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authorJoona Petrell <joona.t.petrell@nokia.com>2010-08-20 14:09:51 +1000
committerJason McDonald <jason.mcdonald@nokia.com>2010-09-02 16:12:40 +1000
commit4936b7ab192ba8d40aed4f11bd16f2b2c1fd4afc (patch)
treeb8699e53f706980f5055c2b77f2098db4785ace7 /doc
parent9ffab55e4e3deba6b3672337224ac7dc0bef9437 (diff)
Fix minehunt demo for Symbian
Task-number: QTBUG-8927 Reviewed-by: Alan Alpert (cherry picked from commit e8141d3eff43e419f566449f42f9548ce54acf70)
Diffstat (limited to 'doc')
-rw-r--r--doc/src/examples/qml-minehunt.qdoc2
1 files changed, 1 insertions, 1 deletions
diff --git a/doc/src/examples/qml-minehunt.qdoc b/doc/src/examples/qml-minehunt.qdoc
index be82302283..e1ff22f49b 100644
--- a/doc/src/examples/qml-minehunt.qdoc
+++ b/doc/src/examples/qml-minehunt.qdoc
@@ -30,7 +30,7 @@
\example demos/declarative/minehunt
This demo shows how to create a simple Minehunt game, using QML for the
- UI and a C++ plugin for the game logic.
+ UI and C++ for the game logic.
\image qml-minehunt-demo.png
*/