/**************************************************************************** ** ** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies). ** Contact: Nokia Corporation (qt-info@nokia.com) ** ** This file is part of the plugins of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:LGPL$ ** No Commercial Usage ** This file contains pre-release code and may not be distributed. ** You may use this file in accordance with the terms and conditions ** contained in the either Technology Preview License Agreement or the ** Beta Release License Agreement. ** ** GNU Lesser General Public License Usage ** Alternatively, this file may be used under the terms of the GNU Lesser ** General Public License version 2.1 as published by the Free Software ** Foundation and appearing in the file LICENSE.LGPL included in the ** packaging of this file. Please review the following information to ** ensure the GNU Lesser General Public License version 2.1 requirements ** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. ** ** In addition, as a special exception, Nokia gives you certain ** additional rights. These rights are described in the Nokia Qt LGPL ** Exception version 1.0, included in the file LGPL_EXCEPTION.txt in this ** package. ** ** GNU General Public License Usage ** Alternatively, this file may be used under the terms of the GNU ** General Public License version 3.0 as published by the Free Software ** Foundation and appearing in the file LICENSE.GPL included in the ** packaging of this file. Please review the following information to ** ensure the GNU General Public License version 3.0 requirements will be ** met: http://www.gnu.org/copyleft/gpl.html. ** ** If you are unsure which license is appropriate for your use, please ** contact the sales department at http://www.qtsoftware.com/contact. ** $QT_END_LICENSE$ ** ****************************************************************************/ #ifndef QDIRECFBWINDOWSURFACE_H #define QDIRECFBWINDOWSURFACE_H #include "qdirectfbpaintengine.h" #include "qdirectfbpaintdevice.h" #include "qdirectfbscreen.h" #include #include #include #ifdef QT_DIRECTFB_TIMING #include #endif QT_BEGIN_HEADER QT_MODULE(Gui) class QDirectFBWindowSurface : public QWSWindowSurface, public QDirectFBPaintDevice { public: QDirectFBWindowSurface(DFBSurfaceFlipFlags flipFlags, QDirectFBScreen* scr); QDirectFBWindowSurface(DFBSurfaceFlipFlags flipFlags, QDirectFBScreen* scr, QWidget *widget); ~QDirectFBWindowSurface(); bool isValid() const; void setGeometry(const QRect &rect); QString key() const { return QLatin1String("directfb"); } QByteArray permanentState() const; void setPermanentState(const QByteArray &state); bool scroll(const QRegion &area, int dx, int dy); bool move(const QPoint &offset); QImage image() const { return QImage(); } QPaintDevice *paintDevice() { return this; } QPaintEngine *paintEngine() const; void flush(QWidget *widget, const QRegion ®ion, const QPoint &offset); void beginPaint(const QRegion &); void endPaint(const QRegion &); QImage *buffer(const QWidget *widget); private: #ifndef QT_NO_DIRECTFB_WM void createWindow(); IDirectFBWindow *dfbWindow; #endif QDirectFBPaintEngine *engine; enum Mode { Primary, Offscreen, Window } mode; QList bufferImages; DFBSurfaceFlipFlags flipFlags; bool boundingRectFlip; #ifdef QT_DIRECTFB_TIMING int frames; QTime timer; #endif }; QT_END_HEADER #endif // QDIRECFBWINDOWSURFACE_H