuadSwapVertical", 1, &E_GL_KHR_shader_subgroup_quad); symbolTable.setFunctionExtensions("subgroupQuadSwapDiagonal", 1, &E_GL_KHR_shader_subgroup_quad); #ifdef NV_EXTENSIONS symbolTable.setFunctionExtensions("subgroupPartitionNV", 1, &E_GL_NV_shader_subgroup_partitioned); symbolTable.setFunctionExtensions("subgroupPartitionedAddNV", 1, &E_GL_NV_shader_subgroup_partitioned); symbolTable.setFunctionExtensions("subgroupPartitionedMulNV", 1, &E_GL_NV_shader_subgroup_partitioned); symbolTable.setFunctionExtensions("subgroupPartitionedMinNV", 1, &E_GL_NV_shader_subgroup_partitioned); symbolTable.setFunctionExtensions("subgroupPartitionedMaxNV", 1, &E_GL_NV_shader_subgroup_partitioned); symbolTable.setFunctionExtensions("subgroupPartitionedAndNV", 1, &E_GL_NV_shader_subgroup_partitioned); symbolTable.setFunctionExtensions("subgroupPartitionedOrNV", 1, &E_GL_NV_shader_subgroup_partitioned); symbolTable.setFunctionExtensions("subgroupPartitionedXorNV", 1, &E_GL_NV_shader_subgroup_partitioned); symbolTable.setFunctionExtensions("subgroupPartitionedInclusiveAddNV", 1, &E_GL_NV_shader_subgroup_partitioned); symbolTable.setFunctionExtensions("subgroupPartitionedInclusiveMulNV", 1, &E_GL_NV_shader_subgroup_partitioned); symbolTable.setFunctionExtensions("subgroupPartitionedInclusiveMinNV", 1, &E_GL_NV_shader_subgroup_partitioned); symbolTable.setFunctionExtensions("subgroupPartitionedInclusiveMaxNV", 1, &E_GL_NV_shader_subgroup_partitioned); symbolTable.setFunctionExtensions("subgroupPartitionedInclusiveAndNV", 1, &E_GL_NV_shader_subgroup_partitioned); symbolTable.setFunctionExtensions("subgroupPartitionedInclusiveOrNV", 1, &E_GL_NV_shader_subgroup_partitioned); symbolTable.setFunctionExtensions("subgroupPartitionedInclusiveXorNV", 1, &E_GL_NV_shader_subgroup_partitioned); symbolTable.setFunctionExtensions("subgroupPartitionedExclusiveAddNV", 1, &E_GL_NV_shader_subgroup_partitioned); symbolTable.setFunctionExtensions("subgroupPartitionedExclusiveMulNV", 1, &E_GL_NV_shader_subgroup_partitioned); symbolTable.setFunctionExtensions("subgroupPartitionedExclusiveMinNV", 1, &E_GL_NV_shader_subgroup_partitioned); symbolTable.setFunctionExtensions("subgroupPartitionedExclusiveMaxNV", 1, &E_GL_NV_shader_subgroup_partitioned); symbolTable.setFunctionExtensions("subgroupPartitionedExclusiveAndNV", 1, &E_GL_NV_shader_subgroup_partitioned); symbolTable.setFunctionExtensions("subgroupPartitionedExclusiveOrNV", 1, &E_GL_NV_shader_subgroup_partitioned); symbolTable.setFunctionExtensions("subgroupPartitionedExclusiveXorNV", 1, &E_GL_NV_shader_subgroup_partitioned); #endif } if (profile == EEsProfile) { symbolTable.setFunctionExtensions("shadow2DEXT", 1, &E_GL_EXT_shadow_samplers); symbolTable.setFunctionExtensions("shadow2DProjEXT", 1, &E_GL_EXT_shadow_samplers); } if (spvVersion.vulkan > 0) { symbolTable.setVariableExtensions("gl_ScopeDevice", 1, &E_GL_KHR_memory_scope_semantics); symbolTable.setVariableExtensions("gl_ScopeWorkgroup", 1, &E_GL_KHR_memory_scope_semantics); symbolTable.setVariableExtensions("gl_ScopeSubgroup", 1, &E_GL_KHR_memory_scope_semantics); symbolTable.setVariableExtensions("gl_ScopeInvocation", 1, &E_GL_KHR_memory_scope_semantics); symbolTable.setVariableExtensions("gl_SemanticsRelaxed", 1, &E_GL_KHR_memory_scope_semantics); symbolTable.setVariableExtensions("gl_SemanticsAcquire", 1, &E_GL_KHR_memory_scope_semantics); symbolTable.setVariableExtensions("gl_SemanticsRelease", 1, &E_GL_KHR_memory_scope_semantics); symbolTable.setVariableExtensions("gl_SemanticsAcquireRelease", 1, &E_GL_KHR_memory_scope_semantics); symbolTable.setVariableExtensions("gl_SemanticsMakeAvailable", 1, &E_GL_KHR_memory_scope_semantics); symbolTable.setVariableExtensions("gl_SemanticsMakeVisible", 1, &E_GL_KHR_memory_scope_semantics); symbolTable.setVariableExtensions("gl_StorageSemanticsNone", 1, &E_GL_KHR_memory_scope_semantics); symbolTable.setVariableExtensions("gl_StorageSemanticsBuffer", 1, &E_GL_KHR_memory_scope_semantics); symbolTable.setVariableExtensions("gl_StorageSemanticsShared", 1, &E_GL_KHR_memory_scope_semantics); symbolTable.setVariableExtensions("gl_StorageSemanticsImage", 1, &E_GL_KHR_memory_scope_semantics); symbolTable.setVariableExtensions("gl_StorageSemanticsOutput", 1, &E_GL_KHR_memory_scope_semantics); } break; case EShLangCompute: BuiltInVariable("gl_NumWorkGroups", EbvNumWorkGroups, symbolTable); BuiltInVariable("gl_WorkGroupSize", EbvWorkGroupSize, symbolTable); BuiltInVariable("gl_WorkGroupID", EbvWorkGroupId, symbolTable); BuiltInVariable("gl_LocalInvocationID", EbvLocalInvocationId, symbolTable); BuiltInVariable("gl_GlobalInvocationID", EbvGlobalInvocationId, symbolTable); BuiltInVariable("gl_LocalInvocationIndex", EbvLocalInvocationIndex, symbolTable); if (profile != EEsProfile && version < 430) { symbolTable.setVariableExtensions("gl_NumWorkGroups", 1, &E_GL_ARB_compute_shader); symbolTable.setVariableExtensions("gl_WorkGroupSize", 1, &E_GL_ARB_compute_shader); symbolTable.setVariableExtensions("gl_WorkGroupID", 1, &E_GL_ARB_compute_shader); symbolTable.setVariableExtensions("gl_LocalInvocationID", 1, &E_GL_ARB_compute_shader); symbolTable.setVariableExtensions("gl_GlobalInvocationID", 1, &E_GL_ARB_compute_shader); symbolTable.setVariableExtensions("gl_LocalInvocationIndex", 1, &E_GL_ARB_compute_shader); symbolTable.setVariableExtensions("gl_MaxComputeWorkGroupCount", 1, &E_GL_ARB_compute_shader); symbolTable.setVariableExtensions("gl_MaxComputeWorkGroupSize", 1, &E_GL_ARB_compute_shader); symbolTable.setVariableExtensions("gl_MaxComputeUniformComponents", 1, &E_GL_ARB_compute_shader); symbolTable.setVariableExtensions("gl_MaxComputeTextureImageUnits", 1, &E_GL_ARB_compute_shader); symbolTable.setVariableExtensions("gl_MaxComputeImageUniforms", 1, &E_GL_ARB_compute_shader); symbolTable.setVariableExtensions("gl_MaxComputeAtomicCounters", 1, &E_GL_ARB_compute_shader); symbolTable.setVariableExtensions("gl_MaxComputeAtomicCounterBuffers", 1, &E_GL_ARB_compute_shader); symbolTable.setFunctionExtensions("barrier", 1, &E_GL_ARB_compute_shader); symbolTable.setFunctionExtensions("memoryBarrierAtomicCounter", 1, &E_GL_ARB_compute_shader); symbolTable.setFunctionExtensions("memoryBarrierBuffer", 1, &E_GL_ARB_compute_shader); symbolTable.setFunctionExtensions("memoryBarrierImage", 1, &E_GL_ARB_compute_shader); symbolTable.setFunctionExtensions("memoryBarrierShared", 1, &E_GL_ARB_compute_shader); symbolTable.setFunctionExtensions("groupMemoryBarrier", 1, &E_GL_ARB_compute_shader); } symbolTable.setFunctionExtensions("controlBarrier", 1, &E_GL_KHR_memory_scope_semantics); // GL_ARB_shader_ballot if (profile != EEsProfile) { symbolTable.setVariableExtensions("gl_SubGroupSizeARB", 1, &E_GL_ARB_shader_ballot); symbolTable.setVariableExtensions("gl_SubGroupInvocationARB", 1, &E_GL_ARB_shader_ballot); symbolTable.setVariableExtensions("gl_SubGroupEqMaskARB", 1, &E_GL_ARB_shader_ballot); symbolTable.setVariableExtensions("gl_SubGroupGeMaskARB", 1, &E_GL_ARB_shader_ballot); symbolTable.setVariableExtensions("gl_SubGroupGtMaskARB", 1, &E_GL_ARB_shader_ballot); symbolTable.setVariableExtensions("gl_SubGroupLeMaskARB", 1, &E_GL_ARB_shader_ballot); symbolTable.setVariableExtensions("gl_SubGroupLtMaskARB", 1, &E_GL_ARB_shader_ballot); BuiltInVariable("gl_SubGroupInvocationARB", EbvSubGroupInvocation, symbolTable); BuiltInVariable("gl_SubGroupEqMaskARB", EbvSubGroupEqMask, symbolTable); BuiltInVariable("gl_SubGroupGeMaskARB", EbvSubGroupGeMask, symbolTable); BuiltInVariable("gl_SubGroupGtMaskARB", EbvSubGroupGtMask, symbolTable); BuiltInVariable("gl_SubGroupLeMaskARB", EbvSubGroupLeMask, symbolTable); BuiltInVariable("gl_SubGroupLtMaskARB", EbvSubGroupLtMask, symbolTable); if (spvVersion.vulkan > 0) // Treat "gl_SubGroupSizeARB" as