/**************************************************************************** ** ** Copyright (C) 2016 The Qt Company Ltd. ** Contact: https://www.qt.io/licensing/ ** ** This file is part of the Qt VS Tools. ** ** $QT_BEGIN_LICENSE:GPL-EXCEPT$ ** Commercial License Usage ** Licensees holding valid commercial Qt licenses may use this file in ** accordance with the commercial license agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and The Qt Company. For licensing terms ** and conditions see https://www.qt.io/terms-conditions. For further ** information use the contact form at https://www.qt.io/contact-us. ** ** GNU General Public License Usage ** Alternatively, this file may be used under the terms of the GNU ** General Public License version 3 as published by the Free Software ** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT ** included in the packaging of this file. Please review the following ** information to ensure the GNU General Public License requirements will ** be met: https://www.gnu.org/licenses/gpl-3.0.html. ** ** $QT_END_LICENSE$ ** ****************************************************************************/ using System; using System.Globalization; using System.Resources; using System.Threading; namespace QtProjectLib { internal sealed class SR { static SR loader; readonly ResourceManager resources; static readonly Object obj = new Object(); internal SR() { resources = new ResourceManager("QtProjectLib.Resources", GetType().Assembly); } private static SR GetLoader() { if (loader == null) { lock (obj) { if (loader == null) loader = new SR(); } } return loader; } private static CultureInfo Culture { get { return null/*use ResourceManager default, CultureInfo.CurrentUICulture*/; } //get { return new CultureInfo("de-DE"); } } public static string LanguageName { get { return Thread.CurrentThread.CurrentUICulture.TwoLetterISOLanguageName; } //get { return Culture.TwoLetterISOLanguageName; } } public static string GetString(string name, params object[] args) { var sys = GetLoader(); if (sys == null) return null; var res = sys.resources.GetString(name, Culture); if (args != null && args.Length > 0) return string.Format(res, args); return res; } public static string GetString(string name) { var sys = GetLoader(); if (sys == null) return null; return sys.resources.GetString(name, Culture); } } }