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authorThierry Bastian <thierry.bastian@nokia.com>2009-11-04 15:40:28 +0100
committerThierry Bastian <thierry.bastian@nokia.com>2009-11-04 15:43:24 +0100
commit3ac785411d860e48e14f6b2542b666a6d508cff1 (patch)
tree6f01357f5d7317db6bafb611d9cef2002054f07a /src/corelib/animation
parentff1bd9c821aa1e314d6ca738204cdd0ae60a8369 (diff)
Result API review with Jasmin
QAbstractAnimation: currentTime returns the "complete" current time currentLoopTime() returns the time inside the current loop add setPaused(bool) for consistency with QTimeLine stateChanged: newState passed as first paramater (before oldState) for consistency with the reset of Qt QAnimationGroup: rename clearAnimations to clear rename insertAnimationAt to insertAnimation rename takeAnimationAt to takeAnimation QSequentialAnimationGroup: rename insertPauseAt to insertPause
Diffstat (limited to 'src/corelib/animation')
-rw-r--r--src/corelib/animation/qabstractanimation.cpp46
-rw-r--r--src/corelib/animation/qabstractanimation.h10
-rw-r--r--src/corelib/animation/qanimationgroup.cpp28
-rw-r--r--src/corelib/animation/qanimationgroup.h6
-rw-r--r--src/corelib/animation/qparallelanimationgroup.cpp6
-rw-r--r--src/corelib/animation/qparallelanimationgroup.h2
-rw-r--r--src/corelib/animation/qpauseanimation.cpp2
-rw-r--r--src/corelib/animation/qpropertyanimation.cpp6
-rw-r--r--src/corelib/animation/qpropertyanimation.h2
-rw-r--r--src/corelib/animation/qsequentialanimationgroup.cpp22
-rw-r--r--src/corelib/animation/qsequentialanimationgroup.h4
-rw-r--r--src/corelib/animation/qvariantanimation.cpp4
-rw-r--r--src/corelib/animation/qvariantanimation.h2
13 files changed, 83 insertions, 57 deletions
diff --git a/src/corelib/animation/qabstractanimation.cpp b/src/corelib/animation/qabstractanimation.cpp
index 4f93c1e8ae..0cdc40cfc8 100644
--- a/src/corelib/animation/qabstractanimation.cpp
+++ b/src/corelib/animation/qabstractanimation.cpp
@@ -115,7 +115,7 @@
*/
/*!
- \fn QAbstractAnimation::stateChanged(QAbstractAnimation::State oldState, QAbstractAnimation::State newState)
+ \fn QAbstractAnimation::stateChanged(QAbstractAnimation::State newState, QAbstractAnimation::State oldState)
QAbstractAnimation emits this signal whenever the state of the animation has
changed from \a oldState to \a newState. This signal is emitted after the virtual
@@ -357,12 +357,12 @@ void QAbstractAnimationPrivate::setState(QAbstractAnimation::State newState)
QUnifiedTimer::instance()->unregisterAnimation(q);
}
- q->updateState(oldState, newState);
+ q->updateState(newState, oldState);
if (!guard || newState != state) //this is to be safe if updateState changes the state
return;
// Notify state change
- emit q->stateChanged(oldState, newState);
+ emit q->stateChanged(newState, oldState);
if (!guard || newState != state) //this is to be safe if updateState changes the state
return;
@@ -635,6 +635,18 @@ int QAbstractAnimation::totalDuration() const
}
/*!
+ Returns the current time inside the current loop. It can go from 0 to duration().
+
+ \sa duration(), currentTime
+*/
+
+int QAbstractAnimation::currentLoopTime() const
+{
+ Q_D(const QAbstractAnimation);
+ return d->currentTime;
+}
+
+/*!
\property QAbstractAnimation::currentTime
\brief the current time and progress of the animation
@@ -643,17 +655,14 @@ int QAbstractAnimation::totalDuration() const
the animation run, setting the current time automatically as the animation
progresses.
- The animation's current time starts at 0, and ends at duration(). If the
- animation's loopCount is larger than 1, the current time will rewind and
- start at 0 again for the consecutive loops. If the animation has a pause.
- currentTime will also include the duration of the pause.
+ The animation's current time starts at 0, and ends at totalDuration().
- \sa loopCount
+ \sa loopCount, currentLoopTime
*/
int QAbstractAnimation::currentTime() const
{
Q_D(const QAbstractAnimation);
- return d->currentTime;
+ return d->totalCurrentTime;
}
void QAbstractAnimation::setCurrentTime(int msecs)
{
@@ -777,6 +786,21 @@ void QAbstractAnimation::resume()
}
/*!
