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authorRhys Weatherley <rhys.weatherley@nokia.com>2009-07-02 10:50:03 +1000
committerRhys Weatherley <rhys.weatherley@nokia.com>2009-07-02 10:50:03 +1000
commit6c9647f6673fd5738001c5bbe416b116442fbc41 (patch)
tree9ad13baed686c6db46b793ab91e2634bfdad7bf2 /src/openvg
parent0b5c4c4352d0419113cf152b7ae5bbee5a45fd5c (diff)
OpenVG: short-cut clipping for QPainterPath's that are just rects
If the QPainterPath contains a structure that looks like a simple rectangle, then use the faster clip(QRect) function instead of a full VGPath-based render call. Task-number: QT-64 Reviewed-by: trustme
Diffstat (limited to 'src/openvg')
-rw-r--r--src/openvg/qpaintengine_vg.cpp50
1 files changed, 50 insertions, 0 deletions
diff --git a/src/openvg/qpaintengine_vg.cpp b/src/openvg/qpaintengine_vg.cpp
index 48953acbb2..7a962e4ded 100644
--- a/src/openvg/qpaintengine_vg.cpp
+++ b/src/openvg/qpaintengine_vg.cpp
@@ -1802,11 +1802,61 @@ void QVGPaintEngine::clip(const QRegion &region, Qt::ClipOperation op)
}
}
+#if !defined(QVG_NO_RENDER_TO_MASK)
+
+// Copied from qpathclipper.cpp.
+static bool qt_vg_pathToRect(const QPainterPath &path, QRectF *rect)
+{
+ if (path.elementCount() != 5)
+ return false;
+
+ const bool mightBeRect = path.elementAt(0).isMoveTo()
+ && path.elementAt(1).isLineTo()
+ && path.elementAt(2).isLineTo()
+ && path.elementAt(3).isLineTo()
+ && path.elementAt(4).isLineTo();
+
+ if (!mightBeRect)
+ return false;
+
+ const qreal x1 = path.elementAt(0).x;
+ const qreal y1 = path.elementAt(0).y;
+
+ const qreal x2 = path.elementAt(1).x;
+ const qreal y2 = path.elementAt(2).y;
+
+ if (path.elementAt(1).y != y1)
+ return false;
+
+ if (path.elementAt(2).x != x2)
+ return false;
+
+ if (path.elementAt(3).x != x1 || path.elementAt(3).y != y2)
+ return false;
+
+ if (path.elementAt(4).x != x1 || path.elementAt(4).y != y1)
+ return false;
+
+ if (rect)
+ *rect = QRectF(QPointF(x1, y1), QPointF(x2, y2));
+
+ return true;
+}
+
+#endif
+
void QVGPaintEngine::clip(const QPainterPath &path, Qt::ClipOperation op)
{
#if !defined(QVG_NO_RENDER_TO_MASK)
Q_D(QVGPaintEngine);
+ // If the path is a simple rectangle, then use clip(QRect) instead.
+ QRectF simpleRect;
+ if (qt_vg_pathToRect(path, &simpleRect)) {
+ clip(simpleRect.toRect(), op);
+ return;
+ }
+
d->dirty |= QPaintEngine::DirtyClipRegion;
if (op == Qt::NoClip) {