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+/****************************************************************************
+**
+** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies).
+** Contact: Qt Software Information (qt-info@nokia.com)
+**
+** This file is part of the Qt3Support module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:LGPL$
+** No Commercial Usage
+** This file contains pre-release code and may not be distributed.
+** You may use this file in accordance with the terms and conditions
+** contained in the either Technology Preview License Agreement or the
+** Beta Release License Agreement.
+**
+** GNU Lesser General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU Lesser
+** General Public License version 2.1 as published by the Free Software
+** Foundation and appearing in the file LICENSE.LGPL included in the
+** packaging of this file. Please review the following information to
+** ensure the GNU Lesser General Public License version 2.1 requirements
+** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
+**
+** In addition, as a special exception, Nokia gives you certain
+** additional rights. These rights are described in the Nokia Qt LGPL
+** Exception version 1.0, included in the file LGPL_EXCEPTION.txt in this
+** package.
+**
+** GNU General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU
+** General Public License version 3.0 as published by the Free Software
+** Foundation and appearing in the file LICENSE.GPL included in the
+** packaging of this file. Please review the following information to
+** ensure the GNU General Public License version 3.0 requirements will be
+** met: http://www.gnu.org/copyleft/gpl.html.
+**
+** If you are unsure which license is appropriate for your use, please
+** contact the sales department at qt-sales@nokia.com.
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+#include "q3tabdialog.h"
+
+#include "qtabbar.h"
+#include "qtabwidget.h"
+#include "qpushbutton.h"
+#include "qpainter.h"
+#include "qpixmap.h"
+#include "qapplication.h"
+#include "q3widgetstack.h"
+#include "qlayout.h"
+
+QT_BEGIN_NAMESPACE
+
+using namespace Qt;
+
+/*!
+ \class Q3TabDialog
+ \compat
+ \brief The Q3TabDialog class provides a stack of tabbed widgets.
+
+ A tabbed dialog is one in which several "tab pages" are available.
+ By clicking on a tab page's tab or by pressing the indicated
+ Alt+\e{letter} key combination, the user can select which tab page
+ they want to use.
+
+ Q3TabDialog provides a tab bar consisting of single row of tabs at
+ the top; each tab has an associated widget which is that tab's
+ tab page. In addition, Q3TabDialog provides an OK button and the
+ following optional buttons: Apply, Cancel, Defaults and Help.
+
+ The normal way to use Q3TabDialog is to do the following in the
+ constructor:
+ \list 1
+ \i Create a Q3TabDialog.
+ \i Create a QWidget for each of the pages in the tab dialog, insert
+ children into it, set up geometry management for it, and use
+ addTab() (or insertTab()) to set up a tab and keyboard accelerator
+ for it.
+ \i Set up the buttons for the tab dialog using setOkButton(),
+ setApplyButton(), setDefaultsButton(), setCancelButton() and
+ setHelpButton().
+ \i Connect to the signals and slots.
+ \endlist
+
+ If you don't call addTab() the page you have created will not be
+ visible. Don't confuse the object name you supply to the
+ QWidget constructor and the tab label you supply to addTab();
+ addTab() takes user-visible name that appears on the widget's tab
+ and may identify an accelerator, whereas the widget name is used
+ primarily for debugging.
+
+ Almost all applications have to connect the applyButtonPressed()
+ signal to something. applyButtonPressed() is emitted when either OK
+ or Apply is clicked, and your slot must copy the dialog's state into
+ the application.
+
+ There are also several other signals which may be useful:
+ \list
+ \i cancelButtonPressed() is emitted when the user clicks Cancel.
+ \i defaultButtonPressed() is emitted when the user clicks Defaults;
+ the slot it is connected to should reset the state of the dialog to
+ the application defaults.
+ \i helpButtonPressed() is emitted when the user clicks Help.
+ \i aboutToShow() is emitted at the start of show(); if there is any
+ chance that the state of the application may change between the
+ creation of the tab dialog and the time show() is called, you must
+ connect this signal to a slot that resets the state of the dialog.