+ If \a paused is true, the animation is paused.
+ If \a paused is false, the animation is resumed.
+
+ \sa state(), pause(), resume()
+*/
+void QAbstractAnimation::setPaused(bool paused)
+{
+ if (paused)
+ pause();
+ else
+ resume();
+}
+
+
+/*!
\reimp
*/
bool QAbstractAnimation::event(QEvent *event)
@@ -799,8 +823,8 @@ bool QAbstractAnimation::event(QEvent *event)
\sa start(), stop(), pause(), resume()
*/
-void QAbstractAnimation::updateState(QAbstractAnimation::State oldState,
- QAbstractAnimation::State newState)
+void QAbstractAnimation::updateState(QAbstractAnimation::State newState,
+ QAbstractAnimation::State oldState)
{
Q_UNUSED(oldState);
Q_UNUSED(newState);
diff --git a/src/corelib/animation/qabstractanimation.h b/src/corelib/animation/qabstractanimation.h
index 3d608b64dc..3c6e12fab6 100644
--- a/src/corelib/animation/qabstractanimation.h
+++ b/src/corelib/animation/qabstractanimation.h
@@ -95,6 +95,9 @@ public:
Direction direction() const;
void setDirection(Direction direction);
+ int currentTime() const;
+ int currentLoopTime() const;
+
int loopCount() const;
void setLoopCount(int loopCount);
int currentLoop() const;
@@ -102,11 +105,9 @@ public:
virtual int duration() const = 0;
int totalDuration() const;
- int currentTime() const;
-
Q_SIGNALS:
void finished();
- void stateChanged(QAbstractAnimation::State oldState, QAbstractAnimation::State newState);
+ void stateChanged(QAbstractAnimation::State newState, QAbstractAnimation::State oldState);
void currentLoopChanged(int currentLoop);
void directionChanged(QAbstractAnimation::Direction);
@@ -114,6 +115,7 @@ public Q_SLOTS:
void start(QAbstractAnimation::DeletionPolicy policy = KeepWhenStopped);
void pause();
void resume();
+ void setPaused(bool);
void stop();
void setCurrentTime(int msecs);
@@ -122,7 +124,7 @@ protected:
bool event(QEvent *event);
virtual void updateCurrentTime(int currentTime) = 0;
- virtual void updateState(QAbstractAnimation::State oldState, QAbstractAnimation::State newState);
+ virtual void updateState(QAbstractAnimation::State newState, QAbstractAnimation::State oldState);
virtual void updateDirection(QAbstractAnimation::Direction direction);
private:
diff --git a/src/corelib/animation/qanimationgroup.cpp b/src/corelib/animation/qanimationgroup.cpp
index 40f5936554..64282eab5f 100644
--- a/src/corelib/animation/qanimationgroup.cpp
+++ b/src/corelib/animation/qanimationgroup.cpp
@@ -70,7 +70,7 @@
QAnimationGroup provides methods for adding and retrieving
animations. Besides that, you can remove animations by calling
remove(), and clear the animation group by calling
- clearAnimations(). You may keep track of changes in the group's
+ clear(). You may keep track of changes in the group's
animations by listening to QEvent::ChildAdded and
QEvent::ChildRemoved events.
@@ -151,7 +151,7 @@ int QAnimationGroup::animationCount() const
Returns the index of \a animation. The returned index can be passed
to the other functions that take an index as an argument.
- \sa insertAnimationAt(), animationAt(), takeAnimationAt()
+ \sa insertAnimation(), animationAt(), takeAnimation()
*/
int QAnimationGroup::indexOfAnimation(QAbstractAnimation *animation) const
{
@@ -160,7 +160,7 @@ int QAnimationGroup::indexOfAnimation(QAbstractAnimation *animation) const
}
/*!
- Adds \a animation to this group. This will call insertAnimationAt with
+ Adds \a animation to this group. This will call insertAnimation with
index equals to animationCount().
\note The group takes ownership of the animation.
@@ -170,7 +170,7 @@ int QAnimationGroup::indexOfAnimation(QAbstractAnimation *animation) const
void QAnimationGroup::addAnimation(QAbstractAnimation *animation)
{
Q_D(QAnimationGroup);
- insertAnimationAt(d->animations.count(), animation);
+ insertAnimation(d->animations.count(), animation);
}
/*!
@@ -180,14 +180,14 @@ void QAnimationGroup::addAnimation(QAbstractAnimation *animation)
\note The group takes ownership of the animation.
