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-rw-r--r--src/declarative/qml/qdeclarativecomponent.cpp23
1 files changed, 20 insertions, 3 deletions
diff --git a/src/declarative/qml/qdeclarativecomponent.cpp b/src/declarative/qml/qdeclarativecomponent.cpp
index 9732cac6a5..aa1bbd156f 100644
--- a/src/declarative/qml/qdeclarativecomponent.cpp
+++ b/src/declarative/qml/qdeclarativecomponent.cpp
@@ -137,7 +137,7 @@ class QByteArray;
}
\endcode
- \sa {Using QML in C++ Applications}, {Integrating QML with existing Qt UI code}
+ \sa {Using QML Bindings in C++ Applications}, {Integrating QML Code with Existing Qt UI Code}
*/
/*!
@@ -643,11 +643,11 @@ QDeclarativeComponent::QDeclarativeComponent(QDeclarativeComponentPrivate &dd, Q
The \a properties argument is specified as a map of property-value items. For example, the code
below creates an object with initial \c x and \c y values of 100 and 200, respectively:
- \qml
+ \js
var component = Qt.createComponent("Button.qml");
if (component.status == Component.Ready)
component.createObject(parent, {"x": 100, "y": 100});
- \endqml
+ \endjs
Dynamically created instances can be deleted with the \c destroy() method.
See \l {Dynamic Object Management in QML} for more information.
@@ -908,6 +908,7 @@ QObject * QDeclarativeComponentPrivate::begin(QDeclarativeContextData *parentCon
state->bindValues = enginePriv->bindValues;
state->parserStatus = enginePriv->parserStatus;
+ state->finalizedParserStatus = enginePriv->finalizedParserStatus;
state->componentAttached = enginePriv->componentAttached;
if (state->componentAttached)
state->componentAttached->prev = &state->componentAttached;
@@ -915,6 +916,7 @@ QObject * QDeclarativeComponentPrivate::begin(QDeclarativeContextData *parentCon
enginePriv->componentAttached = 0;
enginePriv->bindValues.clear();
enginePriv->parserStatus.clear();
+ enginePriv->finalizedParserStatus.clear();
state->completePending = true;
enginePriv->inProgressCreations++;
}
@@ -950,6 +952,7 @@ void QDeclarativeComponentPrivate::beginDeferred(QDeclarativeEnginePrivate *engi
state->bindValues = enginePriv->bindValues;
state->parserStatus = enginePriv->parserStatus;
+ state->finalizedParserStatus = enginePriv->finalizedParserStatus;
state->componentAttached = enginePriv->componentAttached;
if (state->componentAttached)
state->componentAttached->prev = &state->componentAttached;
@@ -957,6 +960,7 @@ void QDeclarativeComponentPrivate::beginDeferred(QDeclarativeEnginePrivate *engi
enginePriv->componentAttached = 0;
enginePriv->bindValues.clear();
enginePriv->parserStatus.clear();
+ enginePriv->finalizedParserStatus.clear();
state->completePending = true;
enginePriv->inProgressCreations++;
}
@@ -994,6 +998,18 @@ void QDeclarativeComponentPrivate::complete(QDeclarativeEnginePrivate *enginePri
QDeclarativeEnginePrivate::clear(ps);
}
+ for (int ii = 0; ii < state->finalizedParserStatus.count(); ++ii) {
+ QPair<QDeclarativeGuard<QObject>, int> status = state->finalizedParserStatus.at(ii);
+ QObject *obj = status.first;
+ if (obj) {
+ void *args[] = { 0 };
+ QMetaObject::metacall(obj, QMetaObject::InvokeMetaMethod,
+ status.second, args);
+ }
+ }
+
+ //componentComplete() can register additional finalization objects
+ //that are then never handled. Handle them manually here.
if (1 == enginePriv->inProgressCreations) {
for (int ii = 0; ii < enginePriv->finalizedParserStatus.count(); ++ii) {
QPair<QDeclarativeGuard<QObject>, int> status = enginePriv->finalizedParserStatus.at(ii);
@@ -1019,6 +1035,7 @@ void QDeclarativeComponentPrivate::complete(QDeclarativeEnginePrivate *enginePri
state->bindValues.clear();
state->parserStatus.clear();
+ state->finalizedParserStatus.clear();
state->completePending = false;
enginePriv->inProgressCreations--;