/**************************************************************************** ** ** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies). ** All rights reserved. ** Contact: Nokia Corporation (qt-info@nokia.com) ** ** This file is part of the documentation of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:LGPL$ ** No Commercial Usage ** This file contains pre-release code and may not be distributed. ** You may use this file in accordance with the terms and conditions ** contained in the Technology Preview License Agreement accompanying ** this package. ** ** GNU Lesser General Public License Usage ** Alternatively, this file may be used under the terms of the GNU Lesser ** General Public License version 2.1 as published by the Free Software ** Foundation and appearing in the file LICENSE.LGPL included in the ** packaging of this file. Please review the following information to ** ensure the GNU Lesser General Public License version 2.1 requirements ** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. ** ** In addition, as a special exception, Nokia gives you certain additional ** rights. These rights are described in the Nokia Qt LGPL Exception ** version 1.1, included in the file LGPL_EXCEPTION.txt in this package. ** ** If you have questions regarding the use of this file, please contact ** Nokia at qt-info@nokia.com. ** ** ** ** ** ** ** ** ** $QT_END_LICENSE$ ** ****************************************************************************/ #include #include #include "window.h" Window::Window(QWidget *parent) : QWidget(parent) { text = QString("Support for text rendering and layout in Qt 4 has been " "redesigned around a system that allows textual content to " "be represented in a more flexible way than was possible " "with Qt 3. Qt 4 also provides a more convenient " "programming interface for editing documents. These " "improvements are made available through a reimplementation " "of the existing text rendering engine, and the " "introduction of several new classes. " "See the relevant module overview for a detailed discussion " "of this framework. The following sections provide a brief " "overview of the main concepts behind Scribe."); setWindowTitle(tr("Plain Text Layout")); } void Window::paintEvent(QPaintEvent *event) { //! [0] QTextLayout textLayout(text, font); qreal margin = 10; qreal radius = qMin(width()/2.0, height()/2.0) - margin; QFontMetrics fm(font); qreal lineHeight = fm.height(); qreal y = 0; textLayout.beginLayout(); while (1) { // create a new line QTextLine line = textLayout.createLine(); if (!line.isValid()) break; qreal x1 = qMax(0.0, pow(pow(radius,2)-pow(radius-y,2), 0.5)); qreal x2 = qMax(0.0, pow(pow(radius,2)-pow(radius-(y+lineHeight),2), 0.5)); qreal x = qMax(x1, x2) + margin; qreal lineWidth = (width() - margin) - x; line.setLineWidth(lineWidth); line.setPosition(QPointF(x, margin+y)); y += line.height(); } textLayout.endLayout(); QPainter painter; painter.begin(this); painter.setRenderHint(QPainter::Antialiasing); painter.fillRect(rect(), Qt::white); painter.setBrush(QBrush(Qt::black)); painter.setPen(QPen(Qt::black)); textLayout.draw(&painter, QPoint(0,0)); painter.setBrush(QBrush(QColor("#a6ce39"))); painter.setPen(QPen(Qt::black)); painter.drawEllipse(QRectF(-radius, margin, 2*radius, 2*radius)); painter.end(); //! [0] }