/**************************************************************************** ** ** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies). ** Contact: Nokia Corporation (qt-info@nokia.com) ** ** This file is part of the documentation of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:LGPL$ ** No Commercial Usage ** This file contains pre-release code and may not be distributed. ** You may use this file in accordance with the terms and conditions ** contained in the Technology Preview License Agreement accompanying ** this package. ** ** GNU Lesser General Public License Usage ** Alternatively, this file may be used under the terms of the GNU Lesser ** General Public License version 2.1 as published by the Free Software ** Foundation and appearing in the file LICENSE.LGPL included in the ** packaging of this file. Please review the following information to ** ensure the GNU Lesser General Public License version 2.1 requirements ** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. ** ** In addition, as a special exception, Nokia gives you certain ** additional rights. These rights are described in the Nokia Qt LGPL ** Exception version 1.1, included in the file LGPL_EXCEPTION.txt in this ** package. ** ** If you have questions regarding the use of this file, please contact ** Nokia at qt-info@nokia.com. ** ** ** ** ** ** ** ** ** $QT_END_LICENSE$ ** ****************************************************************************/ #include #include int main(int argv, char *args[]) { QApplication app(argv, args); //! [0] QGraphicsItem *ball = new QGraphicsEllipseItem(0, 0, 20, 20); QTimeLine *timer = new QTimeLine(5000); timer->setFrameRange(0, 100); QGraphicsItemAnimation *animation = new QGraphicsItemAnimation; animation->setItem(ball); animation->setTimeLine(timer); for (int i = 0; i < 200; ++i) animation->setPosAt(i / 200.0, QPointF(i, i)); QGraphicsScene *scene = new QGraphicsScene(); scene->setSceneRect(0, 0, 250, 250); scene->addItem(ball); QGraphicsView *view = new QGraphicsView(scene); view->show(); timer->start(); //! [0] return app.exec(); }