/**************************************************************************** ** ** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies). ** Contact: Nokia Corporation (qt-info@nokia.com) ** ** This file is part of the QtNetwork module of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:LGPL$ ** No Commercial Usage ** This file contains pre-release code and may not be distributed. ** You may use this file in accordance with the terms and conditions ** contained in the either Technology Preview License Agreement or the ** Beta Release License Agreement. ** ** GNU Lesser General Public License Usage ** Alternatively, this file may be used under the terms of the GNU Lesser ** General Public License version 2.1 as published by the Free Software ** Foundation and appearing in the file LICENSE.LGPL included in the ** packaging of this file. Please review the following information to ** ensure the GNU Lesser General Public License version 2.1 requirements ** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. ** ** In addition, as a special exception, Nokia gives you certain ** additional rights. These rights are described in the Nokia Qt LGPL ** Exception version 1.0, included in the file LGPL_EXCEPTION.txt in this ** package. ** ** GNU General Public License Usage ** Alternatively, this file may be used under the terms of the GNU ** General Public License version 3.0 as published by the Free Software ** Foundation and appearing in the file LICENSE.GPL included in the ** packaging of this file. Please review the following information to ** ensure the GNU General Public License version 3.0 requirements will be ** met: http://www.gnu.org/copyleft/gpl.html. ** ** If you are unsure which license is appropriate for your use, please ** contact the sales department at http://www.qtsoftware.com/contact. ** $QT_END_LICENSE$ ** ****************************************************************************/ #include "qlocalsocket.h" #include "qlocalsocket_p.h" #include #include #include QT_BEGIN_NAMESPACE #define NOTIFYTIMEOUT 100 void QLocalSocketPrivate::init() { Q_Q(QLocalSocket); QObject::connect(&dataNotifier, SIGNAL(timeout()), q, SLOT(_q_notified())); overlapped.hEvent = CreateEvent(NULL, TRUE, FALSE, NULL); } void QLocalSocketPrivate::setErrorString(const QString &function) { Q_Q(QLocalSocket); BOOL windowsError = GetLastError(); QLocalSocket::LocalSocketState currentState = state; // If the connectToServer fails due to WaitNamedPipe() time-out, assume ConnectionError if (state == QLocalSocket::ConnectingState && windowsError == ERROR_SEM_TIMEOUT) windowsError = ERROR_NO_DATA; switch (windowsError) { case ERROR_PIPE_NOT_CONNECTED: case ERROR_BROKEN_PIPE: case ERROR_NO_DATA: error = QLocalSocket::ConnectionError; errorString = QLocalSocket::tr("%1: Connection error").arg(function); state = QLocalSocket::UnconnectedState; break; case ERROR_FILE_NOT_FOUND: error = QLocalSocket::ServerNotFoundError; errorString = QLocalSocket::tr("%1: Invalid name").arg(function); state = QLocalSocket::UnconnectedState; break; default: error = QLocalSocket::UnknownSocketError; errorString = QLocalSocket::tr("%1: Unknown error %2").arg(function).arg(windowsError); #if defined QLOCALSOCKET_DEBUG qWarning() << "QLocalSocket error not handled:" << errorString; #endif state = QLocalSocket::UnconnectedState; } if (currentState != state) { q->emit stateChanged(state); if (state == QLocalSocket::UnconnectedState) q->emit disconnected(); } emit q->error(error); } QLocalSocketPrivate::QLocalSocketPrivate() : QIODevicePrivate(), handle(INVALID_HANDLE_VALUE), pipeWriter(0), readBufferMaxSize(0), error(QLocalSocket::UnknownSocketError), readyReadEmitted(false), pipeClosed(false), state(QLocalSocket::UnconnectedState) { } void QLocalSocket::connectToServer(const QString &name, OpenMode openMode) { Q_D(QLocalSocket); if (state() == ConnectedState || state() == ConnectingState) return; d->error = QLocalSocket::UnknownSocketError; d->errorString = QString(); d->state = ConnectingState; emit stateChanged(d->state); if (name.isEmpty()) { d->error = QLocalSocket::ServerNotFoundError; setErrorString(QLocalSocket::tr("%1: Invalid name").arg(QLatin1String("QLocalSocket::connectToServer"))); d->state = UnconnectedState; emit error(d->error); emit stateChanged(d->state); return; } QString pipePath = QLatin1String("\\\\.