diff options
author | Bjørn Erik Nilsen <bjorn.nilsen@nokia.com> | 2009-07-02 14:59:51 +0200 |
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committer | Bjørn Erik Nilsen <bjorn.nilsen@nokia.com> | 2009-07-02 14:59:51 +0200 |
commit | c4ae87721e011fe44f301c4039f0651a05394162 (patch) | |
tree | c5e35a6360a7b93463ae627a8781a3b0ad138499 /src/gui/graphicsview/qgraphicssceneindex.cpp | |
parent | 6d71de4283c05b1b42ef26fe4c23334ad34c8a54 (diff) |
Speedup item-lookup in Graphics View.
We don't have to do a stable sort anymore because the lessThan operator
now accounts for the insertion order. This also means we don't have to
sort all top-level items to preserve the insertion order in
QGraphicsScenePrivate::topLevelItemsInStackingOrder.
Reviewed-by: Andreas
Diffstat (limited to 'src/gui/graphicsview/qgraphicssceneindex.cpp')
-rw-r--r-- | src/gui/graphicsview/qgraphicssceneindex.cpp | 5 |
1 files changed, 1 insertions, 4 deletions
diff --git a/src/gui/graphicsview/qgraphicssceneindex.cpp b/src/gui/graphicsview/qgraphicssceneindex.cpp index b317e8e04d..d6281e2558 100644 --- a/src/gui/graphicsview/qgraphicssceneindex.cpp +++ b/src/gui/graphicsview/qgraphicssceneindex.cpp @@ -266,10 +266,7 @@ void QGraphicsSceneIndexPrivate::recursive_items_helper(QGraphicsItem *item, QRe int i = 0; if (itemHasChildren) { // Sort children. - if (item->d_ptr->needSortChildren) { - item->d_ptr->needSortChildren = 0; - qStableSort(item->d_ptr->children.begin(), item->d_ptr->children.end(), qt_notclosestLeaf); - } + item->d_ptr->ensureSortedChildren(); // Clip to shape. if (itemClipsChildrenToShape) |