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-rw-r--r--doc/src/examples/rogue.qdoc4
1 files changed, 2 insertions, 2 deletions
diff --git a/doc/src/examples/rogue.qdoc b/doc/src/examples/rogue.qdoc
index 94539ad0ec..4df0910f60 100644
--- a/doc/src/examples/rogue.qdoc
+++ b/doc/src/examples/rogue.qdoc
@@ -190,8 +190,8 @@
\snippet examples/statemachine/rogue/movementtransition.h 2
When \c onTransition() is invoked, we know that we have a
- \l{QEvent::}{KeyPress} event with 2, 4, 6, or 8, i.e., the event
- is already unwrapped.
+ \l{QEvent::}{KeyPress} event with 2, 4, 6, or 8, and can ask \c
+ Window to move the player.
\section1 The Roguelike Tradition