diff options
Diffstat (limited to 'src/imports/particles/spriteengine.h')
-rw-r--r-- | src/imports/particles/spriteengine.h | 45 |
1 files changed, 43 insertions, 2 deletions
diff --git a/src/imports/particles/spriteengine.h b/src/imports/particles/spriteengine.h index 06e4c7c2eb..76a2e29745 100644 --- a/src/imports/particles/spriteengine.h +++ b/src/imports/particles/spriteengine.h @@ -1,3 +1,44 @@ +/**************************************************************************** +** +** Copyright (C) 2011 Nokia Corporation and/or its subsidiary(-ies). +** All rights reserved. +** Contact: Nokia Corporation (qt-info@nokia.com) +** +** This file is part of the Declarative module of the Qt Toolkit. +** +** $QT_BEGIN_LICENSE:LGPL$ +** No Commercial Usage +** This file contains pre-release code and may not be distributed. +** You may use this file in accordance with the terms and conditions +** contained in the Technology Preview License Agreement accompanying +** this package. +** +** GNU Lesser General Public License Usage +** Alternatively, this file may be used under the terms of the GNU Lesser +** General Public License version 2.1 as published by the Free Software +** Foundation and appearing in the file LICENSE.LGPL included in the +** packaging of this file. Please review the following information to +** ensure the GNU Lesser General Public License version 2.1 requirements +** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. +** +** In addition, as a special exception, Nokia gives you certain additional +** rights. These rights are described in the Nokia Qt LGPL Exception +** version 1.1, included in the file LGPL_EXCEPTION.txt in this package. +** +** If you have questions regarding the use of this file, please contact +** Nokia at qt-info@nokia.com. +** +** +** +** +** +** +** +** +** $QT_END_LICENSE$ +** +****************************************************************************/ + #ifndef SPRITEENGINE_H #define SPRITEENGINE_H @@ -16,7 +57,6 @@ QT_BEGIN_NAMESPACE QT_MODULE(Declarative) - class SpriteState; class SpriteEngine : public QObject @@ -108,7 +148,8 @@ inline int spriteCount(QDeclarativeListProperty<SpriteState> *p) return reinterpret_cast<QList<SpriteState *> *>(p->data)->count(); } - QT_END_NAMESPACE + QT_END_HEADER + #endif // SPRITEENGINE_H |