/**************************************************************************** ** ** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies). ** Contact: Nokia Corporation (qt-info@nokia.com) ** ** This file is part of the documentation of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:LGPL$ ** No Commercial Usage ** This file contains pre-release code and may not be distributed. ** You may use this file in accordance with the terms and conditions ** contained in the Technology Preview License Agreement accompanying ** this package. ** ** GNU Lesser General Public License Usage ** Alternatively, this file may be used under the terms of the GNU Lesser ** General Public License version 2.1 as published by the Free Software ** Foundation and appearing in the file LICENSE.LGPL included in the ** packaging of this file. Please review the following information to ** ensure the GNU Lesser General Public License version 2.1 requirements ** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. ** ** In addition, as a special exception, Nokia gives you certain ** additional rights. These rights are described in the Nokia Qt LGPL ** Exception version 1.1, included in the file LGPL_EXCEPTION.txt in this ** package. ** ** If you have questions regarding the use of this file, please contact ** Nokia at qt-info@nokia.com. ** ** ** ** ** ** ** ** ** $QT_END_LICENSE$ ** ****************************************************************************/ /*! \group qtce \title Qt for Windows CE \ingroup qt-embedded \brief Documents related to Qt on Windows CE Qt for Windows CE is a C++ framework for GUI and application development for embedded devices running Windows CE. It runs on a variety of processors, including ARM, Intel x86, MIPS and SH-4. \table 100% \header \o Getting Started \o Reference \o Performance and Optimization \row \o \list \o \l {Qt for Windows CE Requirements} \o \l {Installing Qt on Windows CE} \o \l {Windows CE - Introduction to using Qt}{Introduction to using Qt} \endlist \o \list \o \l {Windows CE - Using shadow builds}{Using shadow builds} \o \l {Windows CE - Working with Custom SDKs}{Working with Custom SDKs} \endlist \o \list \o \l {Windows CE OpenGL ES}{OpenGL ES} \o \l {Qt Performance Tuning} \o \l {Fine-Tuning Features in Qt} \endlist \endtable */ /*! \page wince-with-qt-introduction.html \title Windows CE - Introduction to using Qt \brief An introduction to Qt for Windows CE developers. \ingroup qtce \tableofcontents \section1 Required tools In order to use Qt for Windows CE you need to have Visual Studio 2005 and at least one of the supported Windows CE/Mobile SDKs installed. We recommend the \e{Windows Mobile 5.0 SDK for Pocket PC} SDK available \l{http://www.microsoft.com/downloads/details.aspx?FamilyID=83a52af2-f524-4ec5-9155-717cbe5d25ed&DisplayLang=en}{here}. \section1 Installing Qt Follow the instructions found in \l{Installing Qt on Windows CE}. \section1 Building your own applications If you are new to Qt development, have a look at \l{How to Learn Qt} and \l{Tutorials}. In general there is little or no difference in developing Qt applications for Windows CE compared to any of the other platforms supported by Qt. Once you have a \c .pro file, there are two ways of building your application. You can either do it on the command line or inside of VS2005. To do it on the command line, simply write: \snippet doc/src/snippets/code/doc_src_wince-introduction.qdoc 0 To build the project inside of VS2005, on the command line write: \snippet doc/src/snippets/code/doc_src_wince-introduction.qdoc 1 then start VS2005 with the generated \c .vcproj or \c .sln file and select \e{Build project}. For more information on how to use qmake have a look at the \l {qmake Tutorial}. \section1 Running the application In order to run the application, it needs to be deployed on the Windows CE/Mobile device you want to test it for. This can either be done manually or automated using VS2005. To do it manually, simply copy the executable, the Qt \c{.dll} files needed for the application to run, and the C-runtime library into a folder on the device, and then click on the executable to start the program. You can either use the \e Explorer found in ActiveSync or the \e{Remote File Viewer} found in VS2005 to do this. VS2005 can do this step automatically for you as well. If you have built the project inside VS2005, simply select \e Deploy and then \e Debug to deploy and then run the application. You can change the device type by changing the \e{Target Device} specified in the VS2005 toolbar. Further information on deploying Qt applications for Windows can be found in the \l{Deploying an Application on Windows} {deployment document}. */