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author | Joona Petrell <joona.t.petrell@nokia.com> | 2010-08-20 14:09:51 +1000 |
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committer | Jason McDonald <jason.mcdonald@nokia.com> | 2010-09-02 16:12:40 +1000 |
commit | 4936b7ab192ba8d40aed4f11bd16f2b2c1fd4afc (patch) | |
tree | b8699e53f706980f5055c2b77f2098db4785ace7 /doc | |
parent | 9ffab55e4e3deba6b3672337224ac7dc0bef9437 (diff) |
Fix minehunt demo for Symbian
Task-number: QTBUG-8927
Reviewed-by: Alan Alpert
(cherry picked from commit e8141d3eff43e419f566449f42f9548ce54acf70)
Diffstat (limited to 'doc')
-rw-r--r-- | doc/src/examples/qml-minehunt.qdoc | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/doc/src/examples/qml-minehunt.qdoc b/doc/src/examples/qml-minehunt.qdoc index be82302283..e1ff22f49b 100644 --- a/doc/src/examples/qml-minehunt.qdoc +++ b/doc/src/examples/qml-minehunt.qdoc @@ -30,7 +30,7 @@ \example demos/declarative/minehunt This demo shows how to create a simple Minehunt game, using QML for the - UI and a C++ plugin for the game logic. + UI and C++ for the game logic. \image qml-minehunt-demo.png */ |