/* * Copyright (C) 2009 Google Inc. All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are * met: * * * Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * Redistributions in binary form must reproduce the above * copyright notice, this list of conditions and the following disclaimer * in the documentation and/or other materials provided with the * distribution. * * Neither the name of Google Inc. nor the names of its * contributors may be used to endorse or promote products derived from * this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ #ifndef WebSocketChannel_h #define WebSocketChannel_h #if ENABLE(WEB_SOCKETS) #include "SocketStreamHandleClient.h" #include "WebSocketHandshake.h" #include namespace WebCore { class ScriptExecutionContext; class String; class SocketStreamHandle; class SocketStreamError; class WebSocketChannelClient; class WebSocketChannel : public RefCounted, public SocketStreamHandleClient { public: static PassRefPtr create(ScriptExecutionContext* context, WebSocketChannelClient* client, const KURL& url, const String& protocol) { return adoptRef(new WebSocketChannel(context, client, url, protocol)); } virtual ~WebSocketChannel(); virtual void connect(); virtual bool send(const String& msg); virtual unsigned long bufferedAmount() const; virtual void close(); virtual void disconnect(); virtual void willOpenStream(SocketStreamHandle*, const KURL&); virtual void willSendData(SocketStreamHandle*, const char*, int); virtual void didOpen(SocketStreamHandle*); virtual void didClose(SocketStreamHandle*); virtual void didReceiveData(SocketStreamHandle*, const char*, int); virtual void didFail(SocketStreamHandle*, const SocketStreamError&); private: WebSocketChannel(ScriptExecutionContext*, WebSocketChannelClient*, const KURL&, const String&); bool appendToBuffer(const char* data, int len); void skipBuffer(int len); ScriptExecutionContext* m_context; WebSocketChannelClient* m_client; WebSocketHandshake m_handshake; RefPtr m_handle; char* m_buffer; int m_bufferSize; unsigned long m_unhandledBufferSize; }; } // namespace WebCore #endif // ENABLE(WEB_SOCKETS) #endif // WebSocketChannel_h