+ \i currentChanged() is emitted when the user selects a page.
+ \endlist
+
+ Each tab is either enabled or disabled at any given time (see
+ setTabEnabled()). If a tab is enabled the tab text is drawn in
+ black and the user can select that tab. If it is disabled the tab
+ is drawn in a different way and the user cannot select that tab.
+ Note that even if a tab is disabled, the page can still be visible;
+ for example, if all of the tabs happen to be disabled.
+
+ You can change a tab's label and iconset using changeTab(). A tab
+ page can be removed with removePage() and shown with showPage(). The
+ current page is given by currentPage().
+
+ Q3TabDialog does not support tabs on the sides or bottom, nor can
+ you set or retrieve the visible page. If you need more functionality
+ than Q3TabDialog provides, consider creating a QDialog and using a
+ QTabBar with QTabWidgets.
+
+ Most of the functionality in Q3TabDialog is provided by a QTabWidget.
+*/
+
+/*!
+ \fn void Q3TabDialog::selected(const QString &name)
+
+ This signal is emitted whenever a tab is selected (raised),
+ including during the first show(). \a name is the name of the
+ selected tab.
+
+ \sa raise()
+*/
+
+/*! \fn void Q3TabDialog::currentChanged(QWidget *widget)
+
+ This signal is emitted whenever the current page changes. \a widget
+ is the new current page.
+
+ \sa currentPage(), showPage(), tabLabel()
+*/
+
+class Q3TabDialogPrivate
+{
+public:
+ Q3TabDialogPrivate();
+
+ QTabWidget* tw;
+
+ QPushButton * ok;
+ QPushButton * cb;
+ QPushButton * db;
+ QPushButton * hb;
+ QPushButton * ab;
+
+ QBoxLayout * tll;
+};
+
+Q3TabDialogPrivate::Q3TabDialogPrivate()
+ : tw(0),
+ ok(0), cb(0), db(0), hb(0), ab(0),
+ tll(0)
+{ }
+
+/*!
+ Constructs a Q3TabDialog with only an OK button.
+ The \a parent, \a name, \a modal and widget flag, \a f, arguments
+ are passed on to the QDialog constructor.
+*/
+
+Q3TabDialog::Q3TabDialog(QWidget *parent, const char *name, bool modal, Qt::WindowFlags f)
+ : QDialog(parent, name, modal, f)
+{
+ d = new Q3TabDialogPrivate;
+ Q_CHECK_PTR(d);
+
+ d->tw = new QTabWidget(this, "tab widget");
+ connect (d->tw, SIGNAL (selected(QString)), this, SIGNAL(selected(QString)));
+ connect (d->tw, SIGNAL (currentChanged(QWidget*)), this, SIGNAL(currentChanged(QWidget*)));
+
+ d->ok = new QPushButton(this, "ok");
+ Q_CHECK_PTR(d->ok);
+ d->ok->setText(tr("OK"));
+ d->ok->setDefault(true);
+ connect(d->ok, SIGNAL(clicked()),
+ this, SIGNAL(applyButtonPressed()));
+ connect(d->ok, SIGNAL(clicked()),
+ this, SLOT(accept()));
+}
+
+
+/*!
+ Destroys the tab dialog.
+*/
+
+Q3TabDialog::~Q3TabDialog()
+{
+ delete d;
+}
+
+
+/*!
+ Sets the font for the tabs to \a font.
+
+ If the widget is visible, the display is updated with the new font
+ immediately. There may be some geometry changes, depending on the
+ size of the old and new fonts.
+*/
+
+void Q3TabDialog::setFont(const QFont & font)
+{
+ QDialog::setFont(font);
+ setSizes();
+}
+
+
+/*!
+ \fn void Q3TabDialog::applyButtonPressed();
+
+ This signal is emitted when either the Apply or OK button is clicked.
+
+ It should be connected to a slot (or several slots) that change the
+ application's state according to the state of the dialog.
