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* Increase realiability of pauseanimation autotests on winLeonardo Sobral Cunha2009-10-231-20/+24
| | | | Reviewed-by: thierry
* MAke sure we call setCurrentTime when an animation is startedThierry Bastian2009-10-231-0/+9
| | | | | | This could be prevented by a pause animation currently running. Reviewed-by: Leo
* QPauseAnimation autotests fixedThierry Bastian2009-10-201-1/+2
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* Fixes QPauseAnimation autotests for unreliable timer intervals on WindowsLeonardo Sobral Cunha2009-10-091-13/+30
| | | | | | | | | | | The timer interval used currently on Windows is 16 ms, but we get ticks at every 32 ms on average, so the consistent timing is not reliable on windows. We should use the multimedia timer instead (use 15 ms for QTimer), once qt is able to handle events while native event loops are running. When this is done, the ifdefs introduced in this commit should be removed. Reviewed-by: thierry
* Avoids timer ticks when there are only pause animations runningLeonardo Sobral Cunha2009-10-072-0/+397
When there are only pause animations running, the timer will stop and restart when the closest pause animation finishes. While there are only pause animations running, there are no additional timer ticks, but if there is at least one animation running that is not a group or a pause, then the global animation timer will restore it's update interval. Includes a new auto-test for the QPauseAnimation class. Task-number: QT-941 Reviewed-by: thierry Reviewed-by: janarve