/**************************************************************************** ** ** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies). ** Contact: Nokia Corporation (qt-info@nokia.com) ** ** This file is part of the QtGui module of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:LGPL$ ** No Commercial Usage ** This file contains pre-release code and may not be distributed. ** You may use this file in accordance with the terms and conditions ** contained in the Technology Preview License Agreement accompanying ** this package. ** ** GNU Lesser General Public License Usage ** Alternatively, this file may be used under the terms of the GNU Lesser ** General Public License version 2.1 as published by the Free Software ** Foundation and appearing in the file LICENSE.LGPL included in the ** packaging of this file. Please review the following information to ** ensure the GNU Lesser General Public License version 2.1 requirements ** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. ** ** In addition, as a special exception, Nokia gives you certain ** additional rights. These rights are described in the Nokia Qt LGPL ** Exception version 1.1, included in the file LGPL_EXCEPTION.txt in this ** package. ** ** If you have questions regarding the use of this file, please contact ** Nokia at qt-info@nokia.com. ** ** ** ** ** ** ** ** ** $QT_END_LICENSE$ ** ****************************************************************************/ #ifndef QDRAWUTIL_H #define QDRAWUTIL_H #include #include // char*->QString conversion QT_BEGIN_HEADER QT_BEGIN_NAMESPACE QT_MODULE(Gui) class QPainter; #ifndef QT3_SUPPORT class QColorGroup; #endif class QPalette; class QPoint; class QColor; class QBrush; class QRect; class QPixmap; // // Standard shade drawing // Q_GUI_EXPORT void qDrawShadeLine(QPainter *p, int x1, int y1, int x2, int y2, const QPalette &pal, bool sunken = true, int lineWidth = 1, int midLineWidth = 0); Q_GUI_EXPORT void qDrawShadeLine(QPainter *p, const QPoint &p1, const QPoint &p2, const QPalette &pal, bool sunken = true, int lineWidth = 1, int midLineWidth = 0); Q_GUI_EXPORT void qDrawShadeRect(QPainter *p, int x, int y, int w, int h, const QPalette &pal, bool sunken = false, int lineWidth = 1, int midLineWidth = 0, const QBrush *fill = 0); Q_GUI_EXPORT void qDrawShadeRect(QPainter *p, const QRect &r, const QPalette &pal, bool sunken = false, int lineWidth = 1, int midLineWidth = 0, const QBrush *fill = 0); Q_GUI_EXPORT void qDrawShadePanel(QPainter *p, int x, int y, int w, int h, const QPalette &pal, bool sunken = false, int lineWidth = 1, const QBrush *fill = 0); Q_GUI_EXPORT void qDrawShadePanel(QPainter *p, const QRect &r, const QPalette &pal, bool sunken = false, int lineWidth = 1, const QBrush *fill = 0); Q_GUI_EXPORT void qDrawWinButton(QPainter *p, int x, int y, int w, int h, const QPalette &pal, bool sunken = false, const QBrush *fill = 0); Q_GUI_EXPORT void qDrawWinButton(QPainter *p, const QRect &r, const QPalette &pal, bool sunken = false, const QBrush *fill = 0); Q_GUI_EXPORT void qDrawWinPanel(QPainter *p, int x, int y, int w, int h, const QPalette &pal, bool sunken = false, const QBrush *fill = 0); Q_GUI_EXPORT void qDrawWinPanel(QPainter *p, const QRect &r, const QPalette &pal, bool sunken = false, const QBrush *fill = 0); Q_GUI_EXPORT void qDrawPlainRect(QPainter *p, int x, int y, int w, int h, const QColor &, int lineWidth = 1, const QBrush *fill = 0); Q_GUI_EXPORT void qDrawPlainRect(QPainter *p, const QRect &r, const QColor &, int lineWidth = 1, const QBrush *fill = 0); #ifdef QT3_SUPPORT // // Use QStyle::itemRect(), QStyle::drawItem() and QStyle::drawArrow() instead. // Q_GUI_EXPORT QT3_SUPPORT QRect qItemRect(QPainter *p, Qt::GUIStyle gs, int x, int y, int w, int h, int flags, bool enabled, const QPixmap *pixmap, const QString& text, int len=-1); Q_GUI_EXPORT QT3_SUPPORT void qDrawItem(QPainter *p, Qt::GUIStyle gs, int x, int y, int w, int h, int flags, const QPalette &pal, bool enabled, const QPixmap *pixmap, const QString& text, int len=-1, const QColor* penColor = 0); Q_GUI_EXPORT QT3_SUPPORT void qDrawArrow(QPainter *p, Qt::ArrowType type, Qt::GUIStyle style, bool down, int x, int y, int w, int h, const QPalette &pal, bool enabled); #endif QT_END_NAMESPACE QT_END_HEADER #endif // QDRAWUTIL_H