+
+ \sa cancelButtonPressed() defaultButtonPressed() setApplyButton()
+*/
+
+
+/*!
+ Returns true if the tab dialog has a Defaults button; otherwise
+ returns false.
+
+ \sa setDefaultButton() defaultButtonPressed() hasApplyButton()
+ hasCancelButton()
+*/
+
+bool Q3TabDialog::hasDefaultButton() const
+{
+ return d->db != 0;
+}
+
+
+/*!
+ Returns true if the tab dialog has a Help button; otherwise returns
+ false.
+
+ \sa setHelpButton() helpButtonPressed() hasApplyButton()
+ hasCancelButton()
+*/
+
+bool Q3TabDialog::hasHelpButton() const
+{
+ return d->hb != 0;
+}
+
+
+/*!
+ \fn void Q3TabDialog::cancelButtonPressed();
+
+ This signal is emitted when the Cancel button is clicked. It is
+ automatically connected to QDialog::reject(), which will hide the
+ dialog.
+
+ The Cancel button should not change the application's state at all,
+ so you should generally not need to connect it to any slot.
+
+ \sa applyButtonPressed() defaultButtonPressed() setCancelButton()
+*/
+
+
+/*!
+ Returns true if the tab dialog has a Cancel button; otherwise
+ returns false.
+
+ \sa setCancelButton() cancelButtonPressed() hasApplyButton()
+ hasDefaultButton()
+*/
+
+bool Q3TabDialog::hasCancelButton() const
+{
+ return d->cb != 0;
+}
+
+
+/*!
+ \fn void Q3TabDialog::defaultButtonPressed();
+
+ This signal is emitted when the Defaults button is pressed. It
+ should reset the dialog (but not the application) to the "factory
+ defaults".
+
+ The application's state should not be changed until the user clicks
+ Apply or OK.
+
+ \sa applyButtonPressed() cancelButtonPressed() setDefaultButton()
+*/
+
+
+/*!
+ \fn void Q3TabDialog::helpButtonPressed();
+
+ This signal is emitted when the Help button is pressed. It
+ could be used to present information about how to use the dialog.
+
+ \sa applyButtonPressed() cancelButtonPressed() setHelpButton()
+*/
+
+
+/*!
+ Returns true if the tab dialog has an Apply button; otherwise
+ returns false.
+
+ \sa setApplyButton() applyButtonPressed() hasCancelButton()
+ hasDefaultButton()
+*/
+
+bool Q3TabDialog::hasApplyButton() const
+{
+ return d->ab != 0;
+}
+
+
+/*!
+ Returns true if the tab dialog has an OK button; otherwise returns
+ false.
+
+ \sa setOkButton() hasApplyButton() hasCancelButton()
+ hasDefaultButton()
+*/
+
+bool Q3TabDialog::hasOkButton() const
+{
+ return d->ok != 0;
+}
+
+
+/*!
+ \fn void Q3TabDialog::aboutToShow()
+
+ This signal is emitted by show() when it is time to set the state of
+ the dialog's contents. The dialog should reflect the current state
+ of the application when it appears; if there is any possibility that
+ the state of the application may change between the time you call
+ Q3TabDialog() and show(), you should set the
+ dialog's state in a slot and connect this signal to it.
+
+ This applies mainly to Q3TabDialog objects that are kept around
+ hidden, rather than being created, shown, and deleted afterwards.
+
+ \sa applyButtonPressed(), QWidget::show(), cancelButtonPressed()
+*/
+
+
+/*!
+ \internal
+
+ Implemented to delay show()'ing of every page.
+*/
+void Q3TabDialog::show()
+{
+ // Reimplemented in order to delay show()'ing of every page
+ // except the initially visible one, and in order to emit the
+ // aboutToShow() signal.
+ if (window() == this)
+ d->tw->setFocus();
+ emit aboutToShow();
+ setSizes();
+ setUpLayout();
+ QDialog::show();
+}
+
+
+
+/*!
