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authorTrond Kjernåsen <trond.kjernasen@nokia.com>2010-09-07 16:13:10 +0200
committerTrond Kjernåsen <trond.kjernasen@nokia.com>2010-09-07 16:13:10 +0200
commit296e37e29bb0b364340e1813e18c460354b74acc (patch)
tree3cddcff3bbe265b0a68191f029c3e01e80fc80e3 /tests/auto/lancelot
parenta59566262ebd226a901172fc06c7bcb9023d5a33 (diff)
It's the GL_VERSION string that usually contains the Mesa substring.
This of course differs, depending on the different backends used, but so far it seems most of the Mesa implementations have Mesa mentioned in the version string.
Diffstat (limited to 'tests/auto/lancelot')
-rw-r--r--tests/auto/lancelot/tst_lancelot.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/tests/auto/lancelot/tst_lancelot.cpp b/tests/auto/lancelot/tst_lancelot.cpp
index 0226cc65ff..b2d5a7b747 100644
--- a/tests/auto/lancelot/tst_lancelot.cpp
+++ b/tests/auto/lancelot/tst_lancelot.cpp
@@ -182,7 +182,7 @@ void tst_Lancelot::testOpenGL()
if (glWidget.isValid() && glWidget.format().directRendering()
&& (QGLFormat::openGLVersionFlags() & QGLFormat::OpenGL_Version_2_0)) {
glWidget.makeCurrent();
- if (!QByteArray((const char *)glGetString(GL_RENDERER)).contains("Mesa"))
+ if (!QByteArray((const char *)glGetString(GL_VERSION)).contains("Mesa"))
ok = true;
}
if (ok)