\\pipe\\"); if (name.startsWith(pipePath)) d->fullServerName = name; else d->fullServerName = pipePath + name; // Try to open a named pipe HANDLE localSocket; forever { DWORD permissions = (openMode & QIODevice::ReadOnly) ? GENERIC_READ : 0; permissions |= (openMode & QIODevice::WriteOnly) ? GENERIC_WRITE : 0; QT_WA({ localSocket = CreateFileW( (TCHAR*)d->fullServerName.utf16(), // pipe name permissions, 0, // no sharing NULL, // default security attributes OPEN_EXISTING, // opens existing pipe FILE_FLAG_OVERLAPPED, NULL); // no template file }, { localSocket = CreateFileA( d->fullServerName.toLocal8Bit().constData(), // pipe name permissions, 0, // no sharing NULL, // default security attributes OPEN_EXISTING, // opens existing pipe FILE_FLAG_OVERLAPPED, NULL); // no template file }); if (localSocket != INVALID_HANDLE_VALUE) break; DWORD error = GetLastError(); // It is really an error only if it is not ERROR_PIPE_BUSY if (ERROR_PIPE_BUSY != error) { break; } // All pipe instances are busy, so wait until connected or up to 5 seconds. QT_WA({ if (!WaitNamedPipeW((TCHAR*)d->fullServerName.utf16(), 5000)) break; }, { if (!WaitNamedPipeA(d->fullServerName.toLocal8Bit().constData(), 5000)) break; }); } if (localSocket == INVALID_HANDLE_VALUE) { d->setErrorString(QLatin1String("QLocalSocket::connectToServer")); d->fullServerName = QString(); return; } // we have a valid handle d->serverName = name; if (setSocketDescriptor((quintptr)localSocket), openMode) { d->handle = localSocket; emit connected(); } } // This is reading from the buffer qint64 QLocalSocket::readData(char *data, qint64 maxSize) { Q_D(QLocalSocket); if (d->readBuffer.isEmpty()) { if (!d->readFromSocket()) { if (d->pipeClosed) return -1; return 0; } } if (!d->dataNotifier.isActive() && d->threadData->eventDispatcher) d->dataNotifier.start(NOTIFYTIMEOUT); if (d->readBuffer.isEmpty()) return qint64(0); // If readFromSocket() read data, copy it to its destination. if (maxSize == 1) { *data = d->readBuffer.getChar(); return 1; } qint64 bytesToRead = qMin(qint64(d->readBuffer.size()), maxSize); qint64 readSoFar = 0; while (readSoFar < bytesToRead) { const char *ptr = d->readBuffer.readPointer(); int bytesToReadFromThisBlock = qMin(int(bytesToRead - readSoFar), d->readBuffer.nextDataBlockSize()); memcpy(data + readSoFar, ptr, bytesToReadFromThisBlock); readSoFar += bytesToReadFromThisBlock; d->readBuffer.free(bytesToReadFromThisBlock); } return readSoFar; } /*! \internal read from the socket */ qint64 QLocalSocketPrivate::readData(char *data, qint64 maxSize) { DWORD bytesRead = 0; overlapped.Offset = 0; overlapped.OffsetHigh = 0; bool success = ReadFile(handle, data, maxSize, &bytesRead, &overlapped); if (!success && GetLastError() == ERROR_IO_PENDING) if (GetOverlappedResult(handle, &overlapped, &bytesRead, TRUE)) success = true; if (!success) { setErrorString(QLatin1String("QLocalSocket::readData")); return 0; } return bytesRead; } /*! \internal Reads data from the socket into the readbuffer */ bool QLocalSocketPrivate::readFromSocket() { qint64 bytesToRead = bytesAvailable(); if (bytesToRead == 0) return false; if (readBufferMaxSize && bytesToRead > (readBufferMaxSize - readBuffer.size())) bytesToRead = readBufferMaxSize - readBuffer.size(); char *ptr = readBuffer.reserve(bytesToRead); qint64 readBytes = readData(ptr, bytesToRead); if (readBytes == 0) { readBuffer.chop(bytesToRead); return false; } readyReadEmitted = false; readBuffer.chop(int(bytesToRead - (readBytes < 0 ? qint64(0) : readBytes))); return true; } qint64 QLocalSocket::writeData(const char *data, qint64 maxSize) { Q_D(QLocalSocket); if (!d->pipeWriter) { d->pipeWriter = new QWindowsPipeWriter(d->handle, this); d->pipeWriter->start(); connect(d->pipeWriter, SIGNAL(canWrite()), this, SLOT(_q_canWrite())); } return d->pipeWriter->write(data, maxSize); } void QLocalSocket::abort() { close(); } /*! The number of bytes available from the pipe */ qint64 QLocalSocketPrivate::bytesAvailable() { Q_Q(QLocalSocket); if (q->state() != QLocalSocket::ConnectedState) return 0; DWORD bytes; if (PeekNamedPipe(handle, NULL, 0, NULL, &bytes, NULL)) { return bytes; } else { if (!pipeClosed) { pipeClosed = true; QTimer::singleShot(0, q, SLOT(_q_pipeClosed())); } } return 0; } void