+ Adds another tab and page to the tab view.
+
+ The new page is \a child; the tab's label is \a label.
+ Note the difference between the widget name (which you supply to
+ widget constructors and to setTabEnabled(), for example) and the tab
+ label. The name is internal to the program and invariant, whereas
+ the label is shown on-screen and may vary according to language and
+ other factors.
+
+ If the tab's \a label contains an ampersand, the letter following
+ the ampersand is used as an accelerator for the tab, e.g. if the
+ label is "Bro&wse" then Alt+W becomes an accelerator which will
+ move the focus to this tab.
+
+ If you call addTab() after show() the screen will flicker and the
+ user may be confused.
+
+ \sa insertTab()
+*/
+
+void Q3TabDialog::addTab(QWidget * child, const QString &label)
+{
+ d->tw->addTab(child, label);
+}
+
+
+
+/*! \overload
+
+ This version of the function shows the \a iconset as well as the \a
+ label on the tab of \a child.
+*/
+void Q3TabDialog::addTab(QWidget *child, const QIcon& iconset, const QString &label)
+{
+ d->tw->addTab(child, iconset, label);
+}
+
+
+/*!
+ Inserts another tab and page to the tab view.
+
+ The new page is \a child; the tab's label is \a label.
+ Note the difference between the widget name (which you supply to
+ widget constructors and to setTabEnabled(), for example) and the tab
+ label. The name is internal to the program and invariant, whereas
+ the label is shown on-screen and may vary according to language and
+ other factors.
+
+ If the tab's \a label contains an ampersand, the letter following
+ the ampersand is used as an accelerator for the tab, e.g. if the
+ label is "Bro&wse" then Alt+W becomes an accelerator which will
+ move the focus to this tab.
+
+ If \a index is not specified, the tab is simply added. Otherwise
+ it is inserted at the specified position.
+
+ If you call insertTab() after show(), the screen will flicker and the
+ user may be confused.
+
+ \sa addTab()
+*/
+
+void Q3TabDialog::insertTab(QWidget * child, const QString &label, int index)
+{
+ d->tw->insertTab(child, label, index);
+}
+
+
+/*! \overload
+
+ This version of the function shows the \a iconset as well as the \a
+ label on the tab of \a child.
+ */
+void Q3TabDialog::insertTab(QWidget *child, const QIcon& iconset, const QString &label, int index)
+{
+ d->tw->insertTab(child, iconset, label, index);
+}
+
+/*!
+ Replaces the QTabBar heading the dialog by the given tab bar, \a tb.
+ Note that this must be called \e before any tabs have been added,
+ or the behavior is undefined.
+ \sa tabBar()
+*/
+void Q3TabDialog::setTabBar(QTabBar* tb)
+{
+ if (tb == 0){
+ qWarning("Q3TabDialog::setTabBar() called with null QTabBar pointer");
+ return;
+ }
+
+ d->tw->setTabBar(tb);
+ setUpLayout();
+}
+
+/*!
+ Returns the currently set QTabBar.
+ \sa setTabBar()
+*/
+QTabBar* Q3TabDialog::tabBar() const
+{
+ return d->tw->tabBar();
+}
+
+/*! Ensures that widget \a w is shown. This is mainly useful for accelerators.
+
+ \warning If used carelessly, this function can easily surprise or
+ confuse the user.
+
+ \sa QTabBar::setCurrentTab()
+*/
+
+void Q3TabDialog::showPage(QWidget * w)
+{
+ d->tw->showPage(w);
+}
+
+
+/*! \obsolete
+ Returns true if the page with object name \a name is enabled and
+ false if it is disabled.
+
+ If \a name is 0 or not the name of any of the pages, isTabEnabled()
+ returns false.