- \sa takeAnimationAt(), addAnimation(), indexOfAnimation(), removeAnimation()
+ \sa takeAnimation(), addAnimation(), indexOfAnimation(), removeAnimation()
*/
-void QAnimationGroup::insertAnimationAt(int index, QAbstractAnimation *animation)
+void QAnimationGroup::insertAnimation(int index, QAbstractAnimation *animation)
{
Q_D(QAnimationGroup);
if (index < 0 || index > d->animations.size()) {
- qWarning("QAnimationGroup::insertAnimationAt: index is out of bounds");
+ qWarning("QAnimationGroup::insertAnimation: index is out of bounds");
return;
}
@@ -205,7 +205,7 @@ void QAnimationGroup::insertAnimationAt(int index, QAbstractAnimation *animation
Removes \a animation from this group. The ownership of \a animation is
transferred to the caller.
- \sa takeAnimationAt(), insertAnimationAt(), addAnimation()
+ \sa takeAnimation(), insertAnimation(), addAnimation()
*/
void QAnimationGroup::removeAnimation(QAbstractAnimation *animation)
{
@@ -221,7 +221,7 @@ void QAnimationGroup::removeAnimation(QAbstractAnimation *animation)
return;
}
- takeAnimationAt(index);
+ takeAnimation(index);
}
/*!
@@ -229,13 +229,13 @@ void QAnimationGroup::removeAnimation(QAbstractAnimation *animation)
\note The ownership of the animation is transferred to the caller.
- \sa removeAnimation(), addAnimation(), insertAnimationAt(), indexOfAnimation()
+ \sa removeAnimation(), addAnimation(), insertAnimation(), indexOfAnimation()
*/
-QAbstractAnimation *QAnimationGroup::takeAnimationAt(int index)
+QAbstractAnimation *QAnimationGroup::takeAnimation(int index)
{
Q_D(QAnimationGroup);
if (index < 0 || index >= d->animations.size()) {
- qWarning("QAnimationGroup::takeAnimationAt: no animation at index %d", index);
+ qWarning("QAnimationGroup::takeAnimation: no animation at index %d", index);
return 0;
}
QAbstractAnimation *animation = d->animations.at(index);
@@ -254,7 +254,7 @@ QAbstractAnimation *QAnimationGroup::takeAnimationAt(int index)
\sa addAnimation(), removeAnimation()
*/
-void QAnimationGroup::clearAnimations()
+void QAnimationGroup::clear()
{
Q_D(QAnimationGroup);
qDeleteAll(d->animations);
@@ -279,7 +279,7 @@ bool QAnimationGroup::event(QEvent *event)
// case it might be called from the destructor.
int index = d->animations.indexOf(a);
if (index != -1)
- takeAnimationAt(index);
+ takeAnimation(index);
}
return QAbstractAnimation::event(event);
}
diff --git a/src/corelib/animation/qanimationgroup.h b/src/corelib/animation/qanimationgroup.h
index 86368a33b4..416ce3fb47 100644
--- a/src/corelib/animation/qanimationgroup.h
+++ b/src/corelib/animation/qanimationgroup.h
@@ -65,10 +65,10 @@ public:
int animationCount() const;
int indexOfAnimation(QAbstractAnimation *animation) const;
void addAnimation(QAbstractAnimation *animation);
- void insertAnimationAt(int index, QAbstractAnimation *animation);
+ void insertAnimation(int index, QAbstractAnimation *animation);
void removeAnimation(QAbstractAnimation *animation);
- QAbstractAnimation *takeAnimationAt(int index);
- void clearAnimations();
+ QAbstractAnimation *takeAnimation(int index);
+ void clear();
protected:
QAnimationGroup(QAnimationGroupPrivate &dd, QObject *parent);
diff --git a/src/corelib/animation/qparallelanimationgroup.cpp b/src/corelib/animation/qparallelanimationgroup.cpp
index 0a04c14ff9..2d37d10eca 100644
--- a/src/corelib/animation/qparallelanimationgroup.cpp
+++ b/src/corelib/animation/qparallelanimationgroup.cpp
@@ -182,11 +182,11 @@ void QParallelAnimationGroup::updateCurrentTime(int currentTime)
/*!
