/* Copyright (C) 2004, 2005, 2008 Nikolas Zimmermann 2004, 2005, 2006 Rob Buis This file is part of the KDE project This library is free software; you can redistribute it and/or modify it under the terms of the GNU Library General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Library General Public License for more details. You should have received a copy of the GNU Library General Public License along with this library; see the file COPYING.LIB. If not, write to the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. */ #include "config.h" #if ENABLE(SVG) #include "SVGStyledTransformableElement.h" #include "Attr.h" #include "MappedAttribute.h" #include "RenderPath.h" #include "SVGDocument.h" #include "SVGStyledElement.h" #include "SVGTransformList.h" #include "TransformationMatrix.h" namespace WebCore { char SVGStyledTransformableElementIdentifier[] = "SVGStyledTransformableElement"; SVGStyledTransformableElement::SVGStyledTransformableElement(const QualifiedName& tagName, Document* doc) : SVGStyledLocatableElement(tagName, doc) , SVGTransformable() , m_transform(this, SVGNames::transformAttr, SVGTransformList::create(SVGNames::transformAttr)) { } SVGStyledTransformableElement::~SVGStyledTransformableElement() { } TransformationMatrix SVGStyledTransformableElement::getCTM() const { return SVGTransformable::getCTM(this); } TransformationMatrix SVGStyledTransformableElement::getScreenCTM() const { return SVGTransformable::getScreenCTM(this); } TransformationMatrix SVGStyledTransformableElement::animatedLocalTransform() const { return m_supplementalTransform ? transform()->concatenate().matrix() * *m_supplementalTransform : transform()->concatenate().matrix(); } TransformationMatrix* SVGStyledTransformableElement::supplementalTransform() { if (!m_supplementalTransform) m_supplementalTransform.set(new TransformationMatrix()); return m_supplementalTransform.get(); } void SVGStyledTransformableElement::parseMappedAttribute(MappedAttribute* attr) { if (attr->name() == SVGNames::transformAttr) { SVGTransformList* localTransforms = transformBaseValue(); ExceptionCode ec = 0; localTransforms->clear(ec); if (!SVGTransformable::parseTransformAttribute(localTransforms, attr->value())) localTransforms->clear(ec); else setTransformBaseValue(localTransforms); } else SVGStyledLocatableElement::parseMappedAttribute(attr); } bool SVGStyledTransformableElement::isKnownAttribute(const QualifiedName& attrName) { return SVGTransformable::isKnownAttribute(attrName) || SVGStyledLocatableElement::isKnownAttribute(attrName); } SVGElement* SVGStyledTransformableElement::nearestViewportElement() const { return SVGTransformable::nearestViewportElement(this); } SVGElement* SVGStyledTransformableElement::farthestViewportElement() const { return SVGTransformable::farthestViewportElement(this); } FloatRect SVGStyledTransformableElement::getBBox() const { return SVGTransformable::getBBox(this); } RenderObject* SVGStyledTransformableElement::createRenderer(RenderArena* arena, RenderStyle*) { // By default, any subclass is expected to do path-based drawing return new (arena) RenderPath(this); } Path SVGStyledTransformableElement::toClipPath() const { Path pathData = toPathData(); // FIXME: How do we know the element has done a layout? pathData.transform(animatedLocalTransform()); return pathData; } } #endif // ENABLE(SVG)