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authorSamuel Rødal <sroedal@trolltech.com>2010-03-08 13:38:08 +0100
committerSamuel Rødal <sroedal@trolltech.com>2010-03-26 10:48:59 +0100
commit348d22c37611066dc7efc9aac820d77bcf3bbbab (patch)
tree2def91d28881b2ec809bf1eb4a64a71b08090530 /doc/src/legal
parent8d5ae9bca2cbe8c5a7f764b8ba325f79c0bbfe62 (diff)
Included ARM NEON optimizations from pixman in Qt.
On the N900 16 bit text blending is 30 - 50 % faster, and ARGB32PM on RGB16 image blending now runs in 1/10th of the time it used to. We now make ARGB32PM the default pixmap format for alpha pixmaps instead of ARGB8565PM which is unaligned and bad for performance. The relevant numbers: Mostly opaque pixels: ARGB24 on ARGB24 using QPainter..................: 336,813033 ARGB32 on ARGB32 using QPainter.................: 18,419387 RGB16 on ARGB24 using QPainter..................: 167,301014 RGB16 on ARGB32 using QPainter..................: 17,279372 ARGB24 on RGB16 using QPainter..................: 35,100147 ARGB32PM on RGB16 using QPainter................: 15,924256 No opaque pixels: ARGB24 on ARGB24 using QPainter..................: 412,190765 ARGB32 on ARGB32 using QPainter.................: 16,818389 RGB16 on ARGB24 using QPainter..................: 170,957878 RGB16 on ARGB32 using QPainter..................: 16,742984 ARGB24 on RGB16 using QPainter..................: 93,600482 ARGB32PM on RGB16 using QPainter................: 15,999310 So switching to ARGB32PM should give a boost in all areas. Task-number: QTBUG-6684 Reviewed-by: Gunnar Sletta
Diffstat (limited to 'doc/src/legal')
-rw-r--r--doc/src/legal/3rdparty.qdoc39
1 files changed, 39 insertions, 0 deletions
diff --git a/doc/src/legal/3rdparty.qdoc b/doc/src/legal/3rdparty.qdoc
index d608038bde..8d0cd2aae5 100644
--- a/doc/src/legal/3rdparty.qdoc
+++ b/doc/src/legal/3rdparty.qdoc
@@ -454,4 +454,43 @@
OF THIS SOFTWARE OR ITS FITNESS FOR ANY PARTICULAR PURPOSE.
See \c src/3rdparty/webkit/JavaScriptCore/wtf/dtoa.cpp for license details.
+
+ \section1 Pixman (\c pixman) version 0.17.11
+
+ \e{pixman is a library that provides low-level pixel manipulation
+ features such as image compositing and trapezoid rasterization.} -- quoted
+ from \c src/3rdparty/pixman/README
+
+ We are only using the pixman-arm-neon-asm.h and pixman-arm-neon-asm.S
+ source files which have the following copyright and license header:
+
+ \hr
+
+ Copyright © 2009 Nokia Corporation
+
+ Permission is hereby granted, free of charge, to any person obtaining a
+ copy of this software and associated documentation files (the "Software"),
+ to deal in the Software without restriction, including without limitation
+ the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ and/or sell copies of the Software, and to permit persons to whom the
+ Software is furnished to do so, subject to the following conditions:
+
+ The above copyright notice and this permission notice (including the next
+ paragraph) shall be included in all copies or substantial portions of the
+ Software.
+
+ THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
+ DEALINGS IN THE SOFTWARE.
+
+ Author: Siarhei Siamashka (siarhei.siamashka@nokia.com)
+
+ \hr
+
+ See \c src/3rdparty/pixman/pixman-arm-neon-asm.h and
+ \c src/3rdparty/pixman/pixman-arm-neon-asm.S
*/