+
+ \sa setTabEnabled(), QWidget::isEnabled()
+*/
+
+bool Q3TabDialog::isTabEnabled(const char* name) const
+{
+ if (!name)
+ return false;
+ QObjectList l = this->queryList("QWidget", name, false, true);
+ if (!l.isEmpty()) {
+ for (int i = 0; i < l.size(); ++i) {
+ QObject *o = l.at(i);
+ if (!o->isWidgetType())
+ continue;
+ QWidget *w = static_cast<QWidget *>(o);
+ return d->tw->isTabEnabled(w);
+ }
+ }
+ return false;
+}
+
+
+/*!\obsolete
+
+ Finds the page with object name \a name, enables/disables it
+ according to the value of \a enable and redraws the page's tab
+ appropriately.
+
+ Q3TabDialog uses QWidget::setEnabled() internally, rather than keeping a
+ separate flag.
+
+ Note that even a disabled tab/page may be visible. If the page is
+ already visible Q3TabDialog will not hide it; if all the pages
+ are disabled Q3TabDialog will show one of them.
+
+ The object name is used (rather than the tab label) because the tab
+ text may not be invariant in multi-language applications.
+
+ \sa isTabEnabled(), QWidget::setEnabled()
+*/
+
+void Q3TabDialog::setTabEnabled(const char* name, bool enable)
+{
+ if (!name)
+ return;
+ QObjectList l = this->queryList("QWidget", name, false, true);
+ if (!l.isEmpty()) {
+ for (int i = 0; i < l.size(); ++i) {
+ QObject *o = l.at(i);
+ if(o->isWidgetType())
+ d->tw->setTabEnabled(static_cast<QWidget*>(o), enable);
+ }
+ }
+}
+
+
+/* ### SHOULD THIS BE HERE?
+ Adds an Apply button to the dialog. The button's text is set to \e
+ text (and defaults to "Apply").
+
+ The Apply button should apply the current settings in the dialog box
+ to the application, while keeping the dialog visible.
+
+ When Apply is clicked, the applyButtonPressed() signal is emitted.
+
+ If \a text is an empty string, no button is shown.
+
+ \sa setCancelButton() setDefaultButton() applyButtonPressed()
+*/
+
+
+/*!
+ Returns true if the page \a w is enabled; otherwise returns false.
+
+ \sa setTabEnabled(), QWidget::isEnabled()
+*/
+
+bool Q3TabDialog::isTabEnabled(QWidget* w) const
+{
+ return d->tw->isTabEnabled(w);
+}
+
+/*!
+ If \a enable is true the page \a w is enabled; otherwise \a w is
+ disabled. The page's tab is redrawn appropriately.
+
+ QTabWidget uses QWidget::setEnabled() internally, rather than keeping a
+ separate flag.
+
+ Note that even a disabled tab and tab page may be visible. If the
+ page is already visible QTabWidget will not hide it; if all the
+ pages are disabled QTabWidget will show one of them.
+
+ \sa isTabEnabled(), QWidget::setEnabled()
+*/
+
+void Q3TabDialog::setTabEnabled(QWidget* w, bool enable)
+{
+ d->tw->setTabEnabled(w, enable);
+}
+
+
+/*!
+ Adds an Apply button to the dialog. The button's text is set to \a
+ text.
+
+ The Apply button should apply the current settings in the dialog box
+ to the application while keeping the dialog visible.
+
+ When Apply is clicked, the applyButtonPressed() signal is emitted.
+
+ If \a text is an empty string, no button is shown.
+
+ \sa setCancelButton() setDefaultButton() applyButtonPressed()
+*/
+void Q3TabDialog::setApplyButton(const QString &text)
+{
+ if (text.isEmpty() && d->ab) {
+ delete d->ab;
+ d->ab = 0;
+ setSizes();
+ } else {
+ if (!d->ab) {
+ d->ab = new QPushButton(this, "apply settings");
+ connect(d->ab, SIGNAL(clicked()),
+ this, SIGNAL(applyButtonPressed()));
+ setUpLayout();
+ }
+ d->ab->setText(text);
+ setSizes();
+ //d->ab->show();
+ }
+}
+
+/*!
+ \overload
+
+ Adds an Apply button to the dialog. The button's text is set to
+ a localizable "Apply".