\reimp
*/
-void QParallelAnimationGroup::updateState(QAbstractAnimation::State oldState,
- QAbstractAnimation::State newState)
+void QParallelAnimationGroup::updateState(QAbstractAnimation::State newState,
+ QAbstractAnimation::State oldState)
{
Q_D(QParallelAnimationGroup);
- QAnimationGroup::updateState(oldState, newState);
+ QAnimationGroup::updateState(newState, oldState);
switch (newState) {
case Stopped:
diff --git a/src/corelib/animation/qparallelanimationgroup.h b/src/corelib/animation/qparallelanimationgroup.h
index 1cab91e5c0..18ec885966 100644
--- a/src/corelib/animation/qparallelanimationgroup.h
+++ b/src/corelib/animation/qparallelanimationgroup.h
@@ -68,7 +68,7 @@ protected:
bool event(QEvent *event);
void updateCurrentTime(int currentTime);
- void updateState(QAbstractAnimation::State oldState, QAbstractAnimation::State newState);
+ void updateState(QAbstractAnimation::State newState, QAbstractAnimation::State oldState);
void updateDirection(QAbstractAnimation::Direction direction);
private:
diff --git a/src/corelib/animation/qpauseanimation.cpp b/src/corelib/animation/qpauseanimation.cpp
index 21e5b0849a..1b3b654b86 100644
--- a/src/corelib/animation/qpauseanimation.cpp
+++ b/src/corelib/animation/qpauseanimation.cpp
@@ -56,7 +56,7 @@
It is not necessary to construct a QPauseAnimation yourself.
QSequentialAnimationGroup provides the convenience functions
\l{QSequentialAnimationGroup::}{addPause()} and
- \l{QSequentialAnimationGroup::}{insertPauseAt()}. These functions
+ \l{QSequentialAnimationGroup::}{insertPause()}. These functions
simply take the number of milliseconds the pause should last.
\sa QSequentialAnimationGroup
diff --git a/src/corelib/animation/qpropertyanimation.cpp b/src/corelib/animation/qpropertyanimation.cpp
index 4742e54953..30650831bc 100644
--- a/src/corelib/animation/qpropertyanimation.cpp
+++ b/src/corelib/animation/qpropertyanimation.cpp
@@ -250,8 +250,8 @@ void QPropertyAnimation::updateCurrentValue(const QVariant &value)
If the startValue is not defined when the state of the animation changes from Stopped to Running,
the current property value is used as the initial value for the animation.
*/
-void QPropertyAnimation::updateState(QAbstractAnimation::State oldState,
- QAbstractAnimation::State newState)
+void QPropertyAnimation::updateState(QAbstractAnimation::State newState,
+ QAbstractAnimation::State oldState)
{
Q_D(QPropertyAnimation);
@@ -260,7 +260,7 @@ void QPropertyAnimation::updateState(QAbstractAnimation::State oldState,
return;
}
- QVariantAnimation::updateState(oldState, newState);
+ QVariantAnimation::updateState(newState, oldState);
QPropertyAnimation *animToStop = 0;
{
diff --git a/src/corelib/animation/qpropertyanimation.h b/src/corelib/animation/qpropertyanimation.h
index 2e2ca3a2c2..61efed9958 100644
--- a/src/corelib/animation/qpropertyanimation.h
+++ b/src/corelib/animation/qpropertyanimation.h
@@ -73,7 +73,7 @@ public:
protected:
bool event(QEvent *event);
void updateCurrentValue(const QVariant &value);
- void updateState(QAbstractAnimation::State oldState, QAbstractAnimation::State newState);
+ void updateState(QAbstractAnimation::State newState, QAbstractAnimation::State oldState);
private:
Q_DISABLE_COPY(QPropertyAnimation)
diff --git a/src/corelib/animation/qsequentialanimationgroup.cpp b/src/corelib/animation/qsequentialanimationgroup.cpp
index 5ca560a1e5..861e26e78f 100644
--- a/src/corelib/animation/qsequentialanimationgroup.cpp
+++ b/src/corelib/animation/qsequentialanimationgroup.cpp
@@ -50,7 +50,7 @@
another has finished playing. The animations are played in the
order they are added to the group (using
\l{QAnimationGroup::}{addAnimation()} or
- \l{QAnimationGroup::}{insertAnimationAt()}). The animation group
+ \l{QAnimationGroup::}{insertAnimation()}). The animation group
finishes when its last animation has finished.
At each moment there is at most one animation that is active in
@@ -59,7 +59,7 @@
A sequential animation group can be treated as any other
animation, i.e., it can be started, stopped, and added to other
- groups. You can also call addPause() or insertPauseAt() to add a
+ groups. You can also call addPause() or insertPause() to add a
pause to a sequential animation group.
\code
@@ -269,7 +269,7 @@ QSequentialAnimationGroup::~QSequentialAnimationGroup()
\l{QAnimationGroup::animationCount()}{animationCount} will be
increased by one.