shader input instead of uniform for Vulkan SpecialQualifier("gl_SubGroupSizeARB", EvqVaryingIn, EbvSubGroupSize, symbolTable); else BuiltInVariable("gl_SubGroupSizeARB", EbvSubGroupSize, symbolTable); } // GL_KHR_shader_subgroup if ((profile == EEsProfile && version >= 310) || (profile != EEsProfile && version >= 140)) { symbolTable.setVariableExtensions("gl_SubgroupSize", 1, &E_GL_KHR_shader_subgroup_basic); symbolTable.setVariableExtensions("gl_SubgroupInvocationID", 1, &E_GL_KHR_shader_subgroup_basic); symbolTable.setVariableExtensions("gl_SubgroupEqMask", 1, &E_GL_KHR_shader_subgroup_ballot); symbolTable.setVariableExtensions("gl_SubgroupGeMask", 1, &E_GL_KHR_shader_subgroup_ballot); symbolTable.setVariableExtensions("gl_SubgroupGtMask", 1, &E_GL_KHR_shader_subgroup_ballot); symbolTable.setVariableExtensions("gl_SubgroupLeMask", 1, &E_GL_KHR_shader_subgroup_ballot); symbolTable.setVariableExtensions("gl_SubgroupLtMask", 1, &E_GL_KHR_shader_subgroup_ballot); BuiltInVariable("gl_SubgroupSize", EbvSubgroupSize2, symbolTable); BuiltInVariable("gl_SubgroupInvocationID", EbvSubgroupInvocation2, symbolTable); BuiltInVariable("gl_SubgroupEqMask", EbvSubgroupEqMask2, symbolTable); BuiltInVariable("gl_SubgroupGeMask", EbvSubgroupGeMask2, symbolTable); BuiltInVariable("gl_SubgroupGtMask", EbvSubgroupGtMask2, symbolTable); BuiltInVariable("gl_SubgroupLeMask", EbvSubgroupLeMask2, symbolTable); BuiltInVariable("gl_SubgroupLtMask", EbvSubgroupLtMask2, symbolTable); } if ((profile != EEsProfile && version >= 140) || (profile == EEsProfile && version >= 310)) { symbolTable.setVariableExtensions("gl_DeviceIndex", 1, &E_GL_EXT_device_group); BuiltInVariable("gl_DeviceIndex", EbvDeviceIndex, symbolTable); symbolTable.setVariableExtensions("gl_ViewIndex", 1, &E_GL_EXT_multiview); BuiltInVariable("gl_ViewIndex", EbvViewIndex, symbolTable); } // GL_KHR_shader_subgroup if ((profile == EEsProfile && version >= 310) || (profile != EEsProfile && version >= 140)) { symbolTable.setVariableExtensions("gl_NumSubgroups", 1, &E_GL_KHR_shader_subgroup_basic); symbolTable.setVariableExtensions("gl_SubgroupID", 1, &E_GL_KHR_shader_subgroup_basic); BuiltInVariable("gl_NumSubgroups", EbvNumSubgroups, symbolTable); BuiltInVariable("gl_SubgroupID", EbvSubgroupID, symbolTable); symbolTable.setFunctionExtensions("subgroupMemoryBarrierShared", 1, &E_GL_KHR_shader_subgroup_basic); } symbolTable.setFunctionExtensions("coopMatLoadNV", 1, &E_GL_NV_cooperative_matrix); symbolTable.setFunctionExtensions("coopMatStoreNV", 1, &E_GL_NV_cooperative_matrix); symbolTable.setFunctionExtensions("coopMatMulAddNV", 1, &E_GL_NV_cooperative_matrix); break; #ifdef NV_EXTENSIONS case EShLangRayGenNV: case EShLangIntersectNV: case EShLangAnyHitNV: case EShLangClosestHitNV: case EShLangMissNV: case EShLangCallableNV: if (profile != EEsProfile && version >= 460) { symbolTable.setVariableExtensions("gl_LaunchIDNV", 1, &E_GL_NV_ray_tracing); symbolTable.setVariableExtensions("gl_LaunchSizeNV", 1, &E_GL_NV_ray_tracing); symbolTable.setVariableExtensions("gl_PrimitiveID", 1, &E_GL_NV_ray_tracing); symbolTable.setVariableExtensions("gl_InstanceID", 1, &E_GL_NV_ray_tracing); symbolTable.setVariableExtensions("gl_InstanceCustomIndexNV", 1, &E_GL_NV_ray_tracing); symbolTable.setVariableExtensions("gl_WorldRayOriginNV", 1, &E_GL_NV_ray_tracing); symbolTable.setVariableExtensions("gl_WorldRayDirectionNV", 1, &E_GL_NV_ray_tracing); symbolTable.setVariableExtensions("gl_ObjectRayOriginNV", 1, &E_GL_NV_ray_tracing); symbolTable.setVariableExtensions("gl_ObjectRayDirectionNV", 1, &E_GL_NV_ray_tracing); symbolTable.setVariableExtensions("gl_RayTminNV", 1, &E_GL_NV_ray_tracing); symbolTable.setVariableExtensions("gl_RayTmaxNV", 1, &E_GL_NV_ray_tracing); symbolTable.setVariableExtensions("gl_HitTNV", 1, &E_GL_NV_ray_tracing); symbolTable.setVariableExtensions("gl_HitKindNV", 1, &E_GL_NV_ray_tracing); symbolTable.setVariableExtensions("gl_ObjectToWorldNV", 1, &E_GL_NV_ray_tracing); symbolTable.setVariableExtensions("gl_WorldToObjectNV", 1, &E_GL_NV_ray_tracing); symbolTable.setVariableExtensions("gl_IncomingRayFlagsNV", 1, &E_GL_NV_ray_tracing); symbolTable.setVariableExtensions("gl_DeviceIndex", 1, &E_GL_EXT_device_group); BuiltInVariable("gl_LaunchIDNV", EbvLaunchIdNV, symbolTable); BuiltInVariable("gl_LaunchSizeNV", EbvLaunchSizeNV, symbolTable); BuiltInVariable("gl_PrimitiveID", EbvPrimitiveId, symbolTable); BuiltInVariable("gl_InstanceID", EbvInstanceId, symbolTable); BuiltInVariable("gl_InstanceCustomIndexNV", EbvInstanceCustomIndexNV,symbolTable); BuiltInVariable("gl_WorldRayOriginNV", EbvWorldRayOriginNV, symbolTable); BuiltInVariable("gl_WorldRayDirectionNV", EbvWorldRayDirectionNV, symbolTable); BuiltInVariable("gl_ObjectRayOriginNV", EbvObjectRayOriginNV, symbolTable); BuiltInVariable("gl_ObjectRayDirectionNV", EbvObjectRayDirectionNV, symbolTable); BuiltInVariable("gl_RayTminNV", EbvRayTminNV, symbolTable); BuiltInVariable("gl_RayTmaxNV", EbvRayTmaxNV, symbolTable); BuiltInVariable("gl_HitTNV", EbvHitTNV, symbolTable); BuiltInVariable("gl_HitKindNV", EbvHitKindNV, symbolTable); BuiltInVariable("gl_ObjectToWorldNV", EbvObjectToWorldNV, symbolTable); BuiltInVariable("gl_WorldToObjectNV", EbvWorldToObjectNV, symbolTable); BuiltInVariable("gl_IncomingRayFlagsNV", EbvIncomingRayFlagsNV, symbolTable); BuiltInVariable("gl_DeviceIndex", EbvDeviceIndex, symbolTable); } break; case EShLangMeshNV: if ((profile != EEsProfile && version >= 450) || (profile == EEsProfile && version >= 320)) { // per-vertex builtins symbolTable.setVariableExtensions("gl_MeshVerticesNV", "gl_Position", 1, &E_GL_NV_mesh_shader); symbolTable.setVariableExtensions("gl_MeshVerticesNV", "gl_PointSize", 1, &E_GL_NV_mesh_shader); symbolTable.setVariableExtensions("gl_MeshVerticesNV", "gl_ClipDistance", 1, &E_GL_NV_mesh_shader); symbolTable.setVariableExtensions("gl_MeshVerticesNV", "gl_CullDistance", 1, &E_GL_NV_mesh_shader); BuiltInVariable("gl_MeshVerticesNV", "gl_Position", EbvPosition, symbolTable); BuiltInVariable("gl_MeshVerticesNV", "gl_PointSize", EbvPointSize, symbolTable); BuiltInVariable("gl_MeshVerticesNV", "gl_ClipDistance", EbvClipDistance, symbolTable); BuiltInVariable("gl_MeshVerticesNV", "gl_CullDistance", EbvCullDistance, symbolTable); symbolTable.setVariableExtensions("gl_MeshVerticesNV", "gl_PositionPerViewNV", 1, &E_GL_NV_mesh_shader); symbolTable.setVariableExtensions("gl_MeshVerticesNV", "gl_ClipDistancePerViewNV", 1, &E_GL_NV_mesh_shader); symbolTable.setVariableExtensions("gl_MeshVerticesNV", "gl_CullDistancePerViewNV", 1, &E_GL_NV_mesh_shader); BuiltInVariable("gl_MeshVerticesNV", "gl_PositionPerViewNV", EbvPositionPerViewNV, symbolTable); BuiltInVariable("gl_MeshVerticesNV", "gl_ClipDistancePerViewNV", EbvClipDistancePerViewNV, symbolTable); BuiltInVariable("gl_MeshVerticesNV", "gl_CullDistancePerViewNV", EbvCullDistancePerViewNV, symbolTable); // per-primitive builtins symbolTable.setVariableExtensions("gl_MeshPrimitivesNV", "gl_PrimitiveID", 1, &E_GL_NV_mesh_shader); symbolTable.setVariableExtensions("gl_MeshPrimitivesNV", "gl_Layer", 1, &E_GL_NV_mesh_shader); symbolTable.setVariableExtensions("gl_MeshPrimitivesNV", "gl_ViewportIndex", 1, &E_GL_NV_mesh_shader); symbolTable.setVariableExtensions("gl_MeshPrimitivesNV", "gl_ViewportMask", 1, &E_GL_NV_mesh_shader); BuiltInVariable("gl_MeshPrimitivesNV", "gl_PrimitiveID", EbvPrimitiveId, symbolTable); BuiltInVariable("gl_MeshPrimitivesNV", "gl_Layer", EbvLayer, symbolTable); BuiltInVariable("gl_MeshPrimitivesNV", "gl_ViewportIndex", EbvViewportIndex, symbolTable); BuiltInVariable("gl_MeshPrimitivesNV", "gl_ViewportMask", EbvViewportMaskNV, symbolTable); // per-view per-primitive builtins symbolTable.setVariableExtensions("gl_MeshPrimitivesNV", "gl_LayerPerViewNV", 