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+/****************************************************************************
+**
+** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies).
+** Contact: Qt Software Information (qt-info@nokia.com)
+**
+** This file is part of the examples of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:LGPL$
+** No Commercial Usage
+** This file contains pre-release code and may not be distributed.
+** You may use this file in accordance with the terms and conditions
+** contained in the either Technology Preview License Agreement or the
+** Beta Release License Agreement.
+**
+** GNU Lesser General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU Lesser
+** General Public License version 2.1 as published by the Free Software
+** Foundation and appearing in the file LICENSE.LGPL included in the
+** packaging of this file. Please review the following information to
+** ensure the GNU Lesser General Public License version 2.1 requirements
+** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
+**
+** In addition, as a special exception, Nokia gives you certain
+** additional rights. These rights are described in the Nokia Qt LGPL
+** Exception version 1.0, included in the file LGPL_EXCEPTION.txt in this
+** package.
+**
+** GNU General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU
+** General Public License version 3.0 as published by the Free Software
+** Foundation and appearing in the file LICENSE.GPL included in the
+** packaging of this file. Please review the following information to
+** ensure the GNU General Public License version 3.0 requirements will be
+** met: http://www.gnu.org/copyleft/gpl.html.
+**
+** If you are unsure which license is appropriate for your use, please
+** contact the sales department at qt-sales@nokia.com.
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+#include <QtGui>
+
+#include "tictactoe.h"
+
+TicTacToe::TicTacToe(QWidget *parent)
+ : QWidget(parent)
+{
+}
+
+QSize TicTacToe::minimumSizeHint() const
+{
+ return QSize(200, 200);
+}
+
+QSize TicTacToe::sizeHint() const
+{
+ return QSize(200, 200);
+}
+
+void TicTacToe::setState(const QString &newState)
+{
+ turnNumber = 0;
+ myState = "---------";
+ int position = 0;
+ while (position < 9 && position < newState.length()) {
+ QChar mark = newState.at(position);
+ if (mark == Cross || mark == Nought) {
+ ++turnNumber;
+ myState.replace(position, 1, mark);
+ }
+ position++;
+ }
+ update();
+}
+
+QString TicTacToe::state() const
+{
+ return myState;
+}
+
+void TicTacToe::clearBoard()
+{
+ myState = "---------";
+ turnNumber = 0;
+ update();
+}
+
+void TicTacToe::mousePressEvent(QMouseEvent *event)
+{
+ if (turnNumber == 9) {
+ clearBoard();
+ update();
+ } else {
+ for (int position = 0; position < 9; ++position) {
+ QRect cell = cellRect(position / 3, position % 3);
+ if (cell.contains(event->pos())) {
+ if (myState.at(position) == Empty) {
+ if (turnNumber % 2 == 0)
+ myState.replace(position, 1, Cross);
+ else
+ myState.replace(position, 1, Nought);
+ ++turnNumber;
+ update();
+ }
+ }
+ }
+ }
+}
+
+void TicTacToe::paintEvent(QPaintEvent * /* event */)
+{
+ QPainter painter(this);
+ painter.setRenderHint(QPainter::Antialiasing);
+
+ painter.setPen(QPen(Qt::darkGreen, 1));
+ painter.drawLine(cellWidth(), 0, cellWidth(), height());
+ painter.drawLine(2 * cellWidth(), 0, 2 * cellWidth(), height());
+ painter.drawLine(0, cellHeight(), width(), cellHeight());
+ painter.drawLine(0, 2 * cellHeight(), width(), 2 * cellHeight());
+
+ painter.setPen(QPen(Qt::darkBlue, 2));
+
+ for (int position = 0; position < 9; ++position) {
+ QRect cell = cellRect(position / 3, position % 3);
+
+ if (myState.at(position) == Cross) {
+ painter.drawLine(cell.topLeft(), cell.bottomRight());
+ painter.drawLine(cell.topRight(), cell.bottomLeft());
+ } else if (myState.at(position) == Nought) {
+ painter.drawEllipse(cell);
+ }
+ }
+
+ painter.setPen(QPen(Qt::yellow, 3));
+
+ for (int position = 0; position < 9; position = position + 3) {
+ if (myState.at(position) != Empty
+ && myState.at(position + 1) == myState.at(position)
+ && myState.at(position + 2) == myState.at(position)) {
+ int y = cellRect((position / 3), 0).center().y();
+ painter.drawLine(0, y, width(), y);
+ turnNumber = 9;
+ }
+ }
+
+ for (int position = 0; position < 3; ++position) {
+ if (myState.at(position) != Empty
+ && myState.at(position + 3) == myState.at(position)
+ && myState.at(position + 6) == myState.at(position)) {
+ int x = cellRect(0, position).center().x();
+ painter.drawLine(x, 0, x, height());
+ turnNumber = 9;
+ }
+ }
+ if (myState.at(0) != Empty && myState.at(4) == myState.at(0)
+ && myState.at(8) == myState.at(0)) {
+ painter.drawLine(0, 0, width(), height());
+ turnNumber = 9;
+ }
+ if (myState.at(2) != Empty && myState.at(4) == myState.at(2)
+ && myState.at(6) == myState.at(2)) {
+ painter.drawLine(0, height(), width(), 0);
+ turnNumber = 9;
+ }
+}
+
+QRect TicTacToe::cellRect(int row, int column) const
+{
+ const int HMargin = width() / 30;
+ const int VMargin = height() / 30;
+ return QRect(column * cellWidth() + HMargin,
+ row * cellHeight() + VMargin,
+ cellWidth() - 2 * HMargin,
+ cellHeight() - 2 * VMargin);
+}