/**************************************************************************** ** ** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies). ** Contact: Nokia Corporation (qt-info@nokia.com) ** ** This file is part of the examples of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:LGPL$ ** No Commercial Usage ** This file contains pre-release code and may not be distributed. ** You may use this file in accordance with the terms and conditions ** contained in the either Technology Preview License Agreement or the ** Beta Release License Agreement. ** ** GNU Lesser General Public License Usage ** Alternatively, this file may be used under the terms of the GNU Lesser ** General Public License version 2.1 as published by the Free Software ** Foundation and appearing in the file LICENSE.LGPL included in the ** packaging of this file. Please review the following information to ** ensure the GNU Lesser General Public License version 2.1 requirements ** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. ** ** In addition, as a special exception, Nokia gives you certain ** additional rights. These rights are described in the Nokia Qt LGPL ** Exception version 1.0, included in the file LGPL_EXCEPTION.txt in this ** package. ** ** GNU General Public License Usage ** Alternatively, this file may be used under the terms of the GNU ** General Public License version 3.0 as published by the Free Software ** Foundation and appearing in the file LICENSE.GPL included in the ** packaging of this file. Please review the following information to ** ensure the GNU General Public License version 3.0 requirements will be ** met: http://www.gnu.org/copyleft/gpl.html. ** ** If you are unsure which license is appropriate for your use, please ** contact the sales department at http://www.qtsoftware.com/contact. ** $QT_END_LICENSE$ ** ****************************************************************************/ #include #include #include "tetrixpiece.h" //! [0] void TetrixPiece::setRandomShape() { setShape(TetrixShape(qrand() % 7 + 1)); } //! [0] //! [1] void TetrixPiece::setShape(TetrixShape shape) { static const int coordsTable[8][4][2] = { { { 0, 0 }, { 0, 0 }, { 0, 0 }, { 0, 0 } }, { { 0, -1 }, { 0, 0 }, { -1, 0 }, { -1, 1 } }, { { 0, -1 }, { 0, 0 }, { 1, 0 }, { 1, 1 } }, { { 0, -1 }, { 0, 0 }, { 0, 1 }, { 0, 2 } }, { { -1, 0 }, { 0, 0 }, { 1, 0 }, { 0, 1 } }, { { 0, 0 }, { 1, 0 }, { 0, 1 }, { 1, 1 } }, { { -1, -1 }, { 0, -1 }, { 0, 0 }, { 0, 1 } }, { { 1, -1 }, { 0, -1 }, { 0, 0 }, { 0, 1 } } }; for (int i = 0; i < 4 ; i++) { for (int j = 0; j < 2; ++j) coords[i][j] = coordsTable[shape][i][j]; } pieceShape = shape; //! [1] //! [2] } //! [2] //! [3] int TetrixPiece::minX() const { int min = coords[0][0]; for (int i = 1; i < 4; ++i) min = qMin(min, coords[i][0]); return min; } int TetrixPiece::maxX() const //! [3] //! [4] { int max = coords[0][0]; for (int i = 1; i < 4; ++i) max = qMax(max, coords[i][0]); return max; } //! [4] //! [5] int TetrixPiece::minY() const { int min = coords[0][1]; for (int i = 1; i < 4; ++i) min = qMin(min, coords[i][1]); return min; } int TetrixPiece::maxY() const //! [5] //! [6] { int max = coords[0][1]; for (int i = 1; i < 4; ++i) max = qMax(max, coords[i][1]); return max; } //! [6] //! [7] TetrixPiece TetrixPiece::rotatedLeft() const { if (pieceShape == SquareShape) return *this; TetrixPiece result; result.pieceShape = pieceShape; for (int i = 0; i < 4; ++i) { result.setX(i, y(i)); result.setY(i, -x(i)); } //! [7] return result; } //! [9] TetrixPiece TetrixPiece::rotatedRight() const { if (pieceShape == SquareShape) return *this; TetrixPiece result; result.pieceShape = pieceShape; for (int i = 0; i < 4; ++i) { result.setX(i, -y(i)); result.setY(i, x(i)); } //! [9] return result; }