1, &E_GL_NV_mesh_shader); symbolTable.setVariableExtensions("gl_MeshPrimitivesNV", "gl_ViewportMaskPerViewNV", 1, &E_GL_NV_mesh_shader); BuiltInVariable("gl_MeshPrimitivesNV", "gl_LayerPerViewNV", EbvLayerPerViewNV, symbolTable); BuiltInVariable("gl_MeshPrimitivesNV", "gl_ViewportMaskPerViewNV", EbvViewportMaskPerViewNV, symbolTable); // other builtins symbolTable.setVariableExtensions("gl_PrimitiveCountNV", 1, &E_GL_NV_mesh_shader); symbolTable.setVariableExtensions("gl_PrimitiveIndicesNV", 1, &E_GL_NV_mesh_shader); symbolTable.setVariableExtensions("gl_MeshViewCountNV", 1, &E_GL_NV_mesh_shader); symbolTable.setVariableExtensions("gl_MeshViewIndicesNV", 1, &E_GL_NV_mesh_shader); symbolTable.setVariableExtensions("gl_WorkGroupSize", 1, &E_GL_NV_mesh_shader); symbolTable.setVariableExtensions("gl_WorkGroupID", 1, &E_GL_NV_mesh_shader); symbolTable.setVariableExtensions("gl_LocalInvocationID", 1, &E_GL_NV_mesh_shader); symbolTable.setVariableExtensions("gl_GlobalInvocationID", 1, &E_GL_NV_mesh_shader); symbolTable.setVariableExtensions("gl_LocalInvocationIndex", 1, &E_GL_NV_mesh_shader); BuiltInVariable("gl_PrimitiveCountNV", EbvPrimitiveCountNV, symbolTable); BuiltInVariable("gl_PrimitiveIndicesNV", EbvPrimitiveIndicesNV, symbolTable); BuiltInVariable("gl_MeshViewCountNV", EbvMeshViewCountNV, symbolTable); BuiltInVariable("gl_MeshViewIndicesNV", EbvMeshViewIndicesNV, symbolTable); BuiltInVariable("gl_WorkGroupSize", EbvWorkGroupSize, symbolTable); BuiltInVariable("gl_WorkGroupID", EbvWorkGroupId, symbolTable); BuiltInVariable("gl_LocalInvocationID", EbvLocalInvocationId, symbolTable); BuiltInVariable("gl_GlobalInvocationID", EbvGlobalInvocationId, symbolTable); BuiltInVariable("gl_LocalInvocationIndex", EbvLocalInvocationIndex, symbolTable); // builtin constants symbolTable.setVariableExtensions("gl_MaxMeshOutputVerticesNV", 1, &E_GL_NV_mesh_shader); symbolTable.setVariableExtensions("gl_MaxMeshOutputPrimitivesNV", 1, &E_GL_NV_mesh_shader); symbolTable.setVariableExtensions("gl_MaxMeshWorkGroupSizeNV", 1, &E_GL_NV_mesh_shader); symbolTable.setVariableExtensions("gl_MaxMeshViewCountNV", 1, &E_GL_NV_mesh_shader); // builtin functions symbolTable.setFunctionExtensions("barrier", 1, &E_GL_NV_mesh_shader); symbolTable.setFunctionExtensions("memoryBarrierShared", 1, &E_GL_NV_mesh_shader); symbolTable.setFunctionExtensions("groupMemoryBarrier", 1, &E_GL_NV_mesh_shader); } if (profile != EEsProfile && version >= 450) { // GL_EXT_device_group symbolTable.setVariableExtensions("gl_DeviceIndex", 1, &E_GL_EXT_device_group); BuiltInVariable("gl_DeviceIndex", EbvDeviceIndex, symbolTable); // GL_ARB_shader_draw_parameters symbolTable.setVariableExtensions("gl_DrawIDARB", 1, &E_GL_ARB_shader_draw_parameters); BuiltInVariable("gl_DrawIDARB", EbvDrawId, symbolTable); if (version >= 460) { BuiltInVariable("gl_DrawID", EbvDrawId, symbolTable); } // GL_ARB_shader_ballot symbolTable.setVariableExtensions("gl_SubGroupSizeARB", 1, &E_GL_ARB_shader_ballot); symbolTable.setVariableExtensions("gl_SubGroupInvocationARB", 1, &E_GL_ARB_shader_ballot); symbolTable.setVariableExtensions("gl_SubGroupEqMaskARB", 1, &E_GL_ARB_shader_ballot); symbolTable.setVariableExtensions("gl_SubGroupGeMaskARB", 1, &E_GL_ARB_shader_ballot); symbolTable.setVariableExtensions("gl_SubGroupGtMaskARB", 1, &E_GL_ARB_shader_ballot); symbolTable.setVariableExtensions("gl_SubGroupLeMaskARB", 1, &E_GL_ARB_shader_ballot); symbolTable.setVariableExtensions("gl_SubGroupLtMaskARB", 1, &E_GL_ARB_shader_ballot); BuiltInVariable("gl_SubGroupInvocationARB", EbvSubGroupInvocation, symbolTable); BuiltInVariable("gl_SubGroupEqMaskARB", EbvSubGroupEqMask, symbolTable); BuiltInVariable("gl_SubGroupGeMaskARB", EbvSubGroupGeMask, symbolTable); BuiltInVariable("gl_SubGroupGtMaskARB", EbvSubGroupGtMask, symbolTable); BuiltInVariable("gl_SubGroupLeMaskARB", EbvSubGroupLeMask, symbolTable); BuiltInVariable("gl_SubGroupLtMaskARB", EbvSubGroupLtMask, symbolTable); if (spvVersion.vulkan > 0) // Treat "gl_SubGroupSizeARB" as shader input instead of uniform for Vulkan SpecialQualifier("gl_SubGroupSizeARB", EvqVaryingIn, EbvSubGroupSize, symbolTable); else BuiltInVariable("gl_SubGroupSizeARB", EbvSubGroupSize, symbolTable); } // GL_KHR_shader_subgroup if ((profile == EEsProfile && version >= 310) || (profile != EEsProfile && version >= 140)) { symbolTable.setVariableExtensions("gl_NumSubgroups", 1, &E_GL_KHR_shader_subgroup_basic); symbolTable.setVariableExtensions("gl_SubgroupID", 1, &E_GL_KHR_shader_subgroup_basic); symbolTable.setVariableExtensions("gl_SubgroupSize", 1, &E_GL_KHR_shader_subgroup_basic); symbolTable.setVariableExtensions("gl_SubgroupInvocationID", 1, &E_GL_KHR_shader_subgroup_basic); symbolTable.setVariableExtensions("gl_SubgroupEqMask", 1, &E_GL_KHR_shader_subgroup_ballot); symbolTable.setVariableExtensions("gl_SubgroupGeMask", 1, &E_GL_KHR_shader_subgroup_ballot); symbolTable.setVariableExtensions("gl_SubgroupGtMask", 1, &E_GL_KHR_shader_subgroup_ballot); symbolTable.setVariableExtensions("gl_SubgroupLeMask", 1, &E_GL_KHR_shader_subgroup_ballot); symbolTable.setVariableExtensions("gl_SubgroupLtMask", 1, &E_GL_KHR_shader_subgroup_ballot); BuiltInVariable("gl_NumSubgroups", EbvNumSubgroups, symbolTable); BuiltInVariable("gl_SubgroupID", EbvSubgroupID, symbolTable); BuiltInVariable("gl_SubgroupSize", EbvSubgroupSize2, symbolTable); BuiltInVariable("gl_SubgroupInvocationID", EbvSubgroupInvocation2, symbolTable); BuiltInVariable("gl_SubgroupEqMask", EbvSubgroupEqMask2, symbolTable); BuiltInVariable("gl_SubgroupGeMask", EbvSubgroupGeMask2, symbolTable); BuiltInVariable("gl_SubgroupGtMask", EbvSubgroupGtMask2, symbolTable); BuiltInVariable("gl_SubgroupLeMask", EbvSubgroupLeMask2, symbolTable); BuiltInVariable("gl_SubgroupLtMask", EbvSubgroupLtMask2, symbolTable); symbolTable.setFunctionExtensions("subgroupMemoryBarrierShared", 1, &E_GL_KHR_shader_subgroup_basic); } break; case EShLangTaskNV: if ((profile != EEsProfile && version >= 450) || (profile == EEsProfile && version >= 320)) { symbolTable.setVariableExtensions("gl_TaskCountNV", 1, &E_GL_NV_mesh_shader); symbolTable.setVariableExtensions("gl_WorkGroupSize", 1, &E_GL_NV_mesh_shader); symbolTable.setVariableExtensions("gl_WorkGroupID", 1, &E_GL_NV_mesh_shader); symbolTable.setVariableExtensions("gl_LocalInvocationID", 1, &E_GL_NV_mesh_shader); symbolTable.setVariableExtensions("gl_GlobalInvocationID", 1, &E_GL_NV_mesh_shader); symbolTable.setVariableExtensions("gl_LocalInvocationIndex", 1, &E_GL_NV_mesh_shader); symbolTable.setVariableExtensions("gl_MeshViewCountNV", 1, &E_GL_NV_mesh_shader); symbolTable.setVariableExtensions("gl_MeshViewIndicesNV", 1, &E_GL_NV_mesh_shader); BuiltInVariable("gl_TaskCountNV", EbvTaskCountNV, symbolTable); BuiltInVariable("gl_WorkGroupSize", EbvWorkGroupSize, symbolTable); BuiltInVariable("gl_WorkGroupID", EbvWorkGroupId, symbolTable); BuiltInVariable("gl_LocalInvocationID", EbvLocalInvocationId, symbolTable); BuiltInVariable("gl_GlobalInvocationID", EbvGlobalInvocationId, symbolTable); BuiltInVariable("gl_LocalInvocationIndex", EbvLocalInvocationIndex, symbolTable); BuiltInVariable("gl_MeshViewCountNV", EbvMeshViewCountNV, symbolTable); BuiltInVariable("gl_MeshViewIndicesNV", EbvMeshViewIndicesNV, symbolTable); symbolTable.setVariableExtensions("gl_MaxTaskWorkGroupSizeNV", 1, &E_GL_NV_mesh_shader); symbolTable.setVariableExtensions("gl_MaxMeshViewCountNV", 1, &E_GL_NV_mesh_shader); symbolTable.setFunctionExtensions("barrier", 1, &E_GL_NV_mesh_shader); symbolTable.setFunctionExtensions("memoryBarrierShared", 1, &E_GL_NV_mesh_shader); symbolTable.setFunctionExtensions("groupMemoryBarrier", 1, &E_GL_NV_mesh_shader); } if (profile != EEsProfile && version >= 