/**************************************************************************** ** ** Copyright (C) 2012 Digia Plc and/or its subsidiary(-ies). ** Contact: http://www.qt-project.org/legal ** ** This file is part of the QtOpenGL module of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:LGPL$ ** Commercial License Usage ** Licensees holding valid commercial Qt licenses may use this file in ** accordance with the commercial license agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and Digia. For licensing terms and ** conditions see http://qt.digia.com/licensing. For further information ** use the contact form at http://qt.digia.com/contact-us. ** ** GNU Lesser General Public License Usage ** Alternatively, this file may be used under the terms of the GNU Lesser ** General Public License version 2.1 as published by the Free Software ** Foundation and appearing in the file LICENSE.LGPL included in the ** packaging of this file. Please review the following information to ** ensure the GNU Lesser General Public License version 2.1 requirements ** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. ** ** In addition, as a special exception, Digia gives you certain additional ** rights. These rights are described in the Digia Qt LGPL Exception ** version 1.1, included in the file LGPL_EXCEPTION.txt in this package. ** ** GNU General Public License Usage ** Alternatively, this file may be used under the terms of the GNU ** General Public License version 3.0 as published by the Free Software ** Foundation and appearing in the file LICENSE.GPL included in the ** packaging of this file. Please review the following information to ** ensure the GNU General Public License version 3.0 requirements will be ** met: http://www.gnu.org/copyleft/gpl.html. ** ** ** $QT_END_LICENSE$ ** ****************************************************************************/ #ifndef QGLPIXMAPFILTER_P_H #define QGLPIXMAPFILTER_P_H // // W A R N I N G // ------------- // // This file is not part of the Qt API. It exists purely as an // implementation detail. This header file may change from version to // version without notice, or even be removed. // // We mean it. // #include #include QT_BEGIN_HEADER QT_BEGIN_NAMESPACE class QGLPixelBuffer; QT_MODULE(OpenGL) class QGLPixmapFilterBase { public: virtual ~QGLPixmapFilterBase() {} protected: void bindTexture(const QPixmap &src) const; void drawImpl(QPainter *painter, const QPointF &pos, const QPixmap &src, const QRectF &srcRect = QRectF()) const; virtual bool processGL(QPainter *painter, const QPointF &pos, const QPixmap &src, const QRectF &srcRect) const = 0; }; template class QGLPixmapFilter : public Filter, public QGLPixmapFilterBase { public: void draw(QPainter *painter, const QPointF &pos, const QPixmap &src, const QRectF &srcRect = QRectF()) const { const QRectF source = srcRect.isNull() ? QRectF(src.rect()) : srcRect; if (painter) drawImpl(painter, pos, src, source); } }; class Q_OPENGL_EXPORT QGLSLProgram { public: QGLSLProgram(const QString &src); ~QGLSLProgram(); bool success() const; void enable(); void disable(); int getUniformLocation(const QString &name); void setUniform(int uniform, int value); void setUniform(int uniform, qreal value); void setUniform(int uniform, qreal v1, qreal v2); void setUniform(int uniform, qreal v1, qreal v2, qreal v3); void setUniform(int uniform, qreal v1, qreal v2, qreal v3, qreal v4); void setUniform(int uniform, int count, float *v); private: GLuint m_shader; GLuint m_program; GLint m_valid; const QGLContext *ctx; }; QT_END_NAMESPACE QT_END_HEADER #endif // QGLPIXMAPFILTER_P_H