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path: root/src/opengl/qglpixmapfilter.cpp
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* Change copyrights from Nokia to DigiaIikka Eklund2012-09-291-24/+24
* Update contact information in license headers.Sergio Ahumada2012-08-011-2/+2
* Update year in Nokia copyright messages.Jason McDonald2012-01-111-1/+1
* Update licenseheader text in source files for qt4.8Jyri Tahtela2011-05-131-17/+17
* Merge remote branch 'origin/4.7' into qt-master-from-4.7Olivier Goffart2011-01-251-3/+3
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| * Fix static build on Windows with MinGW.Mark Brand2011-01-171-3/+3
* | Merge remote branch 'origin/4.7' into qt-master-from-4.7Olivier Goffart2011-01-171-1/+1
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| * Update copyright year to 2011.Jason McDonald2011-01-111-1/+1
* | Make QtOpenGL use shared contextexts on LighthouseJørgen Lind2010-11-261-1/+1
* | Merge remote branch 'origin/4.7' into qt-master-from-4.7Olivier Goffart2010-10-251-3/+3
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| * Functions that are externally defined to QtOpenGL needs to be imported.Jani Hautakangas2010-10-211-3/+3
* | Rework the internal GL resource system yet again.Trond Kjernåsen2010-07-021-19/+4
* | Redesigned how GL resource management works.Trond Kjernåsen2010-07-021-4/+8
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* Fixed QGLPixmapDropShadowFilter on Nvidia hardware.Trond Kjernaasen2010-05-111-4/+5
* Add a pixmap modification hook to blur pixmap filter cacheTom Cooksey2010-02-081-0/+1
* Fix GL texture leaks when pixmaps are deletedTom Cooksey2010-01-291-11/+11
* Update copyright year to 2010Jason McDonald2010-01-071-1/+1
* Got rid of unused variable compiler warning.Samuel Rødal2009-12-151-2/+0
* Optimized blur / drop shadow effects for the GL 2 paint engine.Samuel Rødal2009-12-141-581/+173
* Merge branch '4.6' of git@scm.dev.nokia.troll.no:qt/qt into 4.6Gunnar Sletta2009-11-131-23/+23
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| * Improvements to graphics effects API after review round.Samuel Rødal2009-11-101-23/+23
* | Fixed drop shadows for opengl graphics systemGunnar Sletta2009-11-101-1/+1
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* Compile on Mac OS XEskil Abrahamsen Blomfeldt2009-11-041-1/+1
* Fixed some compiler warnings.Samuel Rødal2009-11-031-23/+1
* Optimized animated blur radii in the GL 2 paint engine.Samuel Rødal2009-11-021-12/+367
* Moved Qt::RenderHint back into QGraphicsBlurEffect and added a hint.Samuel Rødal2009-11-021-14/+14
* Got rid of redundant texture parameter settings in GL pixmap filters.Samuel Rødal2009-10-291-16/+0
* Added some optimizations to the blur and drop shadow GL filters.Samuel Rødal2009-10-291-170/+266
* Made blur and drop shadow APIs use qreal instead of int for blur radius.Samuel Rødal2009-10-271-2/+2
* Implement the drop shadow filter for OpenGLRhys Weatherley2009-10-061-3/+164
* Add Qt::RenderHint to control rendering operations.Bjørn Erik Nilsen2009-09-301-9/+9
* Convert OpenGL convolution filter to OpenGL2 paint engineRhys Weatherley2009-09-301-120/+59
* ifdef out convolution filter for OpenGL/ES 2.0Rhys Weatherley2009-09-281-2/+14
* Added BlurType to blur graphics effect API.Samuel Rødal2009-09-241-10/+10
* Made fast blur in GL 2 engine be radius independent.Samuel Rødal2009-09-241-140/+96
* Reduce overhead of paint engine-specific pixmap filtersRhys Weatherley2009-09-161-8/+13
* Only regenerate pixmap filter source if the parameters have changed.Rhys Weatherley2009-09-161-2/+31
* Remove unnecessary definitions in GL pixmap filter code.Rhys Weatherley2009-09-161-5/+0
* Removed GL1 pixmap filters and ported colorize filter to GL2 engine.Samuel Rødal2009-09-151-45/+22
* Update license headers again.Jason McDonald2009-09-091-4/+4
* Slightly improved QGLFramebufferObjectFormat API.Samuel Rødal2009-09-041-1/+1
* Fixed issues with using GLenum in public API on mac.Samuel Rødal2009-09-031-1/+1
* Fixed rendering bug in blurpicker example with -graphicssystem openglSamuel Rødal2009-08-311-28/+25
* Merge branch '4.5' into 4.6Thiago Macieira2009-08-311-13/+13
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| * Update tech preview license header.Jason McDonald2009-08-311-13/+13
| * Update license headers.Jason McDonald2009-08-111-1/+1
* | Merge branch '4.6' of git@scm.dev.nokia.troll.no:qt/qt into 4.6Gunnar Sletta2009-08-271-2/+1
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| * | Improved QPainter API for allowing native painting in GL / VG.Samuel Rødal2009-08-261-1/+0
| * | Added missing precision specifiers to custom shader effect.Samuel Rødal2009-08-261-1/+1
* | | New variant of QGLContext::bindTexture that does not require mipmap generationGunnar Sletta2009-08-271-1/+1
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