/**************************************************************************** ** ** Copyright (C) 2012 Nokia Corporation and/or its subsidiary(-ies). ** Contact: http://www.qt-project.org/ ** ** This file is part of the Qt3Support module of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:LGPL$ ** GNU Lesser General Public License Usage ** This file may be used under the terms of the GNU Lesser General Public ** License version 2.1 as published by the Free Software Foundation and ** appearing in the file LICENSE.LGPL included in the packaging of this ** file. Please review the following information to ensure the GNU Lesser ** General Public License version 2.1 requirements will be met: ** http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. ** ** In addition, as a special exception, Nokia gives you certain additional ** rights. These rights are described in the Nokia Qt LGPL Exception ** version 1.1, included in the file LGPL_EXCEPTION.txt in this package. ** ** GNU General Public License Usage ** Alternatively, this file may be used under the terms of the GNU General ** Public License version 3.0 as published by the Free Software Foundation ** and appearing in the file LICENSE.GPL included in the packaging of this ** file. Please review the following information to ensure the GNU General ** Public License version 3.0 requirements will be met: ** http://www.gnu.org/copyleft/gpl.html. ** ** Other Usage ** Alternatively, this file may be used in accordance with the terms and ** conditions contained in a signed written agreement between you and Nokia. ** ** ** ** ** ** ** $QT_END_LICENSE$ ** ****************************************************************************/ #ifndef Q3PROCESS_H #define Q3PROCESS_H #include #include #include QT_BEGIN_HEADER QT_BEGIN_NAMESPACE QT_MODULE(Qt3SupportLight) #ifndef QT_NO_PROCESS class Q3ProcessPrivate; class Q3Membuf; class Q_COMPAT_EXPORT Q3Process : public QObject { Q_OBJECT public: Q3Process( QObject *parent=0, const char *name=0 ); Q3Process( const QString& arg0, QObject *parent=0, const char *name=0 ); Q3Process( const QStringList& args, QObject *parent=0, const char *name=0 ); ~Q3Process(); // set and get the arguments and working directory QStringList arguments() const; void clearArguments(); virtual void setArguments( const QStringList& args ); virtual void addArgument( const QString& arg ); #ifndef QT_NO_DIR QDir workingDirectory() const; virtual void setWorkingDirectory( const QDir& dir ); #endif // set and get the comms wanted enum Communication { Stdin=0x01, Stdout=0x02, Stderr=0x04, DupStderr=0x08 }; void setCommunication( int c ); int communication() const; // start the execution virtual bool start( QStringList *env=0 ); virtual bool launch( const QString& buf, QStringList *env=0 ); virtual bool launch( const QByteArray& buf, QStringList *env=0 ); // inquire the status bool isRunning() const; bool normalExit() const; int exitStatus() const; // reading virtual QByteArray readStdout(); virtual QByteArray readStderr(); bool canReadLineStdout() const; bool canReadLineStderr() const; virtual QString readLineStdout(); virtual QString readLineStderr(); // get platform dependent process information #if defined(Q_OS_WIN32) || defined(Q_OS_WINCE) typedef void* PID; #else typedef Q_LONG PID; #endif PID processIdentifier(); void flushStdin(); Q_SIGNALS: void readyReadStdout(); void readyReadStderr(); void processExited(); void wroteToStdin(); void launchFinished(); public Q_SLOTS: // end the execution void tryTerminate() const; void kill() const; // input virtual void writeToStdin( const QByteArray& buf ); virtual void writeToStdin( const QString& buf ); virtual void closeStdin(); protected: // ### or private? void connectNotify( const char * signal ); void disconnectNotify( const char * signal ); private: void setIoRedirection( bool value ); void setNotifyOnExit( bool value ); void setWroteStdinConnected( bool value ); void init(); void reset(); #if defined(Q_OS_WIN32) || defined(Q_OS_WINCE) uint readStddev( Qt::HANDLE dev, char *buf, uint bytes ); #endif Q3Membuf* membufStdout(); Q3Membuf* membufStderr(); private Q_SLOTS: void socketRead( int fd ); void socketWrite( int fd ); void timeout(); void closeStdinLaunch(); private: Q3ProcessPrivate *d; #ifndef QT_NO_DIR QDir workingDir; #endif QStringList _arguments; int exitStat; // exit status bool exitNormal; // normal exit? bool ioRedirection; // automatically set be (dis)connectNotify bool notifyOnExit; // automatically set be (dis)connectNotify bool wroteToStdinConnected; // automatically set be (dis)connectNotify bool readStdoutCalled; bool readStderrCalled; int comms; friend class Q3ProcessPrivate; #if defined(Q_OS_UNIX) friend class Q3ProcessManager; friend class QProc; #endif #if defined(Q_DISABLE_COPY) // Disabled copy constructor and operator= Q3Process( const Q3Process & ); Q3Process &operator=( const Q3Process & ); #endif }; #endif // QT_NO_PROCESS QT_END_NAMESPACE QT_END_HEADER #endif // Q3PROCESS_H