/**************************************************************************** ** ** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies). ** Contact: Nokia Corporation (qt-info@nokia.com) ** ** This file is part of the QtGui module of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:LGPL$ ** No Commercial Usage ** This file contains pre-release code and may not be distributed. ** You may use this file in accordance with the terms and conditions ** contained in the Technology Preview License Agreement accompanying ** this package. ** ** GNU Lesser General Public License Usage ** Alternatively, this file may be used under the terms of the GNU Lesser ** General Public License version 2.1 as published by the Free Software ** Foundation and appearing in the file LICENSE.LGPL included in the ** packaging of this file. Please review the following information to ** ensure the GNU Lesser General Public License version 2.1 requirements ** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. ** ** In addition, as a special exception, Nokia gives you certain ** additional rights. These rights are described in the Nokia Qt LGPL ** Exception version 1.1, included in the file LGPL_EXCEPTION.txt in this ** package. ** ** If you have questions regarding the use of this file, please contact ** Nokia at qt-info@nokia.com. ** ** ** ** ** ** ** ** ** $QT_END_LICENSE$ ** ****************************************************************************/ #ifndef QVECTORPATH_P_H #define QVECTORPATH_P_H // // W A R N I N G // ------------- // // This file is not part of the Qt API. It exists purely as an // implementation detail. This header file may change from version to // version without notice, or even be removed. // // We mean it. // #include #include "qpaintengine_p.h" #include "qstroker_p.h" #include "qpainter_p.h" QT_BEGIN_HEADER QT_BEGIN_NAMESPACE QT_MODULE(Gui) #define QVECTORPATH_NO_CACHE struct QRealRect { qreal x1, y1, x2, y2; }; class Q_GUI_EXPORT QVectorPath { public: enum Hint { // Basic shapes... LinesHint = 0x0001, // Just plain lines... RectangleHint = 0x0002, ConvexPolygonHint = 0x0003, // Convex polygon... NonISectPolygonHint = 0x0004, // concave polygon, but not intersecting.. NonCurvedShapeHint = 0x0005, // Generic polygon, possibly self-intersecting... CurvedShapeHint = 0x0006, // Generic vector path.. EllipseHint = 0x0007, ShapeHintMask = 0x000f, // Other hints CacheHint = 0x0100, ControlPointRect = 0x0200, // Set if the control point rect has been calculated... // Shape rendering specifiers... OddEvenFill = 0x1000, WindingFill = 0x2000, ImplicitClose = 0x4000, }; // ### Falcon: introduca a struct XY for points so lars is not so confused... QVectorPath(const qreal *points, int count, const QPainterPath::ElementType *elements = 0, uint hints = CurvedShapeHint) : m_elements(elements), m_points(points), m_count(count), m_hints(hints) #ifndef QVECTORPATH_NO_CACHE , m_cache(0) #endif { } const QRealRect &controlPointRect() const; inline Hint shape() const { return (Hint) (m_hints & ShapeHintMask); } inline bool hasCacheHint() const { return m_hints & CacheHint; } inline bool hasImplicitClose() const { return m_hints & ImplicitClose; } inline bool hasWindingFill() const { return m_hints & WindingFill; } inline uint hints() const { return m_hints; } inline const QPainterPath::ElementType *elements() const { return m_elements; } inline const qreal *points() const { return m_points; } inline bool isEmpty() const { return m_points == 0; } inline int elementCount() const { return m_count; } static inline uint polygonFlags(QPaintEngine::PolygonDrawMode mode); private: Q_DISABLE_COPY(QVectorPath) #ifndef QVECTORPATH_NO_CACHE struct CacheEntry { void *engine; int id; void *extra; CacheEntry *next; }; void addCacheData(CacheEntry *d) { d->next = m_cache; m_cache = d; } CacheEntry *m_cache; #endif const QPainterPath::ElementType *m_elements; const qreal *m_points; const int m_count; mutable uint m_hints; mutable QRealRect m_cp_rect; }; Q_GUI_EXPORT const QVectorPath &qtVectorPathForPath(const QPainterPath &path); QT_END_NAMESPACE QT_END_HEADER #endif