| Commit message (Collapse) | Author | Age | Files | Lines |
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Change-Id: I52bf8ef0447b701b4ebf7d7d240013a72adb9425
Reviewed-by: Akseli Salovaara <akseli.salovaara@digia.com>
Reviewed-by: Sergio Ahumada <sergio.ahumada@digia.com>
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Change copyrights and license headers from Nokia to Digia
Change-Id: I280c0a575987d1770e354b4948f1d4d767d711ea
Reviewed-by: Simo Fält <simo.falt@digia.com>
Reviewed-by: Sergio Ahumada <sergio.ahumada@digia.com>
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- Replace Nokia contact email address with Qt Project website.
- Remove "All rights reserved" line from license headers.
As in the past, to avoid rewriting various autotests that contain
line-number information, an extra blank line has been inserted at the
end of the license text to ensure that this commit does not change the
total number of lines in the license header.
Change-Id: Ie7ba62011752fcb149b99b26317c54f2a0cfa931
Reviewed-by: Jason McDonald <jason.mcdonald@nokia.com>
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Simple search and replace. This commit doesn't touch 3rd-party files,
nor translations (where the change is not so simple and will be handled
in a separate commit).
Change-Id: I4e48513b8078a44a8cd272326685b25338890148
Reviewed-by: Rohan McGovern <rohan.mcgovern@nokia.com>
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When drawing such pixmaps (used by both the openvg and opengl graphics
systems) onto another pixmap or to a QImage, the performance was
sub-optimal due to missing and accidentally disabled support
specific to QVolatileImage. This is now fixed and drawing pixmaps into
a QImage is also made optimal by using the QS60PaintEngine for
QImage too. This will cause a 5-7x (or even up to 12x on certain
hardware and platform) increase in offscreen pixmap drawing
performance.
Task-number: QTBUG-19880
Reviewed-by: Jani Hautakangas
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Updated version of LGPL and FDL licenseheaders.
Apply release phase licenseheaders for all source files.
Reviewed-by: Trust Me
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When a painter is open on a pixmap's underlying QVolatileImage, it is
better to upload the VGImage content every time the pixmap is drawn
on the screen, in order to enable showing animations that are created
by continously rendering into the same pixmap and keeping the same
painter open.
Task-number: QT-4002
Reviewed-by: Jason Barron
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Similarly to QS60PixmapData, that is used on raster, QVGPixmapData
is also backed by a CFbsBitmap from now on (at least when it makes
sense to do so). This allows copy-less bitmap handle duplication in
from- and toSymbianCFbsBitmap() in case of certain image formats,
reduces local heap usage and improves performance with the s60 style
due to a reduced number of pixel data copies.
Task-number: QT-2505
Reviewed-by: Jason Barron
Reviewed-by: Jani Hautakangas
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