/**************************************************************************** ** ** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies). ** Contact: Nokia Corporation (qt-info@nokia.com) ** ** This file is part of the plugins of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:LGPL$ ** No Commercial Usage ** This file contains pre-release code and may not be distributed. ** You may use this file in accordance with the terms and conditions ** contained in the either Technology Preview License Agreement or the ** Beta Release License Agreement. ** ** GNU Lesser General Public License Usage ** Alternatively, this file may be used under the terms of the GNU Lesser ** General Public License version 2.1 as published by the Free Software ** Foundation and appearing in the file LICENSE.LGPL included in the ** packaging of this file. Please review the following information to ** ensure the GNU Lesser General Public License version 2.1 requirements ** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. ** ** In addition, as a special exception, Nokia gives you certain ** additional rights. These rights are described in the Nokia Qt LGPL ** Exception version 1.0, included in the file LGPL_EXCEPTION.txt in this ** package. ** ** GNU General Public License Usage ** Alternatively, this file may be used under the terms of the GNU ** General Public License version 3.0 as published by the Free Software ** Foundation and appearing in the file LICENSE.GPL included in the ** packaging of this file. Please review the following information to ** ensure the GNU General Public License version 3.0 requirements will be ** met: http://www.gnu.org/copyleft/gpl.html. ** ** If you are unsure which license is appropriate for your use, please ** contact the sales department at http://www.qtsoftware.com/contact. ** $QT_END_LICENSE$ ** ****************************************************************************/ #include "qdirectfbwindowsurface.h" #include "qdirectfbscreen.h" #include "qdirectfbpaintengine.h" #include #include #include //#define QT_DIRECTFB_DEBUG_SURFACES 1 QDirectFBWindowSurface::QDirectFBWindowSurface(DFBSurfaceFlipFlags flip, QDirectFBScreen *scr) : QDirectFBPaintDevice(scr) #ifndef QT_NO_DIRECTFB_WM , dfbWindow(0) #endif , engine(0) , flipFlags(flip) , boundingRectFlip(scr->directFBFlags() & QDirectFBScreen::BoundingRectFlip) { setSurfaceFlags(Opaque | Buffered); #ifdef QT_DIRECTFB_TIMING frames = 0; timer.start(); #endif } QDirectFBWindowSurface::QDirectFBWindowSurface(DFBSurfaceFlipFlags flip, QDirectFBScreen *scr, QWidget *widget) : QWSWindowSurface(widget), QDirectFBPaintDevice(scr) #ifndef QT_NO_DIRECTFB_WM , dfbWindow(0) #endif , engine(0) , flipFlags(flip) , boundingRectFlip(scr->directFBFlags() & QDirectFBScreen::BoundingRectFlip) { onscreen = widget->testAttribute(Qt::WA_PaintOnScreen); if (onscreen) setSurfaceFlags(Opaque | RegionReserved); else setSurfaceFlags(Opaque | Buffered); #ifdef QT_DIRECTFB_TIMING frames = 0; timer.start(); #endif } QDirectFBWindowSurface::~QDirectFBWindowSurface() { } bool QDirectFBWindowSurface::isValid() const { return true; } #ifndef QT_NO_DIRECTFB_WM void QDirectFBWindowSurface::createWindow() { #ifdef QT_NO_DIRECTFB_LAYER #warning QT_NO_DIRECTFB_LAYER requires QT_NO_DIRECTFB_WM #else IDirectFBDisplayLayer *layer = screen->dfbDisplayLayer(); if (!layer) qFatal("QDirectFBWindowSurface: Unable to get primary display layer!"); DFBWindowDescription description; description.caps = DWCAPS_NODECORATION; description.flags = DWDESC_CAPS|DWDESC_SURFACE_CAPS|DWDESC_PIXELFORMAT; description.surface_caps = DSCAPS_NONE; if (screen->directFBFlags() & QDirectFBScreen::VideoOnly) description.surface_caps |= DSCAPS_VIDEOONLY; const QImage::Format format = screen->pixelFormat(); description.pixelformat = QDirectFBScreen::getSurfacePixelFormat(format); if (QDirectFBScreen::isPremultiplied(format)) description.surface_caps = DSCAPS_PREMULTIPLIED; DFBResult result = layer->CreateWindow(layer, &description, &dfbWindow); if (result != DFB_OK) DirectFBErrorFatal("QDirectFBWindowSurface::createWindow", result); if (dfbSurface) dfbSurface->Release(dfbSurface); dfbWindow->GetSurface(dfbWindow, &dfbSurface); #endif } #endif // QT_NO_DIRECTFB_WM void QDirectFBWindowSurface::setGeometry(const QRect &rect, const QRegion &mask) { if (rect.isNull()) { #ifndef QT_NO_DIRECTFB_WM if (dfbWindow) { dfbWindow->Release(dfbWindow); dfbWindow = 0; } #endif if (dfbSurface && dfbSurface != screen->dfbSurface()) { dfbSurface->Release(dfbSurface); dfbSurface = 0; } } else if (rect != geometry()) { DFBResult result = DFB_OK; // If we're in a resize, the surface shouldn't be locked Q_ASSERT((lockedImage == 0) || (rect.size() == geometry().size())); if (onscreen) { IDirectFBSurface *primarySurface = screen->dfbSurface(); Q_ASSERT(primarySurface); if (dfbSurface && dfbSurface != primarySurface) dfbSurface->Release(dfbSurface); if (rect == screen->region().boundingRect()) { dfbSurface = primarySurface; } else { const DFBRectangle r = { rect.x(), rect.y(), rect.width(), rect.height() }; result = primarySurface->GetSubSurface(primarySurface, &r, &dfbSurface); } } else { const bool isResize = rect.size() != geometry().size(); #ifdef QT_NO_DIRECTFB_WM if (isResize) { if (dfbSurface) dfbSurface->Release(dfbSurface); IDirectFB *dfb = screen->dfb(); if (!dfb) { qFatal("QDirectFBWindowSurface::setGeometry(): " "Unable to get DirectFB handle!"); } dfbSurface = screen->createDFBSurface(rect.size(), screen->pixelFormat(), QDirectFBScreen::DontTrackSurface); } else { Q_ASSERT(dfbSurface); } #else const QRect oldRect = geometry(); const bool isMove = oldRect.isEmpty() || rect.topLeft() != oldRect.topLeft(); if (!dfbWindow) createWindow(); #if (Q_DIRECTFB_VERSION >= 0x010000) if (isResize && isMove) { result = dfbWindow->SetBounds(dfbWindow, rect.x(), rect.y(), rect.width(), rect.height()); } else if (isResize) { result = dfbWindow->Resize(dfbWindow, rect.width(), rect.height()); } else if (isMove) { result = dfbWindow->MoveTo(dfbWindow, rect.x(), rect.y()); } #else if (isResize) { result = dfbWindow->Resize(dfbWindow, rect.width(), rect.height()); } if (isMove) { result = dfbWindow->MoveTo(dfbWindow, rect.x(), rect.y()); } #endif #endif } if (result != DFB_OK) DirectFBErrorFatal("QDirectFBWindowSurface::setGeometry()", result); } QWSWindowSurface::setGeometry(rect, mask); } QByteArray QDirectFBWindowSurface::permanentState() const { QByteArray array; #ifdef QT_NO_DIRECTFB_WM array.resize(sizeof(SurfaceFlags) + sizeof(IDirectFBSurface*)); #else array.resize(sizeof(SurfaceFlags)); #endif char *ptr = array.data(); *reinterpret_cast(ptr) = surfaceFlags(); ptr += sizeof(SurfaceFlags); #ifdef QT_NO_DIRECTFB_WM *reinterpret_cast(ptr) = dfbSurface; #endif return array; } void QDirectFBWindowSurface::setPermanentState(const QByteArray &state) { SurfaceFlags flags; const char *ptr = state.constData(); flags = *reinterpret_cast(ptr); setSurfaceFlags(flags); #ifdef QT_NO_DIRECTFB_WM ptr += sizeof(SurfaceFlags); dfbSurface = *reinterpret_cast(ptr); #endif } static inline void scrollSurface(IDirectFBSurface *surface, const QRect &r, int dx, int dy) { const DFBRectangle rect = { r.x(), r.y(), r.width(), r.height() }; surface->Blit(surface, surface, &rect, r.x() + dx, r.y() + dy); } bool QDirectFBWindowSurface::scroll(const QRegion ®ion, int dx, int dy) { if (!dfbSurface || !