QLocalSocketPrivate::_q_pipeClosed() { Q_Q(QLocalSocket); q->close(); } qint64 QLocalSocket::bytesAvailable() const { Q_D(const QLocalSocket); qint64 available = QIODevice::bytesAvailable(); available += (qint64) d->readBuffer.size(); return available; } qint64 QLocalSocket::bytesToWrite() const { Q_D(const QLocalSocket); return (d->pipeWriter) ? d->pipeWriter->bytesToWrite() : 0; } bool QLocalSocket::canReadLine() const { Q_D(const QLocalSocket); if (state() != ConnectedState) return false; return (d->readBuffer.indexOf('\n') != -1 || QIODevice::canReadLine()); } void QLocalSocket::close() { Q_D(QLocalSocket); if (state() == UnconnectedState) return; QIODevice::close(); d->state = ClosingState; emit stateChanged(d->state); d->readyReadEmitted = false; emit readChannelFinished(); d->serverName = QString(); d->fullServerName = QString(); if (state() != UnconnectedState && bytesToWrite() > 0) { disconnectFromServer(); return; } d->pipeClosed = false; DisconnectNamedPipe(d->handle); CloseHandle(d->handle); d->handle = INVALID_HANDLE_VALUE; d->state = UnconnectedState; emit stateChanged(d->state); emit disconnected(); if (d->pipeWriter) { delete d->pipeWriter; d->pipeWriter = 0; } d->dataNotifier.stop(); } bool QLocalSocket::flush() { Q_D(QLocalSocket); if (d->pipeWriter) return d->pipeWriter->waitForWrite(0); return false; } void QLocalSocket::disconnectFromServer() { Q_D(QLocalSocket); flush(); if (d->pipeWriter && d->pipeWriter->bytesToWrite() != 0) { d->state = QLocalSocket::ClosingState; emit stateChanged(d->state); } else { close(); } } QLocalSocket::LocalSocketError QLocalSocket::error() const { Q_D(const QLocalSocket); return d->error; } bool QLocalSocket::setSocketDescriptor(quintptr socketDescriptor, LocalSocketState socketState, OpenMode openMode) { Q_D(QLocalSocket); d->readBuffer.clear(); QIODevice::open(openMode); d->handle = (int*)socketDescriptor; d->state = socketState; emit stateChanged(d->state); if (d->threadData->eventDispatcher) d->dataNotifier.start(NOTIFYTIMEOUT); return true; } void QLocalSocketPrivate::_q_canWrite() { Q_Q(QLocalSocket); if (state == QLocalSocket::ClosingState) q->close(); } void QLocalSocketPrivate::_q_notified() { Q_Q(QLocalSocket); if (0 != bytesAvailable()) { if (readBufferMaxSize == 0 || readBuffer.size() < readBufferMaxSize) { if (!readFromSocket()) { return; } // wait until buffer is cleared before starting again if (readBufferMaxSize && readBuffer.size() == readBufferMaxSize) { dataNotifier.stop(); } } if (!readyReadEmitted) { readyReadEmitted = true; q->emit readyRead(); } } } quintptr QLocalSocket::socketDescriptor() const { Q_D(const QLocalSocket); return (quintptr)d->handle; } qint64 QLocalSocket::readBufferSize() const { Q_D(const QLocalSocket); return d->readBufferMaxSize; } void QLocalSocket::setReadBufferSize(qint64 size) { Q_D(QLocalSocket); d->readBufferMaxSize = size; } bool QLocalSocket::waitForConnected(int msecs) { Q_UNUSED(msecs); return (state() == ConnectedState); } bool QLocalSocket::waitForDisconnected(int msecs) { Q_D(QLocalSocket); if (state() == UnconnectedState) return false; QIncrementalSleepTimer timer(msecs); forever { d->_q_notified(); if (d->pipeClosed) close(); if (state() == UnconnectedState) return true; Sleep(timer.nextSleepTime()); if (timer.hasTimedOut()) break; } return false; } bool QLocalSocket::isValid() const { Q_D(const QLocalSocket); return (d->handle != INVALID_HANDLE_VALUE); } bool QLocalSocket::waitForReadyRead(int msecs) { Q_D(QLocalSocket); QIncrementalSleepTimer timer(msecs); forever { d->_q_notified(); if (bytesAvailable() > 0) { if (!d->readyReadEmitted) { d->readyReadEmitted = true; emit readyRead(); } return true; } Sleep(timer.nextSleepTime()); if (timer.hasTimedOut()) break; } return false; } bool QLocalSocket::waitForBytesWritten(int msecs) { Q_D(const QLocalSocket); if (!d->pipeWriter) return false; QIncrementalSleepTimer timer(msecs); forever { if (d->pipeWriter->hadWritten()) return true; if (d->pipeWriter->bytesToWrite() == 0) return false; // Wait for the pipe writer to acknowledge that it has // written. This will succeed if either the pipe writer has // already written the data, or if it manages to write data // within the given timeout. if (d->pipeWriter->waitForWrite(0)) return true; Sleep(timer.nextSleepTime()); if (timer.hasTimedOut()) break; } return false; } QT_END_NAMESPACE