/**************************************************************************** ** ** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies). ** Contact: Nokia Corporation (qt-info@nokia.com) ** ** This file is part of the QtGui module of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:LGPL$ ** No Commercial Usage ** This file contains pre-release code and may not be distributed. ** You may use this file in accordance with the terms and conditions ** contained in the Technology Preview License Agreement accompanying ** this package. ** ** GNU Lesser General Public License Usage ** Alternatively, this file may be used under the terms of the GNU Lesser ** General Public License version 2.1 as published by the Free Software ** Foundation and appearing in the file LICENSE.LGPL included in the ** packaging of this file. Please review the following information to ** ensure the GNU Lesser General Public License version 2.1 requirements ** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. ** ** In addition, as a special exception, Nokia gives you certain ** additional rights. These rights are described in the Nokia Qt LGPL ** Exception version 1.1, included in the file LGPL_EXCEPTION.txt in this ** package. ** ** If you have questions regarding the use of this file, please contact ** Nokia at qt-info@nokia.com. ** ** ** ** ** ** ** ** ** $QT_END_LICENSE$ ** ****************************************************************************/ //#define D3D_DEBUG_BACKBUFFER #include #include #include "qdebug.h" #include "qpaintengine_d3d_p.h" #include "qwindowsurface_d3d_p.h" #include "private/qwidget_p.h" #include "private/qbackingstore_p.h" #include QT_BEGIN_NAMESPACE extern QDirect3DPaintEngine *qt_d3dEngine(); struct QD3DWindowSurfacePrivate { QSize m_lastSize; QWidget *m_widget; }; QD3DWindowSurface::QD3DWindowSurface(QWidget *window) : QWindowSurface(window), d_ptr(new QD3DWindowSurfacePrivate) { Q_ASSERT(window->isTopLevel()); d_ptr->m_widget = window; } QD3DWindowSurface::~QD3DWindowSurface() { delete d_ptr; } QPaintDevice *QD3DWindowSurface::paintDevice() { return d_ptr->m_widget; } void QD3DWindowSurface::flush(QWidget *widget, const QRegion &rgn, const QPoint &offset) { QPoint wOffset = qt_qwidget_data(widget)->wrect.topLeft(); QDirect3DPaintEngine *engine = qt_d3dEngine(); LPDIRECT3DSWAPCHAIN9 swapchain = engine->swapChain(d_ptr->m_widget); if (swapchain) { QRect br = rgn.boundingRect(); QRect wbr = br.translated(-wOffset); RECT destrect; destrect.left = wbr.x(); destrect.top = wbr.y(); destrect.right = destrect.left + wbr.width(); destrect.bottom = destrect.top + wbr.height(); RECT srcrect; srcrect.left = br.x() + offset.x(); srcrect.top = br.y() + offset.y(); srcrect.right = wbr.width() + srcrect.left; srcrect.bottom = wbr.height() + srcrect.top; int devwidth = d_ptr->m_lastSize.width(); int devheight = d_ptr->m_lastSize.height(); if (devwidth <= srcrect.right) { int diff = srcrect.right - devwidth; srcrect.right -= diff; destrect.right -= diff; if (srcrect.right <= srcrect.left) return; } if (devheight <= srcrect.bottom) { int diff = srcrect.bottom - devheight; srcrect.bottom -= diff; destrect.bottom -= diff; if (srcrect.bottom <= srcrect.top) return; } if (FAILED(swapchain->Present(&srcrect, &destrect, widget->winId(), 0, 0))) qWarning("QDirect3DPaintEngine: failed to present back buffer."); #ifdef D3D_DEBUG_BACKBUFFER qDebug() << widget << srcrect.left << srcrect.top << wbr.width() << wbr.height() << "Dest: " << destrect.left << destrect.top; IDirect3DSurface9 *surface; swapchain->GetBackBuffer(0, D3DBACKBUFFER_TYPE_MONO, &surface); QString filename("C:\\test.bmp"); D3DXSaveSurfaceToFile(filename.utf16(), D3DXIFF_BMP, surface, 0, 0); surface->Release(); #endif } } void QD3DWindowSurface::setGeometry(const QRect &rect) { if (rect.isEmpty()) qt_d3dEngine()->releaseSwapChain(d_ptr->m_widget); d_ptr->m_lastSize = rect.size(); QWindowSurface::setGeometry(rect); } bool QD3DWindowSurface::scroll(const QRegion &area, int dx, int dy) { QDirect3DPaintEngine *engine = qt_d3dEngine(); QRect rect = area.boundingRect(); RECT destrect; destrect.left = rect.x()+dx; destrect.top = rect.y()+dy; destrect.right = rect.width() + destrect.left; destrect.bottom = rect.height() + destrect.top; RECT srcrect; srcrect.left = rect.x(); srcrect.top = rect.y(); srcrect.right = rect.width() + srcrect.left; srcrect.bottom = rect.height() + srcrect.top; engine->scroll(d_ptr->m_widget, srcrect, destrect); return true; } QT_END_NAMESPACE