+ */
+void Q3TabDialog::setApplyButton()
+{
+ setApplyButton(tr("Apply"));
+}
+
+
+/*!
+ Adds a Help button to the dialog. The button's text is set to \a
+ text.
+
+ When Help is clicked, the helpButtonPressed() signal is emitted.
+
+ If \a text is an empty string, no button is shown.
+
+ \sa setApplyButton() setCancelButton() helpButtonPressed()
+*/
+
+void Q3TabDialog::setHelpButton(const QString &text)
+{
+ if (text.isEmpty()) {
+ delete d->hb;
+ d->hb = 0;
+ setSizes();
+ } else {
+ if (!d->hb) {
+ d->hb = new QPushButton(this, "give help");
+ connect(d->hb, SIGNAL(clicked()),
+ this, SIGNAL(helpButtonPressed()));
+ setUpLayout();
+ }
+ d->hb->setText(text);
+ setSizes();
+ //d->hb->show();
+ }
+}
+
+
+/*!
+ \overload
+
+ Adds a Help button to the dialog. The button's text is set to
+ a localizable "Help".
+ */
+void Q3TabDialog::setHelpButton()
+{
+ setHelpButton(tr("Help"));
+}
+
+/*!
+ Adds a Defaults button to the dialog. The button's text is set to \a
+ text.
+
+ The Defaults button should set the dialog (but not the application)
+ back to the application defaults.
+
+ When Defaults is clicked, the defaultButtonPressed() signal is emitted.
+
+ If \a text is an empty string, no button is shown.
+
+ \sa setApplyButton() setCancelButton() defaultButtonPressed()
+*/
+
+void Q3TabDialog::setDefaultButton(const QString &text)
+{
+ if (text.isEmpty()) {
+ delete d->db;
+ d->db = 0;
+ setSizes();
+ } else {
+ if (!d->db) {
+ d->db = new QPushButton(this, "back to default");
+ connect(d->db, SIGNAL(clicked()),
+ this, SIGNAL(defaultButtonPressed()));
+ setUpLayout();
+ }
+ d->db->setText(text);
+ setSizes();
+ //d->db->show();
+ }
+}
+
+
+/*!
+ \overload
+
+ Adds a Defaults button to the dialog. The button's text is set to
+ a localizable "Defaults".
+ */
+void Q3TabDialog::setDefaultButton()
+{
+ setDefaultButton(tr("Defaults"));
+}
+
+/*!
+ Adds a Cancel button to the dialog. The button's text is set to \a
+ text.
+
+ The cancel button should always return the application to the state
+ it was in before the tab view popped up, or if the user has clicked
+ Apply, back to the state immediately after the last Apply.
+
+ When Cancel is clicked, the cancelButtonPressed() signal is emitted.
+ The dialog is closed at the same time.
+
+ If \a text is an empty string, no button is shown.
+
+ \sa setApplyButton() setDefaultButton() cancelButtonPressed()
+*/
+
+void Q3TabDialog::setCancelButton(const QString &text)
+{
+ if (text.isEmpty()) {
+ delete d->cb;
+ d->cb = 0;
+ setSizes();
+ } else {
+ if (!d->cb) {
+ d->cb = new QPushButton(this, "cancel dialog");
+ connect(d->cb, SIGNAL(clicked()),
+ this, SIGNAL(cancelButtonPressed()));
+ connect(d->cb, SIGNAL(clicked()),
+ this, SLOT(reject()));
+ setUpLayout();
+ }
+ d->cb->setText(text);
+ setSizes();
+ //d->cb->show();
+ }
+}
+
+
+/*!
+ \overload
+
+ Adds a Cancel button to the dialog. The button's text is set to
+ a localizable "Cancel".
+ */
+
+void Q3TabDialog::setCancelButton()
+{
+ setCancelButton(tr("Cancel"));
+}
+
+/*! Sets up the layout manager for the tab dialog.
