/**************************************************************************** ** ** Copyright (C) 2012 Nokia Corporation and/or its subsidiary(-ies). ** Contact: http://www.qt-project.org/ ** ** This file is part of the examples of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:LGPL$ ** GNU Lesser General Public License Usage ** This file may be used under the terms of the GNU Lesser General Public ** License version 2.1 as published by the Free Software Foundation and ** appearing in the file LICENSE.LGPL included in the packaging of this ** file. Please review the following information to ensure the GNU Lesser ** General Public License version 2.1 requirements will be met: ** http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. ** ** In addition, as a special exception, Nokia gives you certain additional ** rights. These rights are described in the Nokia Qt LGPL Exception ** version 1.1, included in the file LGPL_EXCEPTION.txt in this package. ** ** GNU General Public License Usage ** Alternatively, this file may be used under the terms of the GNU General ** Public License version 3.0 as published by the Free Software Foundation ** and appearing in the file LICENSE.GPL included in the packaging of this ** file. Please review the following information to ensure the GNU General ** Public License version 3.0 requirements will be met: ** http://www.gnu.org/copyleft/gpl.html. ** ** Other Usage ** Alternatively, this file may be used in accordance with the terms and ** conditions contained in a signed written agreement between you and Nokia. ** ** ** ** ** ** ** $QT_END_LICENSE$ ** ****************************************************************************/ import QtQuick 1.0 import Qt.labs.shaders 1.0 Item { id: main anchors.fill: parent Rectangle{ id: bg anchors.fill: parent color: "black" } Image { source: "images/qt-logo.png" anchors.centerIn: parent } Image { id: fabric anchors.fill: parent source: "images/fabric.jpg" fillMode: Image.Tile } CurtainEffect { id: curtain anchors.fill: fabric bottomWidth: topWidth source: ShaderEffectSource { sourceItem: fabric; hideSource: true } Behavior on bottomWidth { SpringAnimation { easing.type: Easing.OutElastic; velocity: 250; mass: 1.5; spring: 0.5; damping: 0.05} } SequentialAnimation on topWidth { id: topWidthAnim loops: Animation.Infinite NumberAnimation { to: 360; duration: 1000 } PauseAnimation { duration: 2000 } NumberAnimation { to: 180; duration: 1000 } PauseAnimation { duration: 2000 } } } MouseArea { anchors.fill: parent onPressed: { topWidthAnim.stop() curtain.topWidth = mouseX; } onReleased: { topWidthAnim.restart() } onPositionChanged: { if (pressed) { curtain.topWidth = mouseX; } } } }