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-rw-r--r--src/imports/particles/spriteparticle.h51
1 files changed, 47 insertions, 4 deletions
diff --git a/src/imports/particles/spriteparticle.h b/src/imports/particles/spriteparticle.h
index 7c49a9335b..ed861f5c5e 100644
--- a/src/imports/particles/spriteparticle.h
+++ b/src/imports/particles/spriteparticle.h
@@ -1,3 +1,44 @@
+/****************************************************************************
+**
+** Copyright (C) 2011 Nokia Corporation and/or its subsidiary(-ies).
+** All rights reserved.
+** Contact: Nokia Corporation (qt-info@nokia.com)
+**
+** This file is part of the Declarative module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:LGPL$
+** No Commercial Usage
+** This file contains pre-release code and may not be distributed.
+** You may use this file in accordance with the terms and conditions
+** contained in the Technology Preview License Agreement accompanying
+** this package.
+**
+** GNU Lesser General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU Lesser
+** General Public License version 2.1 as published by the Free Software
+** Foundation and appearing in the file LICENSE.LGPL included in the
+** packaging of this file. Please review the following information to
+** ensure the GNU Lesser General Public License version 2.1 requirements
+** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
+**
+** In addition, as a special exception, Nokia gives you certain additional
+** rights. These rights are described in the Nokia Qt LGPL Exception
+** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
+**
+** If you have questions regarding the use of this file, please contact
+** Nokia at qt-info@nokia.com.
+**
+**
+**
+**
+**
+**
+**
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
#ifndef SPRITEPARTICLE_H
#define SPRITEPARTICLE_H
#include "particle.h"
@@ -11,7 +52,7 @@ QT_MODULE(Declarative)
class SpriteState;
class SpriteEngine;
-class GeometryNode;
+class QSGGeometryNode;
class SpriteParticlesMaterial;
class SpriteParticleVertex;
@@ -32,14 +73,14 @@ signals:
public slots:
protected:
- Node *updatePaintNode(Node *, UpdatePaintNodeData *);
+ QSGNode *updatePaintNode(QSGNode *, UpdatePaintNodeData *);
void reset();
void prepareNextFrame();
- GeometryNode* buildParticleNode();
+ QSGGeometryNode* buildParticleNode();
private slots:
void createEngine();
private:
- GeometryNode *m_node;
+ QSGGeometryNode *m_node;
SpriteParticlesMaterial *m_material;
int m_particle_duration;
@@ -53,5 +94,7 @@ private:
};
QT_END_NAMESPACE
+
QT_END_HEADER
+
#endif // SPRITEPARTICLE_H