(flipFlags & DSFLIP_BLIT) || region.isEmpty()) return false; dfbSurface->SetBlittingFlags(dfbSurface, DSBLIT_NOFX); if (region.numRects() == 1) { ::scrollSurface(dfbSurface, region.boundingRect(), dx, dy); } else { const QVector rects = region.rects(); const int n = rects.size(); for (int i=0; iMove(dfbWindow, offset.x(), offset.y()); return (status == DFB_OK); #endif } QRegion QDirectFBWindowSurface::move(const QPoint &offset, const QRegion &newClip) { #ifdef QT_NO_DIRECTFB_WM return QWSWindowSurface::move(offset, newClip); #else Q_UNUSED(offset); Q_UNUSED(newClip); // DirectFB handles the entire move, so there's no need to blit. return QRegion(); #endif } QPaintEngine* QDirectFBWindowSurface::paintEngine() const { if (!engine) { QDirectFBWindowSurface *that = const_cast(this); that->engine = new QDirectFBPaintEngine(that); return that->engine; } return engine; } // hw: XXX: copied from QWidgetPrivate::isOpaque() inline bool isWidgetOpaque(const QWidget *w) { if (w->testAttribute(Qt::WA_OpaquePaintEvent) || w->testAttribute(Qt::WA_PaintOnScreen)) return true; const QPalette &pal = w->palette(); if (w->autoFillBackground()) { const QBrush &autoFillBrush = pal.brush(w->backgroundRole()); if (autoFillBrush.style() != Qt::NoBrush && autoFillBrush.isOpaque()) return true; } if (!w->testAttribute(Qt::WA_NoSystemBackground)) { const QBrush &windowBrush = w->palette().brush(QPalette::Window); if (windowBrush.style() != Qt::NoBrush && windowBrush.isOpaque()) return true; } return false; } void QDirectFBWindowSurface::flush(QWidget *widget, const QRegion ®ion, const QPoint &offset) { Q_UNUSED(widget); #ifdef QT_NO_DIRECTFB_WM Q_UNUSED(region); Q_UNUSED(offset); #endif QWidget *win = window(); // hw: make sure opacity information is updated before compositing const bool opaque = isWidgetOpaque(win); if (opaque != isOpaque()) { SurfaceFlags flags = Buffered; if (opaque) flags |= Opaque; setSurfaceFlags(flags); } #ifndef QT_NO_DIRECTFB_WM const quint8 winOpacity = quint8(win->windowOpacity() * 255); quint8 opacity; if (dfbWindow) { dfbWindow->GetOpacity(dfbWindow, &opacity); if (winOpacity != opacity) dfbWindow->SetOpacity(dfbWindow, winOpacity); } #endif if (!(flipFlags & DSFLIP_BLIT)) { dfbSurface->Flip(dfbSurface, 0, flipFlags); } else { if (!boundingRectFlip && region.numRects() > 1) { const QVector rects = region.rects(); const DFBSurfaceFlipFlags nonWaitFlags = flipFlags & ~DSFLIP_WAIT; for (int i=0; iFlip(dfbSurface, &dfbReg, i + 1 < rects.size() ? nonWaitFlags : flipFlags); } } else { const QRect r = region.boundingRect(); const DFBRegion dfbReg = { r.x() + offset.x(), r.y() + offset.y(), r.x() + r.width() + offset.x(), r.y() + r.height() + offset.y() }; dfbSurface->Flip(dfbSurface, &dfbReg, flipFlags); } } #ifdef QT_DIRECTFB_TIMING enum { Secs = 3 }; ++frames; if (timer.elapsed() >= Secs * 1000) { qDebug("%d fps", int(double(frames) / double(Secs))); frames = 0; timer.restart(); } #endif } void QDirectFBWindowSurface::beginPaint(const QRegion &) { } void QDirectFBWindowSurface::endPaint(const QRegion &) { #ifdef QT_DIRECTFB_DEBUG_SURFACES if (bufferImages.count()) { qDebug("QDirectFBWindowSurface::endPaint() this=%p", this); foreach(QImage* bufferImg, bufferImages) qDebug(" Deleting buffer image %p", bufferImg); } #endif qDeleteAll(bufferImages); bufferImages.clear(); unlockDirectFB(); } QImage *QDirectFBWindowSurface::buffer(const QWidget *widget) { if (!lockedImage) return 0; const QRect rect = QRect(offset(widget), widget->size()) & lockedImage->rect(); if (rect.isEmpty()) return 0; QImage *img = new QImage(lockedImage->scanLine(rect.y()) + rect.x() * (lockedImage->depth() / 8), rect.width(), rect.height(), lockedImage->bytesPerLine(), lockedImage->format()); bufferImages.append(img); #ifdef QT_DIRECTFB_DEBUG_SURFACES qDebug("QDirectFBWindowSurface::buffer() Created & returned %p", img); #endif return img; }