+
+ \sa setSizes() setApplyButton() setCancelButton() setDefaultButton()
+*/
+
+void Q3TabDialog::setUpLayout()
+{
+ // the next four are probably the same, really?
+ const int topMargin = 6;
+ const int leftMargin = 6;
+ const int rightMargin = 6;
+ const int bottomMargin = 6;
+ const int betweenButtonsMargin = 7;
+ const int aboveButtonsMargin = 8;
+
+ delete d->tll;
+ d->tll = new QBoxLayout(this, QBoxLayout::Down);
+
+ // top margin
+ d->tll->addSpacing(topMargin);
+
+ QBoxLayout * tmp = new QHBoxLayout();
+ d->tll->addLayout(tmp, 1);
+ tmp->addSpacing(leftMargin);
+ tmp->addWidget(d->tw, 1);
+ tmp->addSpacing(rightMargin + 2);
+
+ d->tll->addSpacing(aboveButtonsMargin + 2);
+ QBoxLayout * buttonRow = new QBoxLayout(QBoxLayout::RightToLeft);
+ d->tll->addLayout(buttonRow, 0);
+ d->tll->addSpacing(bottomMargin);
+
+ buttonRow->addSpacing(rightMargin);
+ if (d->cb) {
+ buttonRow->addWidget(d->cb, 0);
+ buttonRow->addSpacing(betweenButtonsMargin);
+ d->cb->raise();
+ }
+
+ if (d->ab) {
+ buttonRow->addWidget(d->ab, 0);
+ buttonRow->addSpacing(betweenButtonsMargin);
+ d->ab->raise();
+ }
+
+ if (d->db) {
+ buttonRow->addWidget(d->db, 0);
+ buttonRow->addSpacing(betweenButtonsMargin);
+ d->db->raise();
+ }
+
+ if (d->hb) {
+ buttonRow->addWidget(d->hb, 0);
+ buttonRow->addSpacing(betweenButtonsMargin);
+ d->hb->raise();
+ }
+
+ if (d->ok) {
+ buttonRow->addWidget(d->ok, 0);
+ buttonRow->addSpacing(betweenButtonsMargin);
+ d->ok->raise();
+ }
+
+ // add one custom widget here
+ buttonRow->addStretch(1);
+ // add another custom widget here
+
+ d->tll->activate();
+}
+
+
+/*! Sets up the minimum and maximum sizes for each child widget.
+
+ \sa setUpLayout() setFont()
+*/
+
+void Q3TabDialog::setSizes()
+{
+ // compute largest button size
+ QSize s(0, 0);
+ int bw = s.width();
+ int bh = s.height();
+
+ if (d->ok) {
+ s = d->ok->sizeHint();
+ if (s.width() > bw)
+ bw = s.width();
+ if (s.height() > bh)
+ bh = s.height();
+ }
+
+ if (d->ab) {
+ s = d->ab->sizeHint();
+ if (s.width() > bw)
+ bw = s.width();
+ if (s.height() > bh)
+ bh = s.height();
+ }
+
+ if (d->db) {
+ s = d->db->sizeHint();
+ if (s.width() > bw)
+ bw = s.width();
+ if (s.height() > bh)
+ bh = s.height();
+ }
+
+ if (d->hb) {
+ s = d->hb->sizeHint();
+ if (s.width() > bw)
+ bw = s.width();
+ if (s.height() > bh)
+ bh = s.height();
+ }
+
+ if (d->cb) {
+ s = d->cb->sizeHint();
+ if (s.width() > bw)
+ bw = s.width();
+ if (s.height() > bh)
+ bh = s.height();
+ }
+
+ // and set all the buttons to that size
+ if (d->ok)
+ d->ok->setFixedSize(bw, bh);
+ if (d->ab)
+ d->ab->setFixedSize(bw, bh);
+ if (d->db)
+ d->db->setFixedSize(bw, bh);
+ if (d->hb)
+ d->hb->setFixedSize(bw, bh);
+ if (d->cb)
+ d->cb->setFixedSize(bw, bh);
+
+ // fiddle the tab chain so the buttons are in their natural order
+ QWidget * w = d->ok;
+
+ if (d->hb) {
+ if (w)
+ setTabOrder(w, d->hb);
+ w = d->hb;
+ }
+ if (d->db) {
+ if (w)
+ setTabOrder(w, d->db);
+ w = d->db;
+ }
+ if (d->ab) {
+ if (w)
+ setTabOrder(w, d->ab);
+ w = d->ab;
+ }
+ if (d->cb) {
+ if (w)
+ setTabOrder(w, d->cb);
+ w = d->cb;
+ }
+ setTabOrder(w, d->tw);
+}
+
+/*!\reimp
+*/
+void Q3TabDialog::resizeEvent(QResizeEvent * e)
+{
+ QDialog::resizeEvent(e);
+}
+
+
+/*!\reimp
+*/
+void Q3TabDialog::paintEvent(QPaintEvent *)
+{
+}
+
+
+/*!
