/**************************************************************************** ** ** Copyright (C) 2010 Nokia Corporation and/or its subsidiary(-ies). ** All rights reserved. ** Contact: Nokia Corporation (qt-info@nokia.com) ** ** This file is part of the QtMultimedia module of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:LGPL$ ** No Commercial Usage ** This file contains pre-release code and may not be distributed. ** You may use this file in accordance with the terms and conditions ** contained in the Technology Preview License Agreement accompanying ** this package. ** ** GNU Lesser General Public License Usage ** Alternatively, this file may be used under the terms of the GNU Lesser ** General Public License version 2.1 as published by the Free Software ** Foundation and appearing in the file LICENSE.LGPL included in the ** packaging of this file. Please review the following information to ** ensure the GNU Lesser General Public License version 2.1 requirements ** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. ** ** In addition, as a special exception, Nokia gives you certain additional ** rights. These rights are described in the Nokia Qt LGPL Exception ** version 1.1, included in the file LGPL_EXCEPTION.txt in this package. ** ** If you have questions regarding the use of this file, please contact ** Nokia at qt-info@nokia.com. ** ** ** ** ** ** ** ** ** $QT_END_LICENSE$ ** ****************************************************************************/ #include "qaudiooutput_symbian_p.h" QT_BEGIN_NAMESPACE //----------------------------------------------------------------------------- // Constants //----------------------------------------------------------------------------- const int UnderflowTimerInterval = 50; // ms //----------------------------------------------------------------------------- // Private class //----------------------------------------------------------------------------- SymbianAudioOutputPrivate::SymbianAudioOutputPrivate( QAudioOutputPrivate *audioDevice) : m_audioDevice(audioDevice) { } SymbianAudioOutputPrivate::~SymbianAudioOutputPrivate() { } qint64 SymbianAudioOutputPrivate::readData(char *data, qint64 len) { Q_UNUSED(data) Q_UNUSED(len) return 0; } qint64 SymbianAudioOutputPrivate::writeData(const char *data, qint64 len) { qint64 totalWritten = 0; if (m_audioDevice->state() == QAudio::ActiveState || m_audioDevice->state() == QAudio::IdleState) { while (totalWritten < len) { const qint64 written = m_audioDevice->pushData(data + totalWritten, len - totalWritten); if (written > 0) totalWritten += written; else break; } } return totalWritten; } //----------------------------------------------------------------------------- // Public functions //----------------------------------------------------------------------------- QAudioOutputPrivate::QAudioOutputPrivate(const QByteArray &device, const QAudioFormat &format) : m_device(device) , m_format(format) , m_clientBufferSize(SymbianAudio::DefaultBufferSize) , m_notifyInterval(SymbianAudio::DefaultNotifyInterval) , m_notifyTimer(new QTimer(this)) , m_error(QAudio::NoError) , m_internalState(SymbianAudio::ClosedState) , m_externalState(QAudio::StoppedState) , m_pullMode(false) , m_source(0) , m_devSound(0) , m_devSoundBuffer(0) , m_devSoundBufferSize(0) , m_bytesWritten(0) , m_pushDataReady(false) , m_bytesPadding(0) , m_underflow(false) , m_lastBuffer(false) , m_underflowTimer(new QTimer(this)) , m_samplesPlayed(0) , m_totalSamplesPlayed(0) { qRegisterMetaType("CMMFBuffer *"); connect(m_notifyTimer.data(), SIGNAL(timeout()), this, SIGNAL(notify())); m_underflowTimer->setInterval(UnderflowTimerInterval); connect(m_underflowTimer.data(), SIGNAL(timeout()), this, SLOT(underflowTimerExpired())); } QAudioOutputPrivate::~QAudioOutputPrivate() { close(); } QIODevice* QAudioOutputPrivate::start(QIODevice *device) { stop(); if (device) { m_pullMode = true; m_source = device; } open(); if (SymbianAudio::ClosedState != m_internalState) { if (device) { connect(m_source, SIGNAL(readyRead()), this, SLOT(dataReady())); } else { m_source = new SymbianAudioOutputPrivate(this); m_source->open(QIODevice::WriteOnly | QIODevice::Unbuffered); } m_elapsed.restart(); } return m_source; } void QAudioOutputPrivate::stop() { close(); } void QAudioOutputPrivate::reset() { m_totalSamplesPlayed += getSamplesPlayed(); m_devSound->stop(); m_bytesPadding = 0; startPlayback(); } void QAudioOutputPrivate::suspend() { if (SymbianAudio::ActiveState == m_internalState || SymbianAudio::IdleState == m_internalState) { m_notifyTimer->stop(); m_underflowTimer->stop(); const qint64 samplesWritten = SymbianAudio::Utils::bytesToSamples( m_format, m_bytesWritten); const qint64 samplesPlayed = getSamplesPlayed(); m_bytesWritten = 0; // CMMFDevSound::Pause() is not guaranteed to work correctly in all // implementations, for play-mode DevSound sessions. We therefore // have to implement suspend() by calling CMMFDevSound::Stop(). // Because this causes buffered data to be dropped, we replace the // lost data with silence following a call to resume(), in order to // ensure that processedUSecs() returns the correct value. m_devSound->stop(); m_totalSamplesPlayed += samplesPlayed; // Calculate the amount of data dropped const qint64 paddingSamples = samplesWritten - samplesPlayed; Q_ASSERT(paddingSamples >= 0); m_bytesPadding = SymbianAudio::Utils::samplesToBytes(m_format, paddingSamples); setState(SymbianAudio::SuspendedState); } } void QAudioOutputPrivate::resume() { if (SymbianAudio::SuspendedState == m_internalState) { if (!m_pullMode && m_devSoundBuffer && m_devSoundBuffer->Data().Length()) bufferFilled(); startPlayback(); } } int QAudioOutputPrivate::bytesFree() const { int result = 0; if (m_devSoundBuffer) { const TDes8 &outputBuffer = m_devSoundBuffer->Data(); result = outputBuffer.MaxLength() - outputBuffer.Length(); } return result; } int QAudioOutputPrivate::periodSize() const { return bufferSize(); } void QAudioOutputPrivate::setBufferSize(int value) { // Note that DevSound does not allow its client to specify the buffer size. // This functionality is available via custom interfaces, but since these // cannot be guaranteed to work across all DevSound implementations, we // do not use them here. // In order to comply with the expected bevahiour of QAudioOutput, we store // the value and return it from bufferSize(), but the underlying DevSound // buffer size remains unchanged. if (value > 0) m_clientBufferSize = value; } int QAudioOutputPrivate::bufferSize() const { return m_devSoundBufferSize ? m_devSoundBufferSize : m_clientBufferSize; } void QAudioOutputPrivate::setNotifyInterval(int ms) { if (ms >= 0) { const int oldNotifyInterval = m_notifyInterval; m_notifyInterval = ms; if (m_notifyInterval && (SymbianAudio::ActiveState == m_internalState || SymbianAudio::IdleState == m_internalState)) m_notifyTimer->start(m_notifyInterval); else m_notifyTimer->stop(); } } int QAudioOutputPrivate::notifyInterval() const { return m_notifyInterval; } qint64 QAudioOutputPrivate::processedUSecs() const { int samplesPlayed = 0; if (m_devSound && SymbianAudio::SuspendedState != m_internalState) samplesPlayed = getSamplesPlayed(); // Protect against division by zero Q_ASSERT_X(m_format.frequency() > 0, Q_FUNC_INFO, "Invalid frequency"); const qint64 result = qint64(1000000) * (samplesPlayed + m_totalSamplesPlayed) / m_format.frequency(); return result; } qint64 QAudioOutputPrivate::elapsedUSecs() const { const qint64 result = (QAudio::StoppedState == state()) ? 0 : m_elapsed.elapsed() * 1000; return result; } QAudio::Error QAudioOutputPrivate::error() const { return m_error; } QAudio::State QAudioOutputPrivate::state() const { return m_externalState; } QAudioFormat QAudioOutputPrivate::format() const { return m_format; } //----------------------------------------------------------------------------- // Private functions //----------------------------------------------------------------------------- void QAudioOutputPrivate::dataReady() { // Client-provided QIODevice has data ready to read. Q_ASSERT_X(m_source->bytesAvailable(), Q_FUNC_INFO, "readyRead signal received, but no data available"); if (!m_bytesPadding) pullData(); } void QAudioOutputPrivate::underflowTimerExpired() { const TInt samplesPlayed = getSamplesPlayed(); if (m_samplesPlayed && (samplesPlayed == m_samplesPlayed)) { setError(QAudio::UnderrunError); } else { m_samplesPlayed = samplesPlayed; m_underflowTimer->start(); } } void QAudioOutputPrivate::devsoundInitializeComplete(int err) { Q_ASSERT_X(SymbianAudio::InitializingState == m_internalState, Q_FUNC_INFO, "Invalid state"); if (!err && m_devSound->isFormatSupported(m_format)) startPlayback(); else setError(QAudio::OpenError); } void QAudioOutputPrivate::devsoundBufferToBeFilled(CMMFBuffer *bufferBase) { // Following receipt of this signal, DevSound should not provide another // buffer until we have returned the current one. Q_ASSERT_X(!m_devSoundBuffer, Q_FUNC_INFO, "Buffer already held"); // Will be returned to DevSoundWrapper by bufferProcessed(). m_devSoundBuffer = static_cast(bufferBase); if (!m_devSoundBufferSize) m_devSoundBufferSize = m_devSoundBuffer->Data().MaxLength(); writePaddingData(); if (m_pullMode && isDataReady() && !m_bytesPadding) pullData(); } void QAudioOutputPrivate::devsoundPlayError(int err) { switch (err) { case KErrUnderflow: m_underflow = true; if (m_pullMode && !m_lastBuffer) setError(QAudio::UnderrunError); else setState(SymbianAudio::IdleState); break; default: setError(QAudio::IOError); break; } } void QAudioOutputPrivate::open() { Q_ASSERT_X(SymbianAudio::ClosedState == m_internalState, Q_FUNC_INFO, "DevSound already opened"); Q_ASSERT(!m_devSound); m_devSound = new SymbianAudio::DevSoundWrapper(QAudio::AudioOutput, this); connect(m_devSound, SIGNAL(initializeComplete(int)), this, SLOT(devsoundInitializeComplete(int))); connect(m_devSound, SIGNAL(bufferToBeProcessed(CMMFBuffer *)), this, SLOT(devsoundBufferToBeFilled(CMMFBuffer *))); connect(m_devSound, SIGNAL(processingError(int)), this, SLOT(devsoundPlayError(int))); setState(SymbianAudio::InitializingState); m_devSound->initialize(m_format.codec()); } void QAudioOutputPrivate::startPlayback() { bool ok = m_devSound->setFormat(m_format); if (ok) ok = m_devSound->start(); if (ok) { if (isDataReady()) setState(SymbianAudio::ActiveState); else setState(SymbianAudio::IdleState); if (m_notifyInterval) m_notifyTimer->start(m_notifyInterval); m_underflow = false; Q_ASSERT(m_devSound->samplesProcessed() == 0); writePaddingData(); if (m_pullMode && m_source->bytesAvailable() && !m_bytesPadding) dataReady(); } else { setError(QAudio::OpenError); close(); } } void QAudioOutputPrivate::writePaddingData() { // See comments in suspend() while (m_devSoundBuffer && m_bytesPadding) { if (SymbianAudio::IdleState == m_internalState) setState(SymbianAudio::ActiveState); TDes8 &outputBuffer = m_devSoundBuffer->Data(); const qint64 outputBytes = bytesFree(); const qint64 paddingBytes = outputBytes < m_bytesPadding ? outputBytes : m_bytesPadding; unsigned char *ptr = const_cast(outputBuffer.Ptr()); Mem::FillZ(ptr, paddingBytes); outputBuffer.SetLength(outputBuffer.Length() + paddingBytes); m_bytesPadding -= paddingBytes; Q_ASSERT(m_bytesPadding >= 0); if (m_pullMode && m_source->atEnd()) lastBufferFilled(); if ((paddingBytes == outputBytes) || !m_bytesPadding) bufferFilled(); } } qint64 QAudioOutputPrivate::pushData(const char *data, qint64 len) { // Data has been written to SymbianAudioOutputPrivate Q_ASSERT_X(!m_pullMode, Q_FUNC_INFO, "pushData called when in pull mode"); const unsigned char *const inputPtr = reinterpret_cast(data); qint64 bytesWritten = 0; if (SymbianAudio::IdleState == m_internalState) setState(SymbianAudio::ActiveState); while (m_devSoundBuffer && (bytesWritten < len)) { // writePaddingData() is called from BufferToBeFilled(), so we should // never have any padding data left at this point. Q_ASSERT_X(0 == m_bytesPadding, Q_FUNC_INFO, "Padding bytes remaining in pushData"); TDes8 &outputBuffer = m_devSoundBuffer->Data(); const qint64 outputBytes = bytesFree(); const qint64 inputBytes = len - bytesWritten; const qint64 copyBytes = outputBytes < inputBytes ? outputBytes : inputBytes; outputBuffer.Append(inputPtr + bytesWritten, copyBytes); bytesWritten += copyBytes; bufferFilled(); } m_pushDataReady = (bytesWritten < len); // If DevSound is still initializing (m_internalState == InitializingState), // we cannot transition m_internalState to ActiveState, but we must emit // an (external) state change from IdleState to ActiveState. The following // call triggers this signal. setState(m_internalState); return bytesWritten; } void QAudioOutputPrivate::pullData() { Q_ASSERT_X(m_pullMode, Q_FUNC_INFO, "pullData called when in push mode"); // writePaddingData() is called by BufferToBeFilled() before pullData(), // so we should never have any padding data left at this point. Q_ASSERT_X(0 == m_bytesPadding, Q_FUNC_INFO, "Padding bytes remaining in pullData"); qint64 inputBytes = m_source->bytesAvailable(); while (m_devSoundBuffer && inputBytes) { if (SymbianAudio::IdleState == m_internalState) setState(SymbianAudio::ActiveState); TDes8 &outputBuffer = m_devSoundBuffer->Data(); const qint64 outputBytes = bytesFree(); const qint64 copyBytes = outputBytes < inputBytes ? outputBytes : inputBytes; char *outputPtr = (char*)(outputBuffer.Ptr() + outputBuffer.Length()); const qint64 bytesCopied = m_source->read(outputPtr, copyBytes); Q_ASSERT(bytesCopied == copyBytes); outputBuffer.SetLength(outputBuffer.Length() + bytesCopied); inputBytes -= bytesCopied; if (m_source->atEnd()) lastBufferFilled(); else if (copyBytes == outputBytes) bufferFilled(); } } void QAudioOutputPrivate::bufferFilled() { Q_ASSERT_X(m_devSoundBuffer, Q_FUNC_INFO, "No buffer to return"); const TDes8 &outputBuffer = m_devSoundBuffer->Data(); m_bytesWritten += outputBuffer.Length(); m_devSoundBuffer = 0; m_samplesPlayed = getSamplesPlayed(); m_underflowTimer->start(); if (QAudio::UnderrunError == m_error) m_error = QAudio::NoError; m_devSound->bufferProcessed(); } void QAudioOutputPrivate::lastBufferFilled() { Q_ASSERT_X(m_devSoundBuffer, Q_FUNC_INFO, "No buffer to fill"); Q_ASSERT_X(!m_lastBuffer, Q_FUNC_INFO, "Last buffer already sent"); m_lastBuffer = true; m_devSoundBuffer->SetLastBuffer(ETrue); bufferFilled(); } void QAudioOutputPrivate::close() { m_notifyTimer->stop(); m_underflowTimer->stop(); m_error = QAudio::NoError; if (m_devSound) m_devSound->stop(); delete m_devSound; m_devSound = 0; m_devSoundBuffer = 0; m_devSoundBufferSize = 0; if (!m_pullMode) // m_source is owned delete m_source; m_pullMode = false; m_source = 0; m_bytesWritten = 0; m_pushDataReady = false; m_bytesPadding = 0; m_underflow = false; m_lastBuffer = false; m_samplesPlayed = 0; m_totalSamplesPlayed = 0; setState(SymbianAudio::ClosedState); } qint64 QAudioOutputPrivate::getSamplesPlayed() const { qint64 result = 0; if (m_devSound) { const qint64 samplesWritten = SymbianAudio::Utils::bytesToSamples( m_format, m_bytesWritten); if (m_underflow) { result = samplesWritten; } else { // This is necessary because some DevSound implementations report // that they have played more data than has actually been provided to them // by the client. const qint64 devSoundSamplesPlayed(m_devSound->samplesProcessed()); result = qMin(devSoundSamplesPlayed, samplesWritten); } } return result; } void QAudioOutputPrivate::setError(QAudio::Error error) { m_error = error; // Although no state transition actually occurs here, a stateChanged event // must be emitted to inform the client that the call to start() was // unsuccessful. if (QAudio::OpenError == error) { emit stateChanged(QAudio::StoppedState); } else { if (QAudio::UnderrunError == error) setState(SymbianAudio::IdleState); else // Close the DevSound instance. This causes a transition to // StoppedState. This must be done asynchronously in case the // current function was called from a DevSound event handler, in which // case deleting the DevSound instance may cause an exception. QMetaObject::invokeMethod(this, "close", Qt::QueuedConnection); } } void QAudioOutputPrivate::setState(SymbianAudio::State newInternalState) { const QAudio::State oldExternalState = m_externalState; m_internalState = newInternalState; m_externalState = SymbianAudio::Utils::stateNativeToQt(m_internalState); if (m_externalState != oldExternalState) emit stateChanged(m_externalState); } bool QAudioOutputPrivate::isDataReady() const { return (m_source && m_source->bytesAvailable()) || m_bytesPadding || m_pushDataReady; } QT_END_NAMESPACE