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authorThierry Bastian <thierry.bastian@nokia.com>2009-04-20 14:44:29 +0200
committerThierry Bastian <thierry.bastian@nokia.com>2009-04-20 15:28:38 +0200
commit2e679706b28ade66cb55ace1e9bfae42dd5044ea (patch)
tree010add57eb4d9d3e60d0fd98c672c7fc94355c2b /src/corelib/animation/qabstractanimation.h
parent5b985f0a33946e77b133ee761613858b1057bcdd (diff)
iterationCount becomes loopCount again
Diffstat (limited to 'src/corelib/animation/qabstractanimation.h')
-rw-r--r--src/corelib/animation/qabstractanimation.h12
1 files changed, 6 insertions, 6 deletions
diff --git a/src/corelib/animation/qabstractanimation.h b/src/corelib/animation/qabstractanimation.h
index d6260cdb6a..a7f0082a3d 100644
--- a/src/corelib/animation/qabstractanimation.h
+++ b/src/corelib/animation/qabstractanimation.h
@@ -60,9 +60,9 @@ class Q_CORE_EXPORT QAbstractAnimation : public QObject
{
Q_OBJECT
Q_PROPERTY(State state READ state NOTIFY stateChanged)
- Q_PROPERTY(int iterationCount READ iterationCount WRITE setIterationCount)
+ Q_PROPERTY(int loopCount READ loopCount WRITE setLoopCount)
Q_PROPERTY(int currentTime READ currentTime WRITE setCurrentTime)
- Q_PROPERTY(int currentIteration READ currentIteration NOTIFY currentIterationChanged)
+ Q_PROPERTY(int currentLoop READ currentLoop NOTIFY currentLoopChanged)
Q_PROPERTY(Direction direction READ direction WRITE setDirection NOTIFY directionChanged)
Q_PROPERTY(int duration READ duration)
@@ -93,9 +93,9 @@ public:
Direction direction() const;
void setDirection(Direction direction);
- int iterationCount() const;
- void setIterationCount(int iterationCount);
- int currentIteration() const;
+ int loopCount() const;
+ void setLoopCount(int loopCount);
+ int currentLoop() const;
virtual int duration() const = 0;
int totalDuration() const;
@@ -105,7 +105,7 @@ public:
Q_SIGNALS:
void finished();
void stateChanged(QAbstractAnimation::State oldState, QAbstractAnimation::State newState);
- void currentIterationChanged(int currentIteration);
+ void currentLoopChanged(int currentLoop);
void directionChanged(QAbstractAnimation::Direction);
public Q_SLOTS: