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authorThiago Macieira <thiago.macieira@nokia.com>2009-04-03 12:56:01 +0200
committerThiago Macieira <thiago.macieira@nokia.com>2009-04-03 12:57:38 +0200
commitd154911914ca8c98db623d558a4d85fe92c45550 (patch)
tree7297cf5af4d6a21093053f8f82ab24bd260120de /src/opengl
parent6c2dd295b2ca2f9125fe072d035a3784ce748718 (diff)
Use the standard 'type name = value' variable declaration for POD
types. C++ is nice, but we don't have to use confusing syntax when plain old C works (and is correct). This apparently fixes a compilation error on MSVC 6, that doesn't like the constructor-like initialisation for POD types. Reviewed-by: Trust Me BT: yes
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