450) { // GL_EXT_device_group symbolTable.setVariableExtensions("gl_DeviceIndex", 1, &E_GL_EXT_device_group); BuiltInVariable("gl_DeviceIndex", EbvDeviceIndex, symbolTable); // GL_ARB_shader_draw_parameters symbolTable.setVariableExtensions("gl_DrawIDARB", 1, &E_GL_ARB_shader_draw_parameters); BuiltInVariable("gl_DrawIDARB", EbvDrawId, symbolTable); if (version >= 460) { BuiltInVariable("gl_DrawID", EbvDrawId, symbolTable); } // GL_ARB_shader_ballot symbolTable.setVariableExtensions("gl_SubGroupSizeARB", 1, &E_GL_ARB_shader_ballot); symbolTable.setVariableExtensions("gl_SubGroupInvocationARB", 1, &E_GL_ARB_shader_ballot); symbolTable.setVariableExtensions("gl_SubGroupEqMaskARB", 1, &E_GL_ARB_shader_ballot); symbolTable.setVariableExtensions("gl_SubGroupGeMaskARB", 1, &E_GL_ARB_shader_ballot); symbolTable.setVariableExtensions("gl_SubGroupGtMaskARB", 1, &E_GL_ARB_shader_ballot); symbolTable.setVariableExtensions("gl_SubGroupLeMaskARB", 1, &E_GL_ARB_shader_ballot); symbolTable.setVariableExtensions("gl_SubGroupLtMaskARB", 1, &E_GL_ARB_shader_ballot); BuiltInVariable("gl_SubGroupInvocationARB", EbvSubGroupInvocation, symbolTable); BuiltInVariable("gl_SubGroupEqMaskARB", EbvSubGroupEqMask, symbolTable); BuiltInVariable("gl_SubGroupGeMaskARB", EbvSubGroupGeMask, symbolTable); BuiltInVariable("gl_SubGroupGtMaskARB", EbvSubGroupGtMask, symbolTable); BuiltInVariable("gl_SubGroupLeMaskARB", EbvSubGroupLeMask, symbolTable); BuiltInVariable("gl_SubGroupLtMaskARB", EbvSubGroupLtMask, symbolTable); if (spvVersion.vulkan > 0) // Treat "gl_SubGroupSizeARB" as shader input instead of uniform for Vulkan SpecialQualifier("gl_SubGroupSizeARB", EvqVaryingIn, EbvSubGroupSize, symbolTable); else BuiltInVariable("gl_SubGroupSizeARB", EbvSubGroupSize, symbolTable); } // GL_KHR_shader_subgroup if ((profile == EEsProfile && version >= 310) || (profile != EEsProfile && version >= 140)) { symbolTable.setVariableExtensions("gl_NumSubgroups", 1, &E_GL_KHR_shader_subgroup_basic); symbolTable.setVariableExtensions("gl_SubgroupID", 1, &E_GL_KHR_shader_subgroup_basic); symbolTable.setVariableExtensions("gl_SubgroupSize", 1, &E_GL_KHR_shader_subgroup_basic); symbolTable.setVariableExtensions("gl_SubgroupInvocationID", 1, &E_GL_KHR_shader_subgroup_basic); symbolTable.setVariableExtensions("gl_SubgroupEqMask", 1, &E_GL_KHR_shader_subgroup_ballot); symbolTable.setVariableExtensions("gl_SubgroupGeMask", 1, &E_GL_KHR_shader_subgroup_ballot); symbolTable.setVariableExtensions("gl_SubgroupGtMask", 1, &E_GL_KHR_shader_subgroup_ballot); symbolTable.setVariableExtensions("gl_SubgroupLeMask", 1, &E_GL_KHR_shader_subgroup_ballot); symbolTable.setVariableExtensions("gl_SubgroupLtMask", 1, &E_GL_KHR_shader_subgroup_ballot); BuiltInVariable("gl_NumSubgroups", EbvNumSubgroups, symbolTable); BuiltInVariable("gl_SubgroupID", EbvSubgroupID, symbolTable); BuiltInVariable("gl_SubgroupSize", EbvSubgroupSize2, symbolTable); BuiltInVariable("gl_SubgroupInvocationID", EbvSubgroupInvocation2, symbolTable); BuiltInVariable("gl_SubgroupEqMask", EbvSubgroupEqMask2, symbolTable); BuiltInVariable("gl_SubgroupGeMask", EbvSubgroupGeMask2, symbolTable); BuiltInVariable("gl_SubgroupGtMask", EbvSubgroupGtMask2, symbolTable); BuiltInVariable("gl_SubgroupLeMask", EbvSubgroupLeMask2, symbolTable); BuiltInVariable("gl_SubgroupLtMask", EbvSubgroupLtMask2, symbolTable); symbolTable.setFunctionExtensions("subgroupMemoryBarrierShared", 1, &E_GL_KHR_shader_subgroup_basic); } break; #endif default: assert(false && "Language not supported"); break; } // // Next, identify which built-ins have a mapping to an operator. // If PureOperatorBuiltins is false, those that are not identified as such are // expected to be resolved through a library of functions, versus as // operations. // symbolTable.relateToOperator("not", EOpVectorLogicalNot); symbolTable.relateToOperator("matrixCompMult", EOpMul); // 120 and 150 are correct for both ES and desktop if (version >= 120) { symbolTable.relateToOperator("outerProduct", EOpOuterProduct); symbolTable.relateToOperator("transpose", EOpTranspose); if (version >= 150) { symbolTable.relateToOperator("determinant", EOpDeterminant); symbolTable.relateToOperator("inverse", EOpMatrixInverse); } } symbolTable.relateToOperator("mod", EOpMod); symbolTable.relateToOperator("modf", EOpModf); symbolTable.relateToOperator("equal", EOpVectorEqual); symbolTable.relateToOperator("notEqual", EOpVectorNotEqual); symbolTable.relateToOperator("lessThan", EOpLessThan); symbolTable.relateToOperator("greaterThan", EOpGreaterThan); symbolTable.relateToOperator("lessThanEqual", EOpLessThanEqual); symbolTable.relateToOperator("greaterThanEqual", EOpGreaterThanEqual); symbolTable.relateToOperator("radians", EOpRadians); symbolTable.relateToOperator("degrees", EOpDegrees); symbolTable.relateToOperator("sin", EOpSin); symbolTable.relateToOperator("cos", EOpCos); symbolTable.relateToOperator("tan", EOpTan); symbolTable.relateToOperator("asin", EOpAsin); symbolTable.relateToOperator("acos", EOpAcos); symbolTable.relateToOperator("atan", EOpAtan); symbolTable.relateToOperator("sinh", EOpSinh); symbolTable.relateToOperator("cosh", EOpCosh); symbolTable.relateToOperator("tanh", EOpTanh); symbolTable.relateToOperator("asinh", EOpAsinh); symbolTable.relateToOperator("acosh", EOpAcosh); symbolTable.relateToOperator("atanh", EOpAtanh); symbolTable.relateToOperator("pow", EOpPow); symbolTable.relateToOperator("exp2", EOpExp2); symbolTable.relateToOperator("log", EOpLog); symbolTable.relateToOperator("exp", EOpExp); symbolTable.relateToOperator("log2", EOpLog2); symbolTable.relateToOperator("sqrt", EOpSqrt); symbolTable.relateToOperator("inversesqrt", EOpInverseSqrt); symbolTable.relateToOperator("abs", EOpAbs); symbolTable.relateToOperator("sign", EOpSign); symbolTable.relateToOperator("floor", EOpFloor); symbolTable.relateToOperator("trunc", EOpTrunc); symbolTable.relateToOperator("round", EOpRound); symbolTable.relateToOperator("roundEven", EOpRoundEven); symbolTable.relateToOperator("ceil", EOpCeil); symbolTable.relateToOperator("fract", EOpFract); symbolTable.relateToOperator("min", EOpMin); symbolTable.relateToOperator("max", EOpMax); symbolTable.relateToOperator("clamp", EOpClamp); symbolTable.relateToOperator("mix", EOpMix); symbolTable.relateToOperator("step", EOpStep); symbolTable.relateToOperator("smoothstep", EOpSmoothStep); symbolTable.relateToOperator("isnan", EOpIsNan); symbolTable.relateToOperator("isinf", EOpIsInf); symbolTable.relateToOperator("floatBitsToInt", EOpFloatBitsToInt); symbolTable.relateToOperator("floatBitsToUint", EOpFloatBitsToUint); symbolTable.relateToOperator("intBitsToFloat", EOpIntBitsToFloat); symbolTable.relateToOperator("uintBitsToFloat", EOpUintBitsToFloat); symbolTable.relateToOperator("doubleBitsToInt64", EOpDoubleBitsToInt64); symbolTable.relateToOperator("doubleBitsToUint64", EOpDoubleBitsToUint64); symbolTable.relateToOperator("int64BitsToDouble", EOpInt64BitsToDouble); symbolTable.relateToOperator("uint64BitsToDouble", EOpUint64BitsToDouble); symbolTable.relateToOperator("halfBitsToInt16", EOpFloat16BitsToInt16); symbolTable.relateToOperator("halfBitsToUint16", EOpFloat16BitsToUint16); symbolTable.relateToOperator("float16BitsToInt16", EOpFloat16BitsToInt16); symbolTable.relateToOperator("float16BitsToUint16", EOpFloat16BitsToUint16); symbolTable.relateToOperator("int16BitsToFloat16", EOpInt16BitsToFloat16); symbolTable.relateToOperator("uint16BitsToFloat16", EOpUint16BitsToFloat16); symbolTable.relateToOperator("int16BitsToHalf", EOpInt16BitsToFloat16); symbolTable.relateToOperator("uint16BitsToHalf", EOpUint16BitsToFloat16); symbolTable.relateToOperator("packSnorm2x16", EOpPackSnorm2x16); symbolTable.relateToOperator("unpackSnorm2x16", EOpUnpackSnorm2x16); symbolTable.relateToOperator("packUnorm2x16", EOpPackUnorm2x16); symbolTable.relateToOperator("unpackUnorm2x16", EOpUnpackUnorm2x16); symbolTable.relateToOperator("packSnorm4x8", EOpPackSnorm4x8); symbolTable.relateToOperator("unpackSnorm4x8", EOpUnpackSnorm4x8); symbolTable.relateToOperator("packUnorm4x8", EOpPackUnorm4x8); symbolTable.relateToOperator("unpackUnorm4x8", EOpUnpackUnorm4x8); symbolTable.relateToOperator("packDouble2x32", EOpPackDouble2x32); symbolTable.relateToOperator("unpackDouble2x32", EOpUnpackDouble2x32); symbolTable.relateToOperator("packHalf2x16", EOpPackHalf2x16); symbolTable.relateToOperator("unpackHalf2x16", EOpUnpackHalf2x16); symbolTable.relateToOperator("packInt2x32", EOpPackInt2x32); symbolTable.relateToOperator("unpackInt2x32", EOpUnpackInt2x32); symbolTable.relateToOperator("packUint2x32", EOpPackUint2x32); symbolTable.relateToOperator("unpackUint2x32", EOpUnpackUint2x32); symbolTable.relateToOperator("packInt2x16", EOpPackInt2x16); symbolTable.relateToOperator("unpackInt2x16", EOpUnpackInt2x16); symbolTable.relateToOperator("packUint2x16", EOpPackUint2x16); symbolTable.relateToOperator("unpackUint2x16", EOpUnpackUint2x16); symbolTable.relateToOperator("packInt4x16", EOpPackInt4x16); symbolTable.relateToOperator("unpackInt4x16", EOpUnpackInt4x16); symbolTable.relateToOperator("packUint4x16", EOpPackUint4x16); symbolTable.relateToOperator("unpackUint4x16", EOpUnpackUint4x16); symbolTable.relateToOperator("packFloat2x16", EOpPackFloat2x16); symbolTable.relateToOperator("unpackFloat2x16", EOpUnpackFloat2x16); symbolTable.relateToOperator("pack16", EOpPack16); symbolTable.relateToOperator("pack32", EOpPack32); symbolTable.relateToOperator("pack64", EOpPack64); symbolTable.relateToOperator("unpack32", EOpUnpack32); symbolTable.relateToOperator("unpack16", EOpUnpack16); symbolTable.relateToOperator("unpack8", EOpUnpack8); symbolTable.relateToOperator("length", EOpLength); symbolTable.relateToOperator("distance", EOpDistance); symbolTable.relateToOperator("dot", EOpDot); symbolTable.relateToOperator("cross", EOpCross); symbolTable.relateToOperator("normalize", EOpNormalize); symbolTable.relateToOperator("faceforward", EOpFaceForward); symbolTable.relateToOperator("reflect", EOpReflect); symbolTable.relateToOperator("refract", EOpRefract); symbolTable.relateToOperator("any", EOpAny); symbolTable.relateToOperator("all", EOpAll); symbolTable.relateToOperator("barrier", EOpBarrier); symbolTable.relateToOperator("controlBarrier", EOpBarrier); symbolTable.relateToOperator("memoryBarrier", EOpMemoryBarrier); symbolTable.relateToOperator("memoryBarrierAtomicCounter", EOpMemoryBarrierAtomicCounter); symbolTable.relateToOperator("memoryBarrierBuffer", EOpMemoryBarrierBuffer); symbolTable.relateToOperator("memoryBarrierImage", EOpMemoryBarrierImage); symbolTable.relateToOperator("atomicAdd", EOpAtomicAdd); symbolTable.relateToOperator("atomicMin", EOpAtomicMin); symbolTable.relateToOperator("atomicMax", EOpAtomicMax); symbolTable.relateToOperator("atomicAnd", EOpAtomicAnd); symbolTable.relateToOperator("atomicOr", EOpAtomicOr); symbolTable.relateToOperator("atomicXor", EOpAtomicXor); symbolTable.relateToOperator("atomicExchange", EOpAtomicExchange); symbolTable.relateToOperator("atomicCompSwap", EOpAtomicCompSwap); symbolTable.relateToOperator("atomicLoad", EOpAtomicLoad); symbolTable.relateToOperator("atomicStore", EOpAtomicStore); symbolTable.relateToOperator("atomicCounterIncrement", EOpAtomicCounterIncrement); symbolTable.relateToOperator("atomicCounterDecrement", EOpAtomicCounterDecrement); symbolTable.relateToOperator("atomicCounter", EOpAtomicCounter); if (profile != EEsProfile && version >= 460) { symbolTable.relateToOperator("atomicCounterAdd", EOpAtomicCounterAdd); symbolTable.relateToOperator("atomicCounterSubtract", EOpAtomicCounterSubtract); symbolTable.relateToOperator("atomicCounterMin", EOpAtomicCounterMin); symbolTable.relateToOperator("atomicCounterMax", EOpAtomicCounterMax); symbolTable.relateToOperator("atomicCounterAnd", EOpAtomicCounterAnd); symbolTable.relateToOperator("atomicCounterOr", EOpAtomicCounterOr); symbolTable.relateToOperator("atomicCounterXor", EOpAtomicCounterXor); symbolTable.relateToOperator("atomicCounterExchange", EOpAtomicCounterExchange); symbolTable.relateToOperator("atomicCounterCompSwap", EOpAtomicCounterCompSwap); } symbolTable.relateToOperator("fma", EOpFma); symbolTable.relateToOperator("frexp", EOpFrexp); symbolTable.relateToOperator("ldexp", EOpLdexp); symbolTable.relateToOperator("uaddCarry", EOpAddCarry); symbolTable.relateToOperator("usubBorrow", EOpSubBorrow); symbolTable.relateToOperator("umulExtended", EOpUMulExtended); symbolTable.relateToOperator("imulExtended", EOpIMulExtended); symbolTable.relateToOperator("bitfieldExtract", EOpBitfieldExtract); symbolTable.relateToOperator("bitfieldInsert", EOpBitfieldInsert); symbolTable.relateToOperator("bitfieldReverse", EOpBitFieldReverse); symbolTable.relateToOperator("bitCount", EOpBitCount); symbolTable.relateToOperator("findLSB", EOpFindLSB); symbolTable.relateToOperator("findMSB", EOpFindMSB); if (PureOperatorBuiltins) { symbolTable.relateToOperator("imageSize", EOpImageQuerySize); symbolTable.relateToOperator("imageSamples", EOpImageQuerySamples); symbolTable.relateToOperator("imageLoad", EOpImageLoad); symbolTable.relateToOperator("imageStore", EOpImageStore); symbolTable.relateToOperator("imageAtomicAdd", EOpImageAtomicAdd); symbolTable.relateToOperator("imageAtomicMin", EOpImageAtomicMin); symbolTable.relateToOperator("imageAtomicMax", EOpImageAtomicMax); symbolTable.relateToOperator("imageAtomicAnd", EOpImageAtomicAnd); symbolTable.relateToOperator("imageAtomicOr", EOpImageAtomicOr); symbolTable.relateToOperator("imageAtomicXor", EOpImageAtomicXor); symbolTable.relateToOperator("imageAtomicExchange", EOpImageAtomicExchange); symbolTable.relateToOperator("imageAtomicCompSwap", EOpImageAtomicCompSwap); symbolTable.relateToOperator("imageAtomicLoad", EOpImageAtomicLoad); symbolTable.relateToOperator("imageAtomicStore", EOpImageAtomicStore); symbolTable.relateToOperator("subpassLoad", EOpSubpassLoad); symbolTable.relateToOperator("subpassLoadMS", EOpSubpassLoadMS); symbolTable.relateToOperator("textureSize", EOpTextureQuerySize); symbolTable.relateToOperator("textureQueryLod", EOpTextureQueryLod); symbolTable.relateToOperator("textureQueryLevels", EOpTextureQueryLevels); symbolTable.relateToOperator("textureSamples", EOpTextureQuerySamples); symbolTable.relateToOperator("texture", EOpTexture); symbolTable.relateToOperator("textureProj", EOpTextureProj); symbolTable.relateToOperator("textureLod", EOpTextureLod); symbolTable.relateToOperator("textureOffset", EOpTextureOffset); symbolTable.relateToOperator("texelFetch", EOpTextureFetch); symbolTable.relateToOperator("texelFetchOffset", EOpTextureFetchOffset); symbolTable.relateToOperator("textureProjOffset", EOpTextureProjOffset); symbolTable.relateToOperator("textureLodOffset", EOpTextureLodOffset); symbolTable.relateToOperator("textureProjLod", EOpTextureProjLod); symbolTable.relateToOperator("textureProjLodOffset", EOpTextureProjLodOffset); symbolTable.relateToOperator("textureGrad", EOpTextureGrad); symbolTable.relateToOperator("textureGradOffset", EOpTextureGradOffset); symbolTable.relateToOperator("textureProjGrad", EOpTextureProjGrad); symbolTable.relateToOperator("textureProjGradOffset", EOpTextureProjGradOffset); symbolTable.relateToOperator("textureGather", EOpTextureGather); symbolTable.relateToOperator("textureGatherOffset", EOpTextureGatherOffset); symbolTable.relateToOperator("textureGatherOffsets", EOpTextureGatherOffsets); symbolTable.relateToOperator("noise1", EOpNoise); symbolTable.relateToOperator("noise2", EOpNoise); symbolTable.relateToOperator("noise3", EOpNoise); symbolTable.relateToOperator("noise4", EOpNoise); #ifdef