- \sa insertPauseAt(), QAnimationGroup::addAnimation()
+ \sa insertPause(), QAnimationGroup::addAnimation()
*/
QPauseAnimation *QSequentialAnimationGroup::addPause(int msecs)
{
@@ -282,19 +282,19 @@ QPauseAnimation *QSequentialAnimationGroup::addPause(int msecs)
Inserts a pause of \a msecs milliseconds at \a index in this animation
group.
- \sa addPause(), QAnimationGroup::insertAnimationAt()
+ \sa addPause(), QAnimationGroup::insertAnimation()
*/
-QPauseAnimation *QSequentialAnimationGroup::insertPauseAt(int index, int msecs)
+QPauseAnimation *QSequentialAnimationGroup::insertPause(int index, int msecs)
{
Q_D(const QSequentialAnimationGroup);
if (index < 0 || index > d->animations.size()) {
- qWarning("QSequentialAnimationGroup::insertPauseAt: index is out of bounds");
+ qWarning("QSequentialAnimationGroup::insertPause: index is out of bounds");
return 0;
}
QPauseAnimation *pause = new QPauseAnimation(msecs);
- insertAnimationAt(index, pause);
+ insertAnimation(index, pause);
return pause;
}
@@ -382,11 +382,11 @@ void QSequentialAnimationGroup::updateCurrentTime(int currentTime)
/*!
\reimp
*/
-void QSequentialAnimationGroup::updateState(QAbstractAnimation::State oldState,
- QAbstractAnimation::State newState)
+void QSequentialAnimationGroup::updateState(QAbstractAnimation::State newState,
+ QAbstractAnimation::State oldState)
{
Q_D(QSequentialAnimationGroup);
- QAnimationGroup::updateState(oldState, newState);
+ QAnimationGroup::updateState(newState, oldState);
if (!d->currentAnimation)
return;
@@ -532,7 +532,7 @@ void QSequentialAnimationGroupPrivate::animationInsertedAt(int index)
currentAnimationIndex = animations.indexOf(currentAnimation);
if (index < currentAnimationIndex || currentLoop != 0) {
- qWarning("QSequentialGroup::insertAnimationAt only supports to add animations after the current one.");
+ qWarning("QSequentialGroup::insertAnimation only supports to add animations after the current one.");
return; //we're not affected because it is added after the current one
}
}
diff --git a/src/corelib/animation/qsequentialanimationgroup.h b/src/corelib/animation/qsequentialanimationgroup.h
index f30f851f8b..97e7e01870 100644
--- a/src/corelib/animation/qsequentialanimationgroup.h
+++ b/src/corelib/animation/qsequentialanimationgroup.h
@@ -65,7 +65,7 @@ public:
~QSequentialAnimationGroup();
QPauseAnimation *addPause(int msecs);
- QPauseAnimation *insertPauseAt(int index, int msecs);
+ QPauseAnimation *insertPause(int index, int msecs);
QAbstractAnimation *currentAnimation() const;
int duration() const;
@@ -78,7 +78,7 @@ protected:
bool event(QEvent *event);
void updateCurrentTime(int);
- void updateState(QAbstractAnimation::State oldState, QAbstractAnimation::State newState);
+ void updateState(QAbstractAnimation::State newState, QAbstractAnimation::State oldState);
void updateDirection(QAbstractAnimation::Direction direction);
private:
diff --git a/src/corelib/animation/qvariantanimation.cpp b/src/corelib/animation/qvariantanimation.cpp
index de8185bcbb..c7357783f2 100644
--- a/src/corelib/animation/qvariantanimation.cpp
+++ b/src/corelib/animation/qvariantanimation.cpp
@@ -621,8 +621,8 @@ bool QVariantAnimation::event(QEvent *event)
/*!
\reimp
*/
-void QVariantAnimation::updateState(QAbstractAnimation::State oldState,
- QAbstractAnimation::State newState)
+void QVariantAnimation::updateState(QAbstractAnimation::State newState,
+ QAbstractAnimation::State oldState)
{
Q_UNUSED(oldState);
Q_UNUSED(newState);
diff --git a/src/corelib/animation/qvariantanimation.h b/src/corelib/animation/qvariantanimation.h
index bc57b1c076..89d9b3425c 100644
--- a/src/corelib/animation/qvariantanimation.h
+++ b/src/corelib/animation/qvariantanimation.h
@@ -103,7 +103,7 @@ protected:
bool event(QEvent *event);
void updateCurrentTime(int);
- void updateState(QAbstractAnimation::State oldState, QAbstractAnimation::State newState);
+ void updateState(QAbstractAnimation::State newState, QAbstractAnimation::State oldState);
virtual void updateCurrentValue(const QVariant &value) = 0;
virtual QVariant interpolated(const QVariant &from, const QVariant &to, qreal progress) const;