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diff --git a/src/declarative/scenegraph/convenience/texturematerial.h b/src/declarative/scenegraph/convenience/texturematerial.h
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-/****************************************************************************
-**
-** Copyright (C) 2010 Nokia Corporation and/or its subsidiary(-ies).
-** All rights reserved.
-** Contact: Nokia Corporation (qt-info@nokia.com)
-**
-** This file is part of the QtDeclarative module of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:LGPL$
-** No Commercial Usage
-** This file contains pre-release code and may not be distributed.
-** You may use this file in accordance with the terms and conditions
-** contained in the Technology Preview License Agreement accompanying
-** this package.
-**
-** GNU Lesser General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU Lesser
-** General Public License version 2.1 as published by the Free Software
-** Foundation and appearing in the file LICENSE.LGPL included in the
-** packaging of this file. Please review the following information to
-** ensure the GNU Lesser General Public License version 2.1 requirements
-** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
-**
-** In addition, as a special exception, Nokia gives you certain additional
-** rights. These rights are described in the Nokia Qt LGPL Exception
-** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
-**
-** If you have questions regarding the use of this file, please contact
-** Nokia at qt-info@nokia.com.
-**
-**
-**
-**
-**
-**
-**
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
-
-#ifndef TEXTUREMATERIAL_H
-#define TEXTUREMATERIAL_H
-
-#include "material.h"
-
-QT_BEGIN_HEADER
-
-QT_BEGIN_NAMESPACE
-
-QT_MODULE(Declarative)
-
-class Q_DECLARATIVE_EXPORT TextureMaterial : public AbstractMaterial
-{
-public:
- TextureMaterial()
- : m_texture(0)
- , m_opaque(true)
- , m_linear_filtering(false)
- , m_clamp_to_edge(true)
- {
- }
-
- virtual AbstractMaterialType *type() const;
- virtual AbstractMaterialShader *createShader() const;
- virtual int compare(const AbstractMaterial *other) const;
-
- // ### gunnar: opaque -> alpha, as "hasAlphaChannel()" is what we normally use
- void setTexture(const QSGTextureRef &texture, bool opaque = false);
- const QSGTextureRef &texture() const { return m_texture; }
-
- void setLinearFiltering(bool linearFiltering) { m_linear_filtering = linearFiltering; }
- bool linearFiltering() const { return m_linear_filtering; }
-
- void setClampToEdge(bool clamp) { m_clamp_to_edge = clamp; }
- bool clampToEdge() const { return m_clamp_to_edge; }
-
- static bool is(const AbstractMaterial *effect);
-
-protected:
- QSGTextureRef m_texture;
- bool m_opaque;
- bool m_linear_filtering;
- bool m_clamp_to_edge;
-};
-
-class Q_DECLARATIVE_EXPORT TextureMaterialShader : public AbstractMaterialShader
-{
-public:
- virtual void updateState(Renderer *renderer, AbstractMaterial *newEffect, AbstractMaterial *oldEffect, Renderer::Updates updates);
- virtual char const *const *attributeNames() const;
-
- static AbstractMaterialType type;
-
-protected:
- virtual void initialize();
- virtual const char *vertexShader() const;
- virtual const char *fragmentShader() const;
-
- int m_matrix_id;
-};
-
-
-class Q_DECLARATIVE_EXPORT TextureMaterialWithOpacity : public TextureMaterial
-{
-public:
- virtual AbstractMaterialType *type() const;
- virtual AbstractMaterialShader *createShader() const;
-
- void setOpacity(qreal) {}
- qreal opacity() const { return 1; }
-
- static bool is(const AbstractMaterial *effect);
-};
-
-QT_END_NAMESPACE
-
-QT_END_HEADER
-
-#endif // TEXTUREMATERIAL_H