NV_EXTENSIONS symbolTable.relateToOperator("textureFootprintNV", EOpImageSampleFootprintNV); symbolTable.relateToOperator("textureFootprintClampNV", EOpImageSampleFootprintClampNV); symbolTable.relateToOperator("textureFootprintLodNV", EOpImageSampleFootprintLodNV); symbolTable.relateToOperator("textureFootprintGradNV", EOpImageSampleFootprintGradNV); symbolTable.relateToOperator("textureFootprintGradClampNV", EOpImageSampleFootprintGradClampNV); #endif if (spvVersion.spv == 0 && (IncludeLegacy(version, profile, spvVersion) || (profile == EEsProfile && version == 100))) { symbolTable.relateToOperator("ftransform", EOpFtransform); symbolTable.relateToOperator("texture1D", EOpTexture); symbolTable.relateToOperator("texture1DGradARB", EOpTextureGrad); symbolTable.relateToOperator("texture1DProj", EOpTextureProj); symbolTable.relateToOperator("texture1DProjGradARB", EOpTextureProjGrad); symbolTable.relateToOperator("texture1DLod", EOpTextureLod); symbolTable.relateToOperator("texture1DProjLod", EOpTextureProjLod); symbolTable.relateToOperator("texture2DRect", EOpTexture); symbolTable.relateToOperator("texture2DRectProj", EOpTextureProj); symbolTable.relateToOperator("texture2DRectGradARB", EOpTextureGrad); symbolTable.relateToOperator("texture2DRectProjGradARB", EOpTextureProjGrad); symbolTable.relateToOperator("shadow2DRect", EOpTexture); symbolTable.relateToOperator("shadow2DRectProj", EOpTextureProj); symbolTable.relateToOperator("shadow2DRectGradARB", EOpTextureGrad); symbolTable.relateToOperator("shadow2DRectProjGradARB", EOpTextureProjGrad); symbolTable.relateToOperator("texture2D", EOpTexture); symbolTable.relateToOperator("texture2DProj", EOpTextureProj); symbolTable.relateToOperator("texture2DGradEXT", EOpTextureGrad); symbolTable.relateToOperator("texture2DGradARB", EOpTextureGrad); symbolTable.relateToOperator("texture2DProjGradEXT", EOpTextureProjGrad); symbolTable.relateToOperator("texture2DProjGradARB", EOpTextureProjGrad); symbolTable.relateToOperator("texture2DLod", EOpTextureLod); symbolTable.relateToOperator("texture2DLodEXT", EOpTextureLod); symbolTable.relateToOperator("texture2DProjLod", EOpTextureProjLod); symbolTable.relateToOperator("texture2DProjLodEXT", EOpTextureProjLod); symbolTable.relateToOperator("texture3D", EOpTexture); symbolTable.relateToOperator("texture3DGradARB", EOpTextureGrad); symbolTable.relateToOperator("texture3DProj", EOpTextureProj); symbolTable.relateToOperator("texture3DProjGradARB", EOpTextureProjGrad); symbolTable.relateToOperator("texture3DLod", EOpTextureLod); symbolTable.relateToOperator("texture3DProjLod", EOpTextureProjLod); symbolTable.relateToOperator("textureCube", EOpTexture); symbolTable.relateToOperator("textureCubeGradEXT", EOpTextureGrad); symbolTable.relateToOperator("textureCubeGradARB", EOpTextureGrad); symbolTable.relateToOperator("textureCubeLod", EOpTextureLod); symbolTable.relateToOperator("textureCubeLodEXT", EOpTextureLod); symbolTable.relateToOperator("shadow1D", EOpTexture); symbolTable.relateToOperator("shadow1DGradARB", EOpTextureGrad); symbolTable.relateToOperator("shadow2D", EOpTexture); symbolTable.relateToOperator("shadow2DGradARB", EOpTextureGrad); symbolTable.relateToOperator("shadow1DProj", EOpTextureProj); symbolTable.relateToOperator("shadow2DProj", EOpTextureProj); symbolTable.relateToOperator("shadow1DProjGradARB", EOpTextureProjGrad); symbolTable.relateToOperator("shadow2DProjGradARB", EOpTextureProjGrad); symbolTable.relateToOperator("shadow1DLod", EOpTextureLod); symbolTable.relateToOperator("shadow2DLod", EOpTextureLod); symbolTable.relateToOperator("shadow1DProjLod", EOpTextureProjLod); symbolTable.relateToOperator("shadow2DProjLod", EOpTextureProjLod); } if (profile != EEsProfile) { symbolTable.relateToOperator("sparseTextureARB", EOpSparseTexture); symbolTable.relateToOperator("sparseTextureLodARB", EOpSparseTextureLod); symbolTable.relateToOperator("sparseTextureOffsetARB", EOpSparseTextureOffset); symbolTable.relateToOperator("sparseTexelFetchARB", EOpSparseTextureFetch); symbolTable.relateToOperator("sparseTexelFetchOffsetARB", EOpSparseTextureFetchOffset); symbolTable.relateToOperator("sparseTextureLodOffsetARB", EOpSparseTextureLodOffset); symbolTable.relateToOperator("sparseTextureGradARB", EOpSparseTextureGrad); symbolTable.relateToOperator("sparseTextureGradOffsetARB", EOpSparseTextureGradOffset); symbolTable.relateToOperator("sparseTextureGatherARB", EOpSparseTextureGather); symbolTable.relateToOperator("sparseTextureGatherOffsetARB", EOpSparseTextureGatherOffset); symbolTable.relateToOperator("sparseTextureGatherOffsetsARB", EOpSparseTextureGatherOffsets); symbolTable.relateToOperator("sparseImageLoadARB", EOpSparseImageLoad); symbolTable.relateToOperator("sparseTexelsResidentARB", EOpSparseTexelsResident); symbolTable.relateToOperator("sparseTextureClampARB", EOpSparseTextureClamp); symbolTable.relateToOperator("sparseTextureOffsetClampARB", EOpSparseTextureOffsetClamp); symbolTable.relateToOperator("sparseTextureGradClampARB", EOpSparseTextureGradClamp); symbolTable.relateToOperator("sparseTextureGradOffsetClampARB", EOpSparseTextureGradOffsetClamp); symbolTable.relateToOperator("textureClampARB", EOpTextureClamp); symbolTable.relateToOperator("textureOffsetClampARB", EOpTextureOffsetClamp); symbolTable.relateToOperator("textureGradClampARB", EOpTextureGradClamp); symbolTable.relateToOperator("textureGradOffsetClampARB", EOpTextureGradOffsetClamp); symbolTable.relateToOperator("ballotARB", EOpBallot); symbolTable.relateToOperator("readInvocationARB", EOpReadInvocation); symbolTable.relateToOperator("readFirstInvocationARB", EOpReadFirstInvocation); if (version >= 430) { symbolTable.relateToOperator("anyInvocationARB", EOpAnyInvocation); symbolTable.relateToOperator("allInvocationsARB", EOpAllInvocations); symbolTable.relateToOperator("allInvocationsEqualARB", EOpAllInvocationsEqual); } if (version >= 460) { symbolTable.relateToOperator("anyInvocation", EOpAnyInvocation); symbolTable.relateToOperator("allInvocations", EOpAllInvocations); symbolTable.relateToOperator("allInvocationsEqual", EOpAllInvocationsEqual); } #ifdef AMD_EXTENSIONS symbolTable.relateToOperator("minInvocationsAMD", EOpMinInvocations); symbolTable.relateToOperator("maxInvocationsAMD", EOpMaxInvocations); symbolTable.relateToOperator("addInvocationsAMD", EOpAddInvocations); symbolTable.relateToOperator("minInvocationsNonUniformAMD", EOpMinInvocationsNonUniform); symbolTable.relateToOperator("maxInvocationsNonUniformAMD", EOpMaxInvocationsNonUniform); symbolTable.relateToOperator("addInvocationsNonUniformAMD", EOpAddInvocationsNonUniform); symbolTable.relateToOperator("minInvocationsInclusiveScanAMD", EOpMinInvocationsInclusiveScan); symbolTable.relateToOperator("maxInvocationsInclusiveScanAMD", EOpMaxInvocationsInclusiveScan); symbolTable.relateToOperator("addInvocationsInclusiveScanAMD", EOpAddInvocationsInclusiveScan); symbolTable.relateToOperator("minInvocationsInclusiveScanNonUniformAMD", EOpMinInvocationsInclusiveScanNonUniform); symbolTable.relateToOperator("maxInvocationsInclusiveScanNonUniformAMD", EOpMaxInvocationsInclusiveScanNonUniform); symbolTable.relateToOperator("addInvocationsInclusiveScanNonUniformAMD", EOpAddInvocationsInclusiveScanNonUniform); symbolTable.relateToOperator("minInvocationsExclusiveScanAMD", EOpMinInvocationsExclusiveScan); symbolTable.relateToOperator("maxInvocationsExclusiveScanAMD", EOpMaxInvocationsExclusiveScan); symbolTable.relateToOperator("addInvocationsExclusiveScanAMD", EOpAddInvocationsExclusiveScan); symbolTable.relateToOperator("minInvocationsExclusiveScanNonUniformAMD", EOpMinInvocationsExclusiveScanNonUniform); symbolTable.relateToOperator("maxInvocationsExclusiveScanNonUniformAMD", EOpMaxInvocationsExclusiveScanNonUniform); symbolTable.relateToOperator("addInvocationsExclusiveScanNonUniformAMD", EOpAddInvocationsExclusiveScanNonUniform); symbolTable.relateToOperator("swizzleInvocationsAMD", EOpSwizzleInvocations); symbolTable.relateToOperator("swizzleInvocationsMaskedAMD", EOpSwizzleInvocationsMasked); symbolTable.relateToOperator("writeInvocationAMD", EOpWriteInvocation); symbolTable.relateToOperator("mbcntAMD", EOpMbcnt); symbolTable.relateToOperator("min3", EOpMin3); symbolTable.relateToOperator("max3", EOpMax3); symbolTable.relateToOperator("mid3", EOpMid3); symbolTable.relateToOperator("cubeFaceIndexAMD", EOpCubeFaceIndex); symbolTable.relateToOperator("cubeFaceCoordAMD", EOpCubeFaceCoord); symbolTable.relateToOperator("timeAMD", EOpTime); symbolTable.relateToOperator("textureGatherLodAMD", EOpTextureGatherLod); symbolTable.relateToOperator("textureGatherLodOffsetAMD", EOpTextureGatherLodOffset); symbolTable.relateToOperator("textureGatherLodOffsetsAMD", EOpTextureGatherLodOffsets); symbolTable.relateToOperator("sparseTextureGatherLodAMD", EOpSparseTextureGatherLod); symbolTable.relateToOperator("sparseTextureGatherLodOffsetAMD", EOpSparseTextureGatherLodOffset); symbolTable.relateToOperator("sparseTextureGatherLodOffsetsAMD", EOpSparseTextureGatherLodOffsets); symbolTable.relateToOperator("imageLoadLodAMD", EOpImageLoadLod); symbolTable.relateToOperator("imageStoreLodAMD", EOpImageStoreLod); symbolTable.relateToOperator("sparseImageLoadLodAMD", EOpSparseImageLoadLod); symbolTable.relateToOperator("fragmentMaskFetchAMD", EOpFragmentMaskFetch); symbolTable.relateToOperator("fragmentFetchAMD", EOpFragmentFetch); #endif } // GL_KHR_shader_subgroup if ((profile == EEsProfile && version >= 310) || (profile != EEsProfile && version >= 140)) { symbolTable.relateToOperator("subgroupBarrier", EOpSubgroupBarrier); symbolTable.relateToOperator("subgroupMemoryBarrier", EOpSubgroupMemoryBarrier); symbolTable.relateToOperator("subgroupMemoryBarrierBuffer", EOpSubgroupMemoryBarrierBuffer); symbolTable.relateToOperator("subgroupMemoryBarrierImage", EOpSubgroupMemoryBarrierImage); symbolTable.relateToOperator("subgroupElect", EOpSubgroupElect); symbolTable.relateToOperator("subgroupAll", EOpSubgroupAll); symbolTable.relateToOperator("subgroupAny", EOpSubgroupAny); symbolTable.relateToOperator("subgroupAllEqual", EOpSubgroupAllEqual); symbolTable.relateToOperator("subgroupBroadcast", EOpSubgroupBroadcast); symbolTable.relateToOperator("subgroupBroadcastFirst", EOpSubgroupBroadcastFirst); symbolTable.relateToOperator("subgroupBallot", EOpSubgroupBallot); symbolTable.relateToOperator("subgroupInverseBallot", EOpSubgroupInverseBallot); symbolTable.relateToOperator("subgroupBallotBitExtract", EOpSubgroupBallotBitExtract); symbolTable.relateToOperator("subgroupBallotBitCount", EOpSubgroupBallotBitCount); symbolTable.relateToOperator("subgroupBallotInclusiveBitCount", EOpSubgroupBallotInclusiveBitCount); symbolTable.relateToOperator("subgroupBallotExclusiveBitCount", EOpSubgroupBallotExclusiveBitCount); symbolTable.relateToOperator("subgroupBallotFindLSB", EOpSubgroupBallotFindLSB); symbolTable.relateToOperator("subgroupBallotFindMSB", EOpSubgroupBallotFindMSB); symbolTable.relateToOperator("subgroupShuffle", EOpSubgroupShuffle); symbolTable.relateToOperator("subgroupShuffleXor", EOpSubgroupShuffleXor); symbolTable.relateToOperator("subgroupShuffleUp", EOpSubgroupShuffleUp); symbolTable.relateToOperator("subgroupShuffleDown", EOpSubgroupShuffleDown); symbolTable.relateToOperator("subgroupAdd", EOpSubgroupAdd); symbolTable.relateToOperator("subgroupMul", EOpSubgroupMul); symbolTable.relateToOperator("subgroupMin", EOpSubgroupMin); symbolTable.relateToOperator("subgroupMax", EOpSubgroupMax); symbolTable.relateToOperator("subgroupAnd", EOpSubgroupAnd); symbolTable.relateToOperator("subgroupOr", EOpSubgroupOr); symbolTable.relateToOperator("subgroupXor", EOpSubgroupXor); symbolTable.relateToOperator("subgroupInclusiveAdd", EOpSubgroupInclusiveAdd); symbolTable.relateToOperator("subgroupInclusiveMul", EOpSubgroupInclusiveMul); symbolTable.relateToOperator("subgroupInclusiveMin", EOpSubgroupInclusiveMin); symbolTable.relateToOperator("subgroupInclusiveMax", EOpSubgroupInclusiveMax); symbolTable.relateToOperator("subgroupInclusiveAnd", EOpSubgroupInclusiveAnd); symbolTable.relateToOperator("subgroupInclusiveOr", EOpSubgroupInclusiveOr); symbolTable.relateToOperator("subgroupInclusiveXor", EOpSubgroupInclusiveXor); symbolTable.relateToOperator("subgroupExclusiveAdd", EOpSubgroupExclusiveAdd); symbolTable.relateToOperator("subgroupExclusiveMul", EOpSubgroupExclusiveMul); symbolTable.relateToOperator("subgroupExclusiveMin", EOpSubgroupExclusiveMin); symbolTable.relateToOperator("subgroupExclusiveMax", EOpSubgroupExclusiveMax); symbolTable.relateToOperator("subgroupExclusiveAnd", EOpSubgroupExclusiveAnd); symbolTable.relateToOperator("subgroupExclusiveOr", EOpSubgroupExclusiveOr); symbolTable.relateToOperator("subgroupExclusiveXor", EOpSubgroupExclusiveXor); symbolTable.relateToOperator("subgroupClusteredAdd", EOpSubgroupClusteredAdd); symbolTable.relateToOperator("subgroupClusteredMul", EOpSubgroupClusteredMul); symbolTable.relateToOperator("subgroupClusteredMin", EOpSubgroupClusteredMin); symbolTable.relateToOperator("subgroupClusteredMax", EOpSubgroupClusteredMax); symbolTable.relateToOperator("subgroupClusteredAnd", EOpSubgroupClusteredAnd); symbolTable.relateToOperator("subgroupClusteredOr", EOpSubgroupClusteredOr); symbolTable.relateToOperator("subgroupClusteredXor", EOpSubgroupClusteredXor); symbolTable.relateToOperator("subgroupQuadBroadcast", EOpSubgroupQuadBroadcast); symbolTable.relateToOperator("subgroupQuadSwapHorizontal", EOpSubgroupQuadSwapHorizontal); symbolTable.relateToOperator("subgroupQuadSwapVertical", EOpSubgroupQuadSwapVertical); symbolTable.relateToOperator("subgroupQuadSwapDiagonal", EOpSubgroupQuadSwapDiagonal); #ifdef NV_EXTENSIONS symbolTable.relateToOperator("subgroupPartitionNV", EOpSubgroupPartition); symbolTable.relateToOperator("subgroupPartitionedAddNV", EOpSubgroupPartitionedAdd); symbolTable.relateToOperator("subgroupPartitionedMulNV", EOpSubgroupPartitionedMul); symbolTable.relateToOperator("subgroupPartitionedMinNV", EOpSubgroupPartitionedMin); symbolTable.relateToOperator("subgroupPartitionedMaxNV", EOpSubgroupPartitionedMax); symbolTable.relateToOperator("subgroupPartitionedAndNV", EOpSubgroupPartitionedAnd); symbolTable.relateToOperator("subgroupPartitionedOrNV", EOpSubgroupPartitionedOr); symbolTable.relateToOperator("subgroupPartitionedXorNV", EOpSubgroupPartitionedXor); symbolTable.relateToOperator("subgroupPartitionedInclusiveAddNV", EOpSubgroupPartitionedInclusiveAdd); symbolTable.relateToOperator("subgroupPartitionedInclusiveMulNV", EOpSubgroupPartitionedInclusiveMul); symbolTable.relateToOperator("subgroupPartitionedInclusiveMinNV", EOpSubgroupPartitionedInclusiveMin); symbolTable.relateToOperator("subgroupPartitionedInclusiveMaxNV", EOpSubgroupPartitionedInclusiveMax); symbolTable.relateToOperator("subgroupPartitionedInclusiveAndNV", EOpSubgroupPartitionedInclusiveAnd); symbolTable.relateToOperator("subgroupPartitionedInclusiveOrNV", EOpSubgroupPartitionedInclusiveOr); symbolTable.relateToOperator("subgroupPartitionedInclusiveXorNV", EOpSubgroupPartitionedInclusiveXor); symbolTable.relateToOperator("subgroupPartitionedExclusiveAddNV", EOpSubgroupPartitionedExclusiveAdd); symbolTable.relateToOperator("subgroupPartitionedExclusiveMulNV", EOpSubgroupPartitionedExclusiveMul); symbolTable.relateToOperator("subgroupPartitionedExclusiveMinNV", EOpSubgroupPartitionedExclusiveMin); symbolTable.relateToOperator("subgroupPartitionedExclusiveMaxNV", EOpSubgroupPartitionedExclusiveMax); symbolTable.relateToOperator("subgroupPartitionedExclusiveAndNV", EOpSubgroupPartitionedExclusiveAnd); symbolTable.relateToOperator("subgroupPartitionedExclusiveOrNV", EOpSubgroupPartitionedExclusiveOr); symbolTable.relateToOperator("subgroupPartitionedExclusiveXorNV", EOpSubgroupPartitionedExclusiveXor); #endif } if (profile == EEsProfile) { symbolTable.relateToOperator("shadow2DEXT", EOpTexture); symbolTable.relateToOperator("shadow2DProjEXT", EOpTextureProj); } } switch(language) { case EShLangVertex: break; case EShLangTessControl: case EShLangTessEvaluation: break; case EShLangGeometry: symbolTable.relateToOperator("EmitStreamVertex", EOpEmitStreamVertex); symbolTable.relateToOperator("EndStreamPrimitive", EOpEndStreamPrimitive); symbolTable.relateToOperator("EmitVertex", EOpEmitVertex); symbolTable.relateToOperator("EndPrimitive", EOpEndPrimitive); break; case EShLangFragment: symbolTable.relateToOperator("dFdx", EOpDPdx); symbolTable.relateToOperator("dFdy", EOpDPdy); symbolTable.relateToOperator("fwidth", EOpFwidth); if (profile != EEsProfile && version >= 400) { symbolTable.relateToOperator("dFdxFine", EOpDPdxFine); symbolTable.relateToOperator("dFdyFine", EOpDPdyFine); symbolTable.relateToOperator("fwidthFine", EOpFwidthFine); symbolTable.relateToOperator("dFdxCoarse", EOpDPdxCoarse); symbolTable.relateToOperator("dFdyCoarse", EOpDPdyCoarse); symbolTable.relateToOperator("fwidthCoarse", EOpFwidthCoarse); } symbolTable.relateToOperator("interpolateAtCentroid", EOpInterpolateAtCentroid); symbolTable.relateToOperator("interpolateAtSample", EOpInterpolateAtSample); symbolTable.relateToOperator("interpolateAtOffset", EOpInterpolateAtOffset); #ifdef AMD_EXTENSIONS if (profile != EEsProfile) symbolTable.relateToOperator("interpolateAtVertexAMD", EOpInterpolateAtVertex); #endif break; case EShLangCompute: symbolTable.relateToOperator("memoryBarrierShared", EOpMemoryBarrierShared); symbolTable.relateToOperator("groupMemoryBarrier", EOpGroupMemoryBarrier); symbolTable.relateToOperator("subgroupMemoryBarrierShared", EOpSubgroupMemoryBarrierShared); #ifdef NV_EXTENSIONS if ((profile != EEsProfile && version >= 450) || (profile == EEsProfile && version >= 320)) { symbolTable.relateToOperator("dFdx", EOpDPdx); symbolTable.relateToOperator("dFdy", EOpDPdy); symbolTable.relateToOperator("fwidth", EOpFwidth); symbolTable.relateToOperator("dFdxFine", EOpDPdxFine); symbolTable.relateToOperator("dFdyFine", EOpDPdyFine); symbolTable.relateToOperator("fwidthFine", EOpFwidthFine); symbolTable.relateToOperator("dFdxCoarse", EOpDPdxCoarse); symbolTable.relateToOperator("dFdyCoarse", EOpDPdyCoarse); symbolTable.relateToOperator("fwidthCoarse",EOpFwidthCoarse); } #endif symbolTable.relateToOperator("coopMatLoadNV", EOpCooperativeMatrixLoad); symbolTable.relateToOperator("coopMatStoreNV", EOpCooperativeMatrixStore); symbolTable.relateToOperator("coopMatMulAddNV", EOpCooperativeMatrixMulAdd); break; #ifdef NV_EXTENSIONS case EShLangRayGenNV: case EShLangClosestHitNV: case EShLangMissNV: if (profile != EEsProfile && version >= 460) { symbolTable.relateToOperator("traceNV", EOpTraceNV); symbolTable.relateToOperator("executeCallableNV", EOpExecuteCallableNV); } break; case EShLangIntersectNV: if (profile != EEsProfile && version >= 460) symbolTable.relateToOperator("reportIntersectionNV", EOpReportIntersectionNV); break; case EShLangAnyHitNV: if (profile != EEsProfile && version >= 460) { symbolTable.relateToOperator("ignoreIntersectionNV", EOpIgnoreIntersectionNV); symbolTable.relateToOperator("terminateRayNV", EOpTerminateRayNV); } break; case EShLangCallableNV: if (profile != EEsProfile && version >= 460) { symbolTable.relateToOperator("executeCallableNV", EOpExecuteCallableNV); } break; case EShLangMeshNV: if ((profile != EEsProfile && version >= 450) || (profile == EEsProfile && version >= 320)) { symbolTable.relateToOperator("writePackedPrimitiveIndices4x8NV", EOpWritePackedPrimitiveIndices4x8NV); } // fall through case EShLangTaskNV: if ((profile != EEsProfile && version >= 450) || (profile == EEsProfile && version >= 320)) { symbolTable.relateToOperator("memoryBarrierShared", EOpMemoryBarrierShared); symbolTable.relateToOperator("groupMemoryBarrier", EOpGroupMemoryBarrier); } break; #endif default: assert(false && "Language not supported"); } } // // Add context-dependent (resource-specific) built-ins not handled by the above. These // would be ones that need to be programmatically added because they cannot // be added by simple text strings. For these, also // 1) Map built-in functions to operators, for those that will turn into an operation node // instead of remaining a function call. // 2) Tag extension-related symbols added to their base version with their extensions, so // that if an early version has the extension turned off, there is an error reported on use. // void TBuiltIns::identifyBuiltIns(int version, EProfile profile, const SpvVersion& spvVersion, EShLanguage language, TSymbolTable& symbolTable, const TBuiltInResource &resources) { if (profile != EEsProfile && version >= 430 && version < 440) { symbolTable.setVariableExtensions("gl_MaxTransformFeedbackBuffers", 1, &E_GL_ARB_enhanced_layouts); symbolTable.setVariableExtensions("gl_MaxTransformFeedbackInterleavedComponents", 1, &E_GL_ARB_enhanced_layouts); } if (profile != EEsProfile && version >= 130 && version < 420) { symbolTable.setVariableExtensions("gl_MinProgramTexelOffset", 1, &E_GL_ARB_shading_language_420pack); symbolTable.setVariableExtensions("gl_MaxProgramTexelOffset", 1, &E_GL_ARB_shading_language_420pack); } if (profile != EEsProfile && version >= 150 && version < 410) symbolTable.setVariableExtensions("gl_MaxViewports", 1, &E_GL_ARB_viewport_array); switch(language) { case EShLangFragment: // Set up gl_FragData based on current array size. if (version == 100 || IncludeLegacy(version, profile, spvVersion) || (! ForwardCompatibility && profile != EEsProfile && version < 420)) { TPrecisionQualifier pq = profile == EEsProfile ? EpqMedium : EpqNone; TType fragData(EbtFloat, EvqFragColor, pq, 4); TArraySizes* arraySizes = new TArraySizes; arraySizes->addInnerSize(resources.maxDrawBuffers); fragData.transferArraySizes(arraySizes); symbolTable.insert(*new TVariable(NewPoolTString("gl_FragData"), fragData)); SpecialQualifier("gl_FragData", EvqFragColor, EbvFragData, symbolTable); } break; case EShLangTessControl: case EShLangTessEvaluation: // Because of the context-dependent array size (gl_MaxPatchVertices), // these variables were added later than the others and need to be mapped now. // standard members BuiltInVariable("gl_in", "gl_Position", EbvPosition, symbolTable); BuiltInVariable("gl_in", "gl_PointSize", EbvPointSize, symbolTable); BuiltInVariable("gl_in", "gl_ClipDistance", EbvClipDistance, symbolTable); BuiltInVariable("gl_in", "gl_CullDistance", EbvCullDistance, symbolTable); // compatibility members BuiltInVariable("gl_in", "gl_ClipVertex", EbvClipVertex, symbolTable); BuiltInVariable("gl_in", "gl_FrontColor", EbvFrontColor, symbolTable); BuiltInVariable("gl_in", "gl_BackColor", EbvBackColor, symbolTable); BuiltInVariable("gl_in", "gl_FrontSecondaryColor", EbvFrontSecondaryColor, symbolTable); BuiltInVariable("gl_in", "gl_BackSecondaryColor", EbvBackSecondaryColor, symbolTable); BuiltInVariable("gl_in", "gl_TexCoord", EbvTexCoord, symbolTable); BuiltInVariable("gl_in", "gl_FogFragCoord", EbvFogFragCoord, symbolTable); // extension requirements if (profile == EEsProfile) { symbolTable.setVariableExtensions("gl_in", "gl_PointSize", Num_AEP_tessellation_point_size, AEP_tessellation_point_size); } break; default: break; } } } // end namespace glslang