+ Adds an OK button to the dialog and sets the button's text to \a text.
+
+ When the OK button is clicked, the applyButtonPressed() signal is emitted,
+ and the current settings in the dialog box should be applied to
+ the application. The dialog then closes.
+
+ If \a text is an empty string, no button is shown.
+
+ \sa setCancelButton() setDefaultButton() applyButtonPressed()
+*/
+
+void Q3TabDialog::setOkButton(const QString &text)
+{
+ if (text.isEmpty()) {
+ delete d->ok;
+ d->ok = 0;
+ setSizes();
+ } else {
+ if (!d->ok) {
+ d->ok = new QPushButton(this, "ok");
+ connect(d->ok, SIGNAL(clicked()),
+ this, SIGNAL(applyButtonPressed()));
+ setUpLayout();
+ }
+ d->ok->setText(text);
+ setSizes();
+ //d->ok->show();
+ }
+}
+/*!
+ \overload
+
+ Adds an OK button to the dialog. The button's text is set to
+ a localizable "OK".
+ */
+
+void Q3TabDialog::setOkButton()
+{
+ setOkButton(tr("OK"));
+}
+
+
+/*
+ \overload
+ Old version of setOkButton(), provided for backward compatibility.
+*/
+void Q3TabDialog::setOKButton(const QString &text)
+{
+ // Ugly workaround for original "OK" default argument
+ QString newText(text);
+ if (text.isNull())
+ newText = QString::fromLatin1("OK");
+ setOkButton(newText);
+}
+
+
+/*! Returns the text in the tab for page \a w.
+*/
+
+QString Q3TabDialog::tabLabel(QWidget * w)
+{
+ return d->tw->tabLabel(w);
+}
+
+
+/*! \reimp
+*/
+void Q3TabDialog::styleChange(QStyle& s)
+{
+ QDialog::styleChange(s);
+ setSizes();
+}
+
+
+/*! Returns a pointer to the page currently being displayed by the
+tab dialog. The tab dialog does its best to make sure that this value
+is never 0 (but if you try hard enough, it can be).
+*/
+
+QWidget * Q3TabDialog::currentPage() const
+{
+ return d->tw->currentPage();
+}
+
+/*!
+ \overload
+ Defines a new \a label for the tab of page \a w
+ */
+void Q3TabDialog::changeTab(QWidget *w, const QString &label)
+{
+ d->tw->changeTab(w, label);
+}
+
+/*!
+ Changes tab page \a w's iconset to \a iconset and label to \a label.
+
+ */
+void Q3TabDialog::changeTab(QWidget *w, const QIcon& iconset, const QString &label)
+{
+ d->tw->changeTab(w, iconset, label);
+}
+
+/*! Removes page \a w from this stack of widgets. Does not
+ delete \a w.
+ \sa showPage(), QTabWidget::removePage()
+*/
+void Q3TabDialog::removePage(QWidget * w)
+{
+ d->tw->removePage(w);
+}
+
+QT_END_NAMESPACE