diff options
Diffstat (limited to 'src/opengl/qglshaderprogram.h')
-rw-r--r-- | src/opengl/qglshaderprogram.h | 33 |
1 files changed, 14 insertions, 19 deletions
diff --git a/src/opengl/qglshaderprogram.h b/src/opengl/qglshaderprogram.h index f2d70fad8e..49c3364b67 100644 --- a/src/opengl/qglshaderprogram.h +++ b/src/opengl/qglshaderprogram.h @@ -66,12 +66,7 @@ public: enum ShaderTypeBits { VertexShader = 0x0001, - FragmentShader = 0x0002, - - PartialShader = 0x1000, - - PartialVertexShader = PartialShader | VertexShader, - PartialFragmentShader = PartialShader | FragmentShader + FragmentShader = 0x0002 }; Q_DECLARE_FLAGS(ShaderType, ShaderTypeBits) @@ -88,11 +83,6 @@ public: bool compile(const QString& source); bool compileFile(const QString& fileName); - bool setShaderBinary(GLenum format, const void *binary, int length); - bool setShaderBinary(QGLShader& otherShader, GLenum format, const void *binary, int length); - - static QList<GLenum> shaderBinaryFormats(); - QByteArray sourceCode() const; bool isCompiled() const; @@ -101,11 +91,10 @@ public: GLuint shaderId() const; private: - QGLShaderPrivate *d; - friend class QGLShaderProgram; Q_DISABLE_COPY(QGLShader) + Q_DECLARE_PRIVATE(QGLShader) }; Q_DECLARE_OPERATORS_FOR_FLAGS(QGLShader::ShaderType) @@ -132,10 +121,6 @@ public: void removeAllShaders(); - QByteArray programBinary(int *format) const; - bool setProgramBinary(int format, const QByteArray& binary); - static QList<int> programBinaryFormats(); - virtual bool link(); bool isLinked() const; QString log() const; @@ -196,6 +181,17 @@ public: int uniformLocation(const QByteArray& name) const; int uniformLocation(const QString& name) const; +#ifdef Q_MAC_COMPAT_GL_FUNCTIONS + void setUniformValue(int location, QMacCompatGLint value); + void setUniformValue(int location, QMacCompatGLuint value); + void setUniformValue(const char *name, QMacCompatGLint value); + void setUniformValue(const char *name, QMacCompatGLuint value); + void setUniformValueArray(int location, const QMacCompatGLint *values, int count); + void setUniformValueArray(int location, const QMacCompatGLuint *values, int count); + void setUniformValueArray(const char *name, const QMacCompatGLint *values, int count); + void setUniformValueArray(const char *name, const QMacCompatGLuint *values, int count); +#endif + void setUniformValue(int location, GLfloat value); void setUniformValue(int location, GLint value); void setUniformValue(int location, GLuint value); @@ -286,9 +282,8 @@ private Q_SLOTS: void shaderDestroyed(); private: - QGLShaderProgramPrivate *d; - Q_DISABLE_COPY(QGLShaderProgram) + Q_DECLARE_PRIVATE(QGLShaderProgram) bool init(); }; |