/**************************************************************************** ** ** Copyright (C) 2012 Digia Plc and/or its subsidiary(-ies). ** Contact: http://www.qt-project.org/legal ** ** This file is part of the QtNetwork module of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:LGPL$ ** Commercial License Usage ** Licensees holding valid commercial Qt licenses may use this file in ** accordance with the commercial license agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and Digia. For licensing terms and ** conditions see http://qt.digia.com/licensing. For further information ** use the contact form at http://qt.digia.com/contact-us. ** ** GNU Lesser General Public License Usage ** Alternatively, this file may be used under the terms of the GNU Lesser ** General Public License version 2.1 as published by the Free Software ** Foundation and appearing in the file LICENSE.LGPL included in the ** packaging of this file. Please review the following information to ** ensure the GNU Lesser General Public License version 2.1 requirements ** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. ** ** In addition, as a special exception, Digia gives you certain additional ** rights. These rights are described in the Digia Qt LGPL Exception ** version 1.1, included in the file LGPL_EXCEPTION.txt in this package. ** ** GNU General Public License Usage ** Alternatively, this file may be used under the terms of the GNU ** General Public License version 3.0 as published by the Free Software ** Foundation and appearing in the file LICENSE.GPL included in the ** packaging of this file. Please review the following information to ** ensure the GNU General Public License version 3.0 requirements will be ** met: http://www.gnu.org/copyleft/gpl.html. ** ** ** $QT_END_LICENSE$ ** ****************************************************************************/ #include "qlocalserver.h" #include "qlocalserver_p.h" #include "qlocalsocket.h" #include #include #include #include // The buffer size need to be 0 otherwise data could be // lost if the socket that has written data closes the connection // before it is read. Pipewriter is used for write buffering. #define BUFSIZE 0 QT_BEGIN_NAMESPACE QLocalServerThread::QLocalServerThread(QObject *parent) : QThread(parent), maxPendingConnections(1) { stopEvent = CreateEvent(NULL, TRUE, FALSE, NULL); gotConnectionEvent = CreateEvent(NULL, TRUE, FALSE, NULL); } QLocalServerThread::~QLocalServerThread() { stop(); closeServer(); CloseHandle(stopEvent); CloseHandle(gotConnectionEvent); } void QLocalServerThread::stop() { if (isRunning()) { SetEvent(stopEvent); wait(); ResetEvent(stopEvent); } } void QLocalServerThread::closeServer() { while (!pendingHandles.isEmpty()) CloseHandle(pendingHandles.dequeue()); } QString QLocalServerThread::setName(const QString &name) { QString pipePath = QLatin1String("\\\\.\\pipe\\"); if (name.startsWith(pipePath)) fullServerName = name; else fullServerName = pipePath + name; for (int i = pendingHandles.count(); i < maxPendingConnections; ++i) if (!makeHandle()) break; return fullServerName; } bool QLocalServerThread::makeHandle() { if (pendingHandles.count() >= maxPendingConnections) return false; HANDLE handle = INVALID_HANDLE_VALUE; QT_WA({ handle = CreateNamedPipeW( (TCHAR*)fullServerName.utf16(), // pipe name PIPE_ACCESS_DUPLEX | FILE_FLAG_OVERLAPPED, // read/write access PIPE_TYPE_MESSAGE | // message type pipe PIPE_READMODE_MESSAGE | // message-read mode PIPE_WAIT, // blocking mode PIPE_UNLIMITED_INSTANCES, // max. instances BUFSIZE, // output buffer size BUFSIZE, // input buffer size 3000, // client time-out NULL); }, { handle = CreateNamedPipeA( fullServerName.toLocal8Bit().constData(), // pipe name PIPE_ACCESS_DUPLEX | FILE_FLAG_OVERLAPPED, // read/write access PIPE_TYPE_MESSAGE | // message type pipe PIPE_READMODE_MESSAGE | // message-read mode PIPE_WAIT, // blocking mode PIPE_UNLIMITED_INSTANCES, // max. instances BUFSIZE, // output buffer size BUFSIZE, // input buffer size 3000, // client time-out NULL); }); if (INVALID_HANDLE_VALUE == handle) { return false; } pendingHandles.enqueue(handle); return true; } void QLocalServerThread::run() { OVERLAPPED op; HANDLE handleArray[2]; memset(&op, 0, sizeof(op)); handleArray[0] = op.hEvent = CreateEvent(NULL, TRUE, FALSE, NULL); handleArray[1] = stopEvent; HANDLE handle = INVALID_HANDLE_VALUE; forever { if (INVALID_HANDLE_VALUE == handle) { makeHandle(); if (!pendingHandles.isEmpty()) handle = pendingHandles.dequeue(); } if (INVALID_HANDLE_VALUE == handle) { int windowsError = GetLastError(); QString function = QLatin1String("QLocalServer::run"); QString errorString = QLocalServer::tr("%1: Unknown error %2").arg(function).arg(windowsError); emit error(QAbstractSocket::UnknownSocketError, errorString); CloseHandle(handleArray[0]); SetEvent(gotConnectionEvent); return; } BOOL isConnected = ConnectNamedPipe(handle, &op) ? TRUE : (GetLastError() == ERROR_PIPE_CONNECTED); if (!isConnected) { switch (WaitForMultipleObjects(2, handleArray, FALSE, INFINITE)) { case WAIT_OBJECT_0 + 1: CloseHandle(handle); CloseHandle(handleArray[0]); return; } } emit connected(handle); handle = INVALID_HANDLE_VALUE; ResetEvent(handleArray[0]); SetEvent(gotConnectionEvent); } } void QLocalServerPrivate::init() { Q_Q(QLocalServer); qRegisterMetaType("HANDLE"); q->connect(&waitForConnection, SIGNAL(connected(HANDLE)), q, SLOT(_q_openSocket(HANDLE)), Qt::QueuedConnection); q->connect(&waitForConnection, SIGNAL(finished()), q, SLOT(_q_stoppedListening()), Qt::QueuedConnection); q->connect(&waitForConnection, SIGNAL(terminated()), q, SLOT(_q_stoppedListening()), Qt::QueuedConnection); q->connect(&waitForConnection, SIGNAL(error(QAbstractSocket::SocketError, const QString &)), q, SLOT(_q_setError(QAbstractSocket::SocketError, const QString &))); } bool QLocalServerPrivate::removeServer(const QString &name) { Q_UNUSED(name); return true; } bool QLocalServerPrivate::listen(const QString &name) { fullServerName = waitForConnection.setName(name); serverName = name; waitForConnection.start(); return true; } void QLocalServerPrivate::_q_setError(QAbstractSocket::SocketError e, const QString &eString) { error = e; errorString = eString; } void QLocalServerPrivate::_q_stoppedListening() { Q_Q(QLocalServer); if (!inWaitingFunction) q->close(); } void QLocalServerPrivate::_q_openSocket(HANDLE handle) { Q_Q(QLocalServer); q->incomingConnection((int)handle); } void QLocalServerPrivate::closeServer() { waitForConnection.stop(); waitForConnection.closeServer(); } void QLocalServerPrivate::waitForNewConnection(int msecs, bool *timedOut) { Q_Q(QLocalServer); if (!pendingConnections.isEmpty() || !q->isListening()) return; DWORD result = WaitForSingleObject(waitForConnection.gotConnectionEvent, (msecs == -1) ? INFINITE : msecs); if (result == WAIT_TIMEOUT) { if (timedOut) *timedOut = true; } else { ResetEvent(waitForConnection.gotConnectionEvent); QCoreApplication::instance()->processEvents(); } } QT_END_NAMESPACE