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* Change copyrights from Nokia to Digia4.6Sergio Ahumada2012-11-271-18/+18
| | | | | | | | Change copyrights and license headers from Nokia to Digia Change-Id: I8b2ed2e09e9beb46bdda354017c29f00be6ae76f Reviewed-by: Akseli Salovaara <akseli.salovaara@digia.com> Reviewed-by: Lars Knoll <lars.knoll@digia.com>
* Update copyright year to 2011.Jason McDonald2011-01-111-1/+1
| | | | Reviewed-by: Trust Me
* Update copyright year to 2010Jason McDonald2010-01-071-1/+1
| | | | Reviewed-by: Trust Me
* Update license headers again.Jason McDonald2009-09-091-4/+4
| | | | Reviewed-by: Trust Me
* Update tech preview license header for files that are new in 4.6.Jason McDonald2009-08-311-13/+13
| | | | Reviewed-by: Trust Me
* Update contact URL in license headers.Jason McDonald2009-08-121-1/+1
| | | | Reviewed-by: Trust Me
* Make QStateMachine inherit QStateKent Hansen2009-07-221-1/+1
| | | | | | | | | | | | | | | | | | This removes the need for a "root state" in the machine; or rather, the machine _is_ the root state. User code can now pass in a QStateMachine directly to the QState constructor, instead of machine->rootState(). This also means we could get rid of the "proxying" from the machine to the root state for things like properties (initialState et al), finished() signal and auto-reparenting of states (the ChildAdded event hack). A fun little side-effect of this change is that it's now possible to embed state machines within state machines. We can't think of a good use case yet where you would rather embed a stand-alone state machine (with its own event processing etc.) rather than having just a regular nested state, but it's neat and it works. Reviewed-by: Eskil Abrahamsen Blomfeldt
* Update license headers in files that are new in 4.6.Jason McDonald2009-06-171-2/+2
| | | | Reviewed-by: Trust Me
* Removing QT_EXPERIMENTAL_SOLUTION from the animation apiLeonardo Sobral Cunha2009-05-191-3/+0
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* Instead of adding animations for all properties to all transitions, we useEskil Abrahamsen Blomfeldt2009-05-061-7/+11
| | | | the default animation concept, since this is its intended use.
* Merge branch 'kinetic-statemachine' into kinetic-animationsKent Hansen2009-04-241-1/+1
|\ | | | | | | | | Conflicts: examples/animation/piemenu/qgraphicspiemenu_p.h
| * Remove API for setting specific restore policies on states. We have no clearEskil Abrahamsen Blomfeldt2009-04-231-1/+1
| | | | | | | | | | | | use case for this, so it has been removed. If the requirement arises we can add it back in later. Since it no longer makes sense to have it in QAbstractState, the RestorePolicy enum has been moved to QStateMachine.
* | Update copyright headers of animation examplesLeonardo Sobral Cunha2009-04-231-3/+33
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* Initial import of statemachine branch from the old kinetic repositoryAlexis